1.3 v6.2022.1
This commit is contained in:
parent
de246376a4
commit
90758040a7
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@ -1,4 +1,5 @@
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1.3 v?.2022.1:
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1.3 v6.2022.1:
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Changes from 1.3 v2.2022.1:
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Enhancements:
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Enhancements:
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- The following maps are now converted to Universal places:
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- The following maps are now converted to Universal places:
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- 2006 - Pirate Ship
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- 2006 - Pirate Ship
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@ -9,8 +10,8 @@ Enhancements:
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- 2009 - Fall Down the Stairs XMAS VERSION
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- 2009 - Fall Down the Stairs XMAS VERSION
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- 2009 - Iron Cafe
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- 2009 - Iron Cafe
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- 2010 - ROBLOX Arcade
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- 2010 - ROBLOX Arcade
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- 2010 - ROBLOXs Skate Park
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- 2012 - Script Builder
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- 2012 - Script Builder
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- 2010 - ROBLOX's Skate Park
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- Added more download error information to the Asset SDK to help fix potential errors in files.
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- Added more download error information to the Asset SDK to help fix potential errors in files.
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- Added the ability to sign scripts.
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- Added the ability to sign scripts.
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- There are 2 ways to sign scripts, use the new ClientScript variables for generated join scripts, or use the File -> Sign Script Manually (For Modern Clients) option.
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- There are 2 ways to sign scripts, use the new ClientScript variables for generated join scripts, or use the File -> Sign Script Manually (For Modern Clients) option.
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@ -20,7 +21,7 @@ Enhancements:
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- %usenewsignformat% - for %signgeneratedjoinscript%, uses the new client signature format found on newer clients.
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- %usenewsignformat% - for %signgeneratedjoinscript%, uses the new client signature format found on newer clients.
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- %useloadfile% - Uses the "loadfile" function instead of "dofile" for generated join scripts if "Generate scripts and fix map loading for 2007/2012+" is enabled.
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- %useloadfile% - Uses the "loadfile" function instead of "dofile" for generated join scripts if "Generate scripts and fix map loading for 2007/2012+" is enabled.
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- %userbxassetforgeneration% - When "Generate scripts and fix map loading for 2007/2012+" is enabled, use "rbxasset" as the main path we should get the file from.
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- %userbxassetforgeneration% - When "Generate scripts and fix map loading for 2007/2012+" is enabled, use "rbxasset" as the main path we should get the file from.
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- Server hosters and map authors may now insert a "DisableRespawns" object into Lighting that will disable player respawns. DisableRespawns may also be removed to re-enable respawning.
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- Added better Bootstrapper error handling.
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- Added better Bootstrapper error handling.
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- Made config saving more reliable on initial startup.
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- Made config saving more reliable on initial startup.
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@ -29,6 +30,7 @@ Fixes:
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- Fixed Rocket HopperBins in 2006S.
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- Fixed Rocket HopperBins in 2006S.
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- Fixed errors with script fixing.
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- Fixed errors with script fixing.
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- Fixed the Asset Fixer not functioning properly with asset redirects.
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- Fixed the Asset Fixer not functioning properly with asset redirects.
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- Fixed Universal - Ultimate Build not loading properly.
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----------------------------------------------------------------------------
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8105.20619.3
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1.3 Snapshot v22.8105.20619.3
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Fixes:
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Fixes:
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@ -288,15 +288,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
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elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -401,15 +403,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:service("Visit"):setUploadUrl("")
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game:service("Visit"):setUploadUrl("")
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -288,15 +288,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
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elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -401,15 +403,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:service("Visit"):setUploadUrl("")
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game:service("Visit"):setUploadUrl("")
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -350,15 +350,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
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elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -459,15 +461,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:service("Visit"):setUploadUrl("")
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game:service("Visit"):setUploadUrl("")
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -350,15 +350,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
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elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -459,15 +461,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:service("Visit"):setUploadUrl("")
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game:service("Visit"):setUploadUrl("")
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -410,15 +410,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
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elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -517,15 +519,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:GetService("Visit"):SetUploadUrl("")
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game:GetService("Visit"):SetUploadUrl("")
