; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

[application]

config/name="NovetusFE"
config/description="NovetusFE is an optional launcher for Novetus, aiming to add more accesibility and customization."
run/main_scene="res://scenes/main.tscn"
config/icon="res://textures/NovetusIcon-1.png"

[debug]

settings/fps/force_fps=60

[display]

window/size/width=700

[gdnative]

singletons=[  ]

[input]

versions={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
map={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
charcus={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
servers={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}

[physics]

common/enable_pause_aware_picking=true

[rendering]

environment/default_environment="res://default_env.tres"
