Merge branch 'master' of calones.xyz:Bingle/arbiter
This commit is contained in:
commit
1dc50c7cc5
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@ -0,0 +1,16 @@
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RCCSERVICE=
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ARBITER_TOKEN=
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ARBITER_PASSWORD=
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BASE_URL=https://sitetest.unexp.xyz
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RENDER_FORMAT=PNG
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RENDER_USER_WIDTH=720
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RENDER_USER_HEIGHT=720
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RENDER_ASSET_WIDTH=720
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RENDER_ASSET_HEIGHT=720
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RENDER_PLACE_WIDTH=854
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RENDER_PLACE_HEIGHT=480
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51
src/index.js
51
src/index.js
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@ -1,40 +1,37 @@
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require("dotenv").config()
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const express = require("express")
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const app = express()
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require("dotenv").config();
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const express = require("express");
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const app = express();
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const logger = require("./lib/logger.js")
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const logger = require("./lib/logger.js");
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if (process.platform == "linux") logger.warn("Game hosting might not be fully compatible with Linux")
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if (process.platform == "linux") logger.warn("Game hosting might not be fully compatible with Linux");
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global.games = new Map()
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global.games = new Map();
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setInterval(() => {
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global.games.forEach(async (value, key) => {
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if (!(await value.Running())) value.Stop()
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})
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}, 15000)
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if (!(await value.Running())) value.Stop();
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});
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}, 15000);
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app.use("/game/start", require("./routes/game/start.js"))
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app.use("/game/stop", require("./routes/game/stop.js"))
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app.use("/game/running", require("./routes/game/running.js"))
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app.use("/game/renew", require("./routes/game/renew.js"))
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app.use("/game/status", require("./routes/game/status.js"))
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app.use("/game/execute", require("./routes/game/execute.js"))
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app.use("/game/start", require("./routes/game/start.js"));
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app.use("/game/stop", require("./routes/game/stop.js"));
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app.use("/game/running", require("./routes/game/running.js"));
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app.use("/game/renew", require("./routes/game/renew.js"));
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app.use("/game/status", require("./routes/game/status.js"));
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app.use("/game/execute", require("./routes/game/execute.js"));
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app.use("/render/asset", require("./routes/render/asset.js"))
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app.use("/render/game", require("./routes/render/game.js"))
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app.use("/render/headshot", require("./routes/render/headshot.js"))
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app.use("/render/bodyshot", require("./routes/render/bodyshot.js"))
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app.use("/render/asset", require("./routes/render/asset.js"));
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//app.use("/render/game", require("./routes/render/game.js"))
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//app.use("/render/texture", require("./routes/render/texture.js"))
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app.use("/render/user", require("./routes/render/user.js"));
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app.use("/render/3d/asset", require("./routes/render/3d/asset.js"))
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app.use("/render/3d/user", require("./routes/render/3d/user.js"))
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app.use("*", require("./routes/index.js"))
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app.use("*", require("./routes/index.js"));
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app.listen(process.env.PORT || 64989, () => {
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logger.boot(`Listening on http://127.0.0.1:${process.env.PORT || 64989}/`)
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})
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logger.boot(`Listening on http://127.0.0.1:${process.env.PORT || 64989}/`);
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});
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process.on("uncaughtException", (err) => {
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logger.error(err.message)
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})
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logger.error(err.message);
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});
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@ -5,7 +5,7 @@ const waitPort = require("wait-port")
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const logger = require("../../lib/logger.js")
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const randport = require("../../lib/randport.js")
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const chalk = require('chalk')
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const chalk = require("chalk")
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class RCCService extends EventEmitter {
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constructor() {
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@ -18,9 +18,9 @@ class RCCService extends EventEmitter {
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this.port = await randport.tcp()
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if (process.platform == "win32") {
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this.proc = child_process.spawn("RCCService.exe", ["-Console", "-PlaceId:-1", `-Port`, this.port], { cwd: process.env.RCCSERVICE })
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this.proc = child_process.spawn("RCCService.exe", ["-Console", "-PlaceId:-1", `-Port`, this.port], { cwd: process.env.RCCSERVICE, stdio: "inherit" })
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} else {
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this.proc = child_process.spawn("wine", ["RCCService.exe", "-Console", "-PlaceId:-1", `-Port`, this.port], { cwd: process.env.RCCSERVICE })
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this.proc = child_process.spawn("wine", ["RCCService.exe", "-Console", "-PlaceId:-1", `-Port`, this.port], { cwd: process.env.RCCSERVICE, stdio: "inherit" })
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}
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this.proc.once("spawn", async () => {
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@ -32,6 +32,7 @@ class RCCService extends EventEmitter {
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return resolve(false)
