add 2009e defs
This commit is contained in:
parent
5cbb8d272d
commit
3a93454edd
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@ -107,6 +107,12 @@ del /s /q Novetus\clients\2009E\opengl32.dll
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del /s /q Novetus\clients\2009E\DefaultPreset.ini
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del /s /q Novetus\clients\2009E\content\temp.rbxl
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del /s /q Novetus\clients\2009E-HD\ReShade.ini
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del /s /q Novetus\clients\2009E-HD\OPENGL32.log
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del /s /q Novetus\clients\2009E-HD\opengl32.dll
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del /s /q Novetus\clients\2009E-HD\DefaultPreset.ini
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del /s /q Novetus\clients\2009E-HD\content\temp.rbxl
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del /s /q Novetus\clients\2009L\ReShade.ini
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del /s /q Novetus\clients\2009L\OPENGL32.log
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del /s /q Novetus\clients\2009L\opengl32.dll
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@ -11,6 +11,7 @@ if not exist "%basedir%/2007M" mkdir "%basedir%/2007M"
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if not exist "%basedir%/2007M-Shaders" mkdir "%basedir%/2007M-Shaders"
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if not exist "%basedir%/2008M" mkdir "%basedir%/2008M"
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if not exist "%basedir%/2009E" mkdir "%basedir%/2009E"
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if not exist "%basedir%/2009E-HD" mkdir "%basedir%/2009E-HD"
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if not exist "%basedir%/2009L" mkdir "%basedir%/2009L"
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if not exist "%basedir%/2010L" mkdir "%basedir%/2010L"
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if not exist "%basedir%/2011E" mkdir "%basedir%/2011E"
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@ -25,6 +26,7 @@ XCOPY Novetus\clients\2007M\content\scripts\CSMPFunctions.lua %basedir%/2007M
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XCOPY Novetus\clients\2007M-Shaders\content\scripts\CSMPFunctions.lua %basedir%/2007M-Shaders
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XCOPY Novetus\clients\2008M\content\scripts\CSMPFunctions.lua %basedir%/2008M
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XCOPY Novetus\clients\2009E\content\scripts\CSMPFunctions.lua %basedir%/2009E
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XCOPY Novetus\clients\2009E-HD\content\scripts\CSMPFunctions.lua %basedir%/2009E-HD
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XCOPY Novetus\clients\2009L\content\scripts\CSMPFunctions.lua %basedir%/2009L
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XCOPY Novetus\clients\2010L\content\scripts\CSMPFunctions.lua %basedir%/2010L
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XCOPY Novetus\clients\2011E\content\scripts\CSMPFunctions.lua %basedir%/2011E
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@ -0,0 +1,659 @@
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showServerNotifications = true
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--function made by rbxbanland
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function newWaitForChild(newParent,name)
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local returnable = nil
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if newParent:FindFirstChild(name) then
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returnable = newParent:FindFirstChild(name)
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else
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repeat wait() returnable = newParent:FindFirstChild(name) until returnable ~= nil
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end
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return returnable
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end
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function KickPlayer(Player,reason)
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if (Player ~= nil) then
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local message = Instance.new("Message")
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message.Text = "You were kicked. Reason: "..reason
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message.Parent = Player
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wait(2)
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Player:remove()
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print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' kicked. Reason: "..reason)
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if (showServerNotifications) then
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game.Players:Chat("Player '" .. Player.Name .. "' was kicked. Reason: "..reason)
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end
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end
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end
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function newWaitForChildSecurity(newParent,name)
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local returnable = nil
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local loadAttempts = 0
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local maxAttempts = 5
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while loadAttempts < maxAttempts do
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if newParent:FindFirstChild(name) then
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returnable = newParent:FindFirstChild(name)
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break
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end
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wait()
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loadAttempts = loadAttempts + 1
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print("Player '" .. newParent.Name .. "' trying to connect. Number of attempts: "..loadAttempts)
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end
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if (loadAttempts == maxAttempts) then
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KickPlayer(newParent, "Modified Client")
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end
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return returnable
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end
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function LoadCharacterNew(playerApp,newChar)
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PlayerService = game:GetService("Players")
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Player = PlayerService:GetPlayerFromCharacter(newChar)
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local function kick()
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KickPlayer(Player, "Modified Client")
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end
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if (playerApp == nil) then
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kick()
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end
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if (not Player:FindFirstChild("Appearance")) then
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kick()
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end
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if ((playerApp:GetChildren() == 0) or (playerApp:GetChildren() == nil)) then
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kick()
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end
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local path = "rbxasset://../../../shareddata/charcustom/"
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local charparts = {[1] = newWaitForChild(newChar,"Head"),[2] = newWaitForChild(newChar,"Torso"),[3] = newWaitForChild(newChar,"Left Arm"),[4] = newWaitForChild(newChar,"Right Arm"),[5] = newWaitForChild(newChar,"Left Leg"),[6] = newWaitForChild(newChar,"Right Leg")}
