script update
This commit is contained in:
parent
0935cc521f
commit
256c2b8ee0
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@ -1,3 +1,7 @@
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1.3 Snapshot v22.8300.22254.1
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Fixes:
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- Fixed the Asset Fixer not processing some links correctly.
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8297.27455.1
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1.3 Snapshot v22.8297.27455.1
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Enhancements:
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Enhancements:
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- Added the ability to install Addon Scripts with the "Install Mod Package" feature.
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- Added the ability to install Addon Scripts with the "Install Mod Package" feature.
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@ -122,6 +122,7 @@ del /s /q Novetus\config\clients\GlobalSettings4_2007M.xml
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del /s /q Novetus\config\clients\GlobalSettings4_2007M-Shaders.xml
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del /s /q Novetus\config\clients\GlobalSettings4_2007M-Shaders.xml
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del /s /q Novetus\config\clients\GlobalSettings7_2008M.xml
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del /s /q Novetus\config\clients\GlobalSettings7_2008M.xml
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del /s /q Novetus\config\clients\GlobalSettings_13_2012M.xml
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del /s /q Novetus\config\clients\GlobalSettings_13_2012M.xml
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del /s /q Novetus\config\clients\GlobalSettings_4_2009L.xml
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rmdir /s /q Novetus\maps\Custom
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rmdir /s /q Novetus\maps\Custom
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rmdir /s /q Novetus\shareddata\assetcache
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rmdir /s /q Novetus\shareddata\assetcache
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@ -78,6 +78,23 @@ TempSlot.Parent = CurrentLoadout
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GearReference.RobloxLocked = true
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GearReference.RobloxLocked = true
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GearReference.Parent = TempSlot
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GearReference.Parent = TempSlot
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local ToolTipLabel = Instance.new("TextLabel")
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ToolTipLabel.Name = "ToolTipLabel"
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ToolTipLabel.RobloxLocked = true
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ToolTipLabel.Text = ""
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ToolTipLabel.BackgroundTransparency = 0.5
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ToolTipLabel.BorderSizePixel = 0
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ToolTipLabel.Visible = false
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ToolTipLabel.TextColor3 = Color3.new(1,1,1)
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ToolTipLabel.BackgroundColor3 = Color3.new(0,0,0)
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ToolTipLabel.TextStrokeTransparency = 0
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ToolTipLabel.Font = Enum.Font.ArialBold
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ToolTipLabel.FontSize = Enum.FontSize.Size14
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--ToolTipLabel.TextWrap = true
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ToolTipLabel.Size = UDim2.new(1,60,0,20)
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ToolTipLabel.Position = UDim2.new(0,-30,0,-30)
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ToolTipLabel.Parent = TempSlot
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local Kill = Instance.new("BoolValue")
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local Kill = Instance.new("BoolValue")
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Kill.Name = "Kill"
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Kill.Name = "Kill"
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Kill.RobloxLocked = true
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Kill.RobloxLocked = true
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@ -4122,6 +4122,22 @@ function previewGear(button)
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end
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end
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end
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end
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function findEmptySlot()
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local smallestNum = nil
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local loadout = currentLoadout:GetChildren()
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for i = 1, #loadout do
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if loadout[i]:IsA("Frame") and #loadout[i]:GetChildren() <= 0 then
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local frameNum = tonumber(string.sub(loadout[i].Name,5))
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if frameNum == 0 then frameNum = 10 end
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if not smallestNum or (smallestNum > frameNum) then
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smallestNum = frameNum
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end
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end
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end
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if smallestNum == 10 then smallestNum = 0 end
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return smallestNum
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end
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function checkForSwap(button,x,y)
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function checkForSwap(button,x,y)
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local loadoutChildren = currentLoadout:GetChildren()
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local loadoutChildren = currentLoadout:GetChildren()
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for i = 1, #loadoutChildren do
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for i = 1, #loadoutChildren do
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@ -4149,7 +4165,7 @@ function resizeGrid()
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if buttonClone.Image == "" then
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if buttonClone.Image == "" then
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buttonClone.GearText.Text = v.Name
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buttonClone.GearText.Text = v.Name
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end
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end
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--print("v =",v)
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buttonClone.GearReference.Value = v
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buttonClone.GearReference.Value = v
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buttonClone.Draggable = true
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buttonClone.Draggable = true
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buttons[v] = buttonClone
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buttons[v] = buttonClone
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@ -4165,8 +4181,8 @@ function resizeGrid()
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beginPos = value
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beginPos = value
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end)
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end)
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buttonClone.DragStopped:connect(function(x,y)
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buttonClone.DragStopped:connect(function(x,y)
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buttonClone.ZIndex = 1
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if beginPos ~= buttonClone.Position then
