%5% local function waitForChild(instance, name) while not instance:FindFirstChild(name) do instance.ChildAdded:wait() end end local function waitForProperty(instance, property) while not instance[property] do instance.Changed:wait() end end -- A Few Script Globals local gui if script.Parent:FindFirstChild("ControlFrame") then gui = script.Parent:FindFirstChild("ControlFrame") else gui = script.Parent end local useOldDialog = true local helpButton = nil local updateCameraDropDownSelection = nil local updateVideoCaptureDropDownSelection = nil local tweenTime = 0.2 local mouseLockLookScreenUrl = "http://morblox.us/asset/?id=54071825" local classicLookScreenUrl = "http://morblox.us/asset/?id=45915798" local hasGraphicsSlider = false local recordingVideo = false local useNewGui = true local newGuiPlaces = {0,41324860} -- We should probably have a better method to determine this... local macClient = false local isMacChat, version = pcall(function() return game.GuiService.Version end) macClient = isMacChat and version >= 2 local function Color3I(r,g,b) return Color3.new(r/255,g/255,b/255) end local function robloxLock(instance) instance.RobloxLocked = true children = instance:GetChildren() if children then for i, child in ipairs(children) do robloxLock(child) end end end function resumeGameFunction(shield) shield.Settings:TweenPosition(UDim2.new(0.5, -262,-0.5, -200),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) delay(tweenTime,function() shield.Visible = false pcall(function() game.GuiService:RemoveCenterDialog(shield) end) settingsButton.Active = true end) end function goToMenu(container,menuName, moveDirection) if type(menuName) ~= "string" then return end local containerChildren = container:GetChildren() for i = 1, #containerChildren do if containerChildren[i].Name == menuName then containerChildren[i].Visible = true containerChildren[i]:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) else if moveDirection == "left" then containerChildren[i]:TweenPosition(UDim2.new(-1,-525,0,0),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) elseif moveDirection == "right" then containerChildren[i]:TweenPosition(UDim2.new(1,525,0,0),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) elseif moveDirection == "up" then containerChildren[i]:TweenPosition(UDim2.new(0,0,-1,-400),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) elseif moveDirection == "down" then containerChildren[i]:TweenPosition(UDim2.new(0,0,1,400),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end delay(tweenTime,function() containerChildren[i].Visible = false end) end end end function resetLocalCharacter() local player = game.Players.LocalPlayer if player then if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Health = 0 end end end local function createTextButton(text,style,fontSize,buttonSize,buttonPosition) local newTextButton = Instance.new("TextButton") newTextButton.Font = Enum.Font.Arial newTextButton.FontSize = fontSize newTextButton.Size = buttonSize newTextButton.Position = buttonPosition newTextButton.Style = style newTextButton.TextColor3 = Color3.new(1,1,1) newTextButton.Text = text return newTextButton end local function CreateTextButtons(frame, buttons, yPos, ySize) if #buttons < 1 then error("Must have more than one button") end local buttonNum = 1 local buttonObjs = {} local function toggleSelection(button) for i, obj in ipairs(buttonObjs) do if obj == button then obj.Style = Enum.ButtonStyle.RobloxButtonDefault else obj.Style = Enum.ButtonStyle.RobloxButton end end end for i, obj in ipairs(buttons) do local button = Instance.new("TextButton") button.Name = "Button" .. buttonNum button.Font = Enum.Font.Arial button.FontSize = Enum.FontSize.Size18 button.AutoButtonColor = true button.Style = Enum.ButtonStyle.RobloxButton button.Text = obj.Text button.TextColor3 = Color3.new(1,1,1) button.MouseButton1Click:connect(function() toggleSelection(button) obj.Function() end) button.Parent = frame buttonObjs[buttonNum] = button buttonNum = buttonNum + 1 end toggleSelection(buttonObjs[1]) local numButtons = buttonNum-1 if numButtons == 1 then frame.Button1.Position = UDim2.new(0.35, 0, yPos.Scale, yPos.Offset) frame.Button1.Size = UDim2.new(.4,0,ySize.Scale, ySize.Offset) elseif numButtons == 2 then frame.Button1.Position = UDim2.new(0.1, 0, yPos.Scale, yPos.Offset) frame.Button1.Size = UDim2.new(.35,0, ySize.Scale, ySize.Offset) frame.Button2.Position = UDim2.new(0.55, 0, yPos.Scale, yPos.Offset) frame.Button2.Size = UDim2.new(.35,0, ySize.Scale, ySize.Offset) elseif numButtons >= 3 then local spacing = .1 / numButtons local buttonSize = .9 / numButtons buttonNum = 1 while buttonNum <= numButtons do buttonObjs[buttonNum].Position = UDim2.new(spacing*buttonNum + (buttonNum-1) * buttonSize, 0, yPos.Scale, yPos.Offset) buttonObjs[buttonNum].Size = UDim2.new(buttonSize, 0, ySize.Scale, ySize.Offset) buttonNum = buttonNum + 1 end end end function recordVideoClick(recordVideoButton, stopRecordButton) recordingVideo = not recordingVideo if recordingVideo then stopRecordButton.Visible = true recordVideoButton.Text = "Stop Recording" else stopRecordButton.Visible = false recordVideoButton.Text = "Record Video" end end function backToGame(buttonClicked, shield, settingsButton) buttonClicked.Parent.Parent.Parent.Parent.Visible = false shield.Visible = false pcall(function() game.GuiService:RemoveCenterDialog(shield) end) settingsButton.Active = true end function setDisabledState(guiObject) if guiObject:IsA("TextLabel") then guiObject.TextTransparency = 0.9 elseif guiObject:IsA("TextButton") then guiObject.TextTransparency = 0.9 guiObject.Active = false else if guiObject["ClassName"] then print("setDisabledState() got object of unsupported type. object type is ",guiObject.ClassName) end end end function showEnabledState(guiObject) if guiObject:IsA("TextLabel") then guiObject.TextTransparency = 0 elseif guiObject:IsA("TextButton") then guiObject.TextTransparency = 0 guiObject.Active = true else if guiObject["ClassName"] then print("showEnabledState() got object of unsupported type. object type is ",guiObject.ClassName) end end end local function createHelpDialog(baseZIndex) if helpButton == nil then if gui:FindFirstChild("TopLeftControl") and gui.TopLeftControl:FindFirstChild("Help") then helpButton = gui.TopLeftControl.Help elseif gui:FindFirstChild("BottomRightControl") and gui.BottomRightControl:FindFirstChild("Help") then helpButton = gui.BottomRightControl.Help end end local shield = Instance.new("Frame") shield.Name = "HelpDialogShield" shield.Active = true shield.Visible = false shield.Size = UDim2.new(1,0,1,0) shield.BackgroundColor3 = Color3I(51,51,51) shield.BorderColor3 = Color3I(27,42,53) shield.BackgroundTransparency = 0.4 shield.ZIndex = baseZIndex + 1 local helpDialog = Instance.new("Frame") helpDialog.Name = "HelpDialog" helpDialog.Style = Enum.FrameStyle.RobloxRound helpDialog.Position = UDim2.new(.2, 0, .2, 0) helpDialog.Size = UDim2.new(0.6, 0, 0.6, 0) helpDialog.Active = true helpDialog.Parent = shield local titleLabel = Instance.new("TextLabel") titleLabel.Name = "Title" titleLabel.Text = "Keyboard & Mouse Controls" titleLabel.Font = Enum.Font.ArialBold titleLabel.FontSize = Enum.FontSize.Size36 titleLabel.Position = UDim2.new(0, 0, 0.025, 0) titleLabel.Size = UDim2.new(1, 0, 0, 40) titleLabel.TextColor3 = Color3.new(1,1,1) titleLabel.BackgroundTransparency = 1 titleLabel.Parent = helpDialog local buttonRow = Instance.new("Frame") buttonRow.Name = "Buttons" buttonRow.Position = UDim2.new(0.1, 0, .07, 40) buttonRow.Size = UDim2.new(0.8, 0, 0, 45) buttonRow.BackgroundTransparency = 1 buttonRow.Parent = helpDialog local imageFrame = Instance.new("Frame") imageFrame.Name = "ImageFrame" imageFrame.Position = UDim2.new(0.05, 0, 0.075, 80) imageFrame.Size = UDim2.new(0.9, 0, .9, -120) imageFrame.BackgroundTransparency = 1 imageFrame.Parent = helpDialog local layoutFrame = Instance.new("Frame") layoutFrame.Name = "LayoutFrame" layoutFrame.Position = UDim2.new(0.5, 0, 0, 0) layoutFrame.Size = UDim2.new(1.5, 0, 1, 0) layoutFrame.BackgroundTransparency = 1 layoutFrame.SizeConstraint = Enum.SizeConstraint.RelativeYY layoutFrame.Parent = imageFrame local image = Instance.new("ImageLabel") image.Name = "Image" if UserSettings().GameSettings.ControlMode == Enum.ControlMode["Mouse Lock Switch"] then image.Image = mouseLockLookScreenUrl else image.Image = classicLookScreenUrl end image.Position = UDim2.new(-0.5, 0, 0, 0) image.Size = UDim2.new(1, 0, 1, 0) image.BackgroundTransparency = 1 image.Parent = layoutFrame local buttons = {} buttons[1] = {} buttons[1].Text = "Look" buttons[1].Function = function() if UserSettings().GameSettings.ControlMode == Enum.ControlMode["Mouse Lock Switch"] then image.Image = mouseLockLookScreenUrl else image.Image = classicLookScreenUrl end end buttons[2] = {} buttons[2].Text = "Move" buttons[2].Function = function() image.Image = "http://morblox.us/asset/?id=45915811" end buttons[3] = {} buttons[3].Text = "Gear" buttons[3].Function = function() image.Image = "http://morblox.us/asset/?id=45917596" end buttons[4] = {} buttons[4].Text = "Zoom" buttons[4].Function = function() image.Image = "http://morblox.us/asset/?id=45915825" end CreateTextButtons(buttonRow, buttons, UDim.new(0, 0), UDim.new(1,0)) -- set up listeners for type of mouse mode, but keep constructing gui at same time delay(0, function() waitForChild(gui,"UserSettingsShield") waitForChild(gui.UserSettingsShield,"Settings") waitForChild(gui.UserSettingsShield.Settings,"SettingsStyle") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle, "GameSettingsMenu") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle.GameSettingsMenu, "CameraField") waitForChild(gui.UserSettingsShield.Settings. SettingsStyle.GameSettingsMenu.CameraField, "DropDownMenuButton") gui.UserSettingsShield.Settings.SettingsStyle.GameSettingsMenu.CameraField.DropDownMenuButton.Changed:connect(function(prop) if prop ~= "Text" then return end if buttonRow.Button1.Style == Enum.ButtonStyle.RobloxButtonDefault then -- only change if this is the currently selected panel if gui.UserSettingsShield.Settings.SettingsStyle.GameSettingsMenu.CameraField.DropDownMenuButton.Text == "Classic" then image.Image = classicLookScreenUrl else image.Image = mouseLockLookScreenUrl end end end) end) local okBtn = Instance.new("TextButton") okBtn.Name = "OkBtn" okBtn.Text = "OK" okBtn.Size = UDim2.new(0.3, 0, 0, 45) okBtn.Position = UDim2.new(0.35, 0, .975, -50) okBtn.Font = Enum.Font.Arial okBtn.FontSize = Enum.FontSize.Size18 okBtn.BackgroundTransparency = 1 okBtn.TextColor3 = Color3.new(1,1,1) okBtn.Style = Enum.ButtonStyle.RobloxButtonDefault okBtn.MouseButton1Click:connect( function() shield.Visible = false pcall(function() game.GuiService:RemoveCenterDialog(shield) end) end) okBtn.Parent = helpDialog robloxLock(shield) return shield end local function createLeaveConfirmationMenu(baseZIndex,shield) local frame = Instance.new("Frame") frame.Name = "LeaveConfirmationMenu" frame.BackgroundTransparency = 1 frame.Size = UDim2.new(1,0,1,0) frame.Position = UDim2.new(0,0,2,400) frame.ZIndex = baseZIndex + 4 local yesButton = createTextButton("Yes",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,128,0,50),UDim2.new(0,313,0.8,0)) yesButton.Name = "YesButton" yesButton.ZIndex = baseZIndex + 4 yesButton.Parent = frame pcall(function() yesButton:SetVerb("Exit") end) local noButton = createTextButton("No",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,128,0,50),UDim2.new(0,90,0.8,0)) noButton.Name = "NoButton" noButton.Parent = frame noButton.ZIndex = baseZIndex + 4 noButton.MouseButton1Click:connect(function() goToMenu(shield.Settings.SettingsStyle,"GameMainMenu","down") shield.Settings:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) local leaveText = Instance.new("TextLabel") leaveText.Name = "LeaveText" leaveText.Text = "Are you sure you want to leave this game?" leaveText.Size = UDim2.new(1,0,0.8,0) leaveText.TextWrap = true leaveText.TextColor3 = Color3.new(1,1,1) leaveText.Font = Enum.Font.ArialBold leaveText.FontSize = Enum.FontSize.Size36 leaveText.BackgroundTransparency = 1 leaveText.ZIndex = baseZIndex + 4 leaveText.Parent = frame return frame end local function createResetConfirmationMenu(baseZIndex,shield) local frame = Instance.new("Frame") frame.Name = "ResetConfirmationMenu" frame.BackgroundTransparency = 1 frame.Size = UDim2.new(1,0,1,0) frame.Position = UDim2.new(0,0,2,400) frame.ZIndex = baseZIndex + 4 local yesButton = createTextButton("Yes",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,128,0,50),UDim2.new(0,313,0,299)) yesButton.Name = "YesButton" yesButton.ZIndex = baseZIndex + 4 yesButton.Parent = frame yesButton.MouseButton1Click:connect(function() resumeGameFunction(shield) resetLocalCharacter() end) local noButton = createTextButton("No",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,128,0,50),UDim2.new(0,90,0,299)) noButton.Name = "NoButton" noButton.Parent = frame noButton.ZIndex = baseZIndex + 4 noButton.MouseButton1Click:connect(function() goToMenu(shield.Settings.SettingsStyle,"GameMainMenu","down") shield.Settings:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) local resetCharacterText = Instance.new("TextLabel") resetCharacterText.Name = "ResetCharacterText" resetCharacterText.Text = "Are you sure you want to reset your character?" resetCharacterText.Size = UDim2.new(1,0,0.8,0) resetCharacterText.TextWrap = true resetCharacterText.TextColor3 = Color3.new(1,1,1) resetCharacterText.Font = Enum.Font.ArialBold resetCharacterText.FontSize = Enum.FontSize.Size36 resetCharacterText.BackgroundTransparency = 1 resetCharacterText.ZIndex = baseZIndex + 4 resetCharacterText.Parent = frame local fineResetCharacterText = resetCharacterText:Clone() fineResetCharacterText.Name = "FineResetCharacterText" fineResetCharacterText.Text = "You will be put back on a spawn point" fineResetCharacterText.Size = UDim2.new(0,303,0,18) fineResetCharacterText.Position = UDim2.new(0, 109, 0, 215) fineResetCharacterText.FontSize = Enum.FontSize.Size18 fineResetCharacterText.Parent = frame return frame end local function createGameMainMenu(baseZIndex, shield) local gameMainMenuFrame = Instance.new("Frame") gameMainMenuFrame.Name = "GameMainMenu" gameMainMenuFrame.BackgroundTransparency = 1 gameMainMenuFrame.Size = UDim2.new(1,0,1,0) gameMainMenuFrame.ZIndex = baseZIndex + 4 gameMainMenuFrame.Parent = settingsFrame -- GameMainMenu Children local gameMainMenuTitle = Instance.new("TextLabel") gameMainMenuTitle.Name = "Title" gameMainMenuTitle.Text = "Game Menu" gameMainMenuTitle.BackgroundTransparency = 1 gameMainMenuTitle.Font = Enum.Font.ArialBold gameMainMenuTitle.FontSize = Enum.FontSize.Size36 gameMainMenuTitle.Size = UDim2.new(1,0,0,36) gameMainMenuTitle.Position = UDim2.new(0,0,0,4) gameMainMenuTitle.TextColor3 = Color3.new(1,1,1) gameMainMenuTitle.ZIndex = baseZIndex + 4 gameMainMenuTitle.Parent = gameMainMenuFrame local robloxHelpButton = createTextButton("Help",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,164,0,50),UDim2.new(0,82,0,239)) robloxHelpButton.Name = "HelpButton" robloxHelpButton.ZIndex = baseZIndex + 4 robloxHelpButton.Parent = gameMainMenuFrame if useNewGui then helpButton = robloxHelpButton else robloxHelpButton.Visible = false end local helpDialog = createHelpDialog(baseZIndex) helpDialog.Parent = gui helpButton.MouseButton1Click:connect( function() local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(helpDialog, Enum.CenterDialogType.ModalDialog, --ShowFunction function() helpDialog.Visible = true end, --HideFunction function() helpDialog.Visible = false end) end) if centerDialogSuccess == false then helpDialog.Visible = true end end) helpButton.Active = true local helpShortcut = Instance.new("TextLabel") helpShortcut.Name = "HelpShortcutText" helpShortcut.Text = "F1" helpShortcut.Visible = false helpShortcut.BackgroundTransparency = 1 helpShortcut.Font = Enum.Font.Arial helpShortcut.FontSize = Enum.FontSize.Size12 helpShortcut.Position = UDim2.new(0,85,0,0) helpShortcut.Size = UDim2.new(0,30,0,30) helpShortcut.TextColor3 = Color3.new(0,1,0) helpShortcut.ZIndex = baseZIndex + 4 helpShortcut.Parent = robloxHelpButton local screenshotButton = createTextButton("Screenshot",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,168,0,50),UDim2.new(0,254,0,239)) screenshotButton.Name = "ScreenshotButton" screenshotButton.ZIndex = baseZIndex + 4 screenshotButton.Parent = gameMainMenuFrame screenshotButton.Visible = not macClient pcall(function() screenshotButton:SetVerb("Screenshot") end) local screenshotShortcut = helpShortcut:clone() screenshotShortcut.Name = "ScreenshotShortcutText" screenshotShortcut.Text = "PrintSc" screenshotShortcut.Position = UDim2.new(0,118,0,0) screenshotShortcut.Visible = true screenshotShortcut.Parent = screenshotButton local recordVideoButton = createTextButton("Record Video",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,168,0,50),UDim2.new(0,254,0,290)) recordVideoButton.Name = "RecordVideoButton" recordVideoButton.ZIndex = baseZIndex + 4 recordVideoButton.Parent = gameMainMenuFrame recordVideoButton.Visible = not macClient local supportVideoCapture = pcall(function() return UserSettings().GameSettings.VideoUploadPromptBehavior end) if supportVideoCapture then pcall(function() recordVideoButton:SetVerb("RecordToggle") end) end local recordVideoShortcut = helpShortcut:clone() recordVideoShortcut.Name = "RecordVideoShortcutText" recordVideoShortcut.Text = "F12" recordVideoShortcut.Position = UDim2.new(0,120,0,0) recordVideoShortcut.Parent = recordVideoButton local stopRecordButton = Instance.new("ImageButton") stopRecordButton.Name = "StopRecordButton" stopRecordButton.BackgroundTransparency = 1 stopRecordButton.Image = "rbxasset://textures/ui/RecordStop.png" stopRecordButton.Size = UDim2.new(0,59,0,27) if supportVideoCapture then pcall(function() stopRecordButton:SetVerb("RecordToggle") end) end stopRecordButton.MouseButton1Click:connect(function() recordVideoClick(recordVideoButton, stopRecordButton) end) stopRecordButton.Visible = false stopRecordButton.Parent = gui local reportAbuseButton = createTextButton("Report Abuse",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,164,0,50),UDim2.new(0,82,0,290)) reportAbuseButton.Name = "ReportAbuseButton" reportAbuseButton.ZIndex = baseZIndex + 4 reportAbuseButton.Parent = gameMainMenuFrame local leaveGameButton = createTextButton("Leave Game",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,340,0,50),UDim2.new(0,82,0,358)) leaveGameButton.Name = "LeaveGameButton" leaveGameButton.ZIndex = baseZIndex + 4 leaveGameButton.Parent = gameMainMenuFrame local resumeGameButton = createTextButton("Resume Game",Enum.ButtonStyle.RobloxButtonDefault,Enum.FontSize.Size24,UDim2.new(0,340,0,50),UDim2.new(0,82,0,54)) resumeGameButton.Name = "resumeGameButton" resumeGameButton.ZIndex = baseZIndex + 4 resumeGameButton.Parent = gameMainMenuFrame resumeGameButton.MouseButton1Click:connect(function() resumeGameFunction(shield) end) local gameSettingsButton = createTextButton("Game Settings",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,340,0,50),UDim2.new(0,82,0,172)) gameSettingsButton.Name = "SettingsButton" gameSettingsButton.ZIndex = baseZIndex + 4 gameSettingsButton.Parent = gameMainMenuFrame local resetButton = createTextButton("Reset Character",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size24,UDim2.new(0,340,0,50),UDim2.new(0,82,0,105)) resetButton.Name = "ResetButton" resetButton.ZIndex = baseZIndex + 4 resetButton.Parent = gameMainMenuFrame return gameMainMenuFrame end local function createGameSettingsMenu(baseZIndex, shield) local gameSettingsMenuFrame = Instance.new("Frame") gameSettingsMenuFrame.Name = "GameSettingsMenu" gameSettingsMenuFrame.BackgroundTransparency = 1 gameSettingsMenuFrame.Size = UDim2.new(1,0,1,0) gameSettingsMenuFrame.ZIndex = baseZIndex + 4 local title = Instance.new("TextLabel") title.Name = "Title" title.Text = "Settings" title.Size = UDim2.new(1,0,0,48) title.Position = UDim2.new(0,9,0,-9) title.Font = Enum.Font.ArialBold title.FontSize = Enum.FontSize.Size36 title.TextColor3 = Color3.new(1,1,1) title.ZIndex = baseZIndex + 4 title.BackgroundTransparency = 1 title.Parent = gameSettingsMenuFrame local fullscreenText = Instance.new("TextLabel") fullscreenText.Name = "FullscreenText" fullscreenText.Text = "Fullscreen Mode" fullscreenText.Size = UDim2.new(0,124,0,18) fullscreenText.Position = UDim2.new(0,62,0,145) fullscreenText.Font = Enum.Font.Arial fullscreenText.FontSize = Enum.FontSize.Size18 fullscreenText.TextColor3 = Color3.new(1,1,1) fullscreenText.ZIndex = baseZIndex + 4 fullscreenText.BackgroundTransparency = 1 fullscreenText.Parent = gameSettingsMenuFrame local fullscreenShortcut = Instance.new("TextLabel") fullscreenShortcut.Visible = false fullscreenShortcut.Name = "FullscreenShortcutText" fullscreenShortcut.Text = "F11" fullscreenShortcut.BackgroundTransparency = 1 fullscreenShortcut.Font = Enum.Font.Arial fullscreenShortcut.FontSize = Enum.FontSize.Size12 fullscreenShortcut.Position = UDim2.new(0,186,0,141) fullscreenShortcut.Size = UDim2.new(0,30,0,30) fullscreenShortcut.TextColor3 = Color3.new(0,1,0) fullscreenShortcut.ZIndex = baseZIndex + 4 fullscreenShortcut.Parent = gameSettingsMenuFrame local studioText = Instance.new("TextLabel") studioText.Name = "StudioText" studioText.Text = "Studio Mode" studioText.Size = UDim2.new(0,95,0,18) studioText.Position = UDim2.new(0,62,0,179) studioText.Font = Enum.Font.Arial studioText.FontSize = Enum.FontSize.Size18 studioText.TextColor3 = Color3.new(1,1,1) studioText.ZIndex = baseZIndex + 4 studioText.BackgroundTransparency = 1 studioText.Parent = gameSettingsMenuFrame local studioShortcut = fullscreenShortcut:clone() studioShortcut.Name = "StudioShortcutText" studioShortcut.Text = "F2" studioShortcut.Position = UDim2.new(0,154,0,175) studioShortcut.Parent = gameSettingsMenuFrame if hasGraphicsSlider then local qualityText = Instance.new("TextLabel") qualityText.Name = "QualityText" qualityText.Text = "Graphics Quality" qualityText.Size = UDim2.new(0,128,0,18) qualityText.Position = UDim2.new(0,31,0,226) qualityText.Font = Enum.Font.Arial qualityText.FontSize = Enum.FontSize.Size18 qualityText.TextColor3 = Color3.new(1,1,1) qualityText.ZIndex = baseZIndex + 4 qualityText.BackgroundTransparency = 1 qualityText.Parent = gameSettingsMenuFrame local graphicsSlider, graphicsLevel = RbxGui.CreateSlider(10,200,UDim2.new(0, 270, 0, 232)) graphicsSlider.Parent = gameSettingsMenuFrame graphicsSlider.Bar.ZIndex = baseZIndex + 4 graphicsSlider.Bar.Slider.ZIndex = baseZIndex + 5 end local fullscreenCheckbox = createTextButton("",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,25,0,25),UDim2.new(0,30,0,144)) fullscreenCheckbox.Name = "FullscreenCheckbox" fullscreenCheckbox.ZIndex = baseZIndex + 4 fullscreenCheckbox.Parent = gameSettingsMenuFrame pcall(function() if UserSettings().GameSettings:InFullScreen() then fullscreenCheckbox.Text = "X" end end) fullscreenCheckbox.MouseButton1Click:connect(function() if fullscreenCheckbox.Text == "" then fullscreenCheckbox.Text = "X" else fullscreenCheckbox.Text = "" end end) pcall(function() fullscreenCheckbox:SetVerb("ToggleFullScreen") end) local studioCheckbox = createTextButton("",Enum.ButtonStyle.RobloxButton,Enum.FontSize.Size18,UDim2.new(0,25,0,25),UDim2.new(0,30,0,176)) studioCheckbox.Name = "StudioCheckbox" studioCheckbox.ZIndex = baseZIndex + 4 studioCheckbox.Parent = gameSettingsMenuFrame pcall(function() if UserSettings().GameSettings:InStudioMode() then studioCheckbox.Text = "X" end end) studioCheckbox.MouseButton1Click:connect(function() if not studioCheckbox.Active then return end if