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}
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this.started = true
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return resolve(true)
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})
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@ -51,4 +52,4 @@ class RCCService extends EventEmitter {
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}
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}
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module.exports = RCCService
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module.exports = RCCService
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@ -9,9 +9,13 @@ class RenderJob extends Job {
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super()
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}
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async RenderHeadshot(id, base64 = false) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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async RenderHeadshot(id) {
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const running = this.started
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if (!running) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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}
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if (!this.client) await this.CreateClient()
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logger.info(`${chalk.gray(`[${this.id}]`)} Headshot RenderJob started for ${id}`)
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@ -37,16 +41,17 @@ class RenderJob extends Job {
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logger.info(`${chalk.gray(`[${this.id}]`)} Headshot RenderJob finished for ${id}`)
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await this.Stop()
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if (!result) return false
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if (base64) return result[0].OpenJobExResult.LuaValue[0].value
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return Buffer.from(result[0]?.OpenJobExResult?.LuaValue[0]?.value, "base64")
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return result[0]?.OpenJobExResult?.LuaValue[0]?.value
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}
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async RenderBodyshot(id, base64 = false, three_d = false) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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async RenderBodyshot(id, three_d = false) {
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const running = this.started
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if (!running) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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}
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if (!this.client) await this.CreateClient()
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if (three_d) logger.info(`${chalk.gray(`[${this.id}]`)} 3D Bodyshot RenderJob started for ${id}`)
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@ -74,16 +79,17 @@ class RenderJob extends Job {
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if (three_d) logger.info(`${chalk.gray(`[${this.id}]`)} 3D Bodyshot RenderJob finished for ${id}`)
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else logger.info(`${chalk.gray(`[${this.id}]`)} Bodyshot RenderJob finished for ${id}`)
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await this.Stop()
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if (!result) return false
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if (base64 || three_d) return result[0].OpenJobExResult.LuaValue[0].value
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return Buffer.from(result[0]?.OpenJobExResult?.LuaValue[0]?.value, "base64")
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return result[0]?.OpenJobExResult?.LuaValue[0]?.value
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}
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async RenderAsset(id, base64 = false, three_d = false) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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async RenderAsset(id, three_d = false) {
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const running = this.started
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if (!running) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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}
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if (!this.client) await this.CreateClient()
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if (three_d) logger.info(`${chalk.gray(`[${this.id}]`)} 3D Asset RenderJob started for ${id}`)
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@ -112,21 +118,22 @@ class RenderJob extends Job {
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if (three_d) logger.info(`${chalk.gray(`[${this.id}]`)} 3D Asset RenderJob finished for ${id}`)
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else logger.info(`${chalk.gray(`[${this.id}]`)} Asset RenderJob finished for ${id}`)
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await this.Stop()
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if (!result) return false
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if (base64 || three_d) return result[0].OpenJobExResult.LuaValue[0].value
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return Buffer.from(result[0]?.OpenJobExResult?.LuaValue[0]?.value, "base64")
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return result[0]?.OpenJobExResult?.LuaValue[0]?.value
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}
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async RenderPlace(id, base64 = false) {
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async RenderPlace(id) {
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const response = await axios(`${process.env.BASE_URL}/API/Game/${id}?t=${process.env.ARBITER_TOKEN}`).catch((_) => reject(_))
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const { server_token, server_port, server_owner_id } = response.data
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this.id = server_token
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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const running = this.started
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if (!running) {
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const started = await this.Start()
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if (!started) throw new Error("RCCService failed to start")
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}
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if (!this.client) await this.CreateClient()
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logger.info(`${chalk.gray(`[${this.id}]`)} Place RenderJob started for ${id}`)
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@ -152,11 +159,8 @@ class RenderJob extends Job {
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logger.info(`${chalk.gray(`[${this.id}]`)} Place RenderJob finished for ${id}`)
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await this.Stop()
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if (!result) return false
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if (base64) return result[0].OpenJobExResult.LuaValue[0].value
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return Buffer.from(result[0]?.OpenJobExResult?.LuaValue[0]?.value, "base64")
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return result[0]?.OpenJobExResult?.LuaValue[0]?.value
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}
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}
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@ -1,14 +0,0 @@
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const express = require("express")
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const app = express.Router()
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const RenderJob = require("../../../lib/classes/RenderJob.js")
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app.get("/:id", async (request, response) => {
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const job = new RenderJob()
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const result = await job.RenderAsset(request.params.id, process.env.RENDER_BASE64, true).catch((_) => _)