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:FindFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -410,15 +410,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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while Player ~= nil do
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while Player ~= nil do
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wait(0.1)
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wait(0.1)
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if (Player.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character ~= nil) then
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wait(5)
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if (Player.Character:findFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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elseif (Player.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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wait(5)
|
elseif (Player.Character.Parent == nil) then
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Player:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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@ -517,15 +519,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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game:GetService("Visit"):SetUploadUrl("")
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game:GetService("Visit"):SetUploadUrl("")
|
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while true do
|
while true do
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wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:FindFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -527,15 +527,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
|
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (Player.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
if (Player.Character ~= nil) then
|
||||||
wait(5)
|
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
||||||
Player:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter()
|
||||||
elseif (Player.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
wait(5)
|
elseif (Player.Character.Parent == nil) then
|
||||||
Player:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -636,15 +638,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -608,15 +608,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
|
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (Player.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
if (Player.Character ~= nil) then
|
||||||
wait(5)
|
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
||||||
Player:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter()
|
||||||
elseif (Player.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
wait(5)
|
elseif (Player.Character.Parent == nil) then
|
||||||
Player:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -730,15 +732,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -608,15 +608,17 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
|
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (Player.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
if (Player.Character ~= nil) then
|
||||||
wait(5)
|
if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
|
||||||
Player:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter()
|
||||||
elseif (Player.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
wait(5)
|
elseif (Player.Character.Parent == nil) then
|
||||||
Player:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
Player:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -730,15 +732,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -609,11 +609,13 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
end)
|
end)
|
||||||
|
|
||||||
Player.Changed:connect(function(Property)
|
Player.Changed:connect(function(Property)
|
||||||
if (Property=="Character") and (Player.Character~=nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
local Character=Player.Character
|
if (Property=="Character") and (Player.Character~=nil) then
|
||||||
local Humanoid=Character:FindFirstChild("Humanoid")
|
local Character=Player.Character
|
||||||
if (Humanoid~=nil) then
|
local Humanoid=Character:FindFirstChild("Humanoid")
|
||||||
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
if (Humanoid~=nil) then
|
||||||
|
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
@ -755,15 +757,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -633,11 +633,13 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
end)
|
end)
|
||||||
|
|
||||||
Player.Changed:connect(function(Property)
|
Player.Changed:connect(function(Property)
|
||||||
if (Player.Character~=nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
local Character=Player.Character
|
if (Player.Character~=nil) then
|
||||||
local Humanoid=Character:FindFirstChild("Humanoid")
|
local Character=Player.Character
|
||||||
if (Humanoid~=nil) then
|
local Humanoid=Character:FindFirstChild("Humanoid")
|
||||||
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
if (Humanoid~=nil) then
|
||||||
|
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
@ -795,15 +797,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character ~= nil) then
|
||||||
wait(5)
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
plr:LoadCharacter()
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter()
|
||||||
elseif (plr.Character.Parent == nil) then
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
wait(5)
|
elseif (plr.Character.Parent == nil) then
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
wait(5)
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -639,11 +639,13 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
|
||||||
end)
|
end)
|
||||||
|
|
||||||
Player.Changed:connect(function(Property)
|
Player.Changed:connect(function(Property)
|
||||||
if (Player.Character~=nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
local Character=Player.Character
|
if (Player.Character~=nil) then
|
||||||
local Humanoid=Character:FindFirstChild("Humanoid")
|
local Character=Player.Character
|
||||||
if (Humanoid~=nil) then
|
local Humanoid=Character:FindFirstChild("Humanoid")
|
||||||
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
if (Humanoid~=nil) then
|
||||||
|
Humanoid.Died:connect(function() delay(5,function() Player:LoadCharacter() LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character) end) end)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
@ -808,16 +810,17 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
|
||||||
game:GetService("Visit"):SetUploadUrl("")
|
game:GetService("Visit"):SetUploadUrl("")
|
||||||
while true do
|
while true do
|
||||||
wait(0.001)
|
wait(0.001)
|
||||||
if (plr.Character ~= nil) then
|
if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
|
||||||
print()
|
if (plr.Character ~= nil) then
|
||||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||||
wait(5)
|
wait(5)
|
||||||
plr:LoadCharacter()
|
plr:LoadCharacter()
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
elseif (plr.Character.Parent == nil) then
|
elseif (plr.Character.Parent == nil) then
|
||||||
wait(5)
|
wait(5)
|
||||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@ UserAgentRegisterClient1=2007M
|
||||||
UserAgentRegisterClient2=2010L
|
UserAgentRegisterClient2=2010L
|
||||||
ExtendedVersionNumber=True
|
ExtendedVersionNumber=True
|
||||||
ExtendedVersionEditChangelog=False
|
ExtendedVersionEditChangelog=False
|
||||||
ExtendedVersionTemplate=%version% v?.2022.%extended-revision%%lite%
|
ExtendedVersionTemplate=%version% v6.2022.%extended-revision%%lite%
|
||||||
//ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
|
//ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
|
||||||
ExtendedVersionRevision=1
|
ExtendedVersionRevision=1
|
||||||
IsLite=False
|
IsLite=False
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue