diff --git a/NovetusLauncher/NovetusLauncher/MainForm.Designer.cs b/NovetusLauncher/NovetusLauncher/MainForm.Designer.cs
index d2a071e..5cfa4d6 100644
--- a/NovetusLauncher/NovetusLauncher/MainForm.Designer.cs
+++ b/NovetusLauncher/NovetusLauncher/MainForm.Designer.cs
@@ -91,6 +91,7 @@ namespace NovetusLauncher
this.tabPage8 = new System.Windows.Forms.TabPage();
this.richTextBox2 = new System.Windows.Forms.RichTextBox();
this.tabPage5 = new System.Windows.Forms.TabPage();
+ this.label18 = new System.Windows.Forms.Label();
this.button26 = new System.Windows.Forms.Button();
this.button25 = new System.Windows.Forms.Button();
this.label7 = new System.Windows.Forms.Label();
@@ -119,7 +120,6 @@ namespace NovetusLauncher
this.label11 = new System.Windows.Forms.Label();
this.label12 = new System.Windows.Forms.Label();
this.label16 = new System.Windows.Forms.Label();
- this.label18 = new System.Windows.Forms.Label();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
@@ -779,6 +779,15 @@ namespace NovetusLauncher
this.tabPage5.Text = "SETTINGS";
this.tabPage5.UseVisualStyleBackColor = true;
//
+ // label18
+ //
+ this.label18.Location = new System.Drawing.Point(113, 237);
+ this.label18.Name = "label18";
+ this.label18.Size = new System.Drawing.Size(155, 16);
+ this.label18.TabIndex = 58;
+ this.label18.Text = "qwertyuiopasdfghjklz";
+ this.label18.TextAlign = System.Drawing.ContentAlignment.TopCenter;
+ //
// button26
//
this.button26.Location = new System.Drawing.Point(262, 24);
@@ -1023,7 +1032,7 @@ namespace NovetusLauncher
//
this.label11.Location = new System.Drawing.Point(4, 51);
this.label11.Name = "label11";
- this.label11.Size = new System.Drawing.Size(47, 12);
+ this.label11.Size = new System.Drawing.Size(47, 25);
this.label11.TabIndex = 50;
this.label11.Text = "v1.0";
this.label11.TextAlign = System.Drawing.ContentAlignment.TopCenter;
@@ -1046,15 +1055,6 @@ namespace NovetusLauncher
this.label16.Size = new System.Drawing.Size(2, 65);
this.label16.TabIndex = 51;
//
- // label18
- //
- this.label18.Location = new System.Drawing.Point(113, 237);
- this.label18.Name = "label18";
- this.label18.Size = new System.Drawing.Size(155, 16);
- this.label18.TabIndex = 58;
- this.label18.Text = "qwertyuiopasdfghjklz";
- this.label18.TextAlign = System.Drawing.ContentAlignment.TopCenter;
- //
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
diff --git a/NovetusLauncher/NovetusLauncher/MainForm.resx b/NovetusLauncher/NovetusLauncher/MainForm.resx
index fc43fb1..0872f9c 100644
--- a/NovetusLauncher/NovetusLauncher/MainForm.resx
+++ b/NovetusLauncher/NovetusLauncher/MainForm.resx
@@ -117,10 +117,6 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
-
- ROBLOX and the ROBLOX Clients were made by the ROBLOX Corporation. The ROBLOX Corporation does not support or endorse the creation of Novetus. Bitl is not affiliated with the ROBLOX Corporation or its subsidiaries. Bitl does not own any of the content included with Novetus. LUA scripts were used to build a client that can connect to LAN and the Internet. The LUA scripts used were borrowed from the RBXPri client and modified for this project. All credit for the LUA code included with the RBXPri client goes to the RBXPri team. All credit for the LUA code used with "non-modern" clients goes to Scripter John and EnergyCell. All credit for the LUA code used for character customization goes to RBXBanLand.
-
-
NOTE:
- If you have a problem where you can't see your character, REGENERATE YOUR PLAYER ID THEN REJOIN THE SERVER.
@@ -130,6 +126,10 @@
+
+
+
+ ROBLOX and the ROBLOX Clients were made by the ROBLOX Corporation. The ROBLOX Corporation does not support or endorse the creation of Novetus. Bitl is not affiliated with the ROBLOX Corporation or its subsidiaries. Bitl does not own any of the content included with Novetus. LUA scripts were used to build a client that can connect to LAN and the Internet. The LUA scripts used were borrowed from the RBXPri client and modified for this project. All credit for the LUA code included with the RBXPri client goes to the RBXPri team. All credit for the LUA code used with "non-modern" clients goes to Scripter John and EnergyCell. All credit for the LUA code used for character customization goes to RBXBanLand.
diff --git a/clients/2006S/content/scripts/CSMPFunctions.lua b/clients/2006S/content/scripts/CSMPFunctions.lua
index 9e0bb50..39086c7 100644
--- a/clients/2006S/content/scripts/CSMPFunctions.lua
+++ b/clients/2006S/content/scripts/CSMPFunctions.lua
@@ -227,6 +227,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
end
end
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(Server:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
+
while true do
wait(0.001)
if (Player.Character ~= nil) then
diff --git a/clients/2007M-Shaders/content/scripts/CSMPFunctions.lua b/clients/2007M-Shaders/content/scripts/CSMPFunctions.lua
index 46badf6..1e38c05 100644
--- a/clients/2007M-Shaders/content/scripts/CSMPFunctions.lua
+++ b/clients/2007M-Shaders/content/scripts/CSMPFunctions.lua
@@ -303,6 +303,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
end
end
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(Server:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
+
coroutine.resume(coroutine.create(function()
while Player ~= nil do
wait(0.1)
diff --git a/clients/2007M/content/scripts/CSMPFunctions.lua b/clients/2007M/content/scripts/CSMPFunctions.lua
index 3aad556..61f9640 100644
--- a/clients/2007M/content/scripts/CSMPFunctions.lua
+++ b/clients/2007M/content/scripts/CSMPFunctions.lua
@@ -303,6 +303,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
end
end
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(Server:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
+
coroutine.resume(coroutine.create(function()
while Player ~= nil do
wait(0.1)
diff --git a/clients/2008M/content/scripts/CSMPFunctions.lua b/clients/2008M/content/scripts/CSMPFunctions.lua
index 97e6d4e..a0f3e41 100644
--- a/clients/2008M/content/scripts/CSMPFunctions.lua
+++ b/clients/2008M/content/scripts/CSMPFunctions.lua
@@ -385,6 +385,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
end
end
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(Server:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
+
while true do
wait(0.001)
if (Player.Character ~= nil) then
diff --git a/clients/2009E/content/scripts/CSMPFunctions.lua b/clients/2009E/content/scripts/CSMPFunctions.lua
index dd535cb..2247656 100644
--- a/clients/2009E/content/scripts/CSMPFunctions.lua
+++ b/clients/2009E/content/scripts/CSMPFunctions.lua
@@ -436,6 +436,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
end
end
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(Server:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
+
while true do
wait(0.001)
if (Player.Character ~= nil) then
diff --git a/clients/2009L/content/scripts/CSMPFunctions.lua b/clients/2009L/content/scripts/CSMPFunctions.lua
index c091e8e..f45a48a 100644
--- a/clients/2009L/content/scripts/CSMPFunctions.lua
+++ b/clients/2009L/content/scripts/CSMPFunctions.lua
@@ -435,6 +435,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
if (char ~= nil) then
LoadCharacterNew(newWaitForChild(Player,"Appearance"),char)
end
+
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(NetworkServer:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
end)
Player.Changed:connect(function(Property)
diff --git a/clients/2010L/content/scripts/CSMPFunctions.lua b/clients/2010L/content/scripts/CSMPFunctions.lua
index 140af3b..afa2f77 100644
--- a/clients/2010L/content/scripts/CSMPFunctions.lua
+++ b/clients/2010L/content/scripts/CSMPFunctions.lua
@@ -435,6 +435,11 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
if (char ~= nil) then
LoadCharacterNew(newWaitForChild(Player,"Appearance"),char)
end
+
+ -- rename all Server replicators in NetworkServer to "ServerReplicator"
+ for _,Child in pairs(NetworkServer:GetChildren()) do
+ Child.Name = "ServerReplicator"
+ end
end)
Player.Changed:connect(function(Property)