updated novetus repo
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125631bb68
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545afb4a2a
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@ -298,7 +298,7 @@ namespace Novetus.Core
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{"MapPathSnip", GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap},
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{"MapPathSnip", GlobalPaths.MapsDirBase + @"\\" + GlobalVars.ProgramInformation.DefaultMap},
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{"GraphicsMode", Util.IntValue((int)Settings.Mode.Automatic)},
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{"GraphicsMode", Util.IntValue((int)Settings.Mode.Automatic)},
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{"QualityLevel", Util.IntValue((int)Settings.Level.Automatic)},
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{"QualityLevel", Util.IntValue((int)Settings.Level.Automatic)},
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{"LauncherStyle", (Util.IsWineRunning() ? Util.IntValue((int)Settings.Style.Stylish) : Util.IntValue((int)Settings.Style.Extended))},
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{"LauncherStyle", (Util.IsWineRunning() ? Util.IntValue((int)Settings.Style.Extended) : Util.IntValue((int)Settings.Style.Stylish))},
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{"AssetSDKFixerSaveBackups", Util.BoolValue(true)},
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{"AssetSDKFixerSaveBackups", Util.BoolValue(true)},
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{"AlternateServerIP", ""},
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{"AlternateServerIP", ""},
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{"ShowServerNotifications", Util.BoolValue(false)},
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{"ShowServerNotifications", Util.BoolValue(false)},
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@ -1,3 +1,10 @@
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EDGE Snapshot v23.8731.28487.3
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Fixes:
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- The 3D Preview now works properly in 2006S.
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- Fixed an issue with transparent Robloxians in 2007E-based clients in 3D Preview.
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- Fixed the default launcher appearance not being correct.
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- This should fix some issues for Wine and Proton users.
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----------------------------------------------------------------------------
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EDGE Snapshot v23.8731.25671.2
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EDGE Snapshot v23.8731.25671.2
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Fixes:
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Fixes:
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- Improved the look of the 3D Preview on later clients.
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- Improved the look of the 3D Preview on later clients.
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@ -428,14 +428,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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print("3DView loaded. Nerd.")
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print("3DView loaded. Nerd.")
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game:service("RunService"):run()
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game:service("RunService"):run()
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game:SetMessage("Loading Player...")
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game:SetMessage("Loading Player...")
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local target = game.Workspace.Base
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for i,v in pairs(target:children()) do
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if v.className == "Part" then
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if v.Name == "Part" then
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v:remove()
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end
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elseif v.className == "SpawnLocation" then
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v:remove()
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end
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end
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local plr = game.Players:createLocalPlayer(UserID)
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local plr = game.Players:createLocalPlayer(UserID)
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plr.Name = PlayerName
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plr.Name = PlayerName
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plr:LoadCharacter()
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plr:LoadCharacter()
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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local target = game.Workspace.Base
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local camera = game.Workspace.CurrentCamera
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local camera = game.Workspace.CurrentCamera
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camera.CameraType = 2
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camera.CameraType = 2
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local cf = CFrame.new(0, 10, 18)
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local cf = CFrame.new(0, 10, 18)
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@ -454,14 +465,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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end
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end
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end
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end
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wait(0.5)
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for i,v in pairs(plr.Character:children()) do
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for i,v in pairs(plr.Character:children()) do
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if v.className == "Part" then
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if v.className == "Part" then
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v.Anchored = true
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v.Anchored = true
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end
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end
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end
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end
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plr.Character.Health:remove()
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plr.Character.Script:remove()
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plr.Character.Sound:remove()
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game.GuiRoot:remove()
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game.GuiRoot:remove()
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local human = plr.Character.Humanoid
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local human = plr.Character.Humanoid
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@ -428,14 +428,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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print("3DView loaded. Nerd.")
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print("3DView loaded. Nerd.")
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game:service("RunService"):run()
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game:service("RunService"):run()
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game:SetMessage("Loading Player...")
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game:SetMessage("Loading Player...")
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local target = game.Workspace.Base
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for i,v in pairs(target:children()) do
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if v.className == "Part" then
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if v.Name == "Part" then
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v:remove()
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end
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elseif v.className == "SpawnLocation" then
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v:remove()
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end
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end
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local plr = game.Players:createLocalPlayer(UserID)
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local plr = game.Players:createLocalPlayer(UserID)
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plr.Name = PlayerName
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plr.Name = PlayerName
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plr:LoadCharacter()
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plr:LoadCharacter()
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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local target = game.Workspace.Base
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local camera = game.Workspace.CurrentCamera
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local camera = game.Workspace.CurrentCamera
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camera.CameraType = 2
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camera.CameraType = 2
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local cf = CFrame.new(0, 10, 18)
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local cf = CFrame.new(0, 10, 18)
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@ -454,14 +465,14 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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end
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end
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end
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end
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wait(0.5)
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for i,v in pairs(plr.Character:children()) do
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for i,v in pairs(plr.Character:children()) do
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if v.className == "Part" then
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if v.className == "Part" then
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v.Anchored = true
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v.Anchored = true
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end
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end
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end
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end
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plr.Character.Health:remove()
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plr.Character.Script:remove()
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plr.Character.Sound:remove()
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game.GuiRoot:remove()
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game.GuiRoot:remove()
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local human = plr.Character.Humanoid
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local human = plr.Character.Humanoid
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@ -486,14 +486,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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print("3DView loaded. Nerd.")
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print("3DView loaded. Nerd.")
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game:service("RunService"):run()
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game:service("RunService"):run()
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game:SetMessage("Loading Player...")
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game:SetMessage("Loading Player...")
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local target = game.Workspace.Base
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for i,v in pairs(target:children()) do
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if v.className == "Part" then
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if v.Name == "Part" then
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v:remove()
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end
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elseif v.className == "SpawnLocation" then
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v:remove()
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end
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end
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local plr = game.Players:createLocalPlayer(UserID)
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local plr = game.Players:createLocalPlayer(UserID)
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plr.Name = PlayerName
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plr.Name = PlayerName
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plr:LoadCharacter()
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plr:LoadCharacter()
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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local target = game.Workspace.Base.SpawnLocation
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local camera = game.Workspace.CurrentCamera
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local camera = game.Workspace.CurrentCamera
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camera.CameraType = 2
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camera.CameraType = 2
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local cf = CFrame.new(0, 10, 18)
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local cf = CFrame.new(0, 10, 18)
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@ -512,6 +523,7 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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end
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end
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end
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end
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wait(0.5)
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for i,v in pairs(plr.Character:children()) do
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for i,v in pairs(plr.Character:children()) do
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if v.className == "Part" then
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if v.className == "Part" then
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v.Anchored = true
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v.Anchored = true
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@ -486,14 +486,25 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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print("3DView loaded. Nerd.")
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print("3DView loaded. Nerd.")
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game:service("RunService"):run()
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game:service("RunService"):run()
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game:SetMessage("Loading Player...")
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game:SetMessage("Loading Player...")
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local target = game.Workspace.Base
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for i,v in pairs(target:children()) do
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if v.className == "Part" then
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if v.Name == "Part" then
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v:remove()
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end
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elseif v.className == "SpawnLocation" then
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v:remove()
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end
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end
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local plr = game.Players:createLocalPlayer(UserID)
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local plr = game.Players:createLocalPlayer(UserID)
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plr.Name = PlayerName
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plr.Name = PlayerName
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plr:LoadCharacter()
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plr:LoadCharacter()
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID,IconType)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
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local target = game.Workspace.Base.SpawnLocation
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local camera = game.Workspace.CurrentCamera
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local camera = game.Workspace.CurrentCamera
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camera.CameraType = 2
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camera.CameraType = 2
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local cf = CFrame.new(0, 10, 18)
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local cf = CFrame.new(0, 10, 18)
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@ -512,6 +523,7 @@ function CS3DView(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorI
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end
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end
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end
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end
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wait(0.5)
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for i,v in pairs(plr.Character:children()) do
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for i,v in pairs(plr.Character:children()) do
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if v.className == "Part" then
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if v.className == "Part" then
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v.Anchored = true
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v.Anchored = true
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@ -9,6 +9,6 @@ ExtendedVersionNumber=True
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//ExtendedVersionTemplate=%version% vX.23.%extended-revision% (%version-name%)
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//ExtendedVersionTemplate=%version% vX.23.%extended-revision% (%version-name%)
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//ExtendedVersionTemplate=%version% Snapshot v23.%build%.%revision%.%extended-revision%
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//ExtendedVersionTemplate=%version% Snapshot v23.%build%.%revision%.%extended-revision%
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ExtendedVersionTemplate=EDGE Snapshot v23.%build%.%revision%.%extended-revision%
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ExtendedVersionTemplate=EDGE Snapshot v23.%build%.%revision%.%extended-revision%
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ExtendedVersionRevision=2
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ExtendedVersionRevision=3
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InitialBootup=False
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InitialBootup=False
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IsLite=False
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IsLite=False
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@ -4,7 +4,7 @@ Blueheart Forever.|Dedicated to Pepper and Sophie.|4/14
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smoke weed every day|blaze it|4/20
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smoke weed every day|blaze it|4/20
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Happy Birthday, Bitl!|Bitl is the developer of Novetus and RBXLegacy.|6/10
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Happy Birthday, Bitl!|Bitl is the developer of Novetus and RBXLegacy.|6/10
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Happy Pride Month!|6/1-6/30-6/7-6/15
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Happy Pride Month!|6/1-6/30-6/7-6/15
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And this is the way... of the Bionicle.|August 10th is known as 810icle day,%newline%a day where Bionicle fans celebrate Bionicle and its legacy.|8/10
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And this is the way... of the Bionicle.|August 10th is known as 810nicle day,%newline%a day where Bionicle fans celebrate Bionicle and its legacy.|8/10
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Happy Birthday, Roblox!|Roblox was released to the public on September 1st, 2006.|9/1
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Happy Birthday, Roblox!|Roblox was released to the public on September 1st, 2006.|9/1
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Happy Leif Erikson Day! HINGA DINGA DURGEN!|10/9
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Happy Leif Erikson Day! HINGA DINGA DURGEN!|10/9
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I used to wonder what friendship could be!|10/10
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I used to wonder what friendship could be!|10/10
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@ -272,4 +272,5 @@ ONE MILLION DOLLARS!
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It's the new wave of the future!
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It's the new wave of the future!
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In the face of extermination, say "FUCK YOU"!|Dedicated to Pepper
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In the face of extermination, say "FUCK YOU"!|Dedicated to Pepper
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roblox for steam deck when|Just fuckin play novetus
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roblox for steam deck when|Just fuckin play novetus
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you're still standing here, despite everything|Dedicated to Pepper
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you're still standing here, despite everything|Dedicated to Pepper
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when in doubt, shoot someone|Dedicated to Pepper
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