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if beginPos ~= buttonClone.Position then
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buttonClone.ZIndex = 1
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if not checkForSwap(buttonClone,x,y) then
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if not checkForSwap(buttonClone,x,y) then
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buttonClone:TweenPosition(beginPos,Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.5, true)
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buttonClone:TweenPosition(beginPos,Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.5, true)
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buttonClone.Draggable = false
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buttonClone.Draggable = false
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@ -4178,9 +4194,21 @@ function resizeGrid()
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end
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end
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end
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end
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end)
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end)
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local clickTime = tick()
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mouseEnterCons[buttonClone] = buttonClone.MouseEnter:connect(function() previewGear(buttonClone) end)
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mouseEnterCons[buttonClone] = buttonClone.MouseEnter:connect(function() previewGear(buttonClone) end)
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mouseClickCons[buttonClone] = buttonClone.MouseButton1Click:connect(function() buttonClick(buttonClone) end)
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mouseClickCons[buttonClone] = buttonClone.MouseButton1Click:connect(function()
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local newClickTime = tick()
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if buttonClone.Active and (newClickTime - clickTime) < 0.5 then
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local slot = findEmptySlot()
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if slot then
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buttonClone.ZIndex = 1
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swapGearSlot(slot,buttonClone)
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end
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else
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buttonClick(buttonClone)
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end
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clickTime = newClickTime
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end)
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end
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end
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end
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end
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end
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end
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@ -4273,12 +4301,12 @@ function spreadOutGear(loadoutChildren)
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end
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end
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end
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end
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function openCloseBackpack()
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function openCloseBackpack(close)
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if openCloseDebounce then return end
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if openCloseDebounce then return end
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openCloseDebounce = true
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openCloseDebounce = true
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local visible = not backpack.Visible
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local visible = not backpack.Visible
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if visible then
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if visible and not close then
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updateGridActive()
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updateGridActive()
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local centerDialogSupported, msg = pcall(function() game.GuiService:AddCenterDialog(backpack, Enum.CenterDialogType.PlayerInitiatedDialog,
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local centerDialogSupported, msg = pcall(function() game.GuiService:AddCenterDialog(backpack, Enum.CenterDialogType.PlayerInitiatedDialog,
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function()
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function()
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@ -4290,6 +4318,9 @@ function openCloseBackpack()
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end
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end
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end
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end
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spreadOutGear(loadoutChildren)
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spreadOutGear(loadoutChildren)
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end,
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function()
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backpack.Visible = false
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end)
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end)
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end)
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end)
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backpackButton.Selected = true
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backpackButton.Selected = true
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@ -4338,7 +4369,7 @@ function loadoutCheck(child, selectState)
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if not child:IsA("ImageButton") then return end
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if not child:IsA("ImageButton") then return end
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for k,v in pairs(backpackItems) do
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for k,v in pairs(backpackItems) do
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if buttons[v] then
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if buttons[v] then
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if child:FindFirstChild("GearReference") then
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if child:FindFirstChild("GearReference") and buttons[v]:FindFirstChild("GearReference") then
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if buttons[v].GearReference.Value == child.GearReference.Value then
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if buttons[v].GearReference.Value == child.GearReference.Value then
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buttons[v].Active = selectState
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buttons[v].Active = selectState
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break
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break
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@ -4418,6 +4449,13 @@ end
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function activateBackpack()
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function activateBackpack()
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backpack.Visible = backpackOldStateVisible
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backpack.Visible = backpackOldStateVisible
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loadoutChildren = currentLoadout:GetChildren()
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for i = 1, #loadoutChildren do
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if loadoutChildren[i]:IsA("Frame") then
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loadoutChildren[i].BackgroundTransparency = 1
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end
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end