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for _,newVal in pairs(playerApp:GetChildren()) do
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local customtype = newVal.CustomizationType.Value
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if (customtype == 1) then
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pcall(function()
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charparts[newVal.ColorIndex.Value].BrickColor = newVal.Value
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end)
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elseif (customtype == 2) then
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pcall(function()
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local newHat = game.Workspace:InsertContent(path.."hats/"..newVal.Value)
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if newHat[1] then
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if newHat[1].className == "Hat" then
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newHat[1].Parent = newChar
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else
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newHat[1]:remove()
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end
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end
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end)
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elseif (customtype == 3) then
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pcall(function()
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local newTShirt = "";
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if (string.match(newVal.Value, "http") == "http") then
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newTShirt = Instance.new("ShirtGraphic")
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newTShirt.Graphic = newVal.Value
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newTShirt.Parent = newChar
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else
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newTShirt = game.Workspace:InsertContent(path.."tshirts/"..newVal.Value)
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if newTShirt[1] then
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if newTShirt[1].className == "ShirtGraphic" then
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newTShirt[1].Parent = newChar
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else
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newTShirt[1]:remove()
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end
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end
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end
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end)
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elseif (customtype == 4) then
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pcall(function()
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local newShirt = "";
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if (string.match(newVal.Value, "http") == "http") then
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newShirt = Instance.new("Shirt")
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newShirt.ShirtTemplate = newVal.Value
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newShirt.Parent = newChar
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else
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newShirt = game.Workspace:InsertContent(path.."shirts/"..newVal.Value)
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if newShirt[1] then
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if newShirt[1].className == "Shirt" then
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newShirt[1].Parent = newChar
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else
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newShirt[1]:remove()
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end
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end
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end
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end)
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elseif (customtype == 5) then
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pcall(function()
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local newPants = "";
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if (string.match(newVal.Value, "http") == "http") then
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newPants = Instance.new("Pants")
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newPants.PantsTemplate = newVal.Value
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newPants.Parent = newChar
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else
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newPants = game.Workspace:InsertContent(path.."pants/"..newVal.Value)
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if newPants[1] then
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if newPants[1].className == "Pants" then
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newPants[1].Parent = newChar
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else
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newPants[1]:remove()
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end
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end
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end
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end)
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elseif (customtype == 6) then
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pcall(function()
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local newFace = "";
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if (string.match(newVal.Value, "http") == "http") then
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newWaitForChild(charparts[1],"face"):remove()
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newFace = Instance.new("Decal")
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newFace.Texture = newVal.Value
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newFace.Face = "Front"
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newFace.Parent = charparts[1]
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else
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newFace = game.Workspace:InsertContent(path.."faces/"..newVal.Value)
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if newFace[1] then
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if newFace[1].className == "Decal" then
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newWaitForChild(charparts[1],"face"):remove()
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newFace[1].Parent = charparts[1]
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newFace[1].Face = "Front"
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else
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newFace[1]:remove()
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end
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end
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end
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end)
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elseif (customtype == 7) then
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pcall(function()
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local newPart = game.Workspace:InsertContent(path.."heads/"..newVal.Value)
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if newPart[1] then
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if newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then
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newWaitForChild(charparts[1],"Mesh"):remove()
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newPart[1].Parent = charparts[1]
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else
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newPart[1]:remove()
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end
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end
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end)
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elseif (customtype == 8) then
