From 946fa9df2d5721a65a755cd2ff3b71f4d19737cc Mon Sep 17 00:00:00 2001 From: Bitl Date: Thu, 7 Jul 2022 15:39:16 -0700 Subject: [PATCH] fixed error --- AddonLoader.lua | 7 +++++++ ShadersCompatibility.lua | 2 +- changelog.txt | 2 +- 3 files changed, 9 insertions(+), 2 deletions(-) diff --git a/AddonLoader.lua b/AddonLoader.lua index 839c9a3..949841b 100644 --- a/AddonLoader.lua +++ b/AddonLoader.lua @@ -25,42 +25,49 @@ end function PreInit(Script, Client) for i,v in pairs(Modules) do pcall(function() v:PreInit(Script, Client) end) + print(v:Name() .. " called PreInit") end end function PostInit() for i,v in pairs(Modules) do pcall(function() v:PostInit() end) + print(v:Name() .. " called PostInit") end end function OnLoadCharacter(Player, Appearance) for i,v in pairs(Modules) do pcall(function() v:OnLoadCharacter(Player, Appearance) end) + print(v:Name() .. " called OnLoadCharacter") end end function OnPlayerAdded(Player) for i,v in pairs(Modules) do pcall(function() v:OnPlayerAdded(Player) end) + print(v:Name() .. " called OnPlayerAdded") end end function OnPlayerRemoved(Player) for i,v in pairs(Modules) do pcall(function() v:OnPlayerRemoved(Player) end) + print(v:Name() .. " called OnPlayerRemoved") end end function OnPlayerKicked(Player, Reason) for i,v in pairs(Modules) do pcall(function() v:OnPlayerKicked(Player, Reason) end) + print(v:Name() .. " called OnPlayerKicked") end end function OnPrePlayerKicked(Player, Reason) for i,v in pairs(Modules) do pcall(function() v:OnPrePlayerKicked(Player, Reason) end) + print(v:Name() .. " called OnPrePlayerKicked") end end diff --git a/ShadersCompatibility.lua b/ShadersCompatibility.lua index ec37422..077a30f 100644 --- a/ShadersCompatibility.lua +++ b/ShadersCompatibility.lua @@ -51,7 +51,7 @@ end -- arguments: Player - Player getting a character loaded, Appearance - The object containing the appearance values -- notes: in play solo, you may have to respawn once to see any print outputs. function this:OnLoadCharacter(Player, Appearance) - if (game.Lighting.SkipSecurity.Value == "temp" then + if (game.Lighting:FindFirstChild("SkipSecurity") ~= nil and game.Lighting.SkipSecurity.Value == "temp") then game.Lighting.SkipSecurity:remove() end end diff --git a/changelog.txt b/changelog.txt index 6edad8c..e78ac63 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,4 @@ -1.3 Snapshot v22.8222.20490.2 +1.3 Snapshot v22.8222.20490.1 Enhancements: - Added support for multiple addon scripts! - Thanks to BRAVONATCHO for the idea!