diff --git a/3DView.rbxl b/3DView.rbxl
deleted file mode 100644
index b14117b..0000000
--- a/3DView.rbxl
+++ /dev/null
@@ -1,1468 +0,0 @@
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- true
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- StarterPack
- true
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- LocalScript
- function onClicked()
- if (game.Workspace.Base.baseplate.Transparency == 0) then
- game.Workspace.Base.baseplate.Transparency = 0.5
- elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then
- game.Workspace.Base.baseplate.Transparency = 1
- elseif (game.Workspace.Base.baseplate.Transparency == 1) then
- game.Workspace.Base.baseplate.Transparency = 0
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
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-
-
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- Change Background Color
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-
-
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- LocalScript
- function onClicked()
- if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png"
- game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png"
- game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png"
- game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png"
- game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png"
- game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png"
- game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png"
- game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png"
- game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png"
- game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png"
- game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png"
- game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png"
- game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png"
- game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png"
- game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png"
- game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png"
- elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg"
- else
- game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
- game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
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- 0
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-
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- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- local function moveDefault()
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
- end
-
- moveDefault()
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
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-
- 1
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- -150
-
- false
-
- 0
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- 0
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- 4294967295
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-
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- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
-
- local function move(time)
- local amplitude
- local frequency
-
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- amplitude = 1
- frequency = 9
-
- local desiredAngle = amplitude * math.sin(time*frequency)
-
- RightShoulder.DesiredAngle = desiredAngle
- LeftShoulder.DesiredAngle = desiredAngle
- RightHip.DesiredAngle = -desiredAngle
- LeftHip.DesiredAngle = -desiredAngle
- end
-
- move(wait(0.1))
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
- 2
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- PoseJump
-
- 1
- -50
- 1
- -150
-
- false
-
- 0
- 45
- 0
- 20
-
- 0
- 0
- Jump
- 4294967295
- 0
- false
- 2
- 1
- true
- 1
- true
-
-
-
-
- false
-
- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
-
- local function moveJump()
- RightShoulder.MaxVelocity = 0.5
- LeftShoulder.MaxVelocity = 0.5
- RightShoulder.DesiredAngle = 3.14
- LeftShoulder.DesiredAngle = -3.14
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
- end
-
- moveJump()
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
- 2
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- PoseLunge
-
- 1
- -155
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-
- false
-
- 0
- 45
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- 20
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- Lunge
- 4294967295
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- false
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-
-
-
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- false
-
- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
-
- local function moveLunge()
- RightShoulder.MaxVelocity = 0.5
- LeftShoulder.MaxVelocity = 0.5
- RightHip.MaxVelocity = 0.5
- LeftHip.MaxVelocity = 0.5
- RightShoulder.DesiredAngle = 1.57
- LeftShoulder.DesiredAngle = 1.0
- RightHip.DesiredAngle = 1.57
- LeftHip.DesiredAngle = 1.0
- end
-
- moveLunge()
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
- 2
- 3
- PoseSit
-
- 1
- -101
- 1
- -125
-
- false
-
- 0
- 42
- 0
- 20
-
- 0
- 0
- Sit
- 4294967295
- 0
- false
- 2
- 1
- true
- 1
- true
-
-
-
-
- false
-
- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
-
- local function moveSit()
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder.DesiredAngle = 3.14 /2
- LeftShoulder.DesiredAngle = -3.14 /2
- RightHip.DesiredAngle = 3.14 /2
- LeftHip.DesiredAngle = -3.14 /2
- end
-
- moveSit()
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
- 2
- 3
- ChangeWalkSpeed
-
- 1
- -155
- 1
- -100
-
- false
-
- 0
- 150
- 0
- 20
-
- 0
- 0
- Change Walk Speed
- 4294967295
- 0
- false
- 2
- 1
- true
- 1
- true
-
-
-
-
- false
-
- LocalScript
- function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local human = plr.Character.Humanoid
-
- if (human.WalkSpeed == 0) then
- human.WalkSpeed = 4
- elseif (human.WalkSpeed == 4) then
- human.WalkSpeed = 8
- elseif (human.WalkSpeed == 8) then
- human.WalkSpeed = 16
- elseif (human.WalkSpeed == 16) then
- human.WalkSpeed = 0
- end
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
- -
-
- true
- false
- 4279308561
- 0.600000024
- 4279308561
- 0
- 2
- 3
- PoseZombie
-
- 1
- -50
- 1
- -125
-
- false
-
- 0
- 45
- 0
- 20
-
- 0
- 0
- Zombie
- 4294967295
- 0
- false
- 2
- 1
- true
- 1
- true
-
-
-
-
- false
-
- LocalScript
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
-end
-
-function onClicked()
- local plr = game.Players.LocalPlayer
-
- if (plr ~= nil) then
- local character = plr.Character
- local Figure = character
- local Torso = waitForChild(Figure, "Torso")
- local RightShoulder = waitForChild(Torso, "Right Shoulder")
- local LeftShoulder = waitForChild(Torso, "Left Shoulder")
- local RightHip = waitForChild(Torso, "Right Hip")
- local LeftHip = waitForChild(Torso, "Left Hip")
- local Neck = waitForChild(Torso, "Neck")
- local Humanoid = waitForChild(Figure, "Humanoid")
-
- RightShoulder.DesiredAngle = 0
- LeftShoulder.DesiredAngle = 0
- RightHip.DesiredAngle = 0
- LeftHip.DesiredAngle = 0
-
- local function moveZombieWalk(time)
- local amplitude
- local frequency
-
- RightShoulder.MaxVelocity = 0.15
- LeftShoulder.MaxVelocity = 0.15
- RightShoulder.DesiredAngle = 3.14 /2
- LeftShoulder.DesiredAngle = -3.14 /2
- amplitude = 1
- frequency = 9
-
- local desiredAngle = amplitude * math.sin(time*frequency)
-
- RightHip.DesiredAngle = -desiredAngle
- LeftHip.DesiredAngle = -desiredAngle
- end
-
- moveZombieWalk(wait(0.1))
- end
-end
-
-script.Parent.MouseButton1Down:connect(onClicked)
- true
-
-
-
-
-
- -
-
- 0
- 10
- 1
- Soundscape
- 1
- true
-
-
- -
-
- CollectionService
- true
-
-
- -
-
- PhysicsService
- true
-
-
- -
-
- BadgeService
- true
-
-
- -
-
- Geometry
- true
-
-
- -
-
- RenderHooksService
- true
-
-
- -
-
- SocialService
- true
-
-
- -
-
- 1000
- Debris
- true
-
-
- -
-
- Instance
- true
-
-
- -
-
- Instance
- true
-
-
- -
-
- Selection
- true
-
-
- -
-
- 4288453788
- 1
- 4278190080
- 4278190080
- 41.7332993
- Lighting
- 4291809236
- 14:00:00
- true
-
-
-
-
- false
- Sky
- rbxasset://Sky/null_plainsky512_bk.jpg
- rbxasset://Sky/null_plainsky512_dn.jpg
- rbxasset://Sky/null_plainsky512_ft.jpg
- rbxasset://Sky/null_plainsky512_lf.jpg
- rbxasset://Sky/null_plainsky512_rt.jpg
- rbxasset://Sky/null_plainsky512_up.jpg
- 3000
- true
-
-
-
- -
-
- ChangeHistoryService
- true
-
-
- -
-
- Instance
- true
-
-
- -
-
- Instance
- true
-
-
-
\ No newline at end of file
diff --git a/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs b/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs
index aff6b99..903cb1b 100644
--- a/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs
+++ b/Novetus/NovetusCore/CharCustom/CharacterCustomizationShared.cs
@@ -732,7 +732,7 @@ class CharacterCustomizationShared
}
string luafile = "rbxasset://scripts\\\\CSView.lua";
string mapfile = GlobalPaths.BasePathLauncher + "\\preview\\content\\fonts\\3DView.rbxl";
- string rbxexe = GlobalPaths.BasePathLauncher + "\\preview\\3DView.exe";
+ string rbxexe = GlobalPaths.BasePathLauncher + (GlobalVars.AdminMode ? "\\preview\\3DView_studio.exe" : "\\preview\\3DView.exe");
string quote = "\"";
string args = quote + mapfile + "\" -script \" dofile('" + luafile + "'); _G.CS3DView(0,'" + GlobalVars.UserConfiguration.PlayerName + "'," + GlobalVars.Loadout + ");" + quote;
try
diff --git a/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs b/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs
index b120090..b3852c4 100644
--- a/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs
+++ b/Novetus/NovetusLauncher/Forms/LauncherForm/LauncherFormShared.cs
@@ -504,6 +504,10 @@ namespace NovetusLauncher
{
GlobalFuncs.UpdateRichPresence(GlobalVars.LauncherState.InLauncher, "");
SplashLabel.Text = LocalVars.prevsplash;
+ if (GlobalVars.AdminMode)
+ {
+ LocalVars.Clicks = 0;
+ }
ClientExitedBase(sender, e);
}
diff --git a/changelog.txt b/changelog.txt
index b806cf3..14b2681 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,4 +1,4 @@
-1.3 v1?.2021.1
+1.3 v11.2021.1
Changes from Pre-Release 5:
- The server hosting panel is closed by default in the Stylish view. You must now click "Server" if you want to edit hosting settings and launch a server.
