Revert "moved local launcher classes to core for exposing to plugins"
This reverts commit c28423abac.
This commit is contained in:
parent
c28423abac
commit
2f8baf0f8f
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@ -0,0 +1,54 @@
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#region Usings
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using System.IO;
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using System.Reflection;
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#endregion
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#region Global Paths
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public class GlobalPaths
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{
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public static readonly string RootPathLauncher = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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public static readonly string BasePathLauncher = RootPathLauncher.Replace(@"\", @"\\");
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public static readonly string RootPath = Directory.GetParent(RootPathLauncher).ToString();
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public static readonly string BasePath = RootPath.Replace(@"\", @"\\");
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public static readonly string DataPath = BasePath + @"\\shareddata";
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public static readonly string ServerDir = DataPath + "\\server";
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public static readonly string ConfigDir = BasePath + @"\\config";
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public static readonly string ConfigDirData = BasePathLauncher + @"\\data";
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public static readonly string ClientDir = BasePath + @"\\clients";
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public static readonly string MapsDir = BasePath + @"\\maps";
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public static readonly string MapsDirBase = "maps";
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public static readonly string BaseGameDir = "rbxasset://../../../";
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public static readonly string SharedDataGameDir = BaseGameDir + "shareddata/";
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//customization
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public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
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public static readonly string hatdir = CustomPlayerDir + "\\hats";
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public static readonly string facedir = CustomPlayerDir + "\\faces";
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public static readonly string headdir = CustomPlayerDir + "\\heads";
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public static readonly string tshirtdir = CustomPlayerDir + "\\tshirts";
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public static readonly string shirtdir = CustomPlayerDir + "\\shirts";
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public static readonly string pantsdir = CustomPlayerDir + "\\pants";
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public static readonly string extradir = CustomPlayerDir + "\\custom";
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public static readonly string extradirIcons = extradir + "\\icons";
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public static readonly string CharCustomGameDir = SharedDataGameDir + "charcustom/";
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public static readonly string hatGameDir = CharCustomGameDir + "hats/";
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public static readonly string faceGameDir = CharCustomGameDir + "faces/";
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public static readonly string headGameDir = CharCustomGameDir + "heads/";
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public static readonly string tshirtGameDir = CharCustomGameDir + "tshirts/";
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public static readonly string shirtGameDir = CharCustomGameDir + "shirts/";
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public static readonly string pantsGameDir = CharCustomGameDir + "pants/";
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public static readonly string extraGameDir = CharCustomGameDir + "custom/";
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//webserver
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public static string WebServer_CustomPlayerDir = GlobalVars.WebServerURI + "/charcustom/";
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public static string WebServer_HatDir = WebServer_CustomPlayerDir + "hats/";
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public static string WebServer_FaceDir = WebServer_CustomPlayerDir + "faces/";
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public static string WebServer_HeadDir = WebServer_CustomPlayerDir + "heads/";
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public static string WebServer_TShirtDir = WebServer_CustomPlayerDir + "tshirts/";
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public static string WebServer_ShirtDir = WebServer_CustomPlayerDir + "shirts/";
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public static string WebServer_PantsDir = WebServer_CustomPlayerDir + "pants/";
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public static string WebServer_ExtraDir = WebServer_CustomPlayerDir + "custom/";
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}
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#endregion
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@ -27,9 +27,6 @@ public static class GlobalVars
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public static bool IsSnapshot = false;
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//misc vars
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public static string FullMapPath = "";
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//these are from the launcher. we are putting these values here so we can expose them to plugins.