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pcall(function()
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local newHat = game.Workspace:InsertContent(path.."hats/"..newVal.Value)
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if newHat[1] then
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if newHat[1].className == "Hat" then
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newHat[1].Parent = newChar
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else
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newHat[1]:remove()
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end
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end
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end)
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pcall(function()
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local newItem = game.Workspace:InsertContent(path.."custom/"..newVal.Value)
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if newItem[1] then
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if newItem[1].className == "Decal" then
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newWaitForChild(charparts[1],"face"):remove()
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newItem[1].Parent = charparts[1]
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newItem[1].Face = "Front"
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elseif newPart[1].className == "SpecialMesh" or newPart[1].className == "CylinderMesh" or newPart[1].className == "BlockMesh" then
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newWaitForChild(charparts[1],"Mesh"):remove()
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newItem[1].Parent = charparts[1]
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else
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newItem[1].Parent = newChar
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end
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end
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end)
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end
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end
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end
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function InitalizeClientAppearance(Player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID)
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local newCharApp = Instance.new("IntValue",Player)
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newCharApp.Name = "Appearance"
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--BODY COLORS
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for i=1,6,1 do
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local BodyColor = Instance.new("BrickColorValue",newCharApp)
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if (i == 1) then
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if (HeadColorID ~= nil) then
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BodyColor.Value = BrickColor.new(HeadColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Head Color"
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elseif (i == 2) then
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if (TorsoColorID ~= nil) then
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BodyColor.Value = BrickColor.new(TorsoColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Torso Color"
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elseif (i == 3) then
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if (LeftArmColorID ~= nil) then
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BodyColor.Value = BrickColor.new(LeftArmColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Left Arm Color"
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elseif (i == 4) then
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if (RightArmColorID ~= nil) then
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BodyColor.Value = BrickColor.new(RightArmColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Right Arm Color"
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elseif (i == 5) then
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if (LeftLegColorID ~= nil) then
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BodyColor.Value = BrickColor.new(LeftLegColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Left Leg Color"
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elseif (i == 6) then
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if (RightLegColorID ~= nil) then
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BodyColor.Value = BrickColor.new(RightLegColorID)
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else
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BodyColor.Value = BrickColor.new(1)
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end
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BodyColor.Name = "Right Leg Color"
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end
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local indexValue = Instance.new("NumberValue")
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indexValue.Name = "ColorIndex"
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indexValue.Parent = BodyColor
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indexValue.Value = i
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = BodyColor
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typeValue.Value = 1
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end
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--HATS
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for i=1,3,1 do
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local newHat = Instance.new("StringValue",newCharApp)
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if (i == 1) then
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if (Hat1ID ~= nil) then
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newHat.Value = Hat1ID
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newHat.Name = "Hat 1 - "..Hat1ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "Hat 1 - NoHat.rbxm"
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end
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elseif (i == 2) then
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if (Hat2ID ~= nil) then
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newHat.Value = Hat2ID
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newHat.Name = "Hat 2 - "..Hat2ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "Hat 2 - NoHat.rbxm"
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end
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elseif (i == 3) then
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if (Hat3ID ~= nil) then
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newHat.Value = Hat3ID
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newHat.Name = "Hat 3 - "..Hat3ID
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else
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newHat.Value = "NoHat.rbxm"
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newHat.Name = "Hat 3 - NoHat.rbxm"
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end
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newHat
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typeValue.Value = 2
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end
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--T-SHIRT
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local newTShirt = Instance.new("StringValue",newCharApp)
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if (TShirtID ~= nil) then
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newTShirt.Value = TShirtID
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newTShirt.Name = "T-Shirt - "..TShirtID
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else
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newTShirt.Value = "NoTShirt.rbxm"
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newTShirt.Name = "T-Shirt - NoTShirt.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newTShirt
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typeValue.Value = 3
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--SHIRT