- Moved the customization button to somewhere where it's more pronounced.
@@ -19,6 +19,18 @@ Changes from Pre-Release 5:
- Added 74 more colors to the Character Customization and Item Creation SDK color pages.
- Added searching to the XML Content Editor.
- The XML Content Editor will no longer reload the list upon closing.
+- Sorted all part colors by groups.
+- Changed the character customization for Stylish to use a customized Extended view.
+- Optimized part color loading.
+- Added Time of Day and the ability to enable or disable the sun, moon and stars in the 3D Preview.
+- Fixed a bug with the Health GUI and animations showing up in the 3D Preview.
+- Fixed the Illumina not having any sparkles on Sword Fights on the Heights IV.
+- Added the ability to switch weapon loadouts in the 3D Preview.
+ - 3 loadouts are available:
+ Classic Weapons
+ Sword Fights on the Heights Weapons
+ Rise of the Killbots Weapons
+- Sword weapons will now lunge upon click in the 3D Preview.
Changes from 1.2.4.1:
- The OBJ2MeshV1GUI, The Asset Localizer, and the Item SDK have been merged to form the Asset SDK!
- Works with the Roblox Asset Delivery API! Note: Script assets wil have to be downloaded manually in order to be used in scripts.
@@ -283,6 +295,8 @@ Sassy Headband
Orinthian Lady
Erik Cassel's Hat
Brown Cowboy Hat
+Novetus Visor #3
+Novetus Visor #4
Faces:
Remastered Face
Pumpkin Face (2009)
diff --git a/scripts/batch/github_sync.bat b/scripts/batch/github_sync.bat
index 01690a1..8592e7d 100644
--- a/scripts/batch/github_sync.bat
+++ b/scripts/batch/github_sync.bat
@@ -85,6 +85,8 @@ SET launcherscriptdir=%basedir%\launcher
if not exist "%launcherscriptdir%" mkdir "%launcherscriptdir%"
if not exist "%launcherscriptdir%/3DView" mkdir "%launcherscriptdir%/3DView"
XCOPY "%cd%\Novetus\bin\preview\content\scripts\CSView.lua" "%launcherscriptdir%/3DView"
+XCOPY "%cd%\Novetus\bin\preview\content\fonts\3DView.rbxl" "%launcherscriptdir%/3DView"
+XCOPY "%cd%\Novetus\bin\data\Appreciation.rbxl" "%launcherscriptdir%"
XCOPY "%cd%\Novetus\config\ContentProviders.xml" "%launcherscriptdir%"
XCOPY "%cd%\Novetus\config\PartColors.xml" "%launcherscriptdir%"
XCOPY "%cd%\Novetus\config\splashes.txt" "%launcherscriptdir%"
diff --git a/scripts/launcher/3DView/3DView.rbxl b/scripts/launcher/3DView/3DView.rbxl
new file mode 100644
index 0000000..d36e665
--- /dev/null
+++ b/scripts/launcher/3DView/3DView.rbxl
@@ -0,0 +1,4369 @@
+
+ null
+ nil
+ -
+
+ true
+
[RBX1]
+ 28.400001481175423
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Workspace
+ [null]
+
+ -
+
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Base
+
[null]
+
+ -
+
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 2
+ 0
+ 194
+
+ 0
+ 6.19999981
+ -0.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ baseplate
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 18
+ 0.400000006
+ 18
+
+
+
+ -
+
+ false
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 194
+
+ 0
+ 8.79999828
+ -0.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ false
+ 0
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ SpawnLocation
+ true
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 194
+ -0.5
+ 0.5
+ 3
+ 0
+ 1
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 6
+ 4.80000019
+ 1
+
+
+
+ -
+
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 0
+ 13.4000006
+ 7.92000008
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 16
+ 14
+ 1
+
+
+
+ -
+
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 0
+ 13.3999996
+ -8.92000008
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 16
+ 14
+ 1
+
+
+
+ -
+
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 8.56000042
+ 13.400053
+ -0.5
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+ -1
+ 0
+ 0
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 16
+ 14
+ 1
+
+
+
+ -
+
+ true
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ -8.56000042
+ 13.3999996
+ -0.5
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+ -1
+ 0
+ 0
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ 256
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 16
+ 14
+ 1
+
+
+
+
+ -
+
+ true
+
[null]
+ 0
+
+ -12.2905922
+ 28.6727867
+ -23.4560814
+ -0.947292984
+ 0.171669155
+ -0.270491689
+ -0
+ 0.84431392
+ 0.535848796
+ 0.320368648
+ 0.507605791
+ -0.799812615
+
+
+ -6.88076401
+ 17.955822
+ -7.45984554
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Camera
+
+
+ -
+
+ true
+ false
+
+ Startup
+ for _, newtool in ipairs(game.Lighting.ClassicWeapons:GetChildren()) do
+ if newtool:IsA("Tool") then
+ copiedtool = newtool:Clone()
+ copiedtool.Parent = game.StarterPack
+ end
+end
+
+
+
+
+ -
+
+ true
+ Run Service
+
+
+ -
+
+ true
+ Instance
+
+
+ -
+
+ true
+ ContentFilter
+
+
+ -
+
+ true
+ Instance
+
+
+ -
+
+ true
+ 12
+ Players
+
+
+ -
+
+ true
+ StarterPack
+
+
+ -
+
+ true
+ StarterGui
+ true
+
+
-
+
+ true
+ 3DViewUI
+
+
-
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ BaseTransparency
+
+ 1
+ -155
+ 1
+ -80
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Change Base Transparency
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ if (game.Workspace.Base.baseplate.Transparency == 0) then
+ game.Workspace.Base.baseplate.Transparency = 0.5
+ elseif (game.Workspace.Base.baseplate.Transparency == 0.5) then
+ game.Workspace.Base.baseplate.Transparency = 1
+ elseif (game.Workspace.Base.baseplate.Transparency == 1) then
+ game.Workspace.Base.baseplate.Transparency = 0
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ BackgroundColor
+
+ 1
+ -155
+ 1
+ -155
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Change Background Color
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ if (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/modernsky512_bk.png") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/red.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/green.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/green.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/green.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/green.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/green.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/green.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/green.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/orange.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/orange.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/orange.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/orange.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/orange.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/orange.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/orange.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/black.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/black.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/black.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/black.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/black.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/black.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/black.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/white.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/white.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/white.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/white.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/white.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/white.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/white.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/greenscreen.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/greenscreen.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/greenscreen.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/greenscreen.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/greenscreen.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/greenscreen.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/greenscreen.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/blue.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/blue.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/blue.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/blue.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/blue.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/blue.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/blue.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/plainsky512_bk.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/plainsky512_dn.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/plainsky512_ft.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/plainsky512_lf.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/plainsky512_rt.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/plainsky512_up.jpg"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://Sky/plainsky512_bk.jpg") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/GreySky_bk.png"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/GreySky_dn.png"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/GreySky_ft.png"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/GreySky_lf.png"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/GreySky_rt.png"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/GreySky_up.png"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/GreySky_bk.png") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/redsky512_bk.png"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/redsky512_dn.png"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/redsky512_ft.png"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/redsky512_lf.png"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/redsky512_rt.png"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/redsky512_up.png"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/redsky512_bk.png") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://../../../shareddata/sky/darksky512_bk.png"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://../../../shareddata/sky/darksky512_dn.png"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://../../../shareddata/sky/darksky512_ft.png"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://../../../shareddata/sky/darksky512_lf.png"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://../../../shareddata/sky/darksky512_rt.png"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://../../../shareddata/sky/darksky512_up.png"
