diff --git a/3DView.rbxl b/3DView.rbxl deleted file mode 100644 index b14117b..0000000 --- a/3DView.rbxl +++ /dev/null @@ -1,1468 +0,0 @@ - - null - nil - - - RBX1 - 28.400001481175423 - - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - Workspace - null - true - - - - - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - Base - null - true - - - - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 2 - 0 - 194 - - 0 - 6.19999981 - -0.5 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - true - 0.5 - 2 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - baseplate - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - -0.5 - 0.5 - 2 - 0 - 0 - - 0 - 0 - 0 - - true - 1 - - 18 - 0.400000006 - 18 - - - - - - false - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 4 - 0 - 194 - - 0 - 8.79999828 - -0.5 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - false - 0 - 0.5 - 2 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - SpawnLocation - true - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - 194 - -0.5 - 0.5 - 3 - 0 - 1 - - 0 - 0 - 0 - - true - 1 - - 6 - 4.80000019 - 1 - - - - - - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - 194 - - 0 - 13.4000006 - 7.92000008 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - true - 0.5 - 0 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - Part - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - -0.5 - 0.5 - 0 - 0 - 1 - - 0 - 0 - 0 - - true - 1 - - 16 - 14 - 1 - - - - - - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - 194 - - 0 - 13.3999996 - -8.92000008 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - true - 0.5 - 0 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - Part - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - -0.5 - 0.5 - 0 - 0 - 1 - - 0 - 0 - 0 - - true - 1 - - 16 - 14 - 1 - - - - - - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - 194 - - 8.56000042 - 13.400053 - -0.5 - 0 - 0 - 1 - 0 - 1 - 0 - -1 - 0 - 0 - - true - 0.5 - 0 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - Part - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - -0.5 - 0.5 - 0 - 0 - 1 - - 0 - 0 - 0 - - true - 1 - - 16 - 14 - 1 - - - - - - true - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - 194 - - -8.56000042 - 13.3999996 - -0.5 - 0 - 0 - 1 - 0 - 1 - 0 - -1 - 0 - 0 - - true - 0.5 - 0 - 0.300000012 - -0.5 - 0.5 - 0 - 0 - -0.5 - 0.5 - 0 - 0 - true - 256 - Part - 0 - -0.5 - 0.5 - 0 - 0 - - 0 - 0 - 0 - - -0.5 - 0.5 - 0 - 0 - 1 - - 0 - 0 - 0 - - true - 1 - - 16 - 14 - 1 - - - - - - - null - 0 - - 32.7805405 - 19.9389496 - -0.922489882 - -0.0383480005 - -0.26368165 - 0.96384722 - -0 - 0.964556754 - 0.263875723 - -0.999264479 - 0.0101191066 - -0.0369888172 - - - 13.5036697 - 14.6614552 - -0.18271637 - 1 - 0 - 0 - 0 - 1 - 0 - 0 - 0 - 1 - - Camera - true - - - - - - Run Service - true - - - - - Instance - true - - - - - ContentFilter - true - - - - - Instance - true - - - - - 12 - Players - true - - - - - StarterPack - true - - - - - StarterGui - true - true - - - - 3DViewUI - true - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - Transparency - - 1 - -155 - 1 - -50 - - false - - 0 - 150 - 0 - 20 - - 0 - 0 - Change Base Transparency - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function onClicked() - if (game.Workspace.Base.baseplate.Transparency == 0) then - game.Workspace.Base.baseplate.Transparency = 0.5 - elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then - game.Workspace.Base.baseplate.Transparency = 1 - elseif (game.Workspace.Base.baseplate.Transparency == 1) then - game.Workspace.Base.baseplate.Transparency = 0 - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - BackgroundColor - - 1 - -155 - 1 - -75 - - false - - 0 - 150 - 0 - 20 - - 0 - 0 - Change Background Color - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function onClicked() - if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then - game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png" - game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png" - game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png" - game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png" - game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png" - game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then - game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png" - game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png" - game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png" - game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png" - game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png" - game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then - game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png" - game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png" - game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png" - game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png" - game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png" - game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png" - elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg" - else - game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" - game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseDefault - - 1 - -155 - 1 - -150 - - false - - 0 - 45 - 0 - 20 - - 0 - 0 - Default - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - local function moveDefault() - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - end - - moveDefault() - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseRun - - 1 - -101 - 1 - -150 - - false - - 0 - 42 - 0 - 20 - - 0 - 0 - Run - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - - local function move(time) - local amplitude - local frequency - - RightShoulder.MaxVelocity = 0.15 - LeftShoulder.MaxVelocity = 0.15 - amplitude = 1 - frequency = 9 - - local desiredAngle = amplitude * math.sin(time*frequency) - - RightShoulder.DesiredAngle = desiredAngle - LeftShoulder.DesiredAngle = desiredAngle - RightHip.DesiredAngle = -desiredAngle - LeftHip.DesiredAngle = -desiredAngle - end - - move(wait(0.1)) - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseJump - - 1 - -50 - 1 - -150 - - false - - 0 - 45 - 0 - 20 - - 0 - 0 - Jump - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - - local function moveJump() - RightShoulder.MaxVelocity = 0.5 - LeftShoulder.MaxVelocity = 0.5 - RightShoulder.DesiredAngle = 3.14 - LeftShoulder.DesiredAngle = -3.14 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - end - - moveJump() - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseLunge - - 1 - -155 - 1 - -125 - - false - - 0 - 45 - 0 - 20 - - 0 - 0 - Lunge - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - - local function moveLunge() - RightShoulder.MaxVelocity = 0.5 - LeftShoulder.MaxVelocity = 0.5 - RightHip.MaxVelocity = 0.5 - LeftHip.MaxVelocity = 0.5 - RightShoulder.DesiredAngle = 1.57 - LeftShoulder.DesiredAngle = 1.0 - RightHip.DesiredAngle = 1.57 - LeftHip.DesiredAngle = 1.0 - end - - moveLunge() - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseSit - - 1 - -101 - 1 - -125 - - false - - 0 - 42 - 0 - 20 - - 0 - 0 - Sit - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - - local function moveSit() - RightShoulder.MaxVelocity = 0.15 - LeftShoulder.MaxVelocity = 0.15 - RightShoulder.DesiredAngle = 3.14 /2 - LeftShoulder.DesiredAngle = -3.14 /2 - RightHip.DesiredAngle = 3.14 /2 - LeftHip.DesiredAngle = -3.14 /2 - end - - moveSit() - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - ChangeWalkSpeed - - 1 - -155 - 1 - -100 - - false - - 0 - 150 - 0 - 20 - - 0 - 0 - Change Walk Speed - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local human = plr.Character.Humanoid - - if (human.WalkSpeed == 0) then - human.WalkSpeed = 4 - elseif (human.WalkSpeed == 4) then - human.WalkSpeed = 8 - elseif (human.WalkSpeed == 8) then - human.WalkSpeed = 16 - elseif (human.WalkSpeed == 16) then - human.WalkSpeed = 0 - end - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - true - false - 4279308561 - 0.600000024 - 4279308561 - 0 - 2 - 3 - PoseZombie - - 1 - -50 - 1 - -125 - - false - - 0 - 45 - 0 - 20 - - 0 - 0 - Zombie - 4294967295 - 0 - false - 2 - 1 - true - 1 - true - - - - false - - LocalScript - function waitForChild(parent, childName) - local child = parent:findFirstChild(childName) - if child then return child end - while true do - child = parent.ChildAdded:wait() - if child.Name==childName then return child end - end -end - -function onClicked() - local plr = game.Players.LocalPlayer - - if (plr ~= nil) then - local character = plr.Character - local Figure = character - local Torso = waitForChild(Figure, "Torso") - local RightShoulder = waitForChild(Torso, "Right Shoulder") - local LeftShoulder = waitForChild(Torso, "Left Shoulder") - local RightHip = waitForChild(Torso, "Right Hip") - local LeftHip = waitForChild(Torso, "Left Hip") - local Neck = waitForChild(Torso, "Neck") - local Humanoid = waitForChild(Figure, "Humanoid") - - RightShoulder.DesiredAngle = 0 - LeftShoulder.DesiredAngle = 0 - RightHip.DesiredAngle = 0 - LeftHip.DesiredAngle = 0 - - local function moveZombieWalk(time) - local amplitude - local frequency - - RightShoulder.MaxVelocity = 0.15 - LeftShoulder.MaxVelocity = 0.15 - RightShoulder.DesiredAngle = 3.14 /2 - LeftShoulder.DesiredAngle = -3.14 /2 - amplitude = 1 - frequency = 9 - - local desiredAngle = amplitude * math.sin(time*frequency) - - RightHip.DesiredAngle = -desiredAngle - LeftHip.DesiredAngle = -desiredAngle - end - - moveZombieWalk(wait(0.1)) - end -end - -script.Parent.MouseButton1Down:connect(onClicked) - true - - - - - - - - 0 - 10 - 1 - Soundscape - 1 - true - - - - - CollectionService - true - - - - - PhysicsService - true - - - - - BadgeService - true - - - - - Geometry - true - - - - - RenderHooksService - true - - - - - SocialService - true - - - - - 1000 - Debris - true - - - - - Instance - true - - - - - Instance - true - - - - - Selection - true - - - - - 4288453788 - 1 - 4278190080 - 4278190080 - 41.7332993 - Lighting - 4291809236 - 14:00:00 - true - - - - false - Sky - rbxasset://Sky/null_plainsky512_bk.jpg - rbxasset://Sky/null_plainsky512_dn.jpg - rbxasset://Sky/null_plainsky512_ft.jpg - rbxasset://Sky/null_plainsky512_lf.jpg - rbxasset://Sky/null_plainsky512_rt.jpg - rbxasset://Sky/null_plainsky512_up.jpg - 3000 - true - - - - - - ChangeHistoryService - true - - - - - Instance - true - - - - - Instance - true - - - \ No newline at end of file diff --git a/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs b/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs index aff6b99..903cb1b 100644 --- a/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs +++ b/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs @@ -732,7 +732,7 @@ class CharacterCustomizationShared } string luafile = "rbxasset://scripts\\\\CSView.lua"; string mapfile = GlobalPaths.BasePathLauncher + "\\preview\\content\\fonts\\3DView.rbxl"; - string rbxexe = GlobalPaths.BasePathLauncher + "\\preview\\3DView.exe"; + string rbxexe = GlobalPaths.BasePathLauncher + (GlobalVars.AdminMode ? "\\preview\\3DView_studio.exe" : "\\preview\\3DView.exe"); string quote = "\""; string args = quote + mapfile + "\" -script \" dofile('" + luafile + "'); _G.CS3DView(0,'" + GlobalVars.UserConfiguration.PlayerName + "'," + GlobalVars.Loadout + ");" + quote; try diff --git a/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs b/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs index b120090..b3852c4 100644 --- a/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs +++ b/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs @@ -504,6 +504,10 @@ namespace NovetusLauncher { GlobalFuncs.UpdateRichPresence(GlobalVars.LauncherState.InLauncher, ""); SplashLabel.Text = LocalVars.prevsplash; + if (GlobalVars.AdminMode) + { + LocalVars.Clicks = 0; + } ClientExitedBase(sender, e); } diff --git a/changelog.txt b/changelog.txt index b806cf3..14b2681 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,4 @@ -1.3 v1?.2021.1 +1.3 v11.2021.1 Changes from Pre-Release 5: - The server hosting panel is closed by default in the Stylish view. You must now click "Server" if you want to edit hosting settings and launch a server. - Moved the customization button to somewhere where it's more pronounced. @@ -19,6 +19,18 @@ Changes from Pre-Release 5: - Added 74 more colors to the Character Customization and Item Creation SDK color pages. - Added searching to the XML Content Editor. - The XML Content Editor will no longer reload the list upon closing. +- Sorted all part colors by groups. +- Changed the character customization for Stylish to use a customized Extended view. +- Optimized part color loading. +- Added Time of Day and the ability to enable or disable the sun, moon and stars in the 3D Preview. +- Fixed a bug with the Health GUI and animations showing up in the 3D Preview. +- Fixed the Illumina not having any sparkles on Sword Fights on the Heights IV. +- Added the ability to switch weapon loadouts in the 3D Preview. + - 3 loadouts are available: + Classic Weapons + Sword Fights on the Heights Weapons + Rise of the Killbots Weapons +- Sword weapons will now lunge upon click in the 3D Preview. Changes from 1.2.4.1: - The OBJ2MeshV1GUI, The Asset Localizer, and the Item SDK have been merged to form the Asset SDK! - Works with the Roblox Asset Delivery API! Note: Script assets wil have to be downloaded manually in order to be used in scripts. @@ -283,6 +295,8 @@ Sassy Headband Orinthian Lady Erik Cassel's Hat Brown Cowboy Hat +Novetus Visor #3 +Novetus Visor #4 Faces: Remastered Face Pumpkin Face (2009) diff --git a/scripts/batch/github_sync.bat b/scripts/batch/github_sync.bat index 01690a1..8592e7d 100644 --- a/scripts/batch/github_sync.bat +++ b/scripts/batch/github_sync.bat @@ -85,6 +85,8 @@ SET launcherscriptdir=%basedir%\launcher if not exist "%launcherscriptdir%" mkdir "%launcherscriptdir%" if not exist "%launcherscriptdir%/3DView" mkdir "%launcherscriptdir%/3DView" XCOPY "%cd%\Novetus\bin\preview\content\scripts\CSView.lua" "%launcherscriptdir%/3DView" +XCOPY "%cd%\Novetus\bin\preview\content\fonts\3DView.rbxl" "%launcherscriptdir%/3DView" +XCOPY "%cd%\Novetus\bin\data\Appreciation.rbxl" "%launcherscriptdir%" XCOPY "%cd%\Novetus\config\ContentProviders.xml" "%launcherscriptdir%" XCOPY "%cd%\Novetus\config\PartColors.xml" "%launcherscriptdir%" XCOPY "%cd%\Novetus\config\splashes.txt" "%launcherscriptdir%" diff --git a/scripts/launcher/3DView/3DView.rbxl b/scripts/launcher/3DView/3DView.rbxl new file mode 100644 index 0000000..d36e665 --- /dev/null +++ b/scripts/launcher/3DView/3DView.rbxl @@ -0,0 +1,4369 @@ + + null + nil + + + true + RBX1 + 28.400001481175423 + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Workspace + null + + + + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Base + null + + + + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 2 + 0 + 194 + + 0 + 6.19999981 + -0.5 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + baseplate + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 2 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 18 + 0.400000006 + 18 + + + + + + false + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 194 + + 0 + 8.79999828 + -0.5 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + false + 0 + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + SpawnLocation + true + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + 194 + -0.5 + 0.5 + 3 + 0 + 1 + + 0 + 0 + 0 + + 1 + + 6 + 4.80000019 + 1 + + + + + + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + 0 + 13.4000006 + 7.92000008 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 1 + + 0 + 0 + 0 + + 1 + + 16 + 14 + 1 + + + + + + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + 0 + 13.3999996 + -8.92000008 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 1 + + 0 + 0 + 0 + + 1 + + 16 + 14 + 1 + + + + + + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + 8.56000042 + 13.400053 + -0.5 + 0 + 0 + 1 + 0 + 1 + 0 + -1 + 0 + 0 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 1 + + 0 + 0 + 0 + + 1 + + 16 + 14 + 1 + + + + + + true + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + -8.56000042 + 13.3999996 + -0.5 + 0 + 0 + 1 + 0 + 1 + 0 + -1 + 0 + 0 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + 256 + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 1 + + 0 + 0 + 0 + + 1 + + 16 + 14 + 1 + + + + + + + true + null + 0 + + -12.2905922 + 28.6727867 + -23.4560814 + -0.947292984 + 0.171669155 + -0.270491689 + -0 + 0.84431392 + 0.535848796 + 0.320368648 + 0.507605791 + -0.799812615 + + + -6.88076401 + 17.955822 + -7.45984554 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Camera + + + + + true + false + + Startup + for _, newtool in ipairs(game.Lighting.ClassicWeapons:GetChildren()) do + if newtool:IsA("Tool") then + copiedtool = newtool:Clone() + copiedtool.Parent = game.StarterPack + end +end + + + + + + + true + Run Service + + + + + true + Instance + + + + + true + ContentFilter + + + + + true + Instance + + + + + true + 12 + Players + + + + + true + StarterPack + + + + + true + StarterGui + true + + + + true + 3DViewUI + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + BaseTransparency + + 1 + -155 + 1 + -80 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Change Base Transparency + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + if (game.Workspace.Base.baseplate.Transparency == 0) then + game.Workspace.Base.baseplate.Transparency = 0.5 + elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then + game.Workspace.Base.baseplate.Transparency = 1 + elseif (game.Workspace.Base.baseplate.Transparency == 1) then + game.Workspace.Base.baseplate.Transparency = 0 + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + BackgroundColor + + 1 + -155 + 1 + -155 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Change Background Color + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then + game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png" + game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png" + game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png" + game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png" + game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png" + game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then + game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png" + game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png" + game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png" + game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png" + game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png" + game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then + game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png" + game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png" + game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png" + game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png" + game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png" + game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png" + elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg" + else + game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg" + game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg" + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseRunTool + + 1 + -71 + 1 + -205 + + false + + 0 + 66 + 0 + 20 + + 0 + 0 + Run W/ Tool + 4294967295 + 0 + true + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function move(time) + RightShoulder.MaxVelocity = 0.5 + --RightShoulder.MaxVelocity = 0.15 + RightShoulder.DesiredAngle = 1.57 + + LeftShoulder.MaxVelocity = 0.15 + --LeftShoulder.DesiredAngle = 1.57 + + local amplitude = 1 + local frequency = 9 + + local desiredAngle = amplitude * math.sin(time*frequency) + + --RightShoulder.DesiredAngle = desiredAngle + LeftShoulder.DesiredAngle = desiredAngle + RightHip.DesiredAngle = -desiredAngle + LeftHip.DesiredAngle = -desiredAngle + end + + move(wait(0.1)) + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + ChangeWalkSpeed + + 1 + -155 + 1 + -180 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Change Walk Speed + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local human = plr.Character.Humanoid + + if (human.WalkSpeed == 0) then + human.WalkSpeed = 4 + elseif (human.WalkSpeed == 4) then + human.WalkSpeed = 8 + elseif (human.WalkSpeed == 8) then + human.WalkSpeed = 16 + elseif (human.WalkSpeed == 16) then + human.WalkSpeed = 0 + end + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseStandTool + + 1 + -155 + 1 + -205 + + false + + 0 + 75 + 0 + 20 + + 0 + 0 + Stand W/ Tool + 4294967295 + 0 + true + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function moveTool() + RightShoulder.MaxVelocity = 0.5 + RightShoulder.DesiredAngle = 1.57 + end + + moveTool() + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseStand + + 1 + -155 + 1 + -255 + + false + + 0 + 45 + 0 + 20 + + 0 + 0 + Stand + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + local function moveDefault() + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + end + + moveDefault() + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseLunge + + 1 + -155 + 1 + -230 + + false + + 0 + 45 + 0 + 20 + + 0 + 0 + Lunge + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function moveLunge() + RightShoulder.MaxVelocity = 0.5 + LeftShoulder.MaxVelocity = 0.5 + RightHip.MaxVelocity = 0.5 + LeftHip.MaxVelocity = 0.5 + RightShoulder.DesiredAngle = 1.57 + LeftShoulder.DesiredAngle = 1.0 + RightHip.DesiredAngle = 1.57 + LeftHip.DesiredAngle = 1.0 + end + + moveLunge() + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseRun + + 1 + -101 + 1 + -255 + + false + + 0 + 42 + 0 + 20 + + 0 + 0 + Run + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function move(time) + --RightShoulder.MaxVelocity = 0.5 + RightShoulder.MaxVelocity = 0.15 + --RightShoulder.DesiredAngle = 1.57 + + LeftShoulder.MaxVelocity = 0.15 + --LeftShoulder.DesiredAngle = 1.57 + + local amplitude = 1 + local frequency = 9 + + local desiredAngle = amplitude * math.sin(time*frequency) + + RightShoulder.DesiredAngle = desiredAngle + LeftShoulder.DesiredAngle = desiredAngle + RightHip.DesiredAngle = -desiredAngle + LeftHip.DesiredAngle = -desiredAngle + end + + move(wait(0.1)) + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseSit + + 1 + -101 + 1 + -230 + + false + + 0 + 42 + 0 + 20 + + 0 + 0 + Sit + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function moveSit() + RightShoulder.MaxVelocity = 0.15 + LeftShoulder.MaxVelocity = 0.15 + RightShoulder.DesiredAngle = 3.14 /2 + LeftShoulder.DesiredAngle = -3.14 /2 + RightHip.DesiredAngle = 3.14 /2 + LeftHip.DesiredAngle = -3.14 /2 + end + + moveSit() + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseZombie + + 1 + -50 + 1 + -230 + + false + + 0 + 45 + 0 + 20 + + 0 + 0 + Zombie + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function moveZombieWalk(time) + local amplitude + local frequency + + RightShoulder.MaxVelocity = 0.15 + LeftShoulder.MaxVelocity = 0.15 + RightShoulder.DesiredAngle = 3.14 /2 + LeftShoulder.DesiredAngle = -3.14 /2 + amplitude = 1 + frequency = 9 + + local desiredAngle = amplitude * math.sin(time*frequency) + + RightHip.DesiredAngle = -desiredAngle + LeftHip.DesiredAngle = -desiredAngle + end + + moveZombieWalk(wait(0.1)) + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + TimeOfDay + + 1 + -155 + 1 + -130 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Change Time of Day + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + game.Lighting.Minute.Value = game.Lighting.Minute.Value + 30 + + if game.Lighting.Minute.Value == 60 then + game.Lighting.Minute.Value = 0 + game.Lighting.Hour.Value = game.Lighting.Hour.Value + 1 + + if game.Lighting.Hour.Value == 24 then + game.Lighting.Hour.Value = 0 + end + end + + hextra = "" + mextra = "" + + if game.Lighting.Hour.Value < 10 then + hextra = "0" + end + + if game.Lighting.Minute.Value < 10 then + mextra = "0" + end + + game.Lighting.TimeOfDay = hextra..game.Lighting.Hour.Value..":"..mextra..game.Lighting.Minute.Value..":00" +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + PoseJump + + 1 + -50 + 1 + -255 + + false + + 0 + 45 + 0 + 20 + + 0 + 0 + Jump + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function waitForChild(parent, childName) + local child = parent:findFirstChild(childName) + if child then return child end + while true do + child = parent.ChildAdded:wait() + if child.Name==childName then return child end + end +end + +function onClicked() + local plr = game.Players.LocalPlayer + + if (plr ~= nil) then + local character = plr.Character + local Figure = character + local Torso = waitForChild(Figure, "Torso") + local RightShoulder = waitForChild(Torso, "Right Shoulder") + local LeftShoulder = waitForChild(Torso, "Left Shoulder") + local RightHip = waitForChild(Torso, "Right Hip") + local LeftHip = waitForChild(Torso, "Left Hip") + local Neck = waitForChild(Torso, "Neck") + local Humanoid = waitForChild(Figure, "Humanoid") + + RightShoulder.DesiredAngle = 0 + LeftShoulder.DesiredAngle = 0 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + + local function moveJump() + RightShoulder.MaxVelocity = 0.5 + LeftShoulder.MaxVelocity = 0.5 + RightShoulder.DesiredAngle = 3.14 + LeftShoulder.DesiredAngle = -3.14 + RightHip.DesiredAngle = 0 + LeftHip.DesiredAngle = 0 + end + + moveJump() + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + ToggleCelestialBodies + + 1 + -155 + 1 + -105 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Toggle Sun, Moon, and Stars + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + if game.Lighting.Sky.CelestialBodiesShown == true then + game.Lighting.Sky.CelestialBodiesShown = false + else + game.Lighting.Sky.CelestialBodiesShown = true + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + true + true + false + 4279308561 + 0.600000024 + 4279308561 + 0 + false + 2 + 3 + ToolLoadout + + 1 + -155 + 1 + -55 + + false + + 0 + 150 + 0 + 20 + + 0 + 0 + Change Tool Loadout + 4294967295 + 0 + false + 2 + 1 + true + 1 + + + + true + false + + LocalScript + function onClicked() + player = game.Players.LocalPlayer + + for _, tool in ipairs(player.Backpack:GetChildren()) do + if tool:IsA("Tool") then + tool:Remove() + end + end + + for _, equippedtool in ipairs(player.Character:GetChildren()) do + if equippedtool:IsA("Tool") then + equippedtool:Remove() + end + end + + if game.Lighting.Inventory.Value == 0 then + --sfoth + for _, newtool in ipairs(game.Lighting.SFOTHWeapons:GetChildren()) do + if newtool:IsA("Tool") then + copiedtool = newtool:Clone() + copiedtool.Parent = player.Backpack + end + end + sword = game.Lighting.ClassicWeapons.ClassicSword:Clone() + sword.Parent = player.Backpack + game.Lighting.Inventory.Value = 1 + elseif game.Lighting.Inventory.Value == 1 then + --rise of the killbots + for _, newtool in ipairs(game.Lighting.ROTKBWeapons:GetChildren()) do + if newtool:IsA("Tool") then + copiedtool = newtool:Clone() + copiedtool.Parent = player.Backpack + end + end + rpg = game.Lighting.ClassicWeapons.ClassicRPG:Clone() + rpg.Parent = player.Backpack + trowel = game.Lighting.ClassicWeapons.ClassicTrowel:Clone() + trowel.Parent = player.Backpack + game.Lighting.Inventory.Value = 2 + elseif game.Lighting.Inventory.Value == 2 then + --none + game.Lighting.Inventory.Value = 3 + else + --classic + for _, newtool in ipairs(game.Lighting.ClassicWeapons:GetChildren()) do + if newtool:IsA("Tool") then + copiedtool = newtool:Clone() + copiedtool.Parent = player.Backpack + end + end + game.Lighting.Inventory.Value = 0 + end +end + +script.Parent.MouseButton1Down:connect(onClicked) + + + + + + + + 0 + true + 10 + 1 + Soundscape + 1 + + + + + true + CollectionService + + + + + true + PhysicsService + + + + + true + BadgeService + + + + + true + Geometry + + + + + true + RenderHooksService + + + + + true + SocialService + + + + + true + 1000 + Debris + + + + + true + Instance + + + + + true + Instance + + + + + true + CookiesService + + + + + true + Selection + + + + + 4288453788 + true + 1 + 4278190080 + 4278190080 + 41.7332993 + Lighting + 4291809236 + 14:00:00 + + + + true + false + Sky + rbxasset://Sky/null_plainsky512_bk.jpg + rbxasset://Sky/null_plainsky512_dn.jpg + rbxasset://Sky/null_plainsky512_ft.jpg + rbxasset://Sky/null_plainsky512_lf.jpg + rbxasset://Sky/null_plainsky512_rt.jpg + rbxasset://Sky/null_plainsky512_up.jpg + 3000 + + + + + true + Hour + 14 + + + + + true + Minute + 0 + + + + + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + ClassicWeapons + null + + + + true + true + + 0 + 0.400000006 + 0.5 + 1 + 0 + -0 + 0 + 0 + 1 + 0 + -1 + -0 + + ClassicPaintballGun + rbxasset://Textures/PaintballIcon.