diff --git a/src/lib/classes/RenderJob.js b/src/lib/classes/RenderJob.js index d4e9810..a882dd5 100644 --- a/src/lib/classes/RenderJob.js +++ b/src/lib/classes/RenderJob.js @@ -137,12 +137,6 @@ class RenderJob extends Job { } async RenderPlace(id) { - const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_)) - const { server_token } = response.data - - this.serverToken = server_token - console.log(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`, server_token) - const running = this.started if (!running) { const started = await this.Start() @@ -168,7 +162,7 @@ class RenderJob extends Job { { type: "LUA_TSTRING", value: process.env.BASE_URL }, { type: "LUA_TNUMBER", value: id }, - { type: "LUA_TSTRING", value: this.serverToken }, + { type: "LUA_TSTRING", value: "test" }, ], }, }).catch((e) => false) diff --git a/src/lua/gameserver.lua b/src/lua/gameserver.lua index 2f42d94..ce0bf8a 100644 --- a/src/lua/gameserver.lua +++ b/src/lua/gameserver.lua @@ -12,39 +12,6 @@ function waitForChild(parent, childName) end end -function update(LeavingPlayer) - local names = {} - for _, player in pairs(game:GetService("Players"):GetPlayers()) do - if (player ~= LeavingPlayer) then - table.insert(names, player.Name) - end - end - - local str = (#names > 0) and (#names > 1) and (names[1] .. ",") or names[1] or "" - - for i = 2, #names -1, 1 do - str = str .. names[i] .. "," - end - - str = (#names > 0) and (#names > 1) and (str .. names[#names]) or names[1] or "" - return str -end - -function keepAlive(LeavingPlayer) - pcall(function() - game:GetService("HttpService").HttpEnabled = true - - local body = game:GetService("HttpService"):JSONEncode({ - ["ServerIP"] = jobId, - ["PlaceId"] = game.PlaceId, - ["PlayerCount"] = #game:GetService("Players"):GetPlayers(), - ["PlayerList"] = update(LeavingPlayer), - }) - - return game:GetService("HttpService"):PostAsync("https://dungblx.cf/API/KeepAlive", body) - end) -end - -----------------------------------END UTILITY FUNCTIONS ------------------------- -----------------------------------"CUSTOM" SHARED CODE---------------------------------- @@ -106,7 +73,7 @@ end) if placeId~=nil and baseUrl~=nil then wait() - game:Load("https://kapish.fun/asset/?id=" .. placeId .. "&placelol=true&key=" .. key) + game:Load("https://kapish.fun/asset/?id=" .. placeId .. "&placelol=true") end -- Now start the connection @@ -127,16 +94,16 @@ spawn(function() end end - pcall(function() game:HttpGet('http://kapish.fun/server/ping/' .. placeId .. '?players=' .. playerIds .. "&key=" .. key) end) + pcall(function() game:HttpGet('http://kapish.fun/server/ping/' .. placeId .. '?players=' .. playerIds) end) end end) spawn(function() while wait(60) do if #game.Players:GetPlayers() == 0 then - pcall(function() game:HttpGet("https://kapish.fun/dielol/" .. placeId.."?key=" .. key) end) + pcall(function() game:HttpGet("https://kapish.fun/dielol/" .. placeId) end) else - pcall(function() game:HttpGet("https://kapish.fun/renewlol/" .. placeId.."?key=" .. key) end) + pcall(function() game:HttpGet("https://kapish.fun/renewlol/" .. placeId) end) end end end) diff --git a/src/lua/place.lua b/src/lua/place.lua index 17b042b..cc74999 100644 --- a/src/lua/place.lua +++ b/src/lua/place.lua @@ -1,4 +1,4 @@ -local jobId, type, format, x, y, baseUrl, assetId, key = ... +local jobId, type, format, x, y, baseUrl, assetId = ... print(("[%s] Started RenderJob for type '%s' with assetId %d ..."):format(jobId, type, assetId)) @@ -11,7 +11,7 @@ game:GetService("ContentProvider"):SetBaseUrl(baseUrl) game:GetService("ScriptContext").ScriptsDisabled = true game:GetService("StarterGui").ShowDevelopmentGui = false -game:Load(("%s//asset/?id=%d&placelol=true&key=%s"):format(baseUrl, assetId, key)) +game:Load(("%s/asset/?id=%d&placelol=true"):format(baseUrl, assetId)) game:GetService("ScriptContext").ScriptsDisabled = true game:GetService("StarterGui").ShowDevelopmentGui = false