+ elseif (game.Lighting.Sky.SkyboxBk == "rbxasset://../../../shareddata/sky/darksky512_bk.png") then
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/modernsky512_bk.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/modernsky512_dn.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/modernsky512_ft.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/modernsky512_lf.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/modernsky512_rt.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/modernsky512_up.jpg"
+ else
+ game.Lighting.Sky.SkyboxBk = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxDn = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxFt = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxLf = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxRt = "rbxasset://Sky/red.jpg"
+ game.Lighting.Sky.SkyboxUp = "rbxasset://Sky/red.jpg"
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseRunTool
+
+ 1
+ -71
+ 1
+ -205
+
+ false
+
+ 0
+ 66
+ 0
+ 20
+
+ 0
+ 0
+ Run W/ Tool
+ 4294967295
+ 0
+ true
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function move(time)
+ RightShoulder.MaxVelocity = 0.5
+ --RightShoulder.MaxVelocity = 0.15
+ RightShoulder.DesiredAngle = 1.57
+
+ LeftShoulder.MaxVelocity = 0.15
+ --LeftShoulder.DesiredAngle = 1.57
+
+ local amplitude = 1
+ local frequency = 9
+
+ local desiredAngle = amplitude * math.sin(time*frequency)
+
+ --RightShoulder.DesiredAngle = desiredAngle
+ LeftShoulder.DesiredAngle = desiredAngle
+ RightHip.DesiredAngle = -desiredAngle
+ LeftHip.DesiredAngle = -desiredAngle
+ end
+
+ move(wait(0.1))
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ ChangeWalkSpeed
+
+ 1
+ -155
+ 1
+ -180
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Change Walk Speed
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local human = plr.Character.Humanoid
+
+ if (human.WalkSpeed == 0) then
+ human.WalkSpeed = 4
+ elseif (human.WalkSpeed == 4) then
+ human.WalkSpeed = 8
+ elseif (human.WalkSpeed == 8) then
+ human.WalkSpeed = 16
+ elseif (human.WalkSpeed == 16) then
+ human.WalkSpeed = 0
+ end
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseStandTool
+
+ 1
+ -155
+ 1
+ -205
+
+ false
+
+ 0
+ 75
+ 0
+ 20
+
+ 0
+ 0
+ Stand W/ Tool
+ 4294967295
+ 0
+ true
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function moveTool()
+ RightShoulder.MaxVelocity = 0.5
+ RightShoulder.DesiredAngle = 1.57
+ end
+
+ moveTool()
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseStand
+
+ 1
+ -155
+ 1
+ -255
+
+ false
+
+ 0
+ 45
+ 0
+ 20
+
+ 0
+ 0
+ Stand
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ local function moveDefault()
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+ end
+
+ moveDefault()
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseLunge
+
+ 1
+ -155
+ 1
+ -230
+
+ false
+
+ 0
+ 45
+ 0
+ 20
+
+ 0
+ 0
+ Lunge
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function moveLunge()
+ RightShoulder.MaxVelocity = 0.5
+ LeftShoulder.MaxVelocity = 0.5
+ RightHip.MaxVelocity = 0.5
+ LeftHip.MaxVelocity = 0.5
+ RightShoulder.DesiredAngle = 1.57
+ LeftShoulder.DesiredAngle = 1.0
+ RightHip.DesiredAngle = 1.57
+ LeftHip.DesiredAngle = 1.0
+ end
+
+ moveLunge()
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseRun
+
+ 1
+ -101
+ 1
+ -255
+
+ false
+
+ 0
+ 42
+ 0
+ 20
+
+ 0
+ 0
+ Run
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function move(time)
+ --RightShoulder.MaxVelocity = 0.5
+ RightShoulder.MaxVelocity = 0.15
+ --RightShoulder.DesiredAngle = 1.57
+
+ LeftShoulder.MaxVelocity = 0.15
+ --LeftShoulder.DesiredAngle = 1.57
+
+ local amplitude = 1
+ local frequency = 9
+
+ local desiredAngle = amplitude * math.sin(time*frequency)
+
+ RightShoulder.DesiredAngle = desiredAngle
+ LeftShoulder.DesiredAngle = desiredAngle
+ RightHip.DesiredAngle = -desiredAngle
+ LeftHip.DesiredAngle = -desiredAngle
+ end
+
+ move(wait(0.1))
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseSit
+
+ 1
+ -101
+ 1
+ -230
+
+ false
+
+ 0
+ 42
+ 0
+ 20
+
+ 0
+ 0
+ Sit
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function moveSit()
+ RightShoulder.MaxVelocity = 0.15
+ LeftShoulder.MaxVelocity = 0.15
+ RightShoulder.DesiredAngle = 3.14 /2
+ LeftShoulder.DesiredAngle = -3.14 /2
+ RightHip.DesiredAngle = 3.14 /2
+ LeftHip.DesiredAngle = -3.14 /2
+ end
+
+ moveSit()
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseZombie
+
+ 1
+ -50
+ 1
+ -230
+
+ false
+
+ 0
+ 45
+ 0
+ 20
+
+ 0
+ 0
+ Zombie
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function moveZombieWalk(time)
+ local amplitude
+ local frequency
+
+ RightShoulder.MaxVelocity = 0.15
+ LeftShoulder.MaxVelocity = 0.15
+ RightShoulder.DesiredAngle = 3.14 /2
+ LeftShoulder.DesiredAngle = -3.14 /2
+ amplitude = 1
+ frequency = 9
+
+ local desiredAngle = amplitude * math.sin(time*frequency)
+
+ RightHip.DesiredAngle = -desiredAngle
+ LeftHip.DesiredAngle = -desiredAngle
+ end
+
+ moveZombieWalk(wait(0.1))
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ TimeOfDay
+
+ 1
+ -155
+ 1
+ -130
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Change Time of Day
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ game.Lighting.Minute.Value = game.Lighting.Minute.Value + 30
+
+ if game.Lighting.Minute.Value == 60 then
+ game.Lighting.Minute.Value = 0
+ game.Lighting.Hour.Value = game.Lighting.Hour.Value + 1
+
+ if game.Lighting.Hour.Value == 24 then
+ game.Lighting.Hour.Value = 0
+ end
+ end
+
+ hextra = ""
+ mextra = ""
+
+ if game.Lighting.Hour.Value < 10 then
+ hextra = "0"
+ end
+
+ if game.Lighting.Minute.Value < 10 then
+ mextra = "0"
+ end
+
+ game.Lighting.TimeOfDay = hextra..game.Lighting.Hour.Value..":"..mextra..game.Lighting.Minute.Value..":00"
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ PoseJump
+
+ 1
+ -50
+ 1
+ -255
+
+ false
+
+ 0
+ 45
+ 0
+ 20
+
+ 0
+ 0
+ Jump
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function waitForChild(parent, childName)
+ local child = parent:findFirstChild(childName)
+ if child then return child end
+ while true do
+ child = parent.ChildAdded:wait()
+ if child.Name==childName then return child end
+ end
+end
+
+function onClicked()
+ local plr = game.Players.LocalPlayer
+
+ if (plr ~= nil) then
+ local character = plr.Character
+ local Figure = character
+ local Torso = waitForChild(Figure, "Torso")
+ local RightShoulder = waitForChild(Torso, "Right Shoulder")
+ local LeftShoulder = waitForChild(Torso, "Left Shoulder")
+ local RightHip = waitForChild(Torso, "Right Hip")
+ local LeftHip = waitForChild(Torso, "Left Hip")
+ local Neck = waitForChild(Torso, "Neck")
+ local Humanoid = waitForChild(Figure, "Humanoid")
+
+ RightShoulder.DesiredAngle = 0
+ LeftShoulder.DesiredAngle = 0
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+
+ local function moveJump()
+ RightShoulder.MaxVelocity = 0.5
+ LeftShoulder.MaxVelocity = 0.5
+ RightShoulder.DesiredAngle = 3.14
+ LeftShoulder.DesiredAngle = -3.14
+ RightHip.DesiredAngle = 0
+ LeftHip.DesiredAngle = 0
+ end
+
+ moveJump()
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ ToggleCelestialBodies
+
+ 1
+ -155
+ 1
+ -105
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Toggle Sun, Moon, and Stars
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ if game.Lighting.Sky.CelestialBodiesShown == true then
+ game.Lighting.Sky.CelestialBodiesShown = false
+ else
+ game.Lighting.Sky.CelestialBodiesShown = true
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+ -
+
+ true
+ true
+ false
+ 4279308561
+ 0.600000024
+ 4279308561
+ 0
+ false
+ 2
+ 3
+ ToolLoadout
+
+ 1
+ -155
+ 1
+ -55
+
+ false
+
+ 0
+ 150
+ 0
+ 20
+
+ 0
+ 0
+ Change Tool Loadout
+ 4294967295
+ 0
+ false
+ 2
+ 1
+ true
+ 1
+
+
-
+
+ true
+ false
+
+ LocalScript
+ function onClicked()
+ player = game.Players.LocalPlayer
+
+ for _, tool in ipairs(player.Backpack:GetChildren()) do
+ if tool:IsA("Tool") then
+ tool:Remove()
+ end
+ end
+
+ for _, equippedtool in ipairs(player.Character:GetChildren()) do
+ if equippedtool:IsA("Tool") then
+ equippedtool:Remove()
+ end
+ end
+
+ if game.Lighting.Inventory.Value == 0 then
+ --sfoth
+ for _, newtool in ipairs(game.Lighting.SFOTHWeapons:GetChildren()) do
+ if newtool:IsA("Tool") then
+ copiedtool = newtool:Clone()
+ copiedtool.Parent = player.Backpack
+ end
+ end
+ sword = game.Lighting.ClassicWeapons.ClassicSword:Clone()
+ sword.Parent = player.Backpack
+ game.Lighting.Inventory.Value = 1
+ elseif game.Lighting.Inventory.Value == 1 then
+ --rise of the killbots
+ for _, newtool in ipairs(game.Lighting.ROTKBWeapons:GetChildren()) do
+ if newtool:IsA("Tool") then
+ copiedtool = newtool:Clone()