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if (result?.message) return response.status(500).json({ error: result.message })
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else return response.end(result)
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})
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module.exports = app
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@ -1,14 +0,0 @@
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const express = require("express")
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const app = express.Router()
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const RenderJob = require("../../../lib/classes/RenderJob.js")
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app.get("/:id", async (request, response) => {
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const job = new RenderJob()
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const result = await job.RenderBodyshot(request.params.id, process.env.RENDER_BASE64, true).catch((_) => _)
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if (result?.message) return response.status(500).json({ error: result.message })
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else return response.end(result)
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})
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module.exports = app
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@ -4,11 +4,29 @@ const app = express.Router()
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const RenderJob = require("../../lib/classes/RenderJob.js")
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app.get("/:id", async (request, response) => {
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const { params, query } = request
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const job = new RenderJob()
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const result = await job.RenderAsset(request.params.id, process.env.RENDER_BASE64).catch((_) => _)
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let body = {}
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if (result?.message) return response.status(500).json({ error: result.message })
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else return response.end(result)
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const asset = await job.RenderAsset(params.id).catch((_) => _)
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if (asset?.message) {
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job.Stop()
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return response.status(500).json({ error: asset.message })
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}
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body.asset = asset
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if (query.three_d) {
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const three_d = await job.RenderAsset(params.id, true).catch((_) => _)
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if (three_d?.message) {
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job.Stop()
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return response.status(500).json({ error: three_d.message })
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}
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body.three_d = three_d
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}
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job.Stop()
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return response.json(body)
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})
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module.exports = app
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@ -1,14 +0,0 @@
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const express = require("express")
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const app = express.Router()
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const RenderJob = require("../../lib/classes/RenderJob.js")
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app.get("/:id", async (request, response) => {
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const job = new RenderJob()
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const result = await job.RenderBodyshot(request.params.id, process.env.RENDER_BASE64).catch((_) => _)
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if (result?.message) return response.status(500).json({ error: result.message })
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else return response.end(result)
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})
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module.exports = app
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@ -1,14 +0,0 @@
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const express = require("express")
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const app = express.Router()
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const RenderJob = require("../../lib/classes/RenderJob.js")
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app.get("/:id", async (request, response) => {
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const job = new RenderJob()
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const result = await job.RenderHeadshot(request.params.id, process.env.RENDER_BASE64).catch((_) => _)
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if (result?.message) return response.status(500).json({ error: result.message })
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else return response.end(result)
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})
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module.exports = app
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|
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@ -0,0 +1,39 @@
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const express = require("express");
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const app = express.Router();
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|
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const RenderJob = require("../../lib/classes/RenderJob.js");
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|
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app.get("/:id", async (request, response) => {
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const { params, query } = request;
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const job = new RenderJob();
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let body = {};
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const headshot = await job.RenderHeadshot(params.id).catch((_) => _);
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if (headshot?.message) {
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job.Stop();
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return response.status(500).json({ error: headshot.message });
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}
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body.headshot = headshot;
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const bodyshot = await job.RenderBodyshot(params.id).catch((_) => _);
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if (bodyshot?.message) {
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job.Stop();
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return response.status(500).json({ error: bodyshot.message });
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}
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body.bodyshot = bodyshot;
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if (query.three_d) {
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const three_d = await job.RenderBodyshot(params.id, true).catch((_) => _);
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if (three_d?.message) {
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job.Stop();
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return response.status(500).json({ error: three_d.message });
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}
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body.three_d = three_d;
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||||
}
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|
||||
job.Stop();
|
||||
|
||||
return response.json(body);
|
||||
});
|
||||
|
||||
module.exports = app;
|
||||
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Reference in New Issue