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + -212.5 + 13.3999996 + -448.5 + -0 + 1 + -0 + -0 + 0 + -1 + -1 + 0 + -0 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 3 + 2 + + + + + true + 2 + 2 + rbxasset://Fonts/PaintballGun.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://Textures/PaintballGunTex128.png + + 1 + 1 + 1 + + + + + + + + true + true + + 0 + -0.699999988 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + ClassicSlingshot + rbxasset://../../../shareddata/Textures/Slingshot.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 194 + + -211 + 13.6000004 + -446.5 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + true + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 3 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 2 + 2.4000001 + 1 + + + + + true + 2 + 2 + rbxasset://Fonts/slingshot.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 0.5 + 0.5 + 0.5 + + rbxasset://Textures/SlingshotTexture.png + + 1 + 1 + 1 + + + + + + + + true + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + ClassicSuperball + rbxasset://Textures/Superball.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 21 + + -212 + 13.3999996 + -452 + -1.74406295e-010 + 7.98860711e-009 + -1 + -2.21916951e-009 + 1 + -7.98860711e-009 + 1 + -2.21916951e-009 + 1.74406295e-010 + + true + 1 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.200000003 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 0 + + 2 + 2 + 2 + + + + + + + true + true + + -1 + -0.75 + 0.25 + 0 + 0 + 1 + 0 + 1 + -0 + -1 + 0 + -0 + + ClassicRPG + rbxasset://Textures/Rocket.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + -205.5 + 12.7999992 + -449 + 4.71794515e-009 + 7.52472307e-010 + 1 + -7.17136983e-012 + 1 + 7.52472307e-010 + -1 + 7.17136983e-012 + -4.71794515e-009 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.400000006 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 4 + 0.800000012 + 1 + + + + + true + 2 + 2 + rbxasset://Fonts/rocketlauncher.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 0.75 + 0.75 + 0.75 + + rbxasset://Textures/rocketlaunchertex.png + + 1 + 1 + 1 + + + + + + + + true + true + + 0 + 0 + -1.5 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + ClassicSword + rbxasset://../../../shareddata/Textures/Sword128.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + -212 + 12.7999992 + -444.5 + 0 + 0 + -1 + 0 + 1 + 0 + 1 + 0 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.400000006 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 4 + + + + + true + 2 + 2 + rbxasset://Fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://Textures/SwordTexture.png + + 1 + 1 + 1 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +function onEquipped() + print("e") +end + +function onUnequipped() + print("u") +end + +script.Parent.Activated:connect(onActivated) +script.Parent.Equipped:connect(onEquipped) +script.Parent.Unequipped:connect(onUnequipped) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 0 + -1 + -0 + 1 + 0 + + ClassicTimebomb + rbxasset://Textures/Bomb.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + -208 + 13.3999996 + -450 + -1 + -1.08416859e-010 + -2.25344743e-010 + 2.25344743e-010 + -1.76532541e-012 + 1 + 1.08416859e-010 + 1 + -1.76532541e-012 + + true + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 0 + + 2 + 2 + 2 + + + + + true + 2 + 2 + rbxasset://Fonts/timebomb.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://Textures/bombtex.png + + 1 + 1 + 1 + + + + + + + + true + true + + 0 + -1.29999995 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + ClassicTrowel + rbxasset://Textures/Wall.png + + + + false + true + -0.5 + 0.5 + 2 + 0 + -0.5 + 0.5 + 4 + 0 + 5 + + -208.5 + 12.8999996 + -445.200012 + 1 + 0 + 0 + 0 + 0 + 1 + 0 + -1 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 2 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 3 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 4.4000001 + 1 + + + + + true + 2 + 2 + rbxasset://Fonts/trowel.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://Textures/TrowelTexture.png + + 1 + 1 + 1 + + + + + + + + + true + Inventory + 0 + + + + + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + SFOTHWeapons + null + + + + true + true + + 0 + 0 + -1.5 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Darkheart + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + -139.5 + 42.79533 + 202.400009 + 1 + 2.13553839e-018 + 8.54358194e-017 + 8.54358194e-017 + 3.42285418e-008 + -0.99999994 + -2.13553963e-018 + 0.99999994 + 3.42285418e-008 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.699999988 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 4 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 0.800000012 + 0.800000012 + 1 + + rbxasset://textures/SwordTexture.png + + 0 + 0 + 0 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + -2 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Firebrand + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + -177.400009 + 332.595276 + -168.5 + 0 + -1 + 0 + 0 + 0 + -1 + 1 + 0 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.699999988 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 6 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1.5 + 1.5 + 1.5 + + rbxasset://textures/SwordTexture.png + + 0.5 + 0 + 0 + + + + + + + true + Lunged + false + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + + true + true + + 0 + 0 + -1.5 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Ghostwalker + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 1 + + 418.600006 + 1.99453902 + 102.5 + 0 + -1 + 0 + 0 + 0 + -1 + 1 + 0 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0.699999988 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 4 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + + + 1 + 1 + 0 + + + + + + + true + Lunged + false + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + + true + true + + 0 + 0 + -0.75 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Ice Dagger + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 1 + + 53.5 + 229.39505 + 314.399994 + 1 + -5.37268128e-019 + 2.26713171e-019 + 2.26713171e-019 + 3.42285418e-008 + -0.99999994 + 5.37268128e-019 + 0.99999994 + 3.42285418e-008 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 2 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 0.5 + 0.5 + 0.5 + + + + 0 + 0 + 1 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + -1.5 