+ copiedtool.Parent = player.Backpack
+ end
+ end
+ rpg = game.Lighting.ClassicWeapons.ClassicRPG:Clone()
+ rpg.Parent = player.Backpack
+ trowel = game.Lighting.ClassicWeapons.ClassicTrowel:Clone()
+ trowel.Parent = player.Backpack
+ game.Lighting.Inventory.Value = 2
+ elseif game.Lighting.Inventory.Value == 2 then
+ --none
+ game.Lighting.Inventory.Value = 3
+ else
+ --classic
+ for _, newtool in ipairs(game.Lighting.ClassicWeapons:GetChildren()) do
+ if newtool:IsA("Tool") then
+ copiedtool = newtool:Clone()
+ copiedtool.Parent = player.Backpack
+ end
+ end
+ game.Lighting.Inventory.Value = 0
+ end
+end
+
+script.Parent.MouseButton1Down:connect(onClicked)
+
+
+
+
+
+ -
+
+ 0
+ true
+ 10
+ 1
+ Soundscape
+ 1
+
+
+ -
+
+ true
+ CollectionService
+
+
+ -
+
+ true
+ PhysicsService
+
+
+ -
+
+ true
+ BadgeService
+
+
+ -
+
+ true
+ Geometry
+
+
+ -
+
+ true
+ RenderHooksService
+
+
+ -
+
+ true
+ SocialService
+
+
+ -
+
+ true
+ 1000
+ Debris
+
+
+ -
+
+ true
+ Instance
+
+
+ -
+
+ true
+ Instance
+
+
+ -
+
+ true
+ CookiesService
+
+
+ -
+
+ true
+ Selection
+
+
+ -
+
+ 4288453788
+ true
+ 1
+ 4278190080
+ 4278190080
+ 41.7332993
+ Lighting
+ 4291809236
+ 14:00:00
+
+
-
+
+ true
+ false
+ Sky
+ rbxasset://Sky/null_plainsky512_bk.jpg
+ rbxasset://Sky/null_plainsky512_dn.jpg
+ rbxasset://Sky/null_plainsky512_ft.jpg
+ rbxasset://Sky/null_plainsky512_lf.jpg
+ rbxasset://Sky/null_plainsky512_rt.jpg
+ rbxasset://Sky/null_plainsky512_up.jpg
+ 3000
+
+
+ -
+
+ true
+ Hour
+ 14
+
+
+ -
+
+ true
+ Minute
+ 0
+
+
+ -
+
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ ClassicWeapons
+
[null]
+
+ -
+
+ true
+ true
+
+ 0
+ 0.400000006
+ 0.5
+ 1
+ 0
+ -0
+ 0
+ 0
+ 1
+ 0
+ -1
+ -0
+
+ ClassicPaintballGun
+ rbxasset://Textures/PaintballIcon.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ -212.5
+ 13.3999996
+ -448.5
+ -0
+ 1
+ -0
+ -0
+ 0
+ -1
+ -1
+ 0
+ -0
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 3
+ 2
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/PaintballGun.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://Textures/PaintballGunTex128.png
+
+ 1
+ 1
+ 1
+
+
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ -0.699999988
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ ClassicSlingshot
+ rbxasset://../../../shareddata/Textures/Slingshot.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 194
+
+ -211
+ 13.6000004
+ -446.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 2
+ 2.4000001
+ 1
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/slingshot.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 0.5
+ 0.5
+ 0.5
+
+ rbxasset://Textures/SlingshotTexture.png
+
+ 1
+ 1
+ 1
+
+
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ ClassicSuperball
+ rbxasset://Textures/Superball.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 21
+
+ -212
+ 13.3999996
+ -452
+ -1.74406295e-010
+ 7.98860711e-009
+ -1
+ -2.21916951e-009
+ 1
+ -7.98860711e-009
+ 1
+ -2.21916951e-009
+ 1.74406295e-010
+
+ true
+ 1
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.200000003
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 0
+
+ 2
+ 2
+ 2
+
+
+
+
+ -
+
+ true
+ true
+
+ -1
+ -0.75
+ 0.25
+ 0
+ 0
+ 1
+ 0
+ 1
+ -0
+ -1
+ 0
+ -0
+
+ ClassicRPG
+ rbxasset://Textures/Rocket.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ -205.5
+ 12.7999992
+ -449
+ 4.71794515e-009
+ 7.52472307e-010
+ 1
+ -7.17136983e-012
+ 1
+ 7.52472307e-010
+ -1
+ 7.17136983e-012
+ -4.71794515e-009
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.400000006
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 4
+ 0.800000012
+ 1
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/rocketlauncher.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 0.75
+ 0.75
+ 0.75
+
+ rbxasset://Textures/rocketlaunchertex.png
+
+ 1
+ 1
+ 1
+
+
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -1.5
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ ClassicSword
+ rbxasset://../../../shareddata/Textures/Sword128.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ -212
+ 12.7999992
+ -444.5
+ 0
+ 0
+ -1
+ 0
+ 1
+ 0
+ 1
+ 0
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.400000006
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 4
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://Textures/SwordTexture.png
+
+ 1
+ 1
+ 1
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+function onEquipped()
+ print("e")
+end
+
+function onUnequipped()
+ print("u")
+end
+
+script.Parent.Activated:connect(onActivated)
+script.Parent.Equipped:connect(onEquipped)
+script.Parent.Unequipped:connect(onUnequipped)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 0
+ -1
+ -0
+ 1
+ 0
+
+ ClassicTimebomb
+ rbxasset://Textures/Bomb.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ -208
+ 13.3999996
+ -450
+ -1
+ -1.08416859e-010
+ -2.25344743e-010
+ 2.25344743e-010
+ -1.76532541e-012
+ 1
+ 1.08416859e-010
+ 1
+ -1.76532541e-012
+
+ true
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 0
+
+ 2
+ 2
+ 2
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/timebomb.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://Textures/bombtex.png
+
+ 1
+ 1
+ 1
+
+
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ -1.29999995
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ ClassicTrowel
+ rbxasset://Textures/Wall.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 2
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 5
+
+ -208.5
+ 12.8999996
+ -445.200012
+ 1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ -1
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 2
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 4.4000001
+ 1
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://Fonts/trowel.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://Textures/TrowelTexture.png
+
+ 1
+ 1
+ 1
+
+
+
+
+
+
+ -
+
+ true
+ Inventory
+ 0
+
+
+ -
+
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ SFOTHWeapons
+
[null]
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -1.5
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Darkheart
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ -139.5
+ 42.79533
+ 202.400009
+ 1
+ 2.13553839e-018
+ 8.54358194e-017
+ 8.54358194e-017
+ 3.42285418e-008
+ -0.99999994
+ -2.13553963e-018
+ 0.99999994
+ 3.42285418e-008
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.699999988
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 4
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 0.800000012
+ 0.800000012
+ 1
+
+ rbxasset://textures/SwordTexture.png
+
+ 0
+ 0
+ 0
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -2
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Firebrand
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ -177.400009
+ 332.595276
+ -168.5
+ 0
+ -1
+ 0
+ 0
+ 0
+ -1
+ 1
+ 0
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.699999988
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 6
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1.5
+ 1.5
+ 1.5
+
+ rbxasset://textures/SwordTexture.png
+
+ 0.5
+ 0
+ 0
+
+
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -1.5
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Ghostwalker
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 418.600006
+ 1.99453902
+ 102.5
+ 0
+ -1
+ 0
+ 0
+ 0
+ -1
+ 1
+ 0
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0.699999988
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 4
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+
+
+ 1
+ 1
+ 0
+
+
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -0.75
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Ice Dagger
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 1
+
+ 53.5
+ 229.39505
+ 314.399994
+ 1
+ -5.37268128e-019
+ 2.26713171e-019
+ 2.26713171e-019
+ 3.42285418e-008
+ -0.99999994
+ 5.37268128e-019
+ 0.99999994
+ 3.42285418e-008
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 2
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 0.5
+ 0.5
+ 0.5
+
+
+
+ 0
+ 0
+ 1
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -1.5
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Illumina
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ -418.600006
+ 371.594543
+ 56.5
+ 0
+ 1
+ 0
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.699999988
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 4
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+
+
+ 1
+ 1
+ 0
+
+
+
+ -
+
+ true
+ true
+ Sparkles
+ 4291559628
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -2
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Venomshank
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 199
+
+ 235.600006
+ 206.595276
+ 35.5
+ 0
+ -1
+ 0
+ 0
+ 0
+ -1
+ 1
+ 0
+ 0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.699999988
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 6
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1.5
+ 1.5
+ 1.5
+
+ rbxasset://textures/SwordTexture.png
+
+ 0.300000012
+ 1
+ 0.300000012
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -0.75
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Ice Dagger (Blue)
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 23
+
+ 53.5
+ 229.39505
+ 314.399994
+ 1
+ -5.37268128e-019
+ 2.26713171e-019
+ 2.26713171e-019
+ 3.42285418e-008
+ -0.99999994
+ 5.37268128e-019
+ 0.99999994
+ 3.42285418e-008
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 2
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 0.5
+ 0.5
+ 0.5
+
+
+
+ 0
+ 0
+ 1
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ 0
+ -1.75