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public static int DefaultRobloxPort = 53640;
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public static bool LocalPlayMode = false;
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//weebserver
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public static int WebServerPort = 40735;
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public static string LocalWebServerURI = "http://localhost:" + (WebServerPort).ToString();
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@ -1,105 +0,0 @@
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#region Usings
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using System.IO;
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using System.Reflection;
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#endregion
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#region Global Paths
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public class GlobalPaths
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{
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public static readonly string RootPathLauncher = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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public static readonly string BasePathLauncher = RootPathLauncher.Replace(@"\", @"\\");
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public static readonly string RootPath = Directory.GetParent(RootPathLauncher).ToString();
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public static readonly string BasePath = RootPath.Replace(@"\", @"\\");
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public static readonly string DataPath = BasePath + @"\\shareddata";
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public static readonly string ServerDir = DataPath + "\\server";
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public static readonly string ConfigDir = BasePath + @"\\config";
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public static readonly string ConfigDirData = BasePathLauncher + @"\\data";
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public static readonly string ClientDir = BasePath + @"\\clients";
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public static readonly string MapsDir = BasePath + @"\\maps";
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public static readonly string MapsDirBase = "maps";
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public static readonly string BaseGameDir = "rbxasset://../../../";
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public static readonly string SharedDataGameDir = BaseGameDir + "shareddata/";
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//customization
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public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
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public static readonly string hatdir = CustomPlayerDir + "\\hats";
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public static readonly string facedir = CustomPlayerDir + "\\faces";
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public static readonly string headdir = CustomPlayerDir + "\\heads";
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public static readonly string tshirtdir = CustomPlayerDir + "\\tshirts";
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public static readonly string shirtdir = CustomPlayerDir + "\\shirts";
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public static readonly string pantsdir = CustomPlayerDir + "\\pants";
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public static readonly string extradir = CustomPlayerDir + "\\custom";
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public static readonly string extradirIcons = extradir + "\\icons";
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public static readonly string CharCustomGameDir = SharedDataGameDir + "charcustom/";
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public static readonly string hatGameDir = CharCustomGameDir + "hats/";
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public static readonly string faceGameDir = CharCustomGameDir + "faces/";
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public static readonly string headGameDir = CharCustomGameDir + "heads/";
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public static readonly string tshirtGameDir = CharCustomGameDir + "tshirts/";
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public static readonly string shirtGameDir = CharCustomGameDir + "shirts/";
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public static readonly string pantsGameDir = CharCustomGameDir + "pants/";
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public static readonly string extraGameDir = CharCustomGameDir + "custom/";
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//webserver
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public static string WebServer_CustomPlayerDir = GlobalVars.WebServerURI + "/charcustom/";
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public static string WebServer_HatDir = WebServer_CustomPlayerDir + "hats/";
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public static string WebServer_FaceDir = WebServer_CustomPlayerDir + "faces/";
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public static string WebServer_HeadDir = WebServer_CustomPlayerDir + "heads/";
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public static string WebServer_TShirtDir = WebServer_CustomPlayerDir + "tshirts/";
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public static string WebServer_ShirtDir = WebServer_CustomPlayerDir + "shirts/";
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public static string WebServer_PantsDir = WebServer_CustomPlayerDir + "pants/";
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public static string WebServer_ExtraDir = WebServer_CustomPlayerDir + "custom/";
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//public static readonly string PluginPath = GlobalPaths.BasePath + "\\plugins";
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//assetcache
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public static readonly string DirFonts = "\\fonts";
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public static readonly string DirSounds = "\\sounds";
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public static readonly string DirTextures = "\\textures";
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public static readonly string DirScripts = "\\scripts";
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public static readonly string FontsGameDir = "fonts/";
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public static readonly string SoundsGameDir = "sounds/";
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public static readonly string TexturesGameDir = "textures/";
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public static readonly string ScriptsGameDir = "scripts/";
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//item asset dirs
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public static readonly string hatdirFonts = hatdir + DirFonts;
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public static readonly string hatdirTextures = hatdir + DirTextures;
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public static readonly string hatdirSounds = hatdir + DirSounds;
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public static readonly string hatdirScripts = hatdir + DirScripts;
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public static readonly string facedirTextures = facedir + DirTextures;
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public static readonly string headdirFonts = headdir + DirFonts;
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public static readonly string headdirTextures = headdir + DirTextures;
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public static readonly string tshirtdirTextures = tshirtdir + DirTextures;
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public static readonly string shirtdirTextures = shirtdir + DirTextures;
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public static readonly string pantsdirTextures = pantsdir + DirTextures;
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public static readonly string hatGameDirFonts = hatGameDir + FontsGameDir;
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public static readonly string hatGameDirTextures = hatGameDir + TexturesGameDir;
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public static readonly string hatGameDirSounds = hatGameDir + SoundsGameDir;
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public static readonly string hatGameDirScripts = hatGameDir + ScriptsGameDir;
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public static readonly string faceGameDirTextures = faceGameDir + TexturesGameDir;
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public static readonly string headGameDirFonts = headGameDir + FontsGameDir;
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public static readonly string headGameDirTextures = headGameDir + TexturesGameDir;
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public static readonly string tshirtGameDirTextures = tshirtGameDir + TexturesGameDir;
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public static readonly string shirtGameDirTextures = shirtGameDir + TexturesGameDir;
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public static readonly string pantsGameDirTextures = pantsGameDir + TexturesGameDir;
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public static readonly string AssetCacheDir = DataPath + "\\assetcache";
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public static readonly string AssetCacheDirSky = AssetCacheDir + "\\sky";
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public static readonly string AssetCacheDirFonts = AssetCacheDir + DirFonts;
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public static readonly string AssetCacheDirSounds = AssetCacheDir + DirSounds;
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public static readonly string AssetCacheDirTextures = AssetCacheDir + DirTextures;
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public static readonly string AssetCacheDirTexturesGUI = AssetCacheDirTextures + "\\gui";
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public static readonly string AssetCacheDirScripts = AssetCacheDir + DirScripts;
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public static readonly string AssetCacheGameDir = SharedDataGameDir + "assetcache/";
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public static readonly string AssetCacheFontsGameDir = AssetCacheGameDir + FontsGameDir;
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public static readonly string AssetCacheSkyGameDir = AssetCacheGameDir + "sky/";
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public static readonly string AssetCacheSoundsGameDir = AssetCacheGameDir + SoundsGameDir;
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public static readonly string AssetCacheTexturesGameDir = AssetCacheGameDir + TexturesGameDir;
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public static readonly string AssetCacheTexturesGUIGameDir = AssetCacheTexturesGameDir + "gui/";
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public static readonly string AssetCacheScriptsGameDir = AssetCacheGameDir + ScriptsGameDir;
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}
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#endregion
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@ -9,30 +9,20 @@
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<Import_RootNamespace>NovetusFuncs</Import_RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="$(MSBuildThisFileDirectory)AddonLoader.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)CryptoRandom.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Downloader.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)FileFormat.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)FormExt.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)GlobalPaths.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)GlobalVars.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)IconLoader.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)IDiscordRPC.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)INIFile.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)NETExt.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)NetFuncs.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)RobloxXMLLocalizer.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)SimpleHTTPServer.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)ScriptFuncs.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)LauncherFuncs.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)SecurityFuncs.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Settings.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)SplashLoader.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)TabControlWithoutHeader.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="$(MSBuildThisFileDirectory)TextLineRemover.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)TreeNodeHelper.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)VarStorage.cs" />
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</ItemGroup>
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</Project>
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@ -6,6 +6,8 @@ namespace NovetusLauncher
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{
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public static int Clicks = 0;
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public static string prevsplash = "";
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public static int DefaultRobloxPort = 53640;
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public static bool LocalPlayMode = false;
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}
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#endregion
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}
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@ -0,0 +1,56 @@
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namespace NovetusLauncher
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{
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class LocalPaths
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{
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//public static readonly string PluginPath = GlobalPaths.BasePath + "\\plugins";
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//assetcache
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public static readonly string DirFonts = "\\fonts";
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public static readonly string DirSounds = "\\sounds";
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public static readonly string DirTextures = "\\textures";
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public static readonly string DirScripts = "\\scripts";
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public static readonly string FontsGameDir = "fonts/";
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public static readonly string SoundsGameDir = "sounds/";
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public static readonly string TexturesGameDir = "textures/";
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public static readonly string ScriptsGameDir = "scripts/";
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//item asset dirs
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public static readonly string hatdirFonts = GlobalPaths.hatdir + DirFonts;
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public static readonly string hatdirTextures = GlobalPaths.hatdir + DirTextures;
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public static readonly string hatdirSounds = GlobalPaths.hatdir + DirSounds;
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public static readonly string hatdirScripts = GlobalPaths.hatdir + DirScripts;
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public static readonly string facedirTextures = GlobalPaths.facedir + DirTextures;
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public static readonly string headdirFonts = GlobalPaths.headdir + DirFonts;
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public static readonly string headdirTextures = GlobalPaths.headdir + DirTextures;
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public static readonly string tshirtdirTextures = GlobalPaths.tshirtdir + DirTextures;
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public static readonly string shirtdirTextures = GlobalPaths.shirtdir + DirTextures;
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public static readonly string pantsdirTextures = GlobalPaths.pantsdir + DirTextures;
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public static readonly string hatGameDirFonts = GlobalPaths.hatGameDir + FontsGameDir;
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public static readonly string hatGameDirTextures = GlobalPaths.hatGameDir + TexturesGameDir;
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public static readonly string hatGameDirSounds = GlobalPaths.hatGameDir + SoundsGameDir;
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public static readonly string hatGameDirScripts = GlobalPaths.hatGameDir + ScriptsGameDir;
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public static readonly string faceGameDirTextures = GlobalPaths.faceGameDir + TexturesGameDir;
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public static readonly string headGameDirFonts = GlobalPaths.headGameDir + FontsGameDir;
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public static readonly string headGameDirTextures = GlobalPaths.headGameDir + TexturesGameDir;
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public static readonly string tshirtGameDirTextures = GlobalPaths.tshirtGameDir + TexturesGameDir;
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public static readonly string shirtGameDirTextures = GlobalPaths.shirtGameDir + TexturesGameDir;
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public static readonly string pantsGameDirTextures = GlobalPaths.pantsGameDir + TexturesGameDir;
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public static readonly string AssetCacheDir = GlobalPaths.DataPath + "\\assetcache";
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public static readonly string AssetCacheDirSky = AssetCacheDir + "\\sky";
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public static readonly string AssetCacheDirFonts = AssetCacheDir + DirFonts;
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public static readonly string AssetCacheDirSounds = AssetCacheDir + DirSounds;
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public static readonly string AssetCacheDirTextures = AssetCacheDir + DirTextures;
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public static readonly string AssetCacheDirTexturesGUI = AssetCacheDirTextures + "\\gui";
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public static readonly string AssetCacheDirScripts = AssetCacheDir + DirScripts;
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public static readonly string AssetCacheGameDir = GlobalPaths.SharedDataGameDir + "assetcache/";
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public static readonly string AssetCacheFontsGameDir = AssetCacheGameDir + FontsGameDir;
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public static readonly string AssetCacheSkyGameDir = AssetCacheGameDir + "sky/";
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public static readonly string AssetCacheSoundsGameDir = AssetCacheGameDir + SoundsGameDir;
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public static readonly string AssetCacheTexturesGameDir = AssetCacheGameDir + TexturesGameDir;
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public static readonly string AssetCacheTexturesGUIGameDir = AssetCacheTexturesGameDir + "gui/";
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public static readonly string AssetCacheScriptsGameDir = AssetCacheGameDir + ScriptsGameDir;
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}
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}
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@ -1,4 +1,5 @@
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#region Usings
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using NovetusLauncher;
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using System;
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using System.IO;
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using System.Linq;
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@ -34,8 +35,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("SpecialMesh",
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new string[] { "MeshId", "TextureId" },
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new string[] { ".mesh", ".png" },
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new string[] { GlobalPaths.AssetCacheDirFonts, GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheFontsGameDir, GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirFonts, LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheFontsGameDir, LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -46,8 +47,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Sky",
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new string[] { "SkyboxBk", "SkyboxDn", "SkyboxFt", "SkyboxLf", "SkyboxRt", "SkyboxUp" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirSky },
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new string[] { GlobalPaths.AssetCacheSkyGameDir });
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new string[] { LocalPaths.AssetCacheDirSky },
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new string[] { LocalPaths.AssetCacheSkyGameDir });
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}
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}
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@ -58,8 +59,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Decal",
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new string[] { "Texture" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -70,8 +71,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Texture",
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new string[] { "Texture" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -82,8 +83,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("HopperBin",
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new string[] { "TextureId" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -94,8 +95,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Tool",
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new string[] { "TextureId" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -106,8 +107,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Sound",
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new string[] { "SoundId" },
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new string[] { ".wav" },
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new string[] { GlobalPaths.AssetCacheDirSounds },
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new string[] { GlobalPaths.AssetCacheSoundsGameDir });
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new string[] { LocalPaths.AssetCacheDirSounds },
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new string[] { LocalPaths.AssetCacheSoundsGameDir });
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}
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}
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@ -118,8 +119,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("ImageLabel",
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new string[] { "Image" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -130,8 +131,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("Shirt",
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new string[] { "ShirtTemplate" },
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new string[] { ".png" },
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new string[] { GlobalPaths.AssetCacheDirTextures },
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new string[] { GlobalPaths.AssetCacheTexturesGameDir });
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new string[] { LocalPaths.AssetCacheDirTextures },
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new string[] { LocalPaths.AssetCacheTexturesGameDir });
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}
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}
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@ -142,8 +143,8 @@ public struct RobloxDefs
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return new VarStorage.AssetCacheDef("ShirtGraphic",
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new string[] { "Graphic" },
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new string[] { ".png" },
|
||||
new string[] { GlobalPaths.AssetCacheDirTextures },
|
||||
new string[] { GlobalPaths.AssetCacheTexturesGameDir });
|
||||
new string[] { LocalPaths.AssetCacheDirTextures },
|
||||
new string[] { LocalPaths.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -154,8 +155,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Pants",
|
||||
new string[] { "PantsTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { GlobalPaths.AssetCacheDirTextures },
|
||||
new string[] { GlobalPaths.AssetCacheTexturesGameDir });
|
||||
new string[] { LocalPaths.AssetCacheDirTextures },
|
||||
new string[] { LocalPaths.AssetCacheTexturesGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -166,8 +167,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Script",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { GlobalPaths.AssetCacheDirScripts },
|
||||
new string[] { GlobalPaths.AssetCacheScriptsGameDir });
|
||||
new string[] { LocalPaths.AssetCacheDirScripts },
|
||||
new string[] { LocalPaths.AssetCacheScriptsGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -178,8 +179,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("LocalScript",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { GlobalPaths.AssetCacheDirScripts },
|
||||
new string[] { GlobalPaths.AssetCacheScriptsGameDir });
|
||||
new string[] { LocalPaths.AssetCacheDirScripts },
|
||||
new string[] { LocalPaths.AssetCacheScriptsGameDir });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -191,8 +192,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("SpecialMesh",
|
||||
new string[] { "MeshId", "TextureId" },
|
||||
new string[] { ".mesh", ".png" },
|
||||
new string[] { GlobalPaths.hatdirFonts, GlobalPaths.hatdirTextures },
|
||||
new string[] { GlobalPaths.hatGameDirFonts, GlobalPaths.hatGameDirTextures });
|
||||
new string[] { LocalPaths.hatdirFonts, LocalPaths.hatdirTextures },
|
||||
new string[] { LocalPaths.hatGameDirFonts, LocalPaths.hatGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -203,8 +204,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Sound",
|
||||
new string[] { "SoundId" },
|
||||
new string[] { ".wav" },
|
||||
new string[] { GlobalPaths.hatdirSounds },
|
||||
new string[] { GlobalPaths.hatGameDirSounds });
|
||||
new string[] { LocalPaths.hatdirSounds },
|
||||
new string[] { LocalPaths.hatGameDirSounds });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -215,8 +216,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Script",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { GlobalPaths.hatdirScripts },
|
||||
new string[] { GlobalPaths.hatGameDirScripts });
|
||||
new string[] { LocalPaths.hatdirScripts },
|
||||
new string[] { LocalPaths.hatGameDirScripts });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -227,8 +228,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("LocalScript",
|
||||
new string[] { "LinkedSource" },
|
||||
new string[] { ".lua" },
|
||||
new string[] { GlobalPaths.hatdirScripts },
|
||||
new string[] { GlobalPaths.hatGameDirScripts });
|
||||
new string[] { LocalPaths.hatdirScripts },
|
||||
new string[] { LocalPaths.hatGameDirScripts });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -239,8 +240,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("SpecialMesh",
|
||||
new string[] { "MeshId", "TextureId" },
|
||||
new string[] { ".mesh", ".png" },
|
||||
new string[] { GlobalPaths.headdirFonts, GlobalPaths.headdirTextures },
|
||||
new string[] { GlobalPaths.headGameDirFonts, GlobalPaths.headGameDirTextures });
|
||||
new string[] { LocalPaths.headdirFonts, LocalPaths.headdirTextures },
|
||||
new string[] { LocalPaths.headGameDirFonts, LocalPaths.headGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -251,8 +252,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Decal",
|
||||
new string[] { "Texture" },
|
||||
new string[] { ".png" },
|
||||
new string[] { GlobalPaths.facedirTextures },
|
||||
new string[] { GlobalPaths.faceGameDirTextures });
|
||||
new string[] { LocalPaths.facedirTextures },
|
||||
new string[] { LocalPaths.faceGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -263,8 +264,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Shirt",
|
||||
new string[] { "ShirtTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { GlobalPaths.shirtdirTextures },
|
||||
new string[] { GlobalPaths.shirtGameDirTextures });
|
||||
new string[] { LocalPaths.shirtdirTextures },
|
||||
new string[] { LocalPaths.shirtGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -275,8 +276,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("ShirtGraphic",
|
||||
new string[] { "Graphic" },
|
||||
new string[] { ".png" },
|
||||
new string[] { GlobalPaths.tshirtdirTextures },
|
||||
new string[] { GlobalPaths.tshirtGameDirTextures });
|
||||
