Added script support.
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@ -34,10 +34,12 @@ public static class GlobalVars
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public static readonly string DirFonts = "\\fonts";
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public static readonly string DirSounds = "\\sounds";
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public static readonly string DirTextures = "\\textures";
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public static readonly string DirScripts = "\\scripts";
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public static readonly string FontsGameDir = "fonts/";
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public static readonly string SoundsGameDir = "sounds/";
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public static readonly string TexturesGameDir = "textures/";
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public static readonly string ScriptsGameDir = "scripts/";
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//customization
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public static readonly string CustomPlayerDir = DataPath + "\\charcustom";
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public static readonly string hatdir = CustomPlayerDir + "\\hats";
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@ -61,6 +63,7 @@ public static class GlobalVars
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public static readonly string hatdirFonts = hatdir + DirFonts;
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public static readonly string hatdirTextures = hatdir + DirTextures;
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public static readonly string hatdirSounds = hatdir + DirSounds;
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public static readonly string hatdirScripts = hatdir + DirScripts;
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public static readonly string facedirTextures = facedir + DirTextures;
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public static readonly string headdirFonts = headdir + DirFonts;
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public static readonly string headdirTextures = headdir + DirTextures;
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@ -71,6 +74,7 @@ public static class GlobalVars
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public static readonly string hatGameDirFonts = hatGameDir + FontsGameDir;
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public static readonly string hatGameDirTextures = hatGameDir + TexturesGameDir;
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public static readonly string hatGameDirSounds = hatGameDir + SoundsGameDir;
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public static readonly string hatGameDirScripts = hatGameDir + ScriptsGameDir;
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public static readonly string faceGameDirTextures = faceGameDir + TexturesGameDir;
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public static readonly string headGameDirFonts = headGameDir + FontsGameDir;
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public static readonly string headGameDirTextures = headGameDir + TexturesGameDir;
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@ -85,6 +89,7 @@ public static class GlobalVars
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public static readonly string AssetCacheDirSounds = AssetCacheDir + DirSounds;
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public static readonly string AssetCacheDirTextures = AssetCacheDir + DirTextures;
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public static readonly string AssetCacheDirTexturesGUI = AssetCacheDirTextures + "\\gui";
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public static readonly string AssetCacheDirScripts = AssetCacheDir + DirScripts;
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public static readonly string AssetCacheGameDir = SharedDataGameDir + "assetcache/";
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public static readonly string AssetCacheFontsGameDir = AssetCacheGameDir + FontsGameDir;
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@ -92,6 +97,7 @@ public static class GlobalVars
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public static readonly string AssetCacheSoundsGameDir = AssetCacheGameDir + SoundsGameDir;
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public static readonly string AssetCacheTexturesGameDir = AssetCacheGameDir + TexturesGameDir;
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public static readonly string AssetCacheTexturesGUIGameDir = AssetCacheTexturesGameDir + "gui/";
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public static readonly string AssetCacheScriptsGameDir = AssetCacheGameDir + ScriptsGameDir;
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//defs
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public static AssetCacheDef Fonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { AssetCacheDirFonts, AssetCacheDirTextures }, new string[] { AssetCacheFontsGameDir, AssetCacheTexturesGameDir }); } }
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@ -105,9 +111,13 @@ public static class GlobalVars
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public static AssetCacheDef Shirt { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
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public static AssetCacheDef ShirtGraphic { get { return new AssetCacheDef("ShirtGraphic", new string[] { "Graphic" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
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public static AssetCacheDef Pants { get { return new AssetCacheDef("Pants", new string[] { "PantsTemplate" }, new string[] { ".png" }, new string[] { AssetCacheDirTextures }, new string[] { AssetCacheTexturesGameDir }); } }
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public static AssetCacheDef Script { get { return new AssetCacheDef("Script", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { AssetCacheDirScripts }, new string[] { AssetCacheScriptsGameDir }); } }
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public static AssetCacheDef LocalScript { get { return new AssetCacheDef("LocalScript", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { AssetCacheDirScripts }, new string[] { AssetCacheScriptsGameDir }); } }