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ Windforce
+
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 102
+
+ 137.5
+ 620.299988
+ -314.600006
+ 1
+ 0
+ -0
+ 0
+ 0
+ -1
+ 0
+ 1
+ -0
+
+ true
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 0.800000012
+ 5
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://fonts/sword.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1.20000005
+ 1.20000005
+ 1.20000005
+
+
+
+ 1
+ 1
+ 0
+
+
+
+
+ -
+
+ true
+ false
+
+ SwordScript
+ -------- OMG HAX
+Tool = script.Parent
+
+function swordUp()
+ Tool.GripForward = Vector3.new(-1,0,0)
+ Tool.GripRight = Vector3.new(0,1,0)
+ Tool.GripUp = Vector3.new(0,0,1)
+end
+
+function swordOut()
+ Tool.GripForward = Vector3.new(0,0,1)
+ Tool.GripRight = Vector3.new(0,-1,0)
+ Tool.GripUp = Vector3.new(-1,0,0)
+end
+
+function onActivated()
+ if Tool.Lunged.Value == false then
+ swordOut()
+ Tool.Lunged.Value = true
+ else
+ swordUp()
+ Tool.Lunged.Value = false
+ end
+end
+
+script.Parent.Activated:connect(onActivated)
+
+
+ -
+
+ true
+ Lunged
+ false
+
+
+
+
+ -
+
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ ROTKBWeapons
+
[null]
+
+ -
+
+ true
+ true
+
+ 0
+ -0.200000003
+ 0
+ 0.999200881
+ 0.0399680398
+ 0
+ -0.0399680361
+ 0.999201
+ 0
+ 0
+ -0
+ 1
+
+ Shotgun
+ rbxasset://../../../shareddata/RiseOfTheKillbots/textures/shotgun_icon.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 0.434713304
+ 5.19890928
+ 51.0338974
+ 0.765911818
+ -0.030124668
+ -0.642238379
+ 0.0399680249
+ 0.999200642
+ 0.000796274282
+ 0.641700983
+ -0.0262788739
+ 0.766503751
+
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 1
+ 2
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/Shotgun.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://../../../shareddata/RiseOfTheKillbots/textures/Shotgun.png
+
+ 97
+ 97
+ 97
+
+
+
+
+
+ -
+
+ true
+ true
+
+ 0
+ -0.200000003
+ 0
+ 0.999200881
+ 0.0399680398
+ 0
+ -0.0399680361
+ 0.999201
+ 0
+ 0
+ -0
+ 1
+
+ Pistol
+ rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol_icon.png
+
+
-
+
+ false
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 0.434713304
+ 5.19890928
+ 51.0338974
+ 0.765911818
+ -0.030124668
+ -0.642238379
+ 0.0399680249
+ 0.999200642
+ 0.000796274282
+ 0.641700983
+ -0.0262788739
+ 0.766503751
+
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ 256
+ Handle
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ 1
+
+ 1
+ 1
+ 1
+
+
+
-
+
+ true
+ 2
+ 2
+ rbxasset://../../../shareddata/RiseOfTheKillbots/fonts/pistol.mesh
+ 5
+ Mesh
+
+ 0
+ 0
+ 0
+
+
+ 1
+ 1
+ 1
+
+ rbxasset://../../../shareddata/RiseOfTheKillbots/textures/pistol.png
+
+ 97
+ 97
+ 97
+
+
+
+
+
+
+ -
+
+ true
+ CameraType
+ 0
+
+
+
+ -
+
+ true
+ ChangeHistoryService
+
+
+ -
+
+ true
+ Instance
+
+
+ -
+
+ true
+ Instance
+
+
+
\ No newline at end of file
diff --git a/scripts/launcher/3DView/CSView.lua b/scripts/launcher/3DView/CSView.lua
index b809179..f308dc4 100644
--- a/scripts/launcher/3DView/CSView.lua
+++ b/scripts/launcher/3DView/CSView.lua
@@ -432,19 +432,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
game:GetService("Visit"):SetUploadUrl("")
- if (plr.PlayerGui:FindFirstChild("HealthGUI")) then
- plr.PlayerGui.HealthGUI:Remove()
- end
- if (plr.Character:FindFirstChild("Animate")) then
- plr.Character.Animate:Remove()
- end
-
newWaitForChild(game.StarterGui, "Playerlist")
game.StarterGui.Playerlist:clone().Parent = plr.PlayerGui
local target = game.Workspace.Base.SpawnLocation
local camera = game.Workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Watch
+ local cf = CFrame.new(0, 10, 18) * CFrame.Angles(math.rad(180), 0, 0)
+ camera.CoordinateFrame = cf;
camera.CameraSubject = target
i = true
diff --git a/scripts/launcher/Appreciation.rbxl b/scripts/launcher/Appreciation.rbxl
new file mode 100644
index 0000000..eb6f3db
--- /dev/null
+++ b/scripts/launcher/Appreciation.rbxl
@@ -0,0 +1,4927 @@
+
+ null
+ nil
+ -
+
+ Run Service
+ true
+
+
+ -
+
+ Selection
+ true
+
+
+ -
+
+ 0
+ true
+
[RBX0]
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Workspace
+ [RBX1]
+ true
+
+ -
+
+
[null]
+ 0
+
+ 9.39895344
+ 21.2737999
+ 50.021347
+ 0.999782801
+ 0.011853327
+ -0.0171419401
+ -1.86264515e-009
+ 0.822510302
+ 0.568750203
+ 0.0208410043
+ -0.568626702
+ 0.822331667
+
+
+ 9.74179173
+ 9.89881229
+ 33.5747375
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Camera
+ true
+
+
+ -
+
+ 0
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Base
+
[RBX2]
+ true
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ 3
+ 0.600000024
+ 4
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 82
+ 1.20000005
+ 64
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ 3
+ 39.7000008
+ -28
+ -1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 82
+ 1.20000005
+ 51
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ -25.5
+ 7.6998148
+ -28
+ -1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 25
+ 1.20000005
+ 13
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ 31.5
+ 7.69982529
+ -28
+ -1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 25
+ 1.20000005
+ 13
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ 3
+ 7.69984388
+ -28
+ -1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+
+ false
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 32
+ 1.20000005
+ 13
+
+
+
+
+ -
+
+ 0
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Bitl
+
[RBX3]
+ true
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 3
+ 5.70000029
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
+ -1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Head
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 2
+ 1
+ 1
+
+
+
-
+
+
+ 0
+ Mesh
+
+ 1.25
+ 1.25
+ 1.25
+
+
+ true
+
+
+ -
+
+ 5
+ face
+ 20
+ 0
+ rbxasset://../../../shareddata/textures/oldface.png
+ true
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 3
+ 4.20000029
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
+ -1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+ 0
+ 2
+ 0
+ true
+ Torso
+ 0
+ 0
+ 0
+ 2
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 2
+ 2
+ 1
+
+
+
-
+
+ 5
+ Decal
+ 20
+ 0
+ rbxasset://../../../shareddata/charcustom/tshirts/BlameBitl.png
+ true
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 4.5
+ 4.20000029
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
+ -1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Left Arm
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 2
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 199
+
+ 1.5
+ 4.20000029
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
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+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Right Arm
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 2
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 21
+
+ 3.5
+ 2.20000005
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
+ -1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Left Leg
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 2
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
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+
+ 2.5
+ 2.20000005
+ -5.5
+ -1
+ 0
+ -0
+ -0
+ 1
+ -0
+ -0
+ 0
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+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Right Leg
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 2
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 3
+ 6.5999999
+ -5.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 2
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Hat
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 2
+ 0.800000012
+ 1
+
+
+
-
+
+ rbxasset://../../../shareddata/charcustom/hats/fonts/tophat.mesh
+ 5
+ Mesh
+
+ 1
+ 1
+ 1
+
+ rbxasset://../../../shareddata/charcustom/hats/textures/RedTopHat.png
+ true
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 3
+ 4.5999999
+ -6.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 0
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Swordpack
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 4
+ 2
+ 1
+
+
+
-
+
+ rbxasset://../../../shareddata/charcustom/hats/fonts/Swordpack.mesh
+ 5
+ Mesh
+
+ 1
+ 1
+ 1
+
+ rbxasset://../../../shareddata/charcustom/hats/textures/Swordpack.png
+ true
+
+
+
+
+ -
+
+ 0
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Icon
+
[RBX4]
+ true
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 4
+ 26.5999966
+ -6
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 5
+ 27.5999966
+ -6
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 5
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 2
+ 28.5999966
+ -6
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 1
+ 27.5999966
+ -6
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 5
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 21
+
+ 3
+ 27.5999966
+ -6
+ 0
+ 0
+ -1
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+
+ -
+
+ 0
+ true
+
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Room
+
[RBX1]
+ true
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 26
+
+ 39.4000015
+ 33.1998177
+ -65.8000031
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 72
+ 1.20000005
+ 64
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 26
+
+ 4
+ 33.1999588
+ -29.2000008
+ -1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ 1
+ 0
+
+ false
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 72
+ 1.20000005
+ 64
+
+
+
-
+
+ false
+ DoorEnter
+ brick = script.Parent
messageText = "Epilepsy Warning: Flashing lights. Don't press the button if you've had a history of seizures."
