Enable ClientTicket
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@ -48,6 +48,7 @@ if baseUrl ~= nil then
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game:GetService("InsertService"):SetAssetVersionUrl(baseUrl .. "/Asset/?assetversionid=%d")
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pcall(function() loadfile(baseUrl .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
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pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
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end
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settings().Diagnostics.LuaRamLimit = 0
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