studioCheckbox.Text == "" then studioCheckbox.Text = "X" else studioCheckbox.Text = "" end end) pcall(function() studioCheckbox:SetVerb("TogglePlayMode") end) if game:FindFirstChild("NetworkClient") then -- we are playing online setDisabledState(studioText) setDisabledState(studioShortcut) setDisabledState(studioCheckbox) end local backButton = createTextButton("OK",Enum.ButtonStyle.RobloxButtonDefault,Enum.FontSize.Size24,UDim2.new(0,180,0,50),UDim2.new(0,170,0,270)) backButton.Name = "BackButton" backButton.ZIndex = baseZIndex + 4 backButton.Parent = gameSettingsMenuFrame local syncVideoCaptureSetting = nil local supportVideoCapture = pcall(function() return UserSettings().GameSettings.VideoUploadPromptBehavior end) if supportVideoCapture and not macClient then local videoCaptureLabel = Instance.new("TextLabel") videoCaptureLabel.Name = "VideoCaptureLabel" videoCaptureLabel.Text = "After Capturing Video" videoCaptureLabel.Font = Enum.Font.Arial videoCaptureLabel.FontSize = Enum.FontSize.Size18 videoCaptureLabel.Position = UDim2.new(0,32,0,100) videoCaptureLabel.Size = UDim2.new(0,164,0,18) videoCaptureLabel.BackgroundTransparency = 1 videoCaptureLabel.TextColor3 = Color3I(255,255,255) videoCaptureLabel.TextXAlignment = Enum.TextXAlignment.Left videoCaptureLabel.ZIndex = baseZIndex + 4 videoCaptureLabel.Parent = gameSettingsMenuFrame local videoNames = {} local videoNameToItem = {} videoNames[1] = "Just Save to Disk" videoNameToItem[videoNames[1]] = Enum.UploadSetting["Never"] videoNames[2] = "Upload to YouTube" videoNameToItem[videoNames[2]] = Enum.UploadSetting["Ask me first"] local videoCaptureDropDown = nil videoCaptureDropDown, updateVideoCaptureDropDownSelection = RbxGui.CreateDropDownMenu(videoNames, function(text) UserSettings().GameSettings.VideoUploadPromptBehavior = videoNameToItem[text] end) videoCaptureDropDown.Name = "VideoCaptureField" videoCaptureDropDown.ZIndex = baseZIndex + 4 videoCaptureDropDown.DropDownMenuButton.ZIndex = baseZIndex + 4 videoCaptureDropDown.DropDownMenuButton.Icon.ZIndex = baseZIndex + 4 videoCaptureDropDown.Position = UDim2.new(0, 270, 0, 94) videoCaptureDropDown.Size = UDim2.new(0,200,0,32) videoCaptureDropDown.Parent = gameSettingsMenuFrame syncVideoCaptureSetting = function() if UserSettings().GameSettings.VideoUploadPromptBehavior == Enum.UploadSetting["Never"] then updateVideoCaptureDropDownSelection(videoNames[1]) elseif UserSettings().GameSettings.VideoUploadPromptBehavior == Enum.UploadSetting["Ask me first"] then updateVideoCaptureDropDownSelection(videoNames[2]) else UserSettings().GameSettings.VideoUploadPromptBehavior = Enum.UploadSetting["Ask me first"] updateVideoCaptureDropDownSelection(videoNames[2]) end end end local cameraLabel = Instance.new("TextLabel") cameraLabel.Name = "CameraLabel" cameraLabel.Text = "Character & Camera Controls" cameraLabel.Font = Enum.Font.Arial cameraLabel.FontSize = Enum.FontSize.Size18 cameraLabel.Position = UDim2.new(0,31,0,58) cameraLabel.Size = UDim2.new(0,224,0,18) cameraLabel.TextColor3 = Color3I(255,255,255) cameraLabel.TextXAlignment = Enum.TextXAlignment.Left cameraLabel.BackgroundTransparency = 1 cameraLabel.ZIndex = baseZIndex + 4 cameraLabel.Parent = gameSettingsMenuFrame local mouseLockLabel = game.CoreGui.RobloxGui:FindFirstChild("MouseLockLabel",true) local enumItems = Enum.ControlMode:GetEnumItems() local enumNames = {} local enumNameToItem = {} for i,obj in ipairs(enumItems) do enumNames[i] = obj.Name enumNameToItem[obj.Name] = obj end local cameraDropDown cameraDropDown, updateCameraDropDownSelection = RbxGui.CreateDropDownMenu(enumNames, function(text) UserSettings().GameSettings.ControlMode = enumNameToItem[text] pcall(function() if mouseLockLabel and UserSettings().GameSettings.ControlMode == Enum.ControlMode["Mouse Lock Switch"] then mouseLockLabel.Visible = true elseif mouseLockLabel then mouseLockLabel.Visible = false end end) end) cameraDropDown.Name = "CameraField" cameraDropDown.ZIndex = baseZIndex + 4 cameraDropDown.DropDownMenuButton.ZIndex = baseZIndex + 4 cameraDropDown.DropDownMenuButton.Icon.ZIndex = baseZIndex + 4 cameraDropDown.Position = UDim2.new(0, 270, 0, 52) cameraDropDown.Size = UDim2.new(0,200,0,32) cameraDropDown.Parent = gameSettingsMenuFrame return gameSettingsMenuFrame end if LoadLibrary then RbxGui = LoadLibrary("RbxGui") local baseZIndex = 0 if UserSettings then local createOldSettingsDialog = function() waitForChild(gui,"BottomLeftControl") settingsButton = gui.BottomLeftControl:FindFirstChild("SettingsButton") if settingsButton == nil then settingsButton = Instance.new("ImageButton") settingsButton.Name = "SettingsButton" settingsButton.BackgroundTransparency = 1 settingsButton.Active = false settingsButton.Size = UDim2.new(0,54,0,46) settingsButton.Position = UDim2.new(0,2,0,50) settingsButton.Parent = gui.BottomLeftControl settingsButton.Image = "http://www.roblox.com/asset/?id=54608960" settingsButton.Size = UDim2.new(0,33,0,33) settingsButton.Position = UDim2.new(0, 128, 0.5, -17) settingsButton.MouseEnter:connect(function() settingsButton.Image = "http://www.roblox.com/asset/?id=54609004" end) settingsButton.MouseLeave:connect(function() settingsButton.Image = "http://www.roblox.com/asset/?id=54608960" end) end local shield = Instance.new("TextButton") shield.Text = "" shield.Name = "UserSettingsShield" shield.Active = true shield.AutoButtonColor = false shield.Visible = false shield.Size = UDim2.new(1,0,1,0) shield.BackgroundColor3 = Color3I(51,51,51) shield.BorderColor3 = Color3I(27,42,53) shield.BackgroundTransparency = 0.4 shield.ZIndex = baseZIndex + 1 local frame = Instance.new("Frame") frame.Name = "Settings" frame.Position = UDim2.new(0.5, -262, 0.5, -150) frame.Size = UDim2.new(0, 525, 0, 290) frame.BackgroundTransparency = 1 frame.Active = true frame.Parent = shield local settingsFrame = Instance.new("Frame") settingsFrame.Name = "SettingsStyle" settingsFrame.Size = UDim2.new(1, 0, 1, 0) settingsFrame.Style = Enum.FrameStyle.RobloxRound settingsFrame.Active = true settingsFrame.ZIndex = baseZIndex + 1 settingsFrame.Parent = frame local title = Instance.new("TextLabel") title.Name = "Title" title.Text = "Settings" title.TextColor3 = Color3I(221,221,221) title.Position = UDim2.new(0.5, 0, 0, 30) title.Font = Enum.Font.ArialBold title.FontSize = Enum.FontSize.Size36 title.ZIndex = baseZIndex + 1 title.Parent = settingsFrame local cameraLabel = Instance.new("TextLabel") cameraLabel.Name = "CameraLabel" cameraLabel.Text = "Character & Camera Controls:" cameraLabel.Font = Enum.Font.Arial cameraLabel.FontSize = Enum.FontSize.Size18 cameraLabel.Position = UDim2.new(0,20,0,105) cameraLabel.TextColor3 = Color3I(255,255,255) cameraLabel.TextXAlignment = Enum.TextXAlignment.Left cameraLabel.ZIndex = baseZIndex + 1 cameraLabel.Parent = settingsFrame local mouseLockLabel = game.CoreGui.RobloxGui:FindFirstChild("MouseLockLabel",true) local enumItems = Enum.ControlMode:GetEnumItems() local enumNames = {} local enumNameToItem = {} for i,obj in ipairs(enumItems) do enumNames[i] = obj.Name enumNameToItem[obj.Name] = obj end local cameraDropDown local updateCameraDropDownSelection cameraDropDown, updateCameraDropDownSelection = RbxGui.CreateDropDownMenu(enumNames, function(text) UserSettings().GameSettings.ControlMode = enumNameToItem[text] pcall(function() if mouseLockLabel and UserSettings().GameSettings.ControlMode == Enum.ControlMode["Mouse Lock Switch"] then mouseLockLabel.Visible = true elseif mouseLockLabel then mouseLockLabel.Visible = false end end) end) cameraDropDown.Name = "CameraField" cameraDropDown.ZIndex = baseZIndex + 1 cameraDropDown.Position = UDim2.new(0, 300, 0, 88) cameraDropDown.Size = UDim2.new(0,200,0,32) cameraDropDown.Parent = settingsFrame local syncVideoCaptureSetting = nil local supportVideoCapture = pcall(function() return UserSettings().GameSettings.VideoUploadPromptBehavior end) if supportVideoCapture then local videoCaptureLabel = Instance.new("TextLabel") videoCaptureLabel.Name = "VideoCaptureLabel" videoCaptureLabel.Text = "After Capturing Video:" videoCaptureLabel.Font = Enum.Font.Arial videoCaptureLabel.FontSize = Enum.FontSize.Size18 videoCaptureLabel.Position = UDim2.new(0,20,0,145) videoCaptureLabel.TextColor3 = Color3I(255,255,255) videoCaptureLabel.TextXAlignment = Enum.TextXAlignment.Left videoCaptureLabel.ZIndex = baseZIndex + 1 videoCaptureLabel.Parent = settingsFrame local videoNames = {} local videoNameToItem = {} videoNames[1] = "Just Save to Disk" videoNameToItem[videoNames[1]] = Enum.UploadSetting["Never"] videoNames[2] = "Upload to YouTube" videoNameToItem[videoNames[2]] = Enum.UploadSetting["Ask me first"] local videoCaptureDropDown, updateVideoCaptureDropDownSelection = RbxGui.CreateDropDownMenu(videoNames, function(text) UserSettings().GameSettings.VideoUploadPromptBehavior = videoNameToItem[text] end) videoCaptureDropDown.Name = "VideoCaptureField" videoCaptureDropDown.ZIndex = baseZIndex + 1 videoCaptureDropDown.Position = UDim2.new(0, 300, 0, 128) videoCaptureDropDown.Size = UDim2.new(0,200,0,32) videoCaptureDropDown.Parent = settingsFrame syncVideoCaptureSetting = function() if gui:FindFirstChild("BottomRightControl") and gui.BottomRightControl:FindFirstChild("RecordToggle") then videoCaptureLabel.Visible = true videoCaptureDropDown.Visible = true if UserSettings().GameSettings.VideoUploadPromptBehavior == Enum.UploadSetting["Never"] then updateVideoCaptureDropDownSelection(videoNames[1]) elseif UserSettings().GameSettings.VideoUploadPromptBehavior == Enum.UploadSetting["Ask me first"] then updateVideoCaptureDropDownSelection(videoNames[2]) else UserSettings().GameSettings.VideoUploadPromptBehavior = Enum.UploadSetting["Ask me first"] updateVideoCaptureDropDownSelection(videoNames[2]) end else videoCaptureLabel.Visible = false videoCaptureDropDown.Visible = false end end end local exitButton = Instance.new("TextButton") exitButton.Name = "ExitBtn" exitButton.Font = Enum.Font.Arial exitButton.FontSize = Enum.FontSize.Size18 exitButton.Position = UDim2.new(0.5, -100, 0, 200) exitButton.Size = UDim2.new(0,200,0,50) exitButton.AutoButtonColor = true exitButton.Style = Enum.ButtonStyle.RobloxButtonDefault exitButton.Text = "OK" exitButton.TextColor3 = Color3I(255,255,255) exitButton.ZIndex = baseZIndex + 1 exitButton.Parent = settingsFrame robloxLock(shield) exitButton.MouseButton1Click:connect( function() shield.Visible = false pcall(function() game.GuiService:RemoveCenterDialog(shield) end) settingsButton.Active = true end ) settingsButton.MouseButton1Click:connect( function() local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(shield, Enum.CenterDialogType.ModalDialog, --showFunction function() settingsButton.Active = false updateCameraDropDownSelection(UserSettings().GameSettings.ControlMode.Name) if syncVideoCaptureSetting then syncVideoCaptureSetting() end shield.Visible = true end, --hideFunction function() shield.Visible = false settingsButton.Active = true end ) end) if centerDialogSuccess == false then settingsButton.Active = false updateCameraDropDownSelection(UserSettings().GameSettings.ControlMode.Name) if syncVideoCaptureSetting then syncVideoCaptureSetting() end shield.Visible = true end end ) print("Create old settings dialog return") return shield end local createSettingsDialog = function() waitForChild(gui,"BottomLeftControl") settingsButton = gui.BottomLeftControl:FindFirstChild("SettingsButton") if settingsButton == nil then settingsButton = Instance.new("ImageButton") settingsButton.Name = "SettingsButton" settingsButton.Image = "rbxasset://textures/ui/SettingsButton.png" settingsButton.BackgroundTransparency = 1 settingsButton.Active = false settingsButton.Size = UDim2.new(0,54,0,46) settingsButton.Position = UDim2.new(0,2,0,50) settingsButton.Parent = gui.BottomLeftControl end if not useNewGui then settingsButton.Image = "http://www.roblox.com/asset/?id=54608960" settingsButton.Size = UDim2.new(0,33,0,33) settingsButton.Position = UDim2.new(0, 128, 0.5, -17) settingsButton.MouseEnter:connect(function() settingsButton.Image = "http://www.roblox.com/asset/?id=54609004" end) settingsButton.MouseLeave:connect(function() settingsButton.Image = "http://www.roblox.com/asset/?id=54608960" end) end local shield = Instance.new("TextButton") shield.Text = "" shield.Name = "UserSettingsShield" shield.Active = true shield.AutoButtonColor = false shield.Visible = false shield.Size = UDim2.new(1,0,1,0) shield.BackgroundColor3 = Color3I(51,51,51) shield.BorderColor3 = Color3I(27,42,53) shield.BackgroundTransparency = 0.4 shield.ZIndex = baseZIndex + 2 local frame = Instance.new("Frame") frame.Name = "Settings" frame.Position = UDim2.new(0.5, -262, -0.5, -200) frame.Size = UDim2.new(0, 525, 0, 430) frame.BackgroundTransparency = 1 frame.Active = true frame.Parent = shield local settingsFrame = Instance.new("Frame") settingsFrame.Name = "SettingsStyle" settingsFrame.Size = UDim2.new(1, 0, 1, 0) settingsFrame.Style = Enum.FrameStyle.RobloxRound settingsFrame.Active = true settingsFrame.ZIndex = baseZIndex + 3 settingsFrame.Parent = frame local gameMainMenu = createGameMainMenu(baseZIndex, shield) gameMainMenu.Parent = settingsFrame gameMainMenu.ScreenshotButton.MouseButton1Click:connect(function() backToGame(gameMainMenu.ScreenshotButton, shield, settingsButton) end) gameMainMenu.RecordVideoButton.MouseButton1Click:connect(function() recordVideoClick(gameMainMenu.RecordVideoButton, gui.StopRecordButton) backToGame(gameMainMenu.RecordVideoButton, shield, settingsButton) end) if not useNewGui then pcall(function() gui.BottomRightControl.RecordToggle.MouseButton1Click:connect(function() recordVideoClick(gameMainMenu.RecordVideoButton, gui.StopRecordButton) end) end) end game.CoreGui.RobloxGui.Changed:connect(function(prop) -- We have stopped recording when we resize if prop == "AbsoluteSize" and recordingVideo then recordVideoClick(gameMainMenu.RecordVideoButton, gui.StopRecordButton) end end) gameMainMenu.ResetButton.Visible = game.Players.LocalPlayer if game.Players.LocalPlayer ~= nil then game.Players.LocalPlayer.Changed:connect(function() gameMainMenu.ResetButton.Visible = game.Players.LocalPlayer end) else delay(0,function() waitForProperty(game.Players,"LocalPlayer") gameMainMenu.ResetButton.Visible = game.Players.LocalPlayer game.Players.LocalPlayer.Changed:connect(function() gameMainMenu.ResetButton.Visible = game.Players.LocalPlayer end) end) end gameMainMenu.ReportAbuseButton.Visible = game:FindFirstChild("NetworkClient") if not gameMainMenu.ReportAbuseButton.Visible then game.ChildAdded:connect(function(child) if child:IsA("NetworkClient") then gameMainMenu.ReportAbuseButton.Visible = game:FindFirstChild("NetworkClient") end end) end gameMainMenu.ResetButton.MouseButton1Click:connect(function() goToMenu(settingsFrame,"ResetConfirmationMenu","up") settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,370),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) gameMainMenu.LeaveGameButton.MouseButton1Click:connect(function() goToMenu(settingsFrame,"LeaveConfirmationMenu","down") settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,300),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) local gameSettingsMenu = createGameSettingsMenu(baseZIndex, shield) gameSettingsMenu.Visible = false gameSettingsMenu.Parent = settingsFrame gameMainMenu.SettingsButton.MouseButton1Click:connect(function() goToMenu(settingsFrame,"GameSettingsMenu","left") settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,350),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) gameSettingsMenu.BackButton.MouseButton1Click:connect(function() goToMenu(settingsFrame,"GameMainMenu","right") settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end) local resetConfirmationWindow = createResetConfirmationMenu(baseZIndex, shield) resetConfirmationWindow.Visible = false resetConfirmationWindow.Parent = settingsFrame local leaveConfirmationWindow = createLeaveConfirmationMenu(baseZIndex,shield) leaveConfirmationWindow.Visible = false leaveConfirmationWindow.Parent = settingsFrame robloxLock(shield) settingsButton.MouseButton1Click:connect( function() local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(shield, Enum.CenterDialogType.ModalDialog, --showFunction function() settingsButton.Active = false updateCameraDropDownSelection(UserSettings().GameSettings.ControlMode.Name) if syncVideoCaptureSetting then syncVideoCaptureSetting() end goToMenu(settingsFrame,"GameMainMenu","right") shield.Visible = true settingsFrame.Parent:TweenPosition(UDim2.new(0.5, -262,0.5, -200),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) end, --hideFunction function() settingsFrame.Parent:TweenPosition(UDim2.new(0.5, -262,-0.5, -200),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) shield.Visible = false settingsButton.Active = true end ) end) if centerDialogSuccess == false then settingsButton.Active = false updateCameraDropDownSelection(UserSettings().GameSettings.ControlMode.Name) if syncVideoCaptureSetting then syncVideoCaptureSetting() end goToMenu(settingsFrame,"GameMainMenu","right") settingsFrame.Parent:TweenSize(UDim2.new(0,525,0,430),Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,tweenTime,true) shield.Visible = true end end ) return shield end delay(0, function() for i = 1, #newGuiPlaces do if game.PlaceId == newGuiPlaces[i] then useNewGui = true break end end if useNewGui then createSettingsDialog().Parent = gui gui.BottomLeftControl.SettingsButton.Active = true gui.BottomLeftControl.SettingsButton.Position = UDim2.new(0,2,0,-2) if mouseLockLabel and UserSettings().GameSettings.ControlMode == Enum.ControlMode["Mouse Lock Switch"] then mouseLockLabel.Visible = true elseif mouseLockLabel then mouseLockLabel.Visible = false end -- our script has loaded, get rid of older buttons now local leaveGameButton = gui.BottomLeftControl:FindFirstChild("Exit") if leaveGameButton then leaveGameButton:Remove() end local topLeft = gui:FindFirstChild("TopLeftControl") if topLeft then topLeft:Remove() end local toggle = gui.BottomLeftControl:FindFirstChild("TogglePlayMode") if toggle then toggle:Remove() end local bottomRightChildren = gui.BottomRightControl:GetChildren() for i = 1, #bottomRightChildren do if not string.find(bottomRightChildren[i].Name,"Camera") then bottomRightChildren[i]:Remove() end end else if useOldDialog then createOldSettingsDialog().Parent = gui else createSettingsDialog().Parent = gui end gui.BottomLeftControl.SettingsButton.Active = true end end) end --UserSettings call local createSaveDialogs = function() local shield = Instance.new("TextButton") shield.Text = "" shield.AutoButtonColor = false shield.Name = "SaveDialogShield" shield.Active = true shield.Visible = false shield.Size = UDim2.new(1,0,1,0) shield.BackgroundColor3 = Color3I(51,51,51) shield.BorderColor3 = Color3I(27,42,53) shield.BackgroundTransparency = 0.4 shield.ZIndex = baseZIndex+1 local clearAndResetDialog local save local saveLocal local dontSave local cancel local messageBoxButtons = {} messageBoxButtons[1] = {} messageBoxButtons[1].Text = "Save" messageBoxButtons[1].Function = function() save() end messageBoxButtons[2] = {} messageBoxButtons[2].Text = "Cancel" messageBoxButtons[2].Function = function() cancel() end messageBoxButtons[3] = {} messageBoxButtons[3].Text = "Don't Save" messageBoxButtons[3].Function = function() dontSave() end local saveDialogMessageBox = RbxGui.CreateStyledMessageDialog("Unsaved Changes", "Save your changes to ROBLOX before leaving?", "Confirm", messageBoxButtons) saveDialogMessageBox.Visible = true saveDialogMessageBox.Parent = shield local errorBoxButtons = {} local buttonOffset = 1 if game.LocalSaveEnabled then errorBoxButtons[buttonOffset] = {} errorBoxButtons[buttonOffset].Text = "Save to Disk" errorBoxButtons[buttonOffset].Function = function() saveLocal() end buttonOffset = buttonOffset + 1 end errorBoxButtons[buttonOffset] = {} errorBoxButtons[buttonOffset].Text = "Keep Playing" errorBoxButtons[buttonOffset].Function = function() cancel() end errorBoxButtons[buttonOffset+1] = {} errorBoxButtons[buttonOffset+1].Text = "Don't Save" errorBoxButtons[buttonOffset+1].Function = function() dontSave() end local errorDialogMessageBox = RbxGui.CreateStyledMessageDialog("Upload Failed", "Sorry, we could not save your changes to ROBLOX.", "Error", errorBoxButtons) errorDialogMessageBox.Visible = false errorDialogMessageBox.Parent = shield local spinnerDialog = Instance.new("Frame") spinnerDialog.Name = "SpinnerDialog" spinnerDialog.Style = Enum.FrameStyle.RobloxRound spinnerDialog.Size = UDim2.new(0, 350, 0, 150) spinnerDialog.Position = UDim2.new(.5, -175, .5, -75) spinnerDialog.Visible = false spinnerDialog.Active = true spinnerDialog.Parent = shield local waitingLabel = Instance.new("TextLabel") waitingLabel.Name = "WaitingLabel" waitingLabel.Text = "Saving to ROBLOX..." waitingLabel.Font = Enum.Font.ArialBold waitingLabel.FontSize = Enum.FontSize.Size18 waitingLabel.Position = UDim2.new(0.5, 25, 0.5, 0) waitingLabel.TextColor3 = Color3.new(1,1,1) waitingLabel.Parent = spinnerDialog local spinnerFrame = Instance.new("Frame") spinnerFrame.Name = "Spinner" spinnerFrame.Size = UDim2.new(0, 80, 0, 80) spinnerFrame.Position = UDim2.new(0.5, -150, 0.5, -40) spinnerFrame.BackgroundTransparency = 1 spinnerFrame.Parent = spinnerDialog local spinnerIcons = {} local spinnerNum = 1 while spinnerNum <= 8 do local spinnerImage = Instance.new("ImageLabel") spinnerImage.Name = "Spinner"..spinnerNum spinnerImage.Size = UDim2.new(0, 16, 0, 16) spinnerImage.Position = UDim2.new(.5+.3*math.cos(math.rad(45*spinnerNum)), -8, .5+.3*math.sin(math.rad(45*spinnerNum)), -8) spinnerImage.BackgroundTransparency = 1 spinnerImage.Image = "http://morblox.us/asset/?id=45880710" spinnerImage.Parent = spinnerFrame spinnerIcons[spinnerNum] = spinnerImage spinnerNum = spinnerNum + 1 end save = function() saveDialogMessageBox.Visible = false --Show the spinner dialog spinnerDialog.Visible = true local spin = true --Make it spin delay(0, function() local spinPos = 0 while spin do local pos = 0 while pos < 8 do if pos == spinPos or pos == ((spinPos+1)%8) then spinnerIcons[pos+1].Image = "http://morblox.us/asset/?id=45880668" else spinnerIcons[pos+1].Image = "http://morblox.us/asset/?id=45880710" end pos = pos + 1 end spinPos = (spinPos + 1) % 8 wait(0.2) end end) --Do the save while the spinner is going, function will wait local result = game:SaveToRoblox() if not result then --Try once more result = game:SaveToRoblox() end --Hide the spinner dialog spinnerDialog.Visible = false --And cause the delay thread to stop spin = false --Now process the result if result then --Success, close game:FinishShutdown(false) clearAndResetDialog() else --Failure, show the second dialog prompt errorDialogMessageBox.Visible = true end end saveLocal = function() errorDialogMessageBox.Visible = false game:FinishShutdown(true) clearAndResetDialog() end dontSave = function() saveDialogMessageBox.Visible = false errorDialogMessageBox.Visible = false game:FinishShutdown(false) clearAndResetDialog() end cancel = function() saveDialogMessageBox.Visible = false errorDialogMessageBox.Visible = false clearAndResetDialog() end clearAndResetDialog = function() saveDialogMessageBox.Visible = true errorDialogMessageBox.Visible = false spinnerDialog.Visible = false shield.Visible = false pcall(function() game.GuiService:RemoveCenterDialog(shield) end) end robloxLock(shield) shield.Visible = false return shield end local createReportAbuseDialog = function() --Only show things if we are a NetworkClient waitForChild(game,"NetworkClient") waitForChild(game,"Players") waitForProperty(game.Players, "LocalPlayer") local localPlayer = game.Players.LocalPlayer local reportAbuseButton if