message = Instance.new("Hint")
message.Name = "Warning"
message.Text = messageText
function onHit(hit)
if (hit.Parent:findFirstChild("Humanoid") ~= nil) then
message.Parent = game.Workspace
end
end
brick.Touched:connect(onHit)
+ true
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 26
+
+ -31.4000015
+ 33.2000008
+ -65.8000031
+ 0
+ -1
+ 0
+ 0
+ 0
+ 1
+ -1
+ 0
+ 0
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 72
+ 1.20000005
+ 64
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 26
+
+ 4
+ 33.2000008
+ -102.400002
+ 1
+ 0
+ 0
+ 0
+ 0
+ 1
+ 0
+ -1
+ 0
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Panel
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 72
+ 1.20000005
+ 64
+
+
+
-
+
+ 4
+ Animation
+ 20
+ 0
+
+ true
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 37
+
+ 3.5
+ 65.8000031
+ -65.5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 81
+ 1.20000005
+ 75
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 26
+
+ 3
+ 0.600000024
+ -66
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ true
+ false
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ DanceFloor
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 2
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 82
+ 1.20000005
+ 76
+
+
+
+ -
+
+ false
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 104
+
+ 4.5
+ 1.80000007
+ -65.5
+ -1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ -1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ false
+ Start
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 5
+ 1.20000005
+ 5
+
+
+
-
+
+ false
+ ButtonPress
+ brick = script.Parent
animation = script.Parent.Parent.Panel.Animation
dancefloor = script.Parent.Parent.DanceFloor
messageText = "Art by Voreburger"
message = Instance.new("Hint")
message.Text = messageText
function antonymph()
brick.Antonymph:play()
message.Parent = game.Workspace
while true do
animation.Texture = "rbxasset://../../../shareddata/textures/f1_antonymph.png"
dancefloor.BrickColor = BrickColor.random()
wait(0.2)
animation.Texture = "rbxasset://../../../shareddata/textures/f2_of.png"
dancefloor.BrickColor = BrickColor.random()
wait(0.2)
animation.Texture = "rbxasset://../../../shareddata/textures/f3_the.png"
dancefloor.BrickColor = BrickColor.random()
wait(0.2)
animation.Texture = "rbxasset://../../../shareddata/textures/f4_internet.png"
dancefloor.BrickColor = BrickColor.random()
wait(0.2)
end
end
function onHit(hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil then
if game.Workspace:findFirstChild("Warning") ~= nil then
game.Workspace.Warning:remove()
end
antonymph()
end
end
brick.Touched:connect(onHit)
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+
+
+
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+
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+ -0.5
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+ 0
+ -0.5
+ 0.5
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+
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+ 13.7999964
+ -6
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+ 0
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+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
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+ 0.300000012
+ -0.5
+ 0.5
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+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 4
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ 1.5
+ 11.3000002
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+ 0
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+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
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+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
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+
+ 1
+ 1.20000005
+ 3
+
+
+
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+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ 1.5
+ 15.2999916
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+ true
+ true
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+ true
+ true
+ false
+ 0.5
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+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
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+ 0.5
+ 0
+ 0
+ true
+ Part
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+ 0
+ 0
+
+ 0
+ 0
+ 0
+
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+ 0.5
+ 3
+ 0
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+
+ 0
+ 0
+ 0
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+
+ 1
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+
+
+
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+ true
+ -0.5
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+ 0
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+ 0.5
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+ 13.2999935
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+ 1
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+ 0
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+ 0
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+ true
+ true
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+ true
+ true
+ false
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+ 1
+ 0.300000012
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+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
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+ 0
+ 0
+
+ 0
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+ 3
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+
+ 0
+ 0
+ 0
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+ true
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+
+ 3
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
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+ true
+ true
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+ true
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+ 0.300000012
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+ true
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+ 0
+ 0
+
+ 0
+ 0
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+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 3
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ -2.5
+ 15.2999916
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+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ -3.5
+ 14.2999907
+ -6
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ -4.5
+ 12.2999945
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+ 0
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+ 1
+ 1
+ 0
+ 0
+ 0
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+ 0
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+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
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+ 0
+ true
+ Part
+ 0
+ -0.5
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+ 0
+ 0
+
+ 0
+ 0
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+ 0.5
+ 3
+ 0
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+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 3
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