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backpackButtonClickCon = backpackButton.MouseButton1Click:connect(function() openCloseBackpack() end)
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backpackButtonClickCon = backpackButton.MouseButton1Click:connect(function() openCloseBackpack() end)
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guiServiceKeyPressCon = game:GetService("GuiService").KeyPressed:connect(function(key)
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guiServiceKeyPressCon = game:GetService("GuiService").KeyPressed:connect(function(key)
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if key == tilde or key == backquote then
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if key == tilde or key == backquote then
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@ -4431,6 +4469,7 @@ function deactivateBackpack()
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backpackOldStateVisible = backpack.Visible
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backpackOldStateVisible = backpack.Visible
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backpack.Visible = false
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backpack.Visible = false
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openCloseBackpack(true)
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end
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end
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function setupCharacterConnections()
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function setupCharacterConnections()
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@ -4465,6 +4504,9 @@ function setupCharacterConnections()
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humanoidDiedCon = game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() deactivateBackpack() end)
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humanoidDiedCon = game.Players.LocalPlayer.Character.Humanoid.Died:connect(function() deactivateBackpack() end)
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activateBackpack()
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activateBackpack()
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wait()
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centerGear(currentLoadout:GetChildren())
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end
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end
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function removeCharacterConnections()
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function removeCharacterConnections()
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@ -4552,7 +4594,7 @@ function getGearContextMenu()
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gearContextMenuButton.Name = "UnequipContextMenuButton"
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gearContextMenuButton.Name = "UnequipContextMenuButton"
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gearContextMenuButton.Text = ""
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gearContextMenuButton.Text = ""
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gearContextMenuButton.Style = Enum.ButtonStyle.RobloxButtonDefault
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gearContextMenuButton.Style = Enum.ButtonStyle.RobloxButtonDefault
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gearContextMenuButton.ZIndex = 4
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gearContextMenuButton.ZIndex = 8
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gearContextMenuButton.Size = UDim2.new(1, 0, 1, -20)
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gearContextMenuButton.Size = UDim2.new(1, 0, 1, -20)
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gearContextMenuButton.Visible = true
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gearContextMenuButton.Visible = true
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gearContextMenuButton.Parent = gearContextMenu
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gearContextMenuButton.Parent = gearContextMenu
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@ -4585,7 +4627,7 @@ function getGearContextMenu()
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button.Size = UDim2.new(1, 8, 0, elementHeight)
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button.Size = UDim2.new(1, 8, 0, elementHeight)
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button.Position = UDim2.new(0,0,0,elementHeight * i)
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button.Position = UDim2.new(0,0,0,elementHeight * i)
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button.TextColor3 = Color3.new(1,1,1)
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button.TextColor3 = Color3.new(1,1,1)
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button.ZIndex = 4
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button.ZIndex = 9
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button.Parent = gearContextMenuButton
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button.Parent = gearContextMenuButton
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button.MouseButton1Click:connect(function()
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button.MouseButton1Click:connect(function()
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@ -4628,7 +4670,7 @@ function getGearContextMenu()
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label.Position = UDim2.new(0.0, 0, 0, 0)
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label.Position = UDim2.new(0.0, 0, 0, 0)
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label.Size = UDim2.new(0.5, 0, 1, 0)
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label.Size = UDim2.new(0.5, 0, 1, 0)
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label.TextColor3 = Color3.new(1,1,1)
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label.TextColor3 = Color3.new(1,1,1)
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label.ZIndex = 4
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label.ZIndex = 9
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label.Parent = frame
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label.Parent = frame
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element.Label1 = label
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element.Label1 = label
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@ -4644,7 +4686,7 @@ function getGearContextMenu()
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label.Position = UDim2.new(0.5, 0, 0, 0)
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label.Position = UDim2.new(0.5, 0, 0, 0)
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label.Size = UDim2.new(0.5, 0, 1, 0)
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label.Size = UDim2.new(0.5, 0, 1, 0)
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label.TextColor3 = Color3.new(1,1,1)
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label.TextColor3 = Color3.new(1,1,1)
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label.ZIndex = 4
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label.ZIndex = 9
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label.Parent = frame
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label.Parent = frame
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element.Label2 = label
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element.Label2 = label
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end
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end
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@ -4738,6 +4780,7 @@ for i = 1, #loadoutChildren do
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end
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end
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end
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end
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pcall(function() closeButton.Modal = true end)
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closeButton.MouseButton1Click:connect(function() openCloseBackpack() end)
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closeButton.MouseButton1Click:connect(function() openCloseBackpack() end)
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searchButton.MouseButton1Click:connect(function() showSearchGear() end)
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searchButton.MouseButton1Click:connect(function() showSearchGear() end)
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