This commit is contained in:
Bitl 2021-09-03 18:35:04 -07:00
parent afcb3af13c
commit 3c6f50718a
3 changed files with 36 additions and 23 deletions

View File

@ -92,26 +92,7 @@ public partial class ItemCreationSDK : Form
private void ItemNameBox_TextChanged(object sender, EventArgs e)
{
string iconpath = GetPathForType(type) + "\\" + ItemNameBox.Text.Replace(" ", "") + ".png";
string warningtext = "";
if (File.Exists(GetPathForType(type) + "\\" + ItemNameBox.Text.Replace(" ", "") + ".rbxm"))
{
warningtext = "Warning: This item already exists. Your item will not be created with this name.";
}
if (File.Exists(iconpath))
{
Image icon1 = GlobalFuncs.LoadImage(iconpath);
ItemIcon.Image = icon1;
}
else
{
ItemIcon.Image = null;
}
Warning.Text = warningtext;
UpdateWarnings();
}
private void ItemTypeListBox_SelectedIndexChanged(object sender, EventArgs e)
@ -249,6 +230,8 @@ public partial class ItemCreationSDK : Form
default:
break;
}
UpdateWarnings();
}
private void CreateItemButton_Click(object sender, EventArgs e)
@ -874,6 +857,30 @@ public partial class ItemCreationSDK : Form
return passed;
}
private void UpdateWarnings()
{
string iconpath = GetPathForType(type) + "\\" + ItemNameBox.Text.Replace(" ", "") + ".png";
string warningtext = "";
if (File.Exists(GetPathForType(type) + "\\" + ItemNameBox.Text.Replace(" ", "") + ".rbxm"))
{
warningtext = "Warning: This item already exists. Your item will not be created with this name.";
}
if (File.Exists(iconpath))
{
Image icon1 = GlobalFuncs.LoadImage(iconpath);
ItemIcon.Image = icon1;
}
else
{
ItemIcon.Image = null;
}
Warning.Text = warningtext;
}
#endregion
}
#endregion

View File

@ -6,11 +6,18 @@ Changes from 1.3 Pre-Release 3:
- Added the option to choose a built-in texture for a hat in the Item Creation SDK.
- When you choose a built-in mesh or texture for your hat in the Item Creation SDK, it will now disable the fields for the option it replaces.
- Fixed a bug where you can delete icons that already exist for items in the Item Creation SDK.
- Changing the name of the item to one that already exists will now load the icon of the item in the Item Creation SDK.
- Redesigned the Novetus SDK launcher.
- You can now resize the ClientScript Documentation.
- Added a warning that tells you if an item already exists in the Item Creation SDK.
- Fixed respawning in 2011M Solo.
- Added a new Rise of the Killbots level: Sword Fights On The Heights IV!
- For thousands of years, ROBLOXians fought to the death on this legendary floating structure. Known for it's unique and powerful swords, the Killbots have invaded en masse in an attempt to use the swords' power for their own gain. You were sent there to protect the swords and the sacred Locus, but it was too late. The Killbots have already damaged the Locus, disabling any invulnrability for ROBLOXians. Only the swords are left...
- Note: 2007E won't be able to view the swords on this map because the client does not support Part Colors on SpecialMeshes.
- Added the following items:
T-Shirts:
Chicken Burger
Shirts:
Magma Hoodie
Pants:
Amber Wizard Robes
Blue Skater Pants
@ -31,6 +38,7 @@ Thaw Wizard Robes
The Golden Finoob
Wizard Robes Noir
Wood Pants
Nukley's Jeans
Changes from 1.2.4.1:
- The OBJ2MeshV1GUI, The Asset Localizer, and the Item SDK have been merged to form the Asset SDK!
- Works with the Roblox Asset Delivery API! Note: Script assetss wil have to be downloaded manually in order to be used in scripts.

View File

@ -762,8 +762,6 @@ function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,
game.StarterGui.Dialogs:clone().Parent = plr.PlayerGui
newWaitForChild(game.StarterGui, "Playerlist")
game.StarterGui.Playerlist:clone().Parent = plr.PlayerGui
newWaitForChild(game.StarterGui, "Backpack")
game.StarterGui.Backpack:clone().Parent = plr.PlayerGui
game:GetService("Visit"):SetUploadUrl("")
while true do
wait(0.001)