+ 24
+
+ -5.5
+ 14.2999907
+ -6
+ 0
+ 0
+ 1
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
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+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
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+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 0
+ 0
+ -0.5
+ 0.5
+ 4
+ 0
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+
+ -6.5
+ 15.2999916
+ -6
+ 0
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+ 1
+ 1
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+ 0
+ 0
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+ true
+ true
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+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
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+ -0.5
+ 0.5
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+ 0
+ true
+ Part
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 3
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 1
+ 1.20000005
+ 1
+
+
+
+
+
+ -
+
+ true
+ -0.5
+ 0.5
+ 2
+ 0
+ -0.5
+ 0.5
+ 0
+ 0
+ 194
+
+ 4
+ 1.80000007
+ 28
+ 1
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+ 0
+ 0
+ 1
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+ 0
+ 0
+ 1
+
+ true
+ true
+ 0
+ true
+ true
+ false
+ 0.5
+ 1
+ 0.300000012
+ -0.5
+ 0.5
+ 2
+ 0
+ -0.5
+ 0.5
+ 2
+ 0
+ true
+ SpawnLocation
+ true
+ 0
+ -0.5
+ 0.5
+ 2
+ 0
+
+ 0
+ 0
+ 0
+
+ -0.5
+ 0.5
+ 0
+ 0
+ 0
+
+ 0
+ 0
+ 0
+
+ true
+ 1
+
+ 6
+ 1.20000005
+ 6
+
+
+
-
+
+ 1
+ Decal
+ 20
+ 0
+ rbxasset://textures/SpawnLocation.png
+ true
+
+
+
+ -
+
+
[null]
+ 0
+
+ 0
+ 1.10537087e-006
+ 1.10537087e-006
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+
+ 0
+ 0
+ -5
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Camera
+ true
+
+
+ -
+
+
[null]
+ 0
+
+ 1.87747955
+ 36.7402802
+ 32.7510681
+ 0.99968034
+ 0.018067915
+ -0.0176865812
+ -2.79396772e-009
+ 0.699525595
+ 0.714607596
+ 0.025283685
+ -0.714379191
+ 0.699301958
+
+
+ 2.23121119
+ 22.4481277
+ 18.7650299
+ 1
+ 0
+ 0
+ 0
+ 1
+ 0
+ 0
+ 0
+ 1
+
+ Camera
+ true
+
+
+
+ RBX7
+ RBX8
+ -
+
+ Players
+ true
+ 10
+
+
+ -
+
+ StarterPack
+ true
+
+
+ -
+
+ Soundscape
+ true
+ 10
+ 1
+ 1
+
+ RBX9
+ RBX10
+ RBX11
+ RBX12
+ RBX13
+ RBX14
+ RBX15
+ RBX16
+ RBX17
+ RBX18
+ RBX19
+ RBX20
+ RBX21
+ RBX22
+
+ -
+
+ Instance
+ true
+
+
+ RBX23
+ -
+
+ 4286221432
+ 4278190080
+ Lighting
+ 4291151301
+ 14:00:00
+ 4292335327
+ true
+
+
+ RBX24
+ RBX25
+
\ No newline at end of file
diff --git a/scripts/launcher/FileDeleteFilter.txt b/scripts/launcher/FileDeleteFilter.txt
index d61d6bf..fb961a2 100644
--- a/scripts/launcher/FileDeleteFilter.txt
+++ b/scripts/launcher/FileDeleteFilter.txt
@@ -2,9 +2,5 @@ GlobalSettings2.xml
GlobalSettings4.xml
GlobalSettings_4.xml
GlobalSettings7.xml
-GlobalBasicSettings_4.xml
-IDESettings.xml
-IDESettings2.xml
-IDESettings3.xml
-IDESettings4.xml
-IDESettings5.xml
\ No newline at end of file
+GlobalSettings_13.xml
+GlobalBasicSettings_4.xml
\ No newline at end of file
diff --git a/scripts/launcher/PartColors.xml b/scripts/launcher/PartColors.xml
index ae150b7..2afc228 100644
--- a/scripts/launcher/PartColors.xml
+++ b/scripts/launcher/PartColors.xml
@@ -3,697 +3,697 @@
- White
+ [Classic Colors]White
1
[242, 243, 243]
- Light stone grey
+ [Classic Colors]Light stone grey
208
[229, 228, 223]
- Medium stone grey
+ [Classic Colors]Medium stone grey
194
[163, 162, 165]
- Dark stone grey
+ [Classic Colors]Dark stone grey
199
[99, 95, 98]
- Black
+ [Classic Colors]Black
26
[27, 42, 53]
- Bright red
+ [Classic Colors]Bright red
21
[196, 40, 28]
- Bright yellow
+ [Classic Colors]Bright yellow
24
[245, 205, 48]
- Cool yellow
+ [Classic Colors]Cool yellow
226
[253, 234, 141]
- Bright blue
+ [Classic Colors]Bright blue
23
[13, 105, 172]
- Bright bluish green
+ [Classic Colors]Bright bluish green
107
[0, 143, 156]
- Medium blue
+ [Classic Colors]Medium blue
102
[110, 153, 202]
- Pastel Blue
+ [Classic Colors]Pastel Blue
11
[128, 187, 219]
- Light blue
+ [Classic Colors]Light blue
45
[180, 210, 228]
- Sand blue
+ [Classic Colors]Sand blue
135
[116, 134, 157]
- Bright orange
+ [Classic Colors]Bright orange
106
[206, 125, 63]
- Br. yellowish orange
+ [Classic Colors]Br. yellowish orange
105
[225, 154, 66]
- Earth green
+ [Classic Colors]Earth green
141
[36, 65, 43]
- Dark green
+ [Classic Colors]Dark green
28
[40, 127, 71]
- Bright green
+ [Classic Colors]Bright green
37
[75, 151, 75]
- Br. yellowish green
+ [Classic Colors]Br. yellowish green
119
[164, 189, 71]
- Medium green
+ [Classic Colors]Medium green
29
[161, 196, 140]
- Sand green
+ [Classic Colors]Sand green
151
[120, 144, 130]
- Dark orange
+ [Classic Colors]Dark orange
38
[160, 95, 53]
- Reddish brown
+ [Classic Colors]Reddish brown
192
[105, 64, 40]
- Bright violet
+ [Classic Colors]Bright violet
104
[107, 50, 124]
- Light reddish violet
+ [Classic Colors]Light reddish violet
9
[232, 186, 200]
- Medium red
+ [Classic Colors]Medium red
101
[218, 134, 122]
- Brick yellow
+ [Classic Colors]Brick yellow
5
[215, 197, 154]
- Sand red
+ [Classic Colors]Sand red
153
[149, 121, 119]
- Brown
+ [Classic Colors]Brown
217
[124, 92, 70]
- Nougat
+ [Classic Colors]Nougat
18
[204, 142, 105]
- Institutional white (2009+)
+ [2009+ Colors]Institutional white
1001
[248, 248, 248]
- Mid gray (2009+)
+ [2009+ Colors]Mid gray
1002
[205, 205, 205]
- Really black (2009+)
+ [2009+ Colors]Really black
1003
[17, 17, 17]
- Grime (2009+)
+ [2009+ Colors]Grime
1022
[127, 142, 100]
- Lavender (2009+)
+ [2009+ Colors]Lavender
1023
[140, 91, 159]
- Neon orange (2009+)
+ [2009+ Colors]Neon orange
1005
[216, 148, 13]
- Teal (2009+)
+ [2009+ Colors]Teal
1018
[18, 238, 212]
- Pastel brown (2009+)
+ [2009+ Colors]Pastel brown
1030
[255, 204, 153]
- Pastel yellow (2009+)
+ [2009+ Colors]Pastel yellow
1029
[255, 255, 204]
- Pastel orange (2009+)
+ [2009+ Colors]Pastel orange
1025
[255, 201, 201]
- Pink (2009+)
+ [2009+ Colors]Pink
1016
[255, 102, 204]
- Pastel violet (2009+)
+ [2009+ Colors]Pastel violet
1026
[177, 167, 255]
- Pastel light blue (2009+)
+ [2009+ Colors]Pastel light blue
1024
[175, 221, 255]
- Pastel blue-green (2009+)
+ [2009+ Colors]Pastel blue-green
1027
[159, 243, 233]
- Pastel green (2009+)
+ [2009+ Colors]Pastel green
1028
[204, 255, 204]
- Olive (2009+)
+ [2009+ Colors]Olive
1008
[193, 190, 66]
- New Yeller (2009+)
+ [2009+ Colors]New Yeller
1009
[255, 255, 0]
- Really red (2009+)
+ [2009+ Colors]Really red
1004
[255, 0, 0]
- Hot pink (2009+)
+ [2009+ Colors]Hot pink
1032
[255, 0, 191]
- Really blue (2009+)
+ [2009+ Colors]Really blue
1010
[0, 0, 255]
- Toothpaste (2009+)
+ [2009+ Colors]Toothpaste
1019
[0, 255, 255]
- Lime green (2009+)
+ [2009+ Colors]Lime green
1020
[0, 255, 0]
- Royal purple (2009+)
+ [2009+ Colors]Royal purple
1031
[98, 37, 209]
- Alder (2009+)
+ [2009+ Colors]Alder
1006
[180, 128, 255]
- Cyan (2009+)
+ [2009+ Colors]Cyan
1013
[4, 175, 236]
- Camo (2009+)
+ [2009+ Colors]Camo
1021
[58, 125, 21]
- CGA brown (2009+)
+ [2009+ Colors]CGA brown
1014
[170, 85, 0]
- Dusty Rose (2009+)