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local newShirt = Instance.new("StringValue",newCharApp)
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if (ShirtID ~= nil) then
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newShirt.Value = ShirtID
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newShirt.Name = "Shirt - "..ShirtID
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else
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newShirt.Value = "NoShirt.rbxm"
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newShirt.Name = "Shirt - NoShirt.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newShirt
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typeValue.Value = 4
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--PANTS
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local newPants = Instance.new("StringValue",newCharApp)
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if (PantsID ~= nil) then
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newPants.Value = PantsID
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newPants.Name = "Pants - "..PantsID
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else
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newPants.Value = "NoPants.rbxm"
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newPants.Name = "Pants - NoPants.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newPants
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typeValue.Value = 5
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--FACE
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local newFace = Instance.new("StringValue",newCharApp)
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if (FaceID ~= nil) then
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newFace.Value = FaceID
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newFace.Name = "Face - "..FaceID
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else
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newFace.Value = "DefaultFace.rbxm"
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newFace.Name = "Face - DefaultFace.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newFace
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typeValue.Value = 6
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--HEADS
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local newHead = Instance.new("StringValue",newCharApp)
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if (HeadID ~= nil) then
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newHead.Value = HeadID
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newHead.Name = "Head - "..HeadID
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else
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newHead.Value = "DefaultHead.rbxm"
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newHead.Name = "Head - DefaultHead.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newHead
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typeValue.Value = 7
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--EXTRA
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local newItem = Instance.new("StringValue",newCharApp)
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if (ItemID ~= nil) then
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newItem.Value = ItemID
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newItem.Name = "Extra - "..ItemID
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else
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newItem.Value = "NoExtra.rbxm"
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newItem.Name = "Extra - NoExtra.rbxm"
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end
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local typeValue = Instance.new("NumberValue")
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typeValue.Name = "CustomizationType"
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typeValue.Parent = newItem
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typeValue.Value = 8
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end
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function LoadSecurity(playerApp,Player,ServerSecurityLocation)
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local function kick()
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KickPlayer(Player, "Modified Client")
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end
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if (playerApp == nil) then
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kick()
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end
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if (not Player:FindFirstChild("Security")) then
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kick()
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end
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if (not playerApp:FindFirstChild("ClientEXEMD5") or not playerApp:FindFirstChild("LauncherMD5") or not playerApp:FindFirstChild("ClientScriptMD5")) then
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kick()
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end
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for _,newVal in pairs(playerApp:GetChildren()) do
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if (newVal.Name == "ClientEXEMD5") then
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if (newVal.Value ~= ServerSecurityLocation.Security.ClientEXEMD5.Value or newVal.Value == "") then
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kick()
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break
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end
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end
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if (newVal.Name == "LauncherMD5") then
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if (newVal.Value ~= ServerSecurityLocation.Security.LauncherMD5.Value or newVal.Value == "") then
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kick()
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break
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end
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end
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if (newVal.Name == "ClientScriptMD5") then
|
||||
if (newVal.Value ~= ServerSecurityLocation.Security.ClientScriptMD5.Value or newVal.Value == "") then
|
||||
kick()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function InitalizeSecurityValues(Location,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
|
||||
Location = Instance.new("IntValue", Location)
|
||||
Location.Name = "Security"
|
||||
|
||||
local clientValue = Instance.new("StringValue", Location)
|
||||
clientValue.Value = ClientEXEMD5 or ""
|
||||
clientValue.Name = "ClientEXEMD5"
|
||||
|
||||
local launcherValue = Instance.new("StringValue", Location)
|
||||
launcherValue.Value = LauncherMD5 or ""
|
||||
launcherValue.Name = "LauncherMD5"
|
||||
|
||||
local scriptValue = Instance.new("StringValue", Location)
|
||||
scriptValue.Value = ClientScriptMD5 or ""
|
||||
scriptValue.Name = "ClientScriptMD5"
|
||||
end
|
||||
|
||||
function InitalizeTripcode(Location,Tripcode)
|
||||
local code = Instance.new("StringValue", Location)
|
||||
code.Value = Tripcode or ""
|
||||
code.Name = "Tripcode"
|
||||
end
|
||||
|
||||
function LoadTripcode(Player)
|
||||
local function kick()
|
||||
KickPlayer(Player, "Modified Client")
|
||||
end
|
||||
|
||||
if (not Player:FindFirstChild("Tripcode")) then
|
||||
kick()
|
||||
end
|
||||
|
||||
for _,newVal in pairs(Player:GetChildren()) do
|
||||
if (newVal.Name == "Tripcode") then
|
||||
if (newVal.Value == "") then
|
||||
kick()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function PingMasterServer(online, ServerBrowserAddress, ServerBrowserName, ServerIP, Port, Client)
|
||||
local pingURL = "http://" .. ServerBrowserAddress .. "/query.php?name=" .. ServerBrowserName .. "&ip=" .. ServerIP .. "&port=" .. Port .. "&client=" .. Client
|
||||
game:HttpGet(pingURL .. "&online=" .. online)
|
||||
end
|
||||
|
||||
rbxversion = version()
|
||||
print("ROBLOX Client version '" .. rbxversion .. "' loaded.")
