From 947a1397902d62037dd7588f9e0fca36aedc875a Mon Sep 17 00:00:00 2001 From: unexp Date: Thu, 19 Jan 2023 19:24:02 -0300 Subject: [PATCH] headshots --- src/lua/user_headshot.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lua/user_headshot.lua b/src/lua/user_headshot.lua index 76b1e60..d62f877 100644 --- a/src/lua/user_headshot.lua +++ b/src/lua/user_headshot.lua @@ -1,6 +1,6 @@ local jobId, type, format, x, y, baseUrl, assetId = ... -print(("[%s] Started RenderJob for type 'user_headshot' with assetId %d ..."):format(jobId, assetId)) +print(("[%s] Started RenderJob for type '%s' with assetId %d ..."):format(jobId, type, assetId)) game:GetService("ScriptInformationProvider"):SetAssetUrl(baseUrl .. "/asset/") game:GetService("InsertService"):SetAssetUrl(baseUrl .. "/asset/?id=%d") @@ -24,7 +24,7 @@ local AngleOffsetY = 0 local AngleOffsetZ = 0 local CameraAngle = Player.Character.Head.CFrame * CFrame.new(AngleOffsetX, AngleOffsetY, AngleOffsetZ) -local CameraPosition = Player.Character.Head.CFrame + Vector3.new(0, 0, 0) + (CFrame.Angles(0, 0, 0).lookVector.unit * 3) +local CameraPosition = Player.Character.Head.CFrame + Vector3.new(0, 0, 0) + (CFrame.Angles(0, -0.2, 0).lookVector.unit * 3) local Camera = Instance.new("Camera", Player.Character) Camera.Name = "ThumbnailCamera"