gui:FindFirstChild("BottomRightControl") and gui.BottomRightControl:FindFirstChild("ReportAbuse") then reportAbuseButton = gui.BottomRightControl.ReportAbuse if not useOldDialog then waitForChild(gui,"UserSettingsShield") waitForChild(gui.UserSettingsShield, "Settings") waitForChild(gui.UserSettingsShield.Settings,"SettingsStyle") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle,"GameMainMenu") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu, "ReportAbuseButton") gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu.ReportAbuseButton.Visible = false end else waitForChild(gui,"UserSettingsShield") waitForChild(gui.UserSettingsShield, "Settings") waitForChild(gui.UserSettingsShield.Settings,"SettingsStyle") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle,"GameMainMenu") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu, "ReportAbuseButton") reportAbuseButton = gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu.ReportAbuseButton end local shield = Instance.new("TextButton") shield.Name = "ReportAbuseShield" shield.Text = "" shield.AutoButtonColor = false shield.Active = true shield.Visible = false shield.Size = UDim2.new(1,0,1,0) shield.BackgroundColor3 = Color3I(51,51,51) shield.BorderColor3 = Color3I(27,42,53) shield.BackgroundTransparency = 0.4 shield.ZIndex = baseZIndex + 1 local closeAndResetDialog local messageBoxButtons = {} messageBoxButtons[1] = {} messageBoxButtons[1].Text = "Ok" messageBoxButtons[1].Function = function() closeAndResetDialog() end local calmingMessageBox = RbxGui.CreateMessageDialog("Thanks for your report!", "Our moderators will review the chat logs and determine what happened. The other user is probably just trying to make you mad.\n\nIf anyone used swear words, inappropriate language, or threatened you in real life, please report them for Bad Words or Threats", messageBoxButtons) calmingMessageBox.Visible = false calmingMessageBox.Parent = shield local normalMessageBox = RbxGui.CreateMessageDialog("Thanks for your report!", "Our moderators will review the chat logs and determine what happened.", messageBoxButtons) normalMessageBox.Visible = false normalMessageBox.Parent = shield local frame = Instance.new("Frame") frame.Name = "Settings" frame.Position = UDim2.new(0.5, -250, 0.5, -200) frame.Size = UDim2.new(0.0, 500, 0.0, 400) frame.BackgroundTransparency = 1 frame.Active = true frame.Parent = shield local settingsFrame = Instance.new("Frame") settingsFrame.Name = "ReportAbuseStyle" settingsFrame.Size = UDim2.new(1, 0, 1, 0) settingsFrame.Style = Enum.FrameStyle.RobloxRound settingsFrame.Active = true settingsFrame.ZIndex = baseZIndex + 1 settingsFrame.Parent = frame local title = Instance.new("TextLabel") title.Name = "Title" title.Text = "Report Abuse" title.TextColor3 = Color3I(221,221,221) title.Position = UDim2.new(0.5, 0, 0, 30) title.Font = Enum.Font.ArialBold title.FontSize = Enum.FontSize.Size36 title.ZIndex = baseZIndex + 2 title.Parent = settingsFrame local description = Instance.new("TextLabel") description.Name = "Description" description.Text = "This will send a complete report to a moderator. The moderator will review the chat log and take appropriate action." description.TextColor3 = Color3I(221,221,221) description.Position = UDim2.new(0,20, 0, 55) description.Size = UDim2.new(1, -40, 0, 40) description.BackgroundTransparency = 1 description.Font = Enum.Font.Arial description.FontSize = Enum.FontSize.Size18 description.TextWrap = true description.ZIndex = baseZIndex + 2 description.TextXAlignment = Enum.TextXAlignment.Left description.TextYAlignment = Enum.TextYAlignment.Top description.Parent = settingsFrame local playerLabel = Instance.new("TextLabel") playerLabel.Name = "PlayerLabel" playerLabel.Text = "Which player?" playerLabel.BackgroundTransparency = 1 playerLabel.Font = Enum.Font.Arial playerLabel.FontSize = Enum.FontSize.Size18 playerLabel.Position = UDim2.new(0.025,0,0,100) playerLabel.Size = UDim2.new(0.4,0,0,36) playerLabel.TextColor3 = Color3I(255,255,255) playerLabel.TextXAlignment = Enum.TextXAlignment.Left playerLabel.ZIndex = baseZIndex + 2 playerLabel.Parent = settingsFrame local abusingPlayer = nil local abuse = nil local submitReportButton = nil local updatePlayerSelection = nil local createPlayersDropDown = function() local players = game:GetService("Players") local playerNames = {} local nameToPlayer = {} local children = players:GetChildren() local pos = 1 if children then for i, player in ipairs(children) do if player:IsA("Player") and player ~= localPlayer then playerNames[pos] = player.Name nameToPlayer[player.Name] = player pos = pos + 1 end end end local playerDropDown = nil playerDropDown, updatePlayerSelection = RbxGui.CreateDropDownMenu(playerNames, function(playerName) abusingPlayer = nameToPlayer[playerName] if abuse and abusingPlayer then submitReportButton.Active = true end end) playerDropDown.Name = "PlayersComboBox" playerDropDown.ZIndex = baseZIndex + 2 playerDropDown.Position = UDim2.new(.425, 0, 0, 102) playerDropDown.Size = UDim2.new(.55,0,0,32) return playerDropDown end local abuseLabel = Instance.new("TextLabel") abuseLabel.Name = "AbuseLabel" abuseLabel.Text = "What did they do?" abuseLabel.Font = Enum.Font.Arial abuseLabel.BackgroundTransparency = 1 abuseLabel.FontSize = Enum.FontSize.Size18 abuseLabel.Position = UDim2.new(0.025,0,0,140) abuseLabel.Size = UDim2.new(0.4,0,0,36) abuseLabel.TextColor3 = Color3I(255,255,255) abuseLabel.TextXAlignment = Enum.TextXAlignment.Left abuseLabel.ZIndex = baseZIndex + 2 abuseLabel.Parent = settingsFrame local abuses = {"Bad Words or Threats","Bad Username","Talking about Dating","Account Trading or Sharing","Asking Personal Questions","Rude or Mean Behavior","False Reporting Me"} local abuseDropDown, updateAbuseSelection = RbxGui.CreateDropDownMenu(abuses, function(abuseText) abuse = abuseText if abuse and abusingPlayer then submitReportButton.Active = true end end, true) abuseDropDown.Name = "AbuseComboBox" abuseDropDown.ZIndex = baseZIndex + 2 abuseDropDown.Position = UDim2.new(0.425, 0, 0, 142) abuseDropDown.Size = UDim2.new(0.55,0,0,32) abuseDropDown.Parent = settingsFrame local shortDescriptionLabel = Instance.new("TextLabel") shortDescriptionLabel.Name = "ShortDescriptionLabel" shortDescriptionLabel.Text = "Short Description: (optional)" shortDescriptionLabel.Font = Enum.Font.Arial shortDescriptionLabel.FontSize = Enum.FontSize.Size18 shortDescriptionLabel.Position = UDim2.new(0.025,0,0,180) shortDescriptionLabel.Size = UDim2.new(0.95,0,0,36) shortDescriptionLabel.TextColor3 = Color3I(255,255,255) shortDescriptionLabel.TextXAlignment = Enum.TextXAlignment.Left shortDescriptionLabel.BackgroundTransparency = 1 shortDescriptionLabel.ZIndex = baseZIndex + 2 shortDescriptionLabel.Parent = settingsFrame local shortDescriptionWrapper = Instance.new("Frame") shortDescriptionWrapper.Name = "ShortDescriptionWrapper" shortDescriptionWrapper.Position = UDim2.new(0.025,0,0,220) shortDescriptionWrapper.Size = UDim2.new(0.95,0,1,-310) shortDescriptionWrapper.BackgroundColor3 = Color3I(0,0,0) shortDescriptionWrapper.BorderSizePixel = 0 shortDescriptionWrapper.ZIndex = baseZIndex + 2 shortDescriptionWrapper.Parent = settingsFrame local shortDescriptionBox = Instance.new("TextBox") shortDescriptionBox.Name = "TextBox" shortDescriptionBox.Text = "" shortDescriptionBox.Font = Enum.Font.Arial shortDescriptionBox.FontSize = Enum.FontSize.Size18 shortDescriptionBox.Position = UDim2.new(0,3,0,3) shortDescriptionBox.Size = UDim2.new(1,-6,1,-6) shortDescriptionBox.TextColor3 = Color3I(255,255,255) shortDescriptionBox.TextXAlignment = Enum.TextXAlignment.Left shortDescriptionBox.TextYAlignment = Enum.TextYAlignment.Top shortDescriptionBox.TextWrap = true shortDescriptionBox.BackgroundColor3 = Color3I(0,0,0) shortDescriptionBox.BorderSizePixel = 0 shortDescriptionBox.ZIndex = baseZIndex + 2 shortDescriptionBox.Parent = shortDescriptionWrapper