|
||||
|
||||
function CSServer(Port,PlayerLimit,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Notifications,ServerBrowserName,ServerBrowserAddress,ServerIP,Client)
|
||||
Server = game:GetService("NetworkServer")
|
||||
RunService = game:GetService("RunService")
|
||||
Server:start(Port, 20)
|
||||
RunService:run()
|
||||
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
|
||||
showServerNotifications = Notifications
|
||||
PlayerService = game:GetService("Players")
|
||||
game:GetService("Visit"):SetUploadUrl("")
|
||||
if (showServerNotifications) then
|
||||
PlayerService.MaxPlayers = PlayerLimit + 1
|
||||
--create a fake player to record connections and disconnections
|
||||
notifyPlayer = game:GetService("Players"):CreateLocalPlayer(-1)
|
||||
notifyPlayer.Name = "[SERVER]"
|
||||
else
|
||||
PlayerService.MaxPlayers = PlayerLimit
|
||||
end
|
||||
PlayerService.PlayerAdded:connect(function(Player)
|
||||
Player.Chatted:connect(function(msg)
|
||||
print(Player.Name.."; "..msg)
|
||||
end)
|
||||
|
||||
if (PlayerService.NumPlayers > PlayerService.MaxPlayers) then
|
||||
KickPlayer(Player, "Too many players on server.")
|
||||
else
|
||||
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' added")
|
||||
if (showServerNotifications) then
|
||||
game.Players:Chat("Player '" .. Player.Name .. "' joined")
|
||||
end
|
||||
Player:LoadCharacter()
|
||||
LoadSecurity(newWaitForChildSecurity(Player,"Security"),Player,game.Lighting)
|
||||
newWaitForChildSecurity(Player,"Tripcode")
|
||||
LoadTripcode(Player)
|
||||
pcall(function() print("Player '" .. Player.Name .. "-" .. Player.userId .. "' security check success. Tripcode: '" .. Player.Tripcode.Value .. "'") end)
|
||||
if (Player.Character ~= nil) then
|
||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||
end
|
||||
end
|
||||
|
||||
-- rename all Server replicators in NetworkServer to "ServerReplicator"
|
||||
for _,Child in pairs(Server:GetChildren()) do
|
||||
Child.Name = "ServerReplicator"
|
||||
end
|
||||
|
||||
while true do
|
||||
wait(0.001)
|
||||
if (Player.Character ~= nil) then
|
||||
if (plr.Character:FindFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||
wait(5)
|
||||
Player:LoadCharacter()
|
||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||
elseif (Player.Character.Parent == nil) then
|
||||
wait(5)
|
||||
Player:LoadCharacter() -- to make sure nobody is deleted.
|
||||
LoadCharacterNew(newWaitForChildSecurity(Player,"Appearance"),Player.Character)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
PlayerService.PlayerRemoving:connect(function(Player)
|
||||
print("Player '" .. Player.Name .. "' with ID '" .. Player.userId .. "' leaving")
|
||||
if (showServerNotifications) then
|
||||
game.Players:Chat("Player '" .. Player.Name .. "' left")
|
||||
end
|
||||
end)
|
||||
InitalizeSecurityValues(game.Lighting,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
|
||||
PingMasterServer(1, ServerBrowserAddress, ServerBrowserName, ServerIP, Port, Client)
|
||||
Server.IncommingConnection:connect(IncommingConnection)
|
||||
pcall(function() game.Close:connect(function() PingMasterServer(0, ServerBrowserAddress, ServerBrowserName, ServerIP, Port, Client) Server:Stop() end) end)
|
||||
end
|
||||
|
||||
function CSConnect(UserID,ServerIP,ServerPort,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ItemID,ClientEXEMD5,LauncherMD5,ClientScriptMD5,Tripcode,Ticket)
|
||||
pcall(function() game:SetPlaceID(-1, false) end)
|
||||
pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
|
||||
|
||||
pcall(function()
|
||||
game:GetService("GuiService").Changed:connect(function()
|
||||
pcall(function() game:GetService("GuiService").ShowLegacyPlayerList=true end)
|
||||
pcall(function() game.CoreGui.RobloxGui.PlayerListScript:Remove() end)
|
||||
pcall(function() game.CoreGui.RobloxGui.PlayerListTopRightFrame:Remove() end)
|
||||
pcall(function() game.CoreGui.RobloxGui.BigPlayerListWindowImposter:Remove() end)
|
||||
pcall(function() game.CoreGui.RobloxGui.BigPlayerlist:Remove() end)
|
||||
end)
|
||||
end)
|
||||
|
||||
local suc, err = pcall(function()
|
||||
client = game:GetService("NetworkClient")
|
||||
player = game:GetService("Players"):CreateLocalPlayer(UserID)
|
||||
player:SetSuperSafeChat(false)
|
||||
pcall(function() player:SetUnder13(false) end)
|
||||
pcall(function() player:SetMembershipType(Enum.MembershipType.BuildersClub) end)
|
||||
pcall(function() player:SetAccountAge(365) end)
|
||||
player.CharacterAppearance=0
|
||||
pcall(function() player.Name=PlayerName or "" end)
|
||||
game:GetService("Visit"):SetUploadUrl("")
|
||||
InitalizeClientAppearance(player,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID)
|
||||
InitalizeSecurityValues(player,ClientEXEMD5,LauncherMD5,ClientScriptMD5)
|
||||
InitalizeTripcode(player,Tripcode)
|
||||
end)
|
||||
|
||||
local function dieerror(errmsg)
|
||||
game:SetMessage(errmsg)
|
||||
wait(math.huge)
|
||||
end
|
||||
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
|
||||
local function disconnect(peer,lostconnection)
|
||||
game:SetMessage("You have lost connection to the game")
|
||||
end
|
||||
|
||||
local function connected(url, replicator)
|
||||
replicator.Disconnection:connect(disconnect)
|
||||
local marker = nil
|
||||
local suc, err = pcall(function()
|
||||
game:SetMessageBrickCount()
|
||||
marker = replicator:SendMarker()
|
||||
end)
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
marker.Received:connect(function()
|
||||
local suc, err = pcall(function()
|
||||
game:ClearMessage()
|
||||
end)
|
||||
if not suc then
|
||||
dieerror(err)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function rejected()
|
||||
dieerror("Failed to connect to the Game. (Connection rejected)")
|
||||
end
|
||||
|
||||
local function failed(peer, errcode, why)
|
||||
dieerror("Failed to connect to the Game. (ID="..errcode.." ["..why.."])")
|
||||
end
|
||||
|
||||
local suc, err = pcall(function()
|
||||
game:SetMessage("Connecting to server...")
|
||||
client.ConnectionAccepted:connect(connected)
|
||||
client.ConnectionRejected:connect(rejected)
|
||||
client.ConnectionFailed:connect(failed)
|
||||
client:Connect(ServerIP,ServerPort, 0, 20)
|
||||
end)
|
||||
|
||||
if not suc then
|
||||
local x = Instance.new("Message")
|
||||
x.Text = err
|
||||
x.Parent = workspace
|
||||
wait(math.huge)
|
||||
end
|
||||
end
|
||||
|
||||
function CSSolo(UserID,PlayerName,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,IconType,ItemID)
|
||||
local plr = game.Players:CreateLocalPlayer(UserID)
|
||||
game:GetService("RunService"):run()
|
||||
game.Workspace:InsertContent("rbxasset://Fonts//libraries.rbxm")
|
||||
plr.Name = PlayerName
|
||||
plr:LoadCharacter()
|
||||
plr.CharacterAppearance=0
|
||||
InitalizeClientAppearance(plr,Hat1ID,Hat2ID,Hat3ID,HeadColorID,TorsoColorID,LeftArmColorID,RightArmColorID,LeftLegColorID,RightLegColorID,TShirtID,ShirtID,PantsID,FaceID,HeadID,ItemID)
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character,false)
|
||||
game:GetService("Visit"):SetUploadUrl("")
|
||||
while true do
|
||||
wait(0.001)
|
||||
if (plr.Character ~= nil) then
|
||||
if (plr.Character:findFirstChild("Humanoid") and (plr.Character.Humanoid.Health == 0)) then
|
||||
wait(5)
|
||||
plr:LoadCharacter()
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||
elseif (plr.Character.Parent == nil) then
|
||||
wait(5)
|
||||
plr:LoadCharacter() -- to make sure nobody is deleted.
|
||||
LoadCharacterNew(newWaitForChild(plr,"Appearance"),plr.Character)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function CSStudio()
|
||||
end
|
||||
|
||||
_G.CSServer=CSServer
|
||||
_G.CSConnect=CSConnect
|
||||
_G.CSSolo=CSSolo
|
||||
_G.CSStudio=CSStudio
|
||||
Loading…
Reference in New Issue