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Illumina + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + -418.600006 + 371.594543 + 56.5 + 0 + 1 + 0 + 0 + 0 + -1 + -1 + 0 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.699999988 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 4 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + + + 1 + 1 + 0 + + + + + + true + true + Sparkles + 4291559628 + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + -2 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Venomshank + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 199 + + 235.600006 + 206.595276 + 35.5 + 0 + -1 + 0 + 0 + 0 + -1 + 1 + 0 + 0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.699999988 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 6 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1.5 + 1.5 + 1.5 + + rbxasset://textures/SwordTexture.png + + 0.300000012 + 1 + 0.300000012 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + -0.75 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Ice Dagger (Blue) + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 23 + + 53.5 + 229.39505 + 314.399994 + 1 + -5.37268128e-019 + 2.26713171e-019 + 2.26713171e-019 + 3.42285418e-008 + -0.99999994 + 5.37268128e-019 + 0.99999994 + 3.42285418e-008 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 2 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 0.5 + 0.5 + 0.5 + + + + 0 + 0 + 1 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + true + true + + 0 + 0 + -1.75 + 0 + 0 + 1 + 1 + 0 + 0 + 0 + 1 + 0 + + Windforce + + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 102 + + 137.5 + 620.299988 + -314.600006 + 1 + 0 + -0 + 0 + 0 + -1 + 0 + 1 + -0 + + true + 0.5 + 2 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0.300000012 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 0.800000012 + 5 + + + + + true + 2 + 2 + rbxasset://fonts/sword.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1.20000005 + 1.20000005 + 1.20000005 + + + + 1 + 1 + 0 + + + + + + + true + false + + SwordScript + -------- OMG HAX +Tool = script.Parent + +function swordUp() + Tool.GripForward = Vector3.new(-1,0,0) + Tool.GripRight = Vector3.new(0,1,0) + Tool.GripUp = Vector3.new(0,0,1) +end + +function swordOut() + Tool.GripForward = Vector3.new(0,0,1) + Tool.GripRight = Vector3.new(0,-1,0) + Tool.GripUp = Vector3.new(-1,0,0) +end + +function onActivated() + if Tool.Lunged.Value == false then + swordOut() + Tool.Lunged.Value = true + else + swordUp() + Tool.Lunged.Value = false + end +end + +script.Parent.Activated:connect(onActivated) + + + + + true + Lunged + false + + + + + + + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + ROTKBWeapons + null + + + + true + true + + 0 + -0.200000003 + 0 + 0.999200881 + 0.0399680398 + 0 + -0.0399680361 + 0.999201 + 0 + 0 + -0 + 1 + + Shotgun + rbxasset://../../../shareddata/RiseOfTheKillbots/textures/shotgun_icon.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + 0.434713304 + 5.19890928 + 51.0338974 + 0.765911818 + -0.030124668 + -0.642238379 + 0.0399680249 + 0.999200642 + 0.000796274282 + 0.641700983 + -0.0262788739 + 0.766503751 + + false + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 1 + 2 + + + + + true + 2 + 2 + rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/Shotgun.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://../../../shareddata/RiseOfTheKillbots/textures/Shotgun.png + + 97 + 97 + 97 + + + + + + + + true + true + + 0 + -0.200000003 + 0 + 0.999200881 + 0.0399680398 + 0 + -0.0399680361 + 0.999201 + 0 + 0 + -0 + 1 + + Pistol + rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol_icon.png + + + + false + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 194 + + 0.434713304 + 5.19890928 + 51.0338974 + 0.765911818 + -0.030124668 + -0.642238379 + 0.0399680249 + 0.999200642 + 0.000796274282 + 0.641700983 + -0.0262788739 + 0.766503751 + + false + 0.5 + 0 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + false + 256 + Handle + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 0 + 0 + 0 + + 0 + 0 + 0 + + 1 + + 1 + 1 + 1 + + + + + true + 2 + 2 + rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/pistol.mesh + 5 + Mesh + + 0 + 0 + 0 + + + 1 + 1 + 1 + + rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol.png + + 97 + 97 + 97 + + + + + + + + + true + CameraType + 0 + + + + + + true + ChangeHistoryService + + + + + true + Instance + + + + + true + Instance + + + \ No newline at end of file diff --git a/scripts/launcher/3DView/CSView.lua b/scripts/launcher/3DView/CSView.lua index b809179..f308dc4 100644 --- a/scripts/launcher/3DView/CSView.lua +++ b/scripts/launcher/3DView/CSView.lua @@ -432,19 +432,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm") game:GetService("Visit"):SetUploadUrl("") - if (plr.PlayerGui:FindFirstChild("HealthGUI")) then - plr.PlayerGui.HealthGUI:Remove() - end - if (plr.Character:FindFirstChild("Animate")) then - plr.Character.Animate:Remove() - end - newWaitForChild(game.StarterGui, "Playerlist") game.StarterGui.Playerlist:clone().Parent = plr.PlayerGui local target = game.Workspace.Base.SpawnLocation local camera = game.Workspace.CurrentCamera camera.CameraType = Enum.CameraType.Watch + local cf = CFrame.new(0, 10, 18) * CFrame.Angles(math.rad(180), 0, 0) + camera.CoordinateFrame = cf; camera.CameraSubject = target i = true diff --git a/scripts/launcher/Appreciation.rbxl b/scripts/launcher/Appreciation.rbxl new file mode 100644 index 0000000..eb6f3db --- /dev/null +++ b/scripts/launcher/Appreciation.rbxl @@ -0,0 +1,4927 @@ + + null + nil + + + Run Service + true + + + + + Selection + true + + + + + 0 + true + RBX0 + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Workspace + RBX1 + true + + + + null + 0 + + 9.39895344 + 21.2737999 + 50.021347 + 0.999782801 + 0.011853327 + -0.0171419401 + -1.86264515e-009 + 0.822510302 + 0.568750203 + 0.0208410043 + -0.568626702 + 0.822331667 + + + 9.74179173 + 9.89881229 + 33.5747375 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Camera + true + + + + + 0 + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Base + RBX2 + true + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 37 + + 3 + 0.600000024 + 4 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + true + false + 0 + true + true + false + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 2 + 0 + 0 + + 0 + 0 + 0 + + true + 1 + + 82 + 1.20000005 + 64 + + + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 37 + + 3 + 39.7000008 + -28 + -1 + 0 + 0 + 0 + 0 + 1 + 0 + 1 + 0 + + true + false + 0 + true + true + false + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 2 + 0 + 0 + + 0 + 0 + 0 + + true + 1 + + 82 + 1.20000005 + 51 + + + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 37 + + -25.5 + 7.6998148 + -28 + -1 + 0 + 0 + 0 + 0 + 1 + 0 + 1 + 0 + + true + true + 0 + true + true + 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Don't press the button if you've had a history of seizures." message = Instance.new("Hint") message.Name = "Warning" message.Text = messageText function