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//item defs below
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public static AssetCacheDef ItemHatFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { hatdirFonts, hatdirTextures }, new string[] { hatGameDirFonts, hatGameDirTextures }); } }
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public static AssetCacheDef ItemHatSound { get { return new AssetCacheDef("Sound", new string[] { "SoundId" }, new string[] { ".wav" }, new string[] { hatdirSounds }, new string[] { hatGameDirSounds }); } }
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public static AssetCacheDef ItemHatScript { get { return new AssetCacheDef("Script", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { hatdirScripts }, new string[] { hatGameDirScripts }); } }
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public static AssetCacheDef ItemHatLocalScript { get { return new AssetCacheDef("LocalScript", new string[] { "LinkedSource" }, new string[] { ".lua" }, new string[] { hatdirScripts }, new string[] { hatGameDirScripts }); } }
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public static AssetCacheDef ItemHeadFonts { get { return new AssetCacheDef("SpecialMesh", new string[] { "MeshId", "TextureId" }, new string[] { ".mesh", ".png" }, new string[] { headdirFonts, headdirTextures }, new string[] { headGameDirFonts, headGameDirTextures }); } }
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public static AssetCacheDef ItemFaceTexture { get { return new AssetCacheDef("Decal", new string[] { "Texture" }, new string[] { ".png" }, new string[] { facedirTextures }, new string[] { faceGameDirTextures }); } }
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public static AssetCacheDef ItemShirtTexture { get { return new AssetCacheDef("Shirt", new string[] { "ShirtTemplate" }, new string[] { ".png" }, new string[] { shirtdirTextures }, new string[] { shirtGameDirTextures }); } }
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@ -126,6 +126,17 @@ public static class RobloxXMLLocalizer
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stringToUpdate = "Downloading RBXL Pants Textures...";
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}
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DownloadFromNodes(path, GlobalVars.Pants);
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//scripts
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading RBXL Linked Scripts...";
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}
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DownloadFromNodes(path, GlobalVars.Script);
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading RBXL Linked LocalScripts...";
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}
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DownloadFromNodes(path, GlobalVars.LocalScript);
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goto default;
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case DLType.RBXM:
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//meshes
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@ -197,6 +208,17 @@ public static class RobloxXMLLocalizer
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stringToUpdate = "Downloading RBXM Pants Textures...";
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}
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DownloadFromNodes(path, GlobalVars.Pants);
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//scripts
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading RBXM Linked Scripts...";
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}
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DownloadFromNodes(path, GlobalVars.Script);
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading RBXM Linked LocalScripts...";
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}
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DownloadFromNodes(path, GlobalVars.LocalScript);
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goto default;
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case DLType.Hat:
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//meshes
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@ -211,6 +233,17 @@ public static class RobloxXMLLocalizer
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stringToUpdate = "Downloading Hat Sounds...";
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}
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DownloadFromNodes(path, GlobalVars.ItemHatSound);
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//scripts
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading Hat Linked Scripts...";
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}
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DownloadFromNodes(path, GlobalVars.Script);
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if (!string.IsNullOrWhiteSpace(stringToUpdate))
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{
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stringToUpdate = "Downloading Hat Linked LocalScripts...";
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}
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DownloadFromNodes(path, GlobalVars.LocalScript);
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goto default;
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case DLType.Head:
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//meshes
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@ -90,6 +90,11 @@ namespace NovetusLauncher
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{
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System.IO.Directory.CreateDirectory(GlobalVars.AssetCacheDirTexturesGUI);
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}
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if (!System.IO.Directory.Exists(GlobalVars.AssetCacheDirScripts))
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{
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System.IO.Directory.CreateDirectory(GlobalVars.AssetCacheDirScripts);
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}
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}
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}
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}
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