working on stable version
This commit is contained in:
parent
4536af2bdf
commit
019c240905
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@ -9,7 +9,7 @@ end
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-- DONT EDIT ANYTHING ELSE ABOVE
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-- DONT EDIT ANYTHING ELSE ABOVE
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-- add player tripcodes here in quotes sepertaed by commas
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-- add player tripcodes here in quotes seperated by commas
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local tripcodeList = Set {}
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local tripcodeList = Set {}
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-- enable this to trigger the whitelist
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-- enable this to trigger the whitelist
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local enabled = false
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local enabled = false
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@ -1,3 +1,54 @@
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1.3 v8.2022.1
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Changes from 1.3 v2.2022.1:
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Notes:
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- If you want to use the new Mod Package Creator for the first time, make sure to use a clean, unmodified Novetus install. Any installed mods before this update will not show up in the Mod Package Creator if you install this update on top of a previous Novetus version.
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- Add the list.php and delist.php files to your master server if you would like to support future 1.3 versions.
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- The query.php file is now deprecated, but it is still under the original GPL v3 license. Do NOT expect any updates for it.
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Enhancements:
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- Novetus will now switch to the Extended style by default under Wine due to the lack of proper WPF support.
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- Logs are now stored in the "logs" directory.
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- Removed the Novetus Asset Redirect due to the hosting provider taking it down.
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- Removed the "Show Item Types" option from the Asset Fixer as it was deprecated by the Item SDK.
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- Added better Asset Fixer error handling.
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- The Asset Fixer will now show up as "ASSETFIX" in the logs if there is an error.
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- Every client now has support for custom addon scripts!
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- Addon scripts can extend Novetus functionality with the Novetus Scripting API, or just be basic scripts
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- Add addon scripts to the addons folder. Add them to addons/core/AddonLoader.lua for your addons to load properly.
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- Client side scripts are unsupported due to security issues. Scripts will only execute serverside, or in Play Solo and/or Studio modes.
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- The old -script command line argument in NovetusCMD and the ClientScript variable %addonscriptpath% have both been removed to support this.
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- Look in the addons/Addon_Template.lua file for more info on how to create your addon script!
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- Addon Scripts that are pre-installed and loaded:
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- ClientNamePrinter - Prints the name of the currently running client in a Lighting object. Good for determining client version in games.
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- ServerClock - Prints the server ticks in a Lighting object. Good for creating in-game events.
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- ShadersCompatibility - Allows 2007E, 2007M, 2006S and 2009E to connect to servers running alternate versions (Shaders, HD, etc) and vice versa.
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- ServerWhitelist - Makes it so users' tripcodes have to be added to a whitelist before joining a server. Disabled by default.
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- 2008M no longer uses OpenGL Legacy as the default graphics mode.
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- The Asset Fixer and Legacy Place Converter will now show errors when loading a binary format place/model.
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- The Legacy Place Converter now can load RBXMX, RBXL, and RBXM file types.
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- The Asset SDK is now split up into 3 utilities:
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- Mesh Converter
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- Asset Fixer
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- Asset Downloader
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- The Asset Downloader's batch feature now shows the overall size of all items downloaded at the end of the download.
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- Addon Packages are now renamed to Mod Packages to make differentiating them from Addon Scripts easier.
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- Added the Mod Package Creator! Create compressed .zip files of new items, maps, and more and share them with the community!
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- Added the -nofilelist command line option to disable the launcher's file list creation on slower computers (will make the Mod Package Creator basically unusable on first load)
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- Made Master Server ping messages more verbose.
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- Improved the stability of master server pings.
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- The Master Server has been split into 2 files: list.php and delist.php
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- Backwards compatibility has been added for master servers only using query.php. Master Server owners should still move to the new list/delist.php system for optimal security.
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- Each server now has a randomly generated ID that is only visible to the server host (in the console) and the master server host (in serverlist.txt)
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- IDs will become visible in the Console in some Novetus launcher styles and NovetusCMD.
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Fixes:
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- Made the initial Asset Fixer "Unable to fix the asset." error message more descriptive.
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- Rewrote the Asset Fixer, fixing many issues with downloading place assets and accessibility.
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- The Asset Fixer now doesn't override the URL of items when an error is brought up.
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- Fixed 2010L server joining not working.
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- Fixed 2007E based clients not loading all customized parts properly.
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- Fixed master server pings making the launcher/CMD unresponsive.
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8253.19867.1
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1.3 Snapshot v22.8253.19867.1
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Enhancements:
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Enhancements:
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- Added backwards compatibility for master servers only using query.php. Master Server owners should still move to the new list/delist.php system.
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- Added backwards compatibility for master servers only using query.php. Master Server owners should still move to the new list/delist.php system.
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@ -28,7 +79,6 @@ Enhancements:
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- Improved the stability of master server pings.
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- Improved the stability of master server pings.
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- The Master Server has been split into 2 files: list.php and delist.php
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- The Master Server has been split into 2 files: list.php and delist.php
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- Each server now has a randomly generated ID that is only visible to the server host (in the console) and the master server host (in serverlist.txt)
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- Each server now has a randomly generated ID that is only visible to the server host (in the console) and the master server host (in serverlist.txt)
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- IDs will become visible in the Console in some Novetus launcher styles and NovetusCMD.
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----------------------------------------------------------------------------
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----------------------------------------------------------------------------
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1.3 Snapshot v22.8245.27180.1
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1.3 Snapshot v22.8245.27180.1
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Notes:
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Notes:
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@ -5,9 +5,9 @@ DefaultMap=Dev - Baseplate2048.rbxl
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UserAgentRegisterClient1=2007M
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UserAgentRegisterClient1=2007M
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UserAgentRegisterClient2=2010L
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UserAgentRegisterClient2=2010L
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ExtendedVersionNumber=True
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ExtendedVersionNumber=True
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ExtendedVersionEditChangelog=True
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ExtendedVersionEditChangelog=False
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//ExtendedVersionTemplate=%version% v?.2022.%extended-revision%%lite%
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ExtendedVersionTemplate=%version% v8.2022.%extended-revision%%lite%
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ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
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//ExtendedVersionTemplate=%version% Snapshot v22.%build%.%revision%.%extended-revision%
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ExtendedVersionRevision=1
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ExtendedVersionRevision=1
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IsLite=False
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IsLite=False
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InitialBootup=False
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InitialBootup=False
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