new string[] { LocalPaths.tshirtdirTextures },
|
||||
new string[] { LocalPaths.tshirtGameDirTextures });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -287,8 +288,8 @@ public struct RobloxDefs
|
|||
return new VarStorage.AssetCacheDef("Pants",
|
||||
new string[] { "PantsTemplate" },
|
||||
new string[] { ".png" },
|
||||
new string[] { GlobalPaths.pantsdirTextures },
|
||||
new string[] { GlobalPaths.pantsGameDirTextures });
|
||||
new string[] { LocalPaths.pantsdirTextures },
|
||||
new string[] { LocalPaths.pantsGameDirTextures });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -322,7 +322,7 @@ namespace NovetusLauncher
|
|||
|
||||
void Button1Click(object sender, EventArgs e)
|
||||
{
|
||||
if (GlobalVars.LocalPlayMode)
|
||||
if (LocalVars.LocalPlayMode)
|
||||
{
|
||||
GeneratePlayerID();
|
||||
GenerateTripcode();
|
||||
|
|
@ -445,29 +445,29 @@ namespace NovetusLauncher
|
|||
File.Create(GlobalPaths.ConfigDir + "\\ports.txt").Dispose();
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirFonts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirFonts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirFonts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirFonts);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSky))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSky))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSky);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSky);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSounds))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSounds))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSounds);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSounds);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirTexturesGUI))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirTexturesGUI))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirTexturesGUI);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirTexturesGUI);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirScripts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirScripts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirScripts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirScripts);
|
||||
}
|
||||
|
||||
label8.Text = Application.ProductVersion;
|
||||
|
|
@ -485,7 +485,7 @@ namespace NovetusLauncher
|
|||
|
||||
void MainFormClose(object sender, CancelEventArgs e)
|
||||
{
|
||||
if (GlobalVars.LocalPlayMode != true)
|
||||
if (LocalVars.LocalPlayMode != true)
|
||||
{
|
||||
WriteConfigValues();
|
||||
}
|
||||
|
|
@ -584,7 +584,7 @@ namespace NovetusLauncher
|
|||
textBox5.Enabled = false;
|
||||
button4.Enabled = false;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -620,7 +620,7 @@ namespace NovetusLauncher
|
|||
{
|
||||
GlobalVars.IP = textBox1.Text;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
label37.Text = GlobalVars.IP;
|
||||
}
|
||||
|
||||
|
|
@ -654,7 +654,7 @@ namespace NovetusLauncher
|
|||
|
||||
void CheckBox3CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
GlobalVars.LocalPlayMode = checkBox3.Checked;
|
||||
LocalVars.LocalPlayMode = checkBox3.Checked;
|
||||
}
|
||||
|
||||
void TextBox5TextChanged(object sender, EventArgs e)
|
||||
|
|
@ -694,7 +694,7 @@ namespace NovetusLauncher
|
|||
GlobalVars.IP = listBox3.SelectedItem.ToString();
|
||||
textBox1.Text = GlobalVars.IP;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
label37.Text = GlobalVars.IP;
|
||||
}
|
||||
|
||||
|
|
@ -1299,9 +1299,9 @@ namespace NovetusLauncher
|
|||
|
||||
void Button7Click(object sender, EventArgs e)
|
||||
{
|
||||
numericUpDown1.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = GlobalVars.DefaultRobloxPort;
|
||||
numericUpDown1.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = LocalVars.DefaultRobloxPort;
|
||||
}
|
||||
|
||||
void Button23Click(object sender, EventArgs e)
|
||||
|
|
@ -1311,9 +1311,9 @@ namespace NovetusLauncher
|
|||
|
||||
void Button22Click(object sender, EventArgs e)
|
||||
{
|
||||
numericUpDown1.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = GlobalVars.DefaultRobloxPort;
|
||||
numericUpDown1.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = LocalVars.DefaultRobloxPort;
|
||||
}
|
||||
|
||||
void TreeView1AfterSelect(object sender, TreeViewEventArgs e)
|
||||
|
|
@ -1398,9 +1398,9 @@ namespace NovetusLauncher
|
|||
|
||||
private void button26_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Directory.Exists(GlobalPaths.AssetCacheDir))
|
||||
if (Directory.Exists(LocalPaths.AssetCacheDir))
|
||||
{
|
||||
Directory.Delete(GlobalPaths.AssetCacheDir, true);
|
||||
Directory.Delete(LocalPaths.AssetCacheDir, true);
|
||||
ConsolePrint("Asset cache cleared!", 3);
|
||||
MessageBox.Show("Asset cache cleared!");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -324,7 +324,7 @@ namespace NovetusLauncher
|
|||
|
||||
void Button1Click(object sender, EventArgs e)
|
||||
{
|
||||
if (GlobalVars.LocalPlayMode)
|
||||
if (LocalVars.LocalPlayMode)
|
||||
{
|
||||
GeneratePlayerID();
|
||||
GenerateTripcode();
|
||||
|
|
@ -447,29 +447,29 @@ namespace NovetusLauncher
|
|||
File.Create(GlobalPaths.ConfigDir + "\\ports.txt").Dispose();
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirFonts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirFonts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirFonts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirFonts);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSky))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSky))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSky);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSky);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSounds))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSounds))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSounds);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSounds);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirTexturesGUI))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirTexturesGUI))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirTexturesGUI);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirTexturesGUI);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirScripts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirScripts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirScripts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirScripts);