onHit(hit) if (hit.Parent:findFirstChild("Humanoid") ~= nil) then message.Parent = game.Workspace end end brick.Touched:connect(onHit) + true + + + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 26 + + -31.4000015 + 33.2000008 + -65.8000031 + 0 + -1 + 0 + 0 + 0 + 1 + -1 + 0 + 0 + + true + false + 0 + true + true + false + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + Part + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 2 + 0 + 0 + + 0 + 0 + 0 + + true + 1 + + 72 + 1.20000005 + 64 + + + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + 26 + + 4 + 33.2000008 + -102.400002 + 1 + 0 + 0 + 0 + 0 + 1 + 0 + -1 + 0 + + true + false + 0 + true + true + false + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + Panel + 0 + -0.5 + 0.5 + 0 + 0 + + 0 + 0 + 0 + + -0.5 + 0.5 + 2 + 0 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"rbxasset://../../../shareddata/textures/f4_internet.png" dancefloor.BrickColor = BrickColor.random() wait(0.2) end end function onHit(hit) if hit.Parent:findFirstChild("Humanoid") ~= nil then if game.Workspace:findFirstChild("Warning") ~= nil then game.Workspace.Warning:remove() end antonymph() end end brick.Touched:connect(onHit) + true + + + + + true + Antonymph + -1 + false + rbxasset://../../../shareddata/sounds/antonymph.mp3 + 1 + true + + + + + 1 + Warning + 20 + 0 + rbxasset://../../../shareddata/textures/warning.png + true + + + + + + + 0 + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + THANK YOU! + RBX5 + true + + + + 0 + true + + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + THANK + RBX5 + true + + + + true + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 4 + 0 + 24 + + -3 + 19.3000126 + -6 + 1 + 0 + 0 + 0 + 0 + -1 + 0 + 1 + 0 + + true + true + 0 + true + true + false + 0.5 + 1 + 0.300000012 + -0.5 + 0.5 + 0 + 0 + -0.5 + 0.5 + 0 + 0 + true + Part + 0 + -0.5 + 0.5 + 0 + 0 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+ 0.025283685 + -0.714379191 + 0.699301958 + + + 2.23121119 + 22.4481277 + 18.7650299 + 1 + 0 + 0 + 0 + 1 + 0 + 0 + 0 + 1 + + Camera + true + + + + RBX7 + RBX8 + + + Players + true + 10 + + + + + StarterPack + true + + + + + Soundscape + true + 10 + 1 + 1 + + RBX9 + RBX10 + RBX11 + RBX12 + RBX13 + RBX14 + RBX15 + RBX16 + RBX17 + RBX18 + RBX19 + RBX20 + RBX21 + RBX22 + + + + Instance + true + + + RBX23 + + + 4286221432 + 4278190080 + Lighting + 4291151301 + 14:00:00 + 4292335327 + true + + + RBX24 + RBX25 + \ No newline at end of file diff --git a/scripts/launcher/FileDeleteFilter.txt b/scripts/launcher/FileDeleteFilter.txt index d61d6bf..fb961a2 100644 --- a/scripts/launcher/FileDeleteFilter.txt +++ b/scripts/launcher/FileDeleteFilter.txt @@ -2,9 +2,5 @@ GlobalSettings2.xml GlobalSettings4.xml GlobalSettings_4.xml GlobalSettings7.xml -GlobalBasicSettings_4.xml -IDESettings.xml -IDESettings2.xml -IDESettings3.xml -IDESettings4.xml -IDESettings5.xml \ No newline at end of file +GlobalSettings_13.xml +GlobalBasicSettings_4.xml \ No newline at end of file diff --git a/scripts/launcher/PartColors.xml b/scripts/launcher/PartColors.xml index ae150b7..2afc228 100644 --- a/scripts/launcher/PartColors.xml +++ b/scripts/launcher/PartColors.xml @@ -3,697 +3,697 @@ - White + [Classic Colors]White 1 [242, 243, 243] - Light stone grey + [Classic Colors]Light stone grey 208 [229, 228, 223] - Medium stone grey + [Classic Colors]Medium stone grey 194 [163, 162, 165] - Dark stone grey + [Classic Colors]Dark stone grey 199 [99, 95, 98] - Black + [Classic Colors]Black 26 [27, 42, 53] - Bright red + [Classic Colors]Bright red 21 [196, 40, 28] - Bright yellow + [Classic Colors]Bright yellow 24 [245, 205, 48] - Cool yellow + [Classic Colors]Cool yellow 226 [253, 234, 141] - Bright blue + [Classic Colors]Bright blue 23 [13, 105, 172] - Bright bluish green + [Classic Colors]Bright bluish green 107 [0, 143, 156] - Medium blue + [Classic Colors]Medium blue 102 [110, 153, 202] - Pastel Blue + [Classic Colors]Pastel Blue 11 [128, 187, 219] - Light blue + [Classic Colors]Light blue 45 [180, 210, 228] - Sand blue + [Classic Colors]Sand blue 135 [116, 134, 157] - Bright orange + [Classic Colors]Bright orange 106 [206, 125, 63] - Br. yellowish orange + [Classic Colors]Br. yellowish orange 105 [225, 154, 66] - Earth green + [Classic Colors]Earth green 141 [36, 65, 43] - Dark green + [Classic Colors]Dark green 28 [40, 127, 71] - Bright green + [Classic Colors]Bright green 37 [75, 151, 75] - Br. yellowish green + [Classic Colors]Br. yellowish green 119 [164, 189, 71] - Medium green + [Classic Colors]Medium green 29 [161, 196, 140] - Sand green + [Classic Colors]Sand green 151 [120, 144, 130] - Dark orange + [Classic Colors]Dark orange 38 [160, 95, 53] - Reddish brown + [Classic Colors]Reddish brown 192 [105, 64, 40] - Bright violet + [Classic Colors]Bright violet 104 [107, 50, 124] - Light reddish violet + [Classic Colors]Light reddish violet 9 [232, 186, 200] - Medium red + [Classic Colors]Medium red 101 [218, 134, 122] - Brick yellow + [Classic Colors]Brick yellow 5 [215, 197, 154] - Sand red + [Classic Colors]Sand red 153 [149, 121, 119] - Brown + [Classic Colors]Brown 217 [124, 92, 70] - Nougat + [Classic Colors]Nougat 18 [204, 142, 105] - Institutional white (2009+) + [2009+ Colors]Institutional white 1001 [248, 248, 248] - Mid gray (2009+) + [2009+ Colors]Mid gray 1002 [205, 205, 205] - Really black (2009+) + [2009+ Colors]Really black 1003 [17, 17, 17] - Grime (2009+) + [2009+ Colors]Grime 1022 [127, 142, 100] - Lavender (2009+) + [2009+ Colors]Lavender 1023 [140, 91, 159] - Neon orange (2009+) + [2009+ Colors]Neon orange 1005 [216, 148, 13] - Teal (2009+) + [2009+ Colors]Teal 1018 [18, 238, 212] - Pastel brown (2009+) + [2009+ Colors]Pastel brown 1030 [255, 204, 153] - Pastel yellow (2009+) + [2009+ Colors]Pastel yellow 1029 [255, 255, 204] - Pastel orange (2009+) + [2009+ Colors]Pastel orange 1025 [255, 201, 201] - Pink (2009+) + [2009+ Colors]Pink 1016 [255, 102, 204] - Pastel violet (2009+) + [2009+ Colors]Pastel violet 1026 [177, 167, 255] - Pastel light blue (2009+) + [2009+ Colors]Pastel light blue 1024 [175, 221, 255] - Pastel blue-green (2009+) + [2009+ Colors]Pastel blue-green 1027 [159, 243, 233] - Pastel green (2009+) + [2009+ Colors]Pastel green 1028 [204, 255, 204] - Olive (2009+) + [2009+ Colors]Olive 1008 [193, 190, 66] - New Yeller (2009+) + [2009+ Colors]New Yeller 1009 [255, 255, 0] - Really red (2009+) + [2009+ Colors]Really red 1004 [255, 0, 0] - Hot pink (2009+) + [2009+ Colors]Hot pink 1032 [255, 0, 191] - Really blue (2009+) + [2009+ Colors]Really blue 1010 [0, 0, 255] - Toothpaste (2009+) + [2009+ Colors]Toothpaste 1019 [0, 255, 255] - Lime green (2009+) + [2009+ Colors]Lime green 1020 [0, 255, 0] - Royal purple (2009+) + [2009+ Colors]Royal purple 1031 [98, 37, 209] - Alder (2009+) + [2009+ Colors]Alder 1006 [180, 128, 255] - Cyan (2009+) + [2009+ Colors]Cyan 1013 [4, 175, 236] - Camo (2009+) + [2009+ Colors]Camo 1021 [58, 125, 21] - CGA brown (2009+) + [2009+ Colors]CGA brown 1014 [170, 85, 0] - Dusty Rose (2009+) + [2009+ Colors]Dusty Rose 1007 [163, 75, 75] - Magenta (2009+) + [2009+ Colors]Magenta 1015 [170, 0, 170] - Deep blue (2009+) + [2009+ Colors]Deep blue 1012 [33, 84, 185] - Navy blue (2009+) + [2009+ Colors]Navy blue 1011 [0, 32, 96] - Light orange (Unused) + [Unused Colors]Light orange 125 [234, 184, 146] - Med. reddish violet (Unused) + [Unused Colors]Med. reddish violet 22 [196, 112, 160] - Dark nougat (Unused) + [Unused Colors]Dark nougat 128 [174, 122, 89] - Grey (Unused) + [Unused Colors]Grey 2 [161, 165, 162] - Light yellow (Unused) + [Unused Colors]Light yellow 3 [249, 233, 153] - Light green (Mint) (Unused) + [Unused Colors]Light green (Mint) 6 [194, 218, 184] - Light orange brown (Unused) + [Unused Colors]Light orange brown 12 [203, 132, 66] - Earth orange (Unused) + [Unused Colors]Earth orange 25 [98, 71, 50] - Dark grey (Unused) + [Unused Colors]Dark grey 27 [109, 110, 108] - Lig. Yellowich orange (Unused) + [Unused Colors]Lig. Yellowich orange 36 [243, 207, 155] - Light bluish violet (Unused) + [Unused Colors]Light bluish violet 39 [193, 202, 222] - Transparent (Unused) + [Unused Colors]Transparent 40 [236, 236, 236] - Tr. Red (Unused) + [Unused Colors]Tr. Red 41 [205, 84, 75] - Tr. Lg blue (Unused) + [Unused Colors]Tr. Lg blue 42 [193, 223, 240] - Tr. Blue (Unused) + [Unused Colors]Tr. Blue 43 [123, 182, 232] - Tr. Yellow (Unused) + [Unused Colors]Tr. Yellow 44 [247, 241, 141] - Tr. Flu. Reddish orange (Unused) + [Unused Colors]Tr. Flu. Reddish orange 47 [217, 133, 108] - Tr. Green (Unused) + [Unused Colors]Tr. Green 48 [132, 182, 141] - Tr. Flu. Green (Unused) + [Unused Colors]Tr. Flu. Green 49 [248, 241, 132] - Phosph. White (Unused) + [Unused Colors]Phosph. White 50 [236, 232, 222] - Light red (Unused) + [Unused Colors]Light red 100 [238, 196, 182] - Light grey (Unused) + [Unused Colors]Light grey 103 [199, 193, 183] - Earth yellow (Unused) + [Unused Colors]Earth yellow 108 [104, 92, 67] - Bright bluish violet (Unused) + [Unused Colors]Bright bluish violet 110 [67, 84, 147] - Tr. Brown (Unused) + [Unused Colors]Tr. Brown 111 [191, 183, 177] - Medium bluish violet (Unused) + [Unused Colors]Medium bluish violet 112 [104, 116, 172] - Tr. Medi. reddish violet (Unused) + [Unused Colors]Tr. Medi. reddish violet 113 [229, 173, 200] - Med. yellowish green (Unused) + [Unused Colors]Med. yellowish green 115 [199, 210, 60] - Med. bluish green (Unused) + [Unused Colors]Med. bluish green 116 [85, 165, 175] - Light bluish green (Unused) + [Unused Colors]Light bluish green 118 [183, 215, 213] - Lig. yellowish green (Unused) + [Unused Colors]Lig. yellowish green 120 [217, 228, 167] - Med. yellowish orange (Unused) + [Unused Colors]Med. yellowish orange 121 [231, 172, 88] - Br. reddish orange (Unused) + [Unused Colors]Br. reddish orange 123 [211, 111, 76] - Bright reddish violet (Unused) + [Unused Colors]Bright reddish violet 124 [146, 57, 120] - Tr. Bright bluish violet (Unused) + [Unused Colors]Tr. Bright bluish violet 126 [165, 165, 203] - Gold (Unused) + [Unused Colors]Gold 127 [220, 188, 129] - Silver (Unused) + [Unused Colors]Silver 131 [156, 163, 168] - Neon orange (2006) (Unused) + [Unused Colors]Neon orange (2006) 133 [213, 115, 61] - Neon green (Unused) + [Unused Colors]Neon green 134 [216, 221, 86] - Sand violet (Unused) + [Unused Colors]Sand violet 136 [135, 124, 144] - Medium orange (Unused) + [Unused Colors]Medium orange 137 [224, 152, 100] - Sand yellow (Unused) + [Unused Colors]Sand yellow 138 [149, 138, 115] - Earth blue (Unused) + [Unused Colors]Earth blue 140 [32, 58, 86] - Tr. Flu. Blue (Unused) + [Unused Colors]Tr. Flu. Blue 143 [207, 226, 247] - Sand blue metallic (Unused) + [Unused Colors]Sand blue metallic 145 [121, 136, 161] - Sand violet metallic (Unused) + [Unused Colors]Sand violet metallic 146 [149, 142, 163] - Dark red (Unused) + [Unused Colors]Dark red 154 [123, 46, 47] - Tr. Flu. Yellow (Unused) + [Unused Colors]Tr. Flu. Yellow 157 [255, 246, 123] - Tr. Flu. Red (Unused) + [Unused Colors]Tr. Flu. Red 158 [225, 164, 194] - Gun metallic (Unused) + [Unused Colors]Gun metallic 168 [117, 108, 98] - Red flip/flop (Unused) + [Unused Colors]Red flip/flop 176 [151, 105, 91] - Yellow flip/flop (Unused) + [Unused Colors]Yellow flip/flop 178 [180, 132, 85] - Silver flip/flop (Unused) + [Unused Colors]Silver flip/flop 179 [137, 135, 136] - Curry (Unused) + [Unused Colors]Curry 180 [215, 169, 75] - Fire Yellow (Unused) + [Unused Colors]Fire Yellow 190 [249, 214, 46] - Flame yellowish orange (Unused) + [Unused Colors]Flame yellowish orange 191 [232, 171, 45] - Royal blue (Unused) + [Unused Colors]Royal blue 195 [70, 103, 164] - Dark Royal blue (Unused) + [Unused Colors]Dark Royal blue 196 [35, 71, 139] - Bright reddish lilac (Unused) + [Unused Colors]Bright reddish lilac 198 [142, 66, 133] - Lemon metalic (Unused) + [Unused Colors]Lemon metalic 200 [130, 138, 93] - Dark Curry (Unused) + [Unused Colors]Dark Curry 209 [176, 142, 68] - Faded green (Unused) + [Unused Colors]Faded green 210 [112, 149, 120] - Turquoise (Unused) + [Unused Colors]Turquoise 211 [121, 181, 181] - Light Royal blue (Unused) + [Unused Colors]Light Royal blue 212 [159, 195, 233] - Medium Royal blue (Unused) + [Unused Colors]Medium Royal blue 213 [108, 129, 183] - Rust (Unused) + [Unused Colors]Rust 216 [144, 76, 42] - Reddish lilac (Unused) + [Unused Colors]Reddish lilac 218 [150, 112, 159] - Lilac (Unused) + [Unused Colors]Lilac 219 [107, 98, 155] - Light lilac (Unused) + [Unused Colors]Light lilac 220 [167, 169, 206] - Bright purple (Unused) + [Unused Colors]Bright purple 221 [205, 98, 152] - Light purple (Unused) + [Unused Colors]Light purple 222 [228, 173, 200] - Light pink (Unused) + [Unused Colors]Light pink 223 [220, 144, 149] - Light brick yellow (Unused) + [Unused Colors]Light brick yellow 224 [240, 213, 160] - Warm yellowish orange (Unused) + [Unused Colors]Warm yellowish orange 225 [235, 184, 127] - Dove blue (Unused) + [Unused Colors]Dove blue 232 [125, 187, 221] - Medium lilac (Unused) + [Unused Colors]Medium lilac 268 [52, 43, 117] - Deep orange (2009+) (Unused) + [Unused Colors]Deep orange (2009+) 1005 [255, 176, 0] diff --git a/scripts/launcher/info.ini b/scripts/launcher/info.ini index c01e614..87236e9 100644 --- a/scripts/launcher/info.ini +++ b/scripts/launcher/info.ini @@ -6,5 +6,5 @@ UserAgentRegisterClient1=2007M UserAgentRegisterClient2=2010L ExtendedVersionNumber=True ExtendedVersionEditChangelog=True -ExtendedVersionTemplate=%version% v1?.2021.%extended-revision% +ExtendedVersionTemplate=%version% v11.2021.%extended-revision% ExtendedVersionRevision=1 \ No newline at end of file diff --git a/scripts/launcher/splashes.txt b/scripts/launcher/splashes.txt index 6b26443..d1980fd 100644 --- a/scripts/launcher/splashes.txt +++ b/scripts/launcher/splashes.txt @@ -158,4 +158,6 @@ Updated localization files. Do you think healing is just magic? Part of a hearty dinner! Inspired by JRBX! -It's Unicron! \ No newline at end of file +It's Unicron! +no noobs sign but there are noob +Won't run on your 486. \ No newline at end of file