2009l is actually fixed
This commit is contained in:
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@ -1,8 +1,12 @@
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1.3 Snapshot v22.8293.20101.1
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1.3 Snapshot v22.8296.15106.1
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Enhancements:
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Enhancements:
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- Novetus Console now doesn't load with the Novetus launcher by default via the bootstrapper/legacy launcher.
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- Added -nocmd to launching the launcher without the Novetus Console.
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Fixes:
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Fixes:
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- Fixed an issue where you couldn't respawn in 2009L Play Solo.
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- Fixed an issue where you couldn't respawn in 2009L Play Solo.
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- Updated the Legacy Launcher.
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- Updated the Legacy Launcher.
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- Fixed an issue where Novetus was using abnormal CPU usage.
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----------------------------------------------------------------------------
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8293.20101.1
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1.3 Snapshot v22.8293.20101.1
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Enhancements:
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Enhancements:
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@ -37,36 +37,41 @@ ECHO.
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ECHO NOVETUS LEGACY LAUNCHER
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ECHO NOVETUS LEGACY LAUNCHER
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ECHO.
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ECHO.
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ECHO 1 - Play
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ECHO 1 - Play
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ECHO 2 = Install Required Dependencies
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ECHO 2 - Play with Console
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ECHO 3 - Novetus SDK
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ECHO 3 = Install Required Dependencies
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ECHO 4 - Novetus Console (Server Mode)
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ECHO 4 - Novetus SDK
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ECHO 5 - Novetus Console Help
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ECHO 5 - Novetus Console (Server Mode)
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ECHO 6 - Install URI
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ECHO 6 - Novetus Console Help
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ECHO 7 - Exit
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ECHO 7 - Install URI
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ECHO 8 - Exit
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ECHO.
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ECHO.
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SET /P M=Choose an option by typing the number corresponding to which utility you want to launch:
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SET /P M=Choose an option by typing the number corresponding to which utility you want to launch:
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IF %M%==1 CLS
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IF %M%==1 CLS
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IF %M%==1 start "" "%CD%/bin/Novetus.exe"
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IF %M%==1 start "" "%CD%/bin/Novetus.exe" -nocmd
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IF %M%==1 EXIT
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IF %M%==1 EXIT
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IF %M%==2 CLS
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IF %M%==2 CLS
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IF %M%==2 call "%CD%/Novetus_dependency_installer.bat"
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IF %M%==2 start "" "%CD%/bin/Novetus.exe"
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IF %M%==2 EXIT
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IF %M%==3 CLS
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IF %M%==3 CLS
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IF %M%==3 start "" "%CD%/bin/Novetus.exe" -sdk
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IF %M%==3 call "%CD%/Novetus_dependency_installer.bat"
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IF %M%==3 EXIT
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IF %M%==4 CLS
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IF %M%==4 CLS
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IF %M%==4 start "" "%CD%/bin/Novetus.exe" -cmd -cmdmode
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IF %M%==4 start "" "%CD%/bin/Novetus.exe" -sdk
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IF %M%==4 EXIT
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IF %M%==4 EXIT
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IF %M%==5 CLS
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IF %M%==5 CLS
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IF %M%==5 start "" "%CD%/bin/Novetus.exe" -cmd -help
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IF %M%==5 start "" "%CD%/bin/Novetus.exe" -cmdonly -cmdmode
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IF %M%==5 EXIT
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IF %M%==5 EXIT
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IF %M%==6 CLS
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IF %M%==6 CLS
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IF %M%==6 start "" "%CD%/bin/NovetusURI.exe"
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IF %M%==6 start "" "%CD%/bin/Novetus.exe" -cmdonly -help
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IF %M%==6 EXIT
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IF %M%==6 EXIT
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IF %M%==7 CLS
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IF %M%==7 start "" "%CD%/bin/NovetusURI.exe"
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IF %M%==7 EXIT
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IF %M%==7 EXIT
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IF %M%==8 EXIT
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EXIT
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EXIT
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@ -620,24 +620,22 @@ function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Noti
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pcall(function() _G.CSScript_OnPlayerAdded(Player) end)
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pcall(function() _G.CSScript_OnPlayerAdded(Player) end)
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coroutine.resume(coroutine.create(function()
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (Player.Character ~= nil) then
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if (Player.Character ~= nil) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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if (Player.Character:FindFirstChild("Humanoid") and (Player.Character.Humanoid.Health == 0)) then
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wait(5)
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wait(5)
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Player:LoadCharacter()
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Player:LoadCharacter()
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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elseif (Player.Character.Parent == nil) then
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elseif (Player.Character.Parent == nil) then
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wait(5)
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wait(5)
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Player:LoadCharacter() -- to make sure nobody is deleted.
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Player:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
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end
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end
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end
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end
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end
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end
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end
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end))
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end
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end)
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end)
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PlayerService.PlayerRemoving:connect(function(Player)
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PlayerService.PlayerRemoving:connect(function(Player)
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
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@ -757,8 +755,6 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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wait(0.5)
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wait(0.5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
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game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
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newWaitForChild(game.StarterGui, "Health")
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game.StarterGui.Health:clone().Parent = plr.PlayerGui
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game:GetService("Visit"):SetUploadUrl("")
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game:GetService("Visit"):SetUploadUrl("")
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pcall(function() _G.CSScript_PostInit() end)
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pcall(function() _G.CSScript_PostInit() end)
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coroutine.resume(coroutine.create(function()
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coroutine.resume(coroutine.create(function()
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@ -768,25 +764,22 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
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end
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end
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end))
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end))
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coroutine.resume(coroutine.create(function()
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while true do
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while true do
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wait(0.001)
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wait(0.001)
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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print("test")
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if (plr.Character ~= nil) then
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if (game.Lighting:findFirstChild("DisableRespawns") == nil) then
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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if (plr.Character ~= nil) then
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wait(5)
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if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
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plr:LoadCharacter()
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter()
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elseif (plr.Character.Parent == nil) then
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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wait(5)
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elseif (plr.Character.Parent == nil) then
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plr:LoadCharacter() -- to make sure nobody is deleted.
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wait(5)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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plr:LoadCharacter() -- to make sure nobody is deleted.
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
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end
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end
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end
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end
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end
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end
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end
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end))
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end
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end
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end
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function CSStudio()
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function CSStudio()
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@ -10,4 +10,4 @@ ExtendedVersionEditChangelog=True
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ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
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ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
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ExtendedVersionRevision=1
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ExtendedVersionRevision=1
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IsLite=False
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IsLite=False
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InitialBootup=False
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InitialBootup=True
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