|
||||
}
|
||||
|
||||
label8.Text = Application.ProductVersion;
|
||||
|
|
@ -487,7 +487,7 @@ namespace NovetusLauncher
|
|||
|
||||
void MainFormClose(object sender, CancelEventArgs e)
|
||||
{
|
||||
if (GlobalVars.LocalPlayMode != true)
|
||||
if (LocalVars.LocalPlayMode != true)
|
||||
{
|
||||
WriteConfigValues();
|
||||
}
|
||||
|
|
@ -620,7 +620,7 @@ namespace NovetusLauncher
|
|||
textBox5.Enabled = false;
|
||||
button4.Enabled = false;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -656,7 +656,7 @@ namespace NovetusLauncher
|
|||
{
|
||||
GlobalVars.IP = textBox1.Text;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
label37.Text = GlobalVars.IP;
|
||||
}
|
||||
|
||||
|
|
@ -690,7 +690,7 @@ namespace NovetusLauncher
|
|||
|
||||
void CheckBox3CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
GlobalVars.LocalPlayMode = checkBox3.Checked;
|
||||
LocalVars.LocalPlayMode = checkBox3.Checked;
|
||||
}
|
||||
|
||||
void TextBox5TextChanged(object sender, EventArgs e)
|
||||
|
|
@ -730,7 +730,7 @@ namespace NovetusLauncher
|
|||
GlobalVars.IP = listBox3.SelectedItem.ToString();
|
||||
textBox1.Text = GlobalVars.IP;
|
||||
checkBox3.Enabled = false;
|
||||
GlobalVars.LocalPlayMode = false;
|
||||
LocalVars.LocalPlayMode = false;
|
||||
label37.Text = GlobalVars.IP;
|
||||
}
|
||||
|
||||
|
|
@ -1335,9 +1335,9 @@ namespace NovetusLauncher
|
|||
|
||||
void Button7Click(object sender, EventArgs e)
|
||||
{
|
||||
numericUpDown1.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = GlobalVars.DefaultRobloxPort;
|
||||
numericUpDown1.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = LocalVars.DefaultRobloxPort;
|
||||
}
|
||||
|
||||
void Button23Click(object sender, EventArgs e)
|
||||
|
|
@ -1347,9 +1347,9 @@ namespace NovetusLauncher
|
|||
|
||||
void Button22Click(object sender, EventArgs e)
|
||||
{
|
||||
numericUpDown1.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(GlobalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = GlobalVars.DefaultRobloxPort;
|
||||
numericUpDown1.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
numericUpDown2.Value = Convert.ToDecimal(LocalVars.DefaultRobloxPort);
|
||||
GlobalVars.UserConfiguration.RobloxPort = LocalVars.DefaultRobloxPort;
|
||||
}
|
||||
|
||||
void TreeView1AfterSelect(object sender, TreeViewEventArgs e)
|
||||
|
|
@ -1434,9 +1434,9 @@ namespace NovetusLauncher
|
|||
|
||||
private void button26_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Directory.Exists(GlobalPaths.AssetCacheDir))
|
||||
if (Directory.Exists(LocalPaths.AssetCacheDir))
|
||||
{
|
||||
Directory.Delete(GlobalPaths.AssetCacheDir, true);
|
||||
Directory.Delete(LocalPaths.AssetCacheDir, true);
|
||||
ConsolePrint("Asset cache cleared!", 3);
|
||||
MessageBox.Show("Asset cache cleared!");
|
||||
}
|
||||
|
|
|
|||
|
|
@ -134,7 +134,18 @@
|
|||
<Compile Include="CharacterCustomization\CharacterCustomization.Designer.cs">
|
||||
<DependentUpon>CharacterCustomization.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Classes\LocalVars.cs" />
|
||||
<Compile Include="Classes\Launcher\AddonLoader.cs" />
|
||||
<Compile Include="Classes\CharCustom\IconLoader.cs" />
|
||||
<Compile Include="Classes\LocalPaths.cs" />
|
||||
<Compile Include="Classes\SDK\Downloader.cs" />
|
||||
<Compile Include="Classes\SDK\RobloxXMLLocalizer.cs" />
|
||||
<Compile Include="Classes\Launcher\SplashLoader.cs" />
|
||||
<Compile Include="Classes\WinForms\FormExt.cs" />
|
||||
<Compile Include="Classes\Launcher\LocalVars.cs" />
|
||||
<Compile Include="Classes\WinForms\TabControlWithoutHeader.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Classes\WinForms\TreeNodeHelper.cs" />
|
||||
<Compile Include="LauncherForm\Compact\LauncherFormCompact.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
|
|
|||
|
|
@ -70,9 +70,9 @@ namespace NovetusLauncher
|
|||
comboBox1.SelectedItem = "RBXL";
|
||||
comboBox2.SelectedItem = "None";
|
||||
|
||||
if (Directory.Exists(GlobalPaths.hatdirFonts))
|
||||
if (Directory.Exists(LocalPaths.hatdirFonts))
|
||||
{
|
||||
DirectoryInfo dinfo = new DirectoryInfo(GlobalPaths.hatdirFonts);
|
||||
DirectoryInfo dinfo = new DirectoryInfo(LocalPaths.hatdirFonts);
|
||||
FileInfo[] Files = dinfo.GetFiles("*.mesh");
|
||||
foreach (FileInfo file in Files)
|
||||
{
|
||||
|
|
@ -85,29 +85,29 @@ namespace NovetusLauncher
|
|||
}
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirFonts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirFonts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirFonts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirFonts);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSky))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSky))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSky);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSky);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirSounds))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirSounds))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirSounds);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirSounds);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirTexturesGUI))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirTexturesGUI))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirTexturesGUI);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirTexturesGUI);
|
||||
}
|
||||
|
||||
if (!Directory.Exists(GlobalPaths.AssetCacheDirScripts))
|
||||
if (!Directory.Exists(LocalPaths.AssetCacheDirScripts))
|
||||
{
|
||||
Directory.CreateDirectory(GlobalPaths.AssetCacheDirScripts);
|
||||
Directory.CreateDirectory(LocalPaths.AssetCacheDirScripts);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue