progress ig. mid 2007 tho
This commit is contained in:
parent
53037e0830
commit
add9cee416
14
CSView.lua
14
CSView.lua
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@ -15,10 +15,10 @@ function LoadCharacterNew(playerApp,newChar)
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local customtype = newVal.CustomizationType.Value
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if (customtype == 1) then
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pcall(function()
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charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
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charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
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end)
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elseif (customtype == 2) then
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pcall(function()
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pcall(function()
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local newHat = game.Workspace:InsertContent("rbxasset://../../../charcustom/hats/"..newVal.Value)
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if newHat[1] then
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if newHat[1].className == "Hat" then
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@ -29,7 +29,7 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end)
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elseif (customtype == 3) then
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pcall(function()
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pcall(function()
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local newTShirt = game.Workspace:InsertContent("rbxasset://../../../charcustom/tshirts/"..newVal.Value)
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if newTShirt[1] then
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if newTShirt[1].className == "ShirtGraphic" then
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@ -40,7 +40,7 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end)
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elseif (customtype == 4) then
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pcall(function()
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pcall(function()
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local newShirt = game.Workspace:InsertContent("rbxasset://../../../charcustom/shirts/"..newVal.Value)
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if newShirt[1] then
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if newShirt[1].className == "Shirt" then
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@ -51,7 +51,7 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end)
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elseif (customtype == 5) then
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pcall(function()
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pcall(function()
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local newPants = game.Workspace:InsertContent("rbxasset://../../../charcustom/pants/"..newVal.Value)
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if newPants[1] then
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if newPants[1].className == "Pants" then
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@ -62,7 +62,7 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end)
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elseif (customtype == 6) then
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pcall(function()
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pcall(function()
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local newFace = game.Workspace:InsertContent("rbxasset://../../../charcustom/faces/"..newVal.Value)
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if newFace[1] then
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if newFace[1].className == "Decal" then
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@ -75,7 +75,7 @@ function LoadCharacterNew(playerApp,newChar)
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end
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end)
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elseif (customtype == 7) then
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pcall(function()
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pcall(function()
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local newPart = game.Workspace:InsertContent("rbxasset://../../../charcustom/heads/"..newVal.Value)
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if newPart[1] then
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if newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then
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@ -721,7 +721,15 @@ namespace NovetusLauncher
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luafile = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\content\\scripts\\" + GlobalVars.ScriptGenName + ".lua";
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}
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string mapfile = GlobalVars.MapsDir + @"\\" + GlobalVars.Map;
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string rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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string rbxexe = "";
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if (GlobalVars.LegacyMode == true)
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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}
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else
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_studio.exe";
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}
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string quote = "\"";
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string args = "";
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if (!GlobalVars.FixScriptMapMode)
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@ -784,7 +792,15 @@ namespace NovetusLauncher
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luafile = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\content\\scripts\\" + GlobalVars.ScriptGenName + ".lua";
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}
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string mapfile = GlobalVars.MapsDir + @"\\" + GlobalVars.Map;
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string rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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string rbxexe = "";
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if (GlobalVars.LegacyMode == true)
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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}
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else
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_server.exe";
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}
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string quote = "\"";
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string args = "";
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string md5dir = SecurityFuncs.CalculateMD5(Assembly.GetExecutingAssembly().Location);
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@ -822,7 +838,15 @@ namespace NovetusLauncher
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luafile = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\content\\scripts\\" + GlobalVars.ScriptGenName + ".lua";
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}
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string mapfile = GlobalVars.MapsDir + @"\\" + GlobalVars.Map;
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string rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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string rbxexe = "";
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if (GlobalVars.LegacyMode == true)
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp.exe";
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}
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else
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{
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rbxexe = GlobalVars.ClientDir + @"\\" + GlobalVars.SelectedClient + @"\\RobloxApp_studio.exe";
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}
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string quote = "\"";
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string args = "";
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if (!GlobalVars.FixScriptMapMode)
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@ -0,0 +1,28 @@
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<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<External>null</External>
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<External>nil</External>
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<Item class="Script" referent="RBX0">
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<Properties>
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<bool name="Disabled">false</bool>
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<Content name="LinkedSource"><null></null></Content>
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<string name="Name">ResetCommand</string>
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<ProtectedString name="Source">function onChatted(msg, speaker)
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source = string.lower(speaker.Name)
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msg = string.lower(msg)
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-- Note: This one is NOT caps sensitive
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if msg == "!!!reset" then
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speaker.Character.Humanoid.Health = 0
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end
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end
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function onPlayerEntered(newPlayer)
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newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(onPlayerEntered)</ProtectedString>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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</roblox>
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@ -0,0 +1,419 @@
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settings().Network.maxDataModelSendBuffer = 1000000
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settings().Network.sendRate = 1000000
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--function made by rbxbanland
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function newWaitForChild(newParent,name)
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local returnable = nil
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if newParent:FindFirstChild(name) then
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returnable = newParent:FindFirstChild(name)
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else
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repeat wait() returnable = newParent:FindFirstChild(name) until returnable ~= nil
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end
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return returnable
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end
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function LoadCharacterNew(playerApp,newChar,RemoveTeapotTurret)
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local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
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for _,newVal in pairs(playerApp:GetChildren()) do
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local customtype = newVal.CustomizationType.Value
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if (customtype == 1) then
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pcall(function()
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charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
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end)
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elseif (customtype == 2) then
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pcall(function()
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local newHat = game.Workspace:InsertContent("rbxasset://../../../charcustom/hats/"..newVal.Value)
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if newHat[1] then
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if newHat[1].className == "Hat" then
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if (RemoveTeapotTurret == true) then
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if (newHat[1].Name ~= "TeapotTurret.rbxm") then
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newHat[1].Parent = newChar
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else
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newHat[1]:remove()
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end
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else
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newHat[1].Parent = newChar
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end
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else
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newHat[1]:remove()
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end
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end
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end)
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elseif (customtype == 3) then
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pcall(function()
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local newTShirt = game.Workspace:InsertContent("rbxasset://../../../charcustom/tshirts/"..newVal.Value)
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if newTShirt[1] then
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if newTShirt[1].className == "ShirtGraphic" then
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newTShirt[1].Parent = newChar
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else
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newTShirt[1]:remove()
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end
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end
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end)
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end
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end
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end
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function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
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local newCharApp = Instance.new("IntValue",Player)
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newCharApp.Name = "Appearance"
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--BODY COLORS
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for i=1,6,1 do
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local BodyColor = Instance.new("BrickColorValue",newCharApp)
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if (i == 1) then
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if (HeadColorID ~= nil) then
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BodyColor.Value = BrickColor.new(HeadColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "HeadColor"
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elseif (i == 2) then
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if (TorsoColorID ~= nil) then
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BodyColor.Value = BrickColor.new(TorsoColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "TorsoColor"
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elseif (i == 3) then
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if (LeftArmColorID ~= nil) then
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BodyColor.Value = BrickColor.new(LeftArmColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "LeftArmColor"
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elseif (i == 4) then
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if (RightArmColorID ~= nil) then
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BodyColor.Value = BrickColor.new(RightArmColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "RightArmColor"
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elseif (i == 5) then
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if (LeftLegColorID ~= nil) then
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BodyColor.Value = BrickColor.new(LeftLegColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "LeftLegColor"
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elseif (i == 6) then
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if (RightLegColorID ~= nil) then
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BodyColor.Value = BrickColor.new(RightLegColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "RightLegColor"
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end
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local indexValue = Instance.new("NumberValue")
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indexValue.Name = "ColorIndex"
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indexValue.Parent = BodyColor
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indexValue.Value = i
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = BodyColor
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typeValue.Value = 1
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end
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--HATS
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for i=1,3,1 do
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local newHat = Instance.new("StringValue",newCharApp)
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if (i == 1) then
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if (RightLegColorID ~= nil) then
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newHat.Value = Hat1ID
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newHat.Name = Hat1ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "NoHat.rbxm"
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end
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elseif (i == 2) then
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if (RightLegColorID ~= nil) then
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newHat.Value = Hat2ID
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newHat.Name = Hat2ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "NoHat.rbxm"
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end
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elseif (i == 3) then
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if (RightLegColorID ~= nil) then
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newHat.Value = Hat3ID
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newHat.Name = Hat3ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "NoHat.rbxm"
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end
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newHat
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typeValue.Value = 2
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end
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--T-SHIRT
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local newTShirt = Instance.new("StringValue",newCharApp)
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if (TShirtID ~= nil) then
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newTShirt.Value = TShirtID
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newTShirt.Name = TShirtID
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else
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newTShirt.Value = "NoTShirt.rbxm"
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newTShirt.Name = "NoTShirt.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newTShirt
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typeValue.Value = 3
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end
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function LoadSecurity(playerApp,Player,ServerSecurityLocation)
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if (playerApp==nil) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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else
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if ((playerApp:GetChildren() ~= 0) or (playerApp:GetChildren() ~= nil)) then
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for _,newVal in pairs(playerApp:GetChildren()) do
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if (playerApp:FindFirstChild("ClientEXEMD5")) then
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if ((newVal.Name == "ClientEXEMD5")) then
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if ((newVal.Value ~= ServerSecurityLocation.Security.ClientEXEMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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end
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else
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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if (playerApp:FindFirstChild("LauncherMD5")) then
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if ((newVal.Name == "LauncherMD5")) then
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if ((newVal.Value ~= ServerSecurityLocation.Security.LauncherMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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end
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else
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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if (playerApp:FindFirstChild("ClientScriptMD5")) then
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if ((newVal.Name == "ClientScriptMD5")) then
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if ((newVal.Value ~= ServerSecurityLocation.Security.ClientScriptMD5.Value) or (newVal.Value == nil) or (newVal.Value == "")) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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end
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else
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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end
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else
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: Modified Client"
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Modified Client")
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end
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end
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end
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function InitalizeSecurityValues(Location,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
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local newCharApp = Instance.new("IntValue",Location)
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newCharApp.Name = "Security"
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local newClientMD5 = Instance.new("StringValue",newCharApp)
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if (ClientEXEMD5 ~= nil) then
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newClientMD5.Value = ClientEXEMD5
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else
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newClientMD5.Value = ""
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end
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newClientMD5.Name = "ClientEXEMD5"
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local newLauncherMD5 = Instance.new("StringValue",newCharApp)
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if (LauncherMD5 ~= nil) then
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newLauncherMD5.Value = LauncherMD5
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else
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newLauncherMD5.Value = ""
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end
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newLauncherMD5.Name = "LauncherMD5"
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local newClientScriptMD5 = Instance.new("StringValue",newCharApp)
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if (ClientScriptMD5 ~= nil) then
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newClientScriptMD5.Value = ClientScriptMD5
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else
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newClientScriptMD5.Value = ""
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end
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newClientScriptMD5.Name = "ClientScriptMD5"
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end
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print("ROBLOX Client version '0.3.512.0' loaded.")
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function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,RemoveTeapotTurret)
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Server = game:GetService("NetworkServer")
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RunService = game:GetService("RunService")
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Server:start(Port, 20)
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RunService:run()
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game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
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game:GetService("Players").MaxPlayers = PlayerLimit
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game:GetService("Players").PlayerAdded:connect(function(Player)
|
||||
if (game:GetService("Players").NumPlayers > game:GetService("Players").MaxPlayers) then
|
||||
local message = Instance.new("Message")
|
||||
message.Text = "You were kicked. Reason: Too many players on server."
|
||||
message.Parent = Player
|
||||
wait(2)
|
||||
Player:remove()
|
||||
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: Too many players on server.")
