diff --git a/src/lua/gameserver.lua b/src/lua/gameserver.lua index c3e19bc..7d6b00f 100644 --- a/src/lua/gameserver.lua +++ b/src/lua/gameserver.lua @@ -116,7 +116,7 @@ end spawn(function() while true do - wait(10) + wait(30) if #game.Players:GetPlayers() == 0 then pcall(function() game:HttpGet(baseUrl .. "/arbiter/" .. jobId .. "/kill") end) else