+ [2009+ Colors]Dusty Rose
1007
[163, 75, 75]
- Magenta (2009+)
+ [2009+ Colors]Magenta
1015
[170, 0, 170]
- Deep blue (2009+)
+ [2009+ Colors]Deep blue
1012
[33, 84, 185]
- Navy blue (2009+)
+ [2009+ Colors]Navy blue
1011
[0, 32, 96]
- Light orange (Unused)
+ [Unused Colors]Light orange
125
[234, 184, 146]
- Med. reddish violet (Unused)
+ [Unused Colors]Med. reddish violet
22
[196, 112, 160]
- Dark nougat (Unused)
+ [Unused Colors]Dark nougat
128
[174, 122, 89]
- Grey (Unused)
+ [Unused Colors]Grey
2
[161, 165, 162]
- Light yellow (Unused)
+ [Unused Colors]Light yellow
3
[249, 233, 153]
- Light green (Mint) (Unused)
+ [Unused Colors]Light green (Mint)
6
[194, 218, 184]
- Light orange brown (Unused)
+ [Unused Colors]Light orange brown
12
[203, 132, 66]
- Earth orange (Unused)
+ [Unused Colors]Earth orange
25
[98, 71, 50]
- Dark grey (Unused)
+ [Unused Colors]Dark grey
27
[109, 110, 108]
- Lig. Yellowich orange (Unused)
+ [Unused Colors]Lig. Yellowich orange
36
[243, 207, 155]
- Light bluish violet (Unused)
+ [Unused Colors]Light bluish violet
39
[193, 202, 222]
- Transparent (Unused)
+ [Unused Colors]Transparent
40
[236, 236, 236]
- Tr. Red (Unused)
+ [Unused Colors]Tr. Red
41
[205, 84, 75]
- Tr. Lg blue (Unused)
+ [Unused Colors]Tr. Lg blue
42
[193, 223, 240]
- Tr. Blue (Unused)
+ [Unused Colors]Tr. Blue
43
[123, 182, 232]
- Tr. Yellow (Unused)
+ [Unused Colors]Tr. Yellow
44
[247, 241, 141]
- Tr. Flu. Reddish orange (Unused)
+ [Unused Colors]Tr. Flu. Reddish orange
47
[217, 133, 108]
- Tr. Green (Unused)
+ [Unused Colors]Tr. Green
48
[132, 182, 141]
- Tr. Flu. Green (Unused)
+ [Unused Colors]Tr. Flu. Green
49
[248, 241, 132]
- Phosph. White (Unused)
+ [Unused Colors]Phosph. White
50
[236, 232, 222]
- Light red (Unused)
+ [Unused Colors]Light red
100
[238, 196, 182]
- Light grey (Unused)
+ [Unused Colors]Light grey
103
[199, 193, 183]
- Earth yellow (Unused)
+ [Unused Colors]Earth yellow
108
[104, 92, 67]
- Bright bluish violet (Unused)
+ [Unused Colors]Bright bluish violet
110
[67, 84, 147]
- Tr. Brown (Unused)
+ [Unused Colors]Tr. Brown
111
[191, 183, 177]
- Medium bluish violet (Unused)
+ [Unused Colors]Medium bluish violet
112
[104, 116, 172]
- Tr. Medi. reddish violet (Unused)
+ [Unused Colors]Tr. Medi. reddish violet
113
[229, 173, 200]
- Med. yellowish green (Unused)
+ [Unused Colors]Med. yellowish green
115
[199, 210, 60]
- Med. bluish green (Unused)
+ [Unused Colors]Med. bluish green
116
[85, 165, 175]
- Light bluish green (Unused)
+ [Unused Colors]Light bluish green
118
[183, 215, 213]
- Lig. yellowish green (Unused)
+ [Unused Colors]Lig. yellowish green
120
[217, 228, 167]
- Med. yellowish orange (Unused)
+ [Unused Colors]Med. yellowish orange
121
[231, 172, 88]
- Br. reddish orange (Unused)
+ [Unused Colors]Br. reddish orange
123
[211, 111, 76]
- Bright reddish violet (Unused)
+ [Unused Colors]Bright reddish violet
124
[146, 57, 120]
- Tr. Bright bluish violet (Unused)
+ [Unused Colors]Tr. Bright bluish violet
126
[165, 165, 203]
- Gold (Unused)
+ [Unused Colors]Gold
127
[220, 188, 129]
- Silver (Unused)
+ [Unused Colors]Silver
131
[156, 163, 168]
- Neon orange (2006) (Unused)
+ [Unused Colors]Neon orange (2006)
133
[213, 115, 61]
- Neon green (Unused)
+ [Unused Colors]Neon green
134
[216, 221, 86]
- Sand violet (Unused)
+ [Unused Colors]Sand violet
136
[135, 124, 144]
- Medium orange (Unused)
+ [Unused Colors]Medium orange
137
[224, 152, 100]
- Sand yellow (Unused)
+ [Unused Colors]Sand yellow
138
[149, 138, 115]
- Earth blue (Unused)
+ [Unused Colors]Earth blue
140
[32, 58, 86]
- Tr. Flu. Blue (Unused)
+ [Unused Colors]Tr. Flu. Blue
143
[207, 226, 247]
- Sand blue metallic (Unused)
+ [Unused Colors]Sand blue metallic
145
[121, 136, 161]
- Sand violet metallic (Unused)
+ [Unused Colors]Sand violet metallic
146
[149, 142, 163]
- Dark red (Unused)
+ [Unused Colors]Dark red
154
[123, 46, 47]
- Tr. Flu. Yellow (Unused)
+ [Unused Colors]Tr. Flu. Yellow
157
[255, 246, 123]
- Tr. Flu. Red (Unused)
+ [Unused Colors]Tr. Flu. Red
158
[225, 164, 194]
- Gun metallic (Unused)
+ [Unused Colors]Gun metallic
168
[117, 108, 98]
- Red flip/flop (Unused)
+ [Unused Colors]Red flip/flop
176
[151, 105, 91]
- Yellow flip/flop (Unused)
+ [Unused Colors]Yellow flip/flop
178
[180, 132, 85]
- Silver flip/flop (Unused)
+ [Unused Colors]Silver flip/flop
179
[137, 135, 136]
- Curry (Unused)
+ [Unused Colors]Curry
180
[215, 169, 75]
- Fire Yellow (Unused)
+ [Unused Colors]Fire Yellow
190
[249, 214, 46]
- Flame yellowish orange (Unused)
+ [Unused Colors]Flame yellowish orange
191
[232, 171, 45]
- Royal blue (Unused)
+ [Unused Colors]Royal blue
195
[70, 103, 164]
- Dark Royal blue (Unused)
+ [Unused Colors]Dark Royal blue
196
[35, 71, 139]
- Bright reddish lilac (Unused)
+ [Unused Colors]Bright reddish lilac
198
[142, 66, 133]
- Lemon metalic (Unused)
+ [Unused Colors]Lemon metalic
200
[130, 138, 93]
- Dark Curry (Unused)
+ [Unused Colors]Dark Curry
209
[176, 142, 68]
- Faded green (Unused)
+ [Unused Colors]Faded green
210
[112, 149, 120]
- Turquoise (Unused)
+ [Unused Colors]Turquoise
211
[121, 181, 181]
- Light Royal blue (Unused)
+ [Unused Colors]Light Royal blue
212
[159, 195, 233]
- Medium Royal blue (Unused)
+ [Unused Colors]Medium Royal blue
213
[108, 129, 183]
- Rust (Unused)
+ [Unused Colors]Rust
216
[144, 76, 42]
- Reddish lilac (Unused)
+ [Unused Colors]Reddish lilac
218
[150, 112, 159]
- Lilac (Unused)
+ [Unused Colors]Lilac
219
[107, 98, 155]
- Light lilac (Unused)
+ [Unused Colors]Light lilac
220
[167, 169, 206]
- Bright purple (Unused)
+ [Unused Colors]Bright purple
221
[205, 98, 152]
- Light purple (Unused)
+ [Unused Colors]Light purple
222
[228, 173, 200]
- Light pink (Unused)
+ [Unused Colors]Light pink
223
[220, 144, 149]
- Light brick yellow (Unused)
+ [Unused Colors]Light brick yellow
224
[240, 213, 160]
- Warm yellowish orange (Unused)
+ [Unused Colors]Warm yellowish orange
225
[235, 184, 127]
- Dove blue (Unused)
+ [Unused Colors]Dove blue
232
[125, 187, 221]
- Medium lilac (Unused)
+ [Unused Colors]Medium lilac
268
[52, 43, 117]
- Deep orange (2009+) (Unused)
+ [Unused Colors]Deep orange (2009+)
1005
[255, 176, 0]
diff --git a/scripts/launcher/info.ini b/scripts/launcher/info.ini
index c01e614..87236e9 100644
--- a/scripts/launcher/info.ini
+++ b/scripts/launcher/info.ini
@@ -6,5 +6,5 @@ UserAgentRegisterClient1=2007M
UserAgentRegisterClient2=2010L
ExtendedVersionNumber=True
ExtendedVersionEditChangelog=True
-ExtendedVersionTemplate=%version% v1?.2021.%extended-revision%
+ExtendedVersionTemplate=%version% v11.2021.%extended-revision%
ExtendedVersionRevision=1
\ No newline at end of file
diff --git a/scripts/launcher/splashes.txt b/scripts/launcher/splashes.txt
index 6b26443..d1980fd 100644
--- a/scripts/launcher/splashes.txt
+++ b/scripts/launcher/splashes.txt
@@ -158,4 +158,6 @@ Updated localization files.
Do you think healing is just magic?
Part of a hearty dinner!
Inspired by JRBX!
-It's Unicron!
\ No newline at end of file
+It's Unicron!
+no noobs sign but there are noob
+Won't run on your 486.
\ No newline at end of file