|
||||
else
|
||||
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added")
|
||||
Player:LoadCharacter()
|
||||
LoadSecurity(newWaitForChild(Player,"Security"),Player,game.Lighting)
|
||||
if (Player.Character ~= nil) then
|
||||
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
|
||||
end
|
||||
end
|
||||
coroutine.resume(coroutine.create(function()
|
||||
while Player ~= nil do
|
||||
wait(0.1)
|
||||
if (Player.Character ~= nil) then
|
||||
if (Player.Character.Humanoid.Health == 0) then
|
||||
wait(5)
|
||||
Player:LoadCharacter()
|
||||
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
|
||||
elseif (Player.Character.Parent == nil) then
|
||||
wait(5)
|
||||
Player:LoadCharacter()
|
||||
LoadCharacterNew(newWaitForChild(Player,"Appearance"),Player.Character,RemoveTeapotTurret)
|
||||
end
|
||||
end
|
||||
end
|
||||
end))
|
||||
end)
|
||||
game:GetService("Players").PlayerRemoving:connect(function(Player)
|
||||
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
|
||||
end)
|
||||
game:GetService("RunService"):Run()
|
||||
pcall(function() game.Close:connect(function() Server:Stop() end) end)
|
||||
InitalizeSecurityValues(game.Lighting,LauncherMD5,ClientEXEMD5,ClientScriptMD5)
|
||||
Server.IncommingConnection:connect(IncommingConnection)
|
||||
end
|
||||
|
||||
function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Ticket)
|
||||
local suc, err = pcall(function()
|
||||
client = game:GetService("NetworkClient")
|
||||
player = game:GetService("Players"):CreateLocalPlayer(UserID)
|
||||
player:SetSuperSafeChat(false)
|
||||
pcall(function() player:SetUnder13(false) end)
|
||||
pcall(function() player:SetAccountAge(365) end)
|
||||
pcall(function() player.Name=PlayerName or "" end)
|
||||
game:GetService("Visit")
|
||||
InitalizeClientAppearance(player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
|
||||
InitalizeSecurityValues(player,LauncherMD5,ClientEXEMD5,ClientScriptMD5)
|
||||
end)
|
||||
|
||||
local function dieerror(errmsg)
|
||||
game:SetMessage(errmsg)
|
||||
wait(math.huge)
|
||||
end
|
||||
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
|
||||
local function disconnect(peer,lostconnection)
|
||||
game:SetMessage("You have lost connection to the game")
|
||||
end
|
||||
|
||||
local function connected(url, replicator)
|
||||
replicator.Disconnection:connect(disconnect)
|
||||
local marker = nil
|
||||
local suc, err = pcall(function()
|
||||
game:SetMessageBrickCount()
|
||||
marker = replicator:SendMarker()
|
||||
end)
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
marker.Received:connect(function()
|
||||
local suc, err = pcall(function()
|
||||
game:ClearMessage()
|
||||
end)
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function rejected()
|
||||
dieerror("Failed to connect to the Game. (Connection rejected)")
|
||||
end
|
||||
|
||||
local function failed(peer, errcode, why)
|
||||
dieerror("Failed to connect to the Game. (ID="..errcode.." ["..why.."])")
|
||||
end
|
||||
|
||||
local suc, err = pcall(function()
|
||||
game:SetMessage("Connecting to server...")
|
||||
client.ConnectionAccepted:connect(connected)
|
||||
client.ConnectionRejected:connect(rejected)
|
||||
client.ConnectionFailed:connect(failed)
|
||||
client:Connect(ServerIP,ServerPort, 0, 20)
|
||||
end)
|
||||
|
||||
if not suc then
|
||||
local x = Instance.new("Message")
|
||||
x.Text = err
|
||||
x.Parent = workspace
|
||||
wait(math.huge)
|
||||
end
|
||||
end
|
||||
|
||||
function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType)
|
||||
local plr = game.Players:CreateLocalPlayer(UserID)
|
||||
game:GetService("RunService"):run()
|
||||
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
|
||||
plr.Name = PlayerName
|
||||
plr:LoadCharacter()
|
||||
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID)
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
|
||||
game:GetService("Visit")
|
||||
while true do
|
||||
wait(0.001)
|
||||
if (plr.Character ~= nil) then
|
||||
if (plr.Character.Humanoid.Health == 0) then
|
||||
wait(5)
|
||||
plr:LoadCharacter()
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,RemoveTeapotTurret)
|
||||
elseif (plr.Character.Parent == nil) then
|
||||
wait(5)
|
||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,RemoveTeapotTurret)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
_G.CSServer=CSServer
|
||||
_G.CSConnect=CSConnect
|
||||
_G.CSSolo=CSSolo
|
||||
BIN
tshirt.png
BIN
tshirt.png
Binary file not shown.
|
Before Width: | Height: | Size: 42 KiB |
BIN
tshirt_2006.png
BIN
tshirt_2006.png
Binary file not shown.
|
Before Width: | Height: | Size: 2.6 KiB |
Loading…
Reference in New Issue