submitReportButton = Instance.new("TextButton") submitReportButton.Name = "SubmitReportBtn" submitReportButton.Active = false submitReportButton.Font = Enum.Font.Arial submitReportButton.FontSize = Enum.FontSize.Size18 submitReportButton.Position = UDim2.new(0.1, 0, 1, -80) submitReportButton.Size = UDim2.new(0.35,0,0,50) submitReportButton.AutoButtonColor = true submitReportButton.Style = Enum.ButtonStyle.RobloxButtonDefault submitReportButton.Text = "Submit Report" submitReportButton.TextColor3 = Color3I(255,255,255) submitReportButton.ZIndex = baseZIndex + 2 submitReportButton.Parent = settingsFrame submitReportButton.MouseButton1Click:connect(function() if submitReportButton.Active then if abuse and abusingPlayer then frame.Visible = false game.Players:ReportAbuse(abusingPlayer, abuse, shortDescriptionBox.Text) if abuse == "Rude or Mean Behavior" or abuse == "False Reporting Me" then calmingMessageBox.Visible = true else normalMessageBox.Visible = true end else closeAndResetDialog() end end end) local cancelButton = Instance.new("TextButton") cancelButton.Name = "CancelBtn" cancelButton.Font = Enum.Font.Arial cancelButton.FontSize = Enum.FontSize.Size18 cancelButton.Position = UDim2.new(0.55, 0, 1, -80) cancelButton.Size = UDim2.new(0.35,0,0,50) cancelButton.AutoButtonColor = true cancelButton.Style = Enum.ButtonStyle.RobloxButtonDefault cancelButton.Text = "Cancel" cancelButton.TextColor3 = Color3I(255,255,255) cancelButton.ZIndex = baseZIndex + 2 cancelButton.Parent = settingsFrame closeAndResetDialog = function() --Delete old player combo box local oldComboBox = settingsFrame:FindFirstChild("PlayersComboBox") if oldComboBox then oldComboBox.Parent = nil end abusingPlayer = nil updatePlayerSelection(nil) abuse = nil updateAbuseSelection(nil) submitReportButton.Active = false shortDescriptionBox.Text = "" frame.Visible = true calmingMessageBox.Visible = false normalMessageBox.Visible = false shield.Visible = false reportAbuseButton.Active = true pcall(function() game.GuiService:RemoveCenterDialog(shield) end) end cancelButton.MouseButton1Click:connect(closeAndResetDialog) reportAbuseButton.MouseButton1Click:connect( function() createPlayersDropDown().Parent = settingsFrame local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(shield, Enum.CenterDialogType.ModalDialog, --ShowFunction function() reportAbuseButton.Active = false shield.Visible = true end, --HideFunction function() reportAbuseButton.Active = true shield.Visible = false end) end) if centerDialogSuccess == false then reportAbuseButton.Active = false shield.Visible = true end end ) robloxLock(shield) return shield end local createChatBar = function() --Only show a chat bar if we are a NetworkClient waitForChild(game, "NetworkClient") waitForChild(game, "Players") waitForProperty(game.Players, "LocalPlayer") local chatBar = Instance.new("Frame") chatBar.Name = "ChatBar" chatBar.Size = UDim2.new(1, 0, 0, 22) chatBar.Position = UDim2.new(0, 0, 1, 0) chatBar.BackgroundColor3 = Color3.new(0,0,0) chatBar.BorderSizePixel = 0 local chatBox = Instance.new("TextBox") chatBox.Text = "" chatBox.Visible = false chatBox.Size = UDim2.new(1,-4,1,0) chatBox.Position = UDim2.new(0,2,0,0) chatBox.TextXAlignment = Enum.TextXAlignment.Left chatBox.Font = Enum.Font.Arial chatBox.ClearTextOnFocus = false chatBox.FontSize = Enum.FontSize.Size14 chatBox.TextColor3 = Color3.new(1,1,1) chatBox.BackgroundTransparency = 1 chatBox.Parent = chatBar local chatButton = Instance.new("TextButton") chatButton.Size = UDim2.new(1,-4,1,0) chatButton.Position = UDim2.new(0,2,0,0) chatButton.AutoButtonColor = false chatButton.Text = "To chat click here or press \"/\" key" chatButton.TextXAlignment = Enum.TextXAlignment.Left chatButton.Font = Enum.Font.Arial chatButton.FontSize = Enum.FontSize.Size14 chatButton.TextColor3 = Color3.new(1,1,1) chatButton.BackgroundTransparency = 1 chatButton.Parent = chatBar local activateChat = function() if chatBox.Visible then return end chatButton.Visible = false chatBox.Text = "" chatBox.Visible = true chatBox:CaptureFocus() end chatButton.MouseButton1Click:connect(activateChat) local hotKeyEnabled = true local toggleHotKey = function(value) hotKeyEnabled = value end local guiService = game:GetService("GuiService") local newChatMode = pcall(function() guiService:AddSpecialKey(Enum.SpecialKey.ChatHotkey) guiService.SpecialKeyPressed:connect(function(key) if key == Enum.SpecialKey.ChatHotkey and hotKeyEnabled then activateChat() end end) end) if not newChatMode then guiService:AddKey("/") guiService.KeyPressed:connect(function(key) if key == "/" and hotKeyEnabled then activateChat() end end) end chatBox.FocusLost:connect( function(enterPressed) if enterPressed then if chatBox.Text ~= "" then local str = chatBox.Text if string.sub(str, 1, 1) == '%' then game.Players:TeamChat(string.sub(str, 2)) else game.Players:Chat(str) end end end chatBox.Text = "" chatBox.Visible = false chatButton.Visible = true end) robloxLock(chatBar) return chatBar, toggleHotKey end --Spawn a thread for the help dialog delay(0, function() local helpDialog = createHelpDialog(0) helpDialog.Parent = gui helpButton.MouseButton1Click:connect( function() local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(helpDialog, Enum.CenterDialogType.ModalDialog, --ShowFunction function() helpDialog.Visible = true end, --HideFunction function() helpDialog.Visible = false end) end) if centerDialogSuccess == false then helpDialog.Visible = true end end) helpButton.Active = true end) --Spawn a thread for the Save dialogs local isSaveDialogSupported = pcall(function() local var = game.LocalSaveEnabled end) if isSaveDialogSupported then delay(0, function() local saveDialogs = createSaveDialogs() saveDialogs.Parent = gui game.RequestShutdown = function() local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(saveDialogs, Enum.CenterDialogType.QuitDialog, --ShowFunction function() saveDialogs.Visible = true end, --HideFunction function() saveDialogs.Visible = false end) end) if centerDialogSuccess == false then saveDialogs.Visible = true end return true end end) end --Spawn a thread for the Report Abuse dialogs print("about to create") delay(0, function() createReportAbuseDialog().Parent = gui print("parenting report abuse") if gui:FindFirstChild("BottomRightControl") and gui.BottomRightControl:FindFirstChild("ReportAbuse") then gui.BottomRightControl.ReportAbuse.Active = true elseif useOldDialog then gui.BottomRightControl.ReportAbuse.Active = true print("old stuff") else waitForChild(gui,"UserSettingsShield") waitForChild(gui.UserSettingsShield, "Settings") waitForChild(gui.UserSettingsShield.Settings,"SettingsStyle") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle,"GameMainMenu") waitForChild(gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu, "ReportAbuseButton") gui.UserSettingsShield.Settings.SettingsStyle.GameMainMenu.ReportAbuseButton.Active = true end end) --Spawn a thread for Chat Bar local isChatBarSupported, coreGuiVersion = pcall(function() return game.CoreGui.Version end) -- isChatBarSupported is for PC Lua chat, coreGuiVersion should be >=2 as well local isMacChat, version = pcall(function() return game.GuiService.Version end) if isMacChat and version >= 2 then delay(0, function() waitForChild(game, "Players") waitForProperty(game.Players, "LocalPlayer") local advancedChatBarSupported = pcall(function() return game.Players.LocalPlayer.ChatMode end) local chatBar, toggleHotKey = createChatBar() if advancedChatBarSupported then local function toggleChatBar(chatMode) if chatMode == Enum.ChatMode.Menu then chatBar.Parent = nil game.GuiService:SetGlobalSizeOffsetPixel(0,0) toggleHotKey(false) elseif chatMode == Enum.ChatMode.TextAndMenu then chatBar.Parent = gui game.GuiService:SetGlobalSizeOffsetPixel(0,-22) toggleHotKey(true) end end game.Players.LocalPlayer.Changed:connect( function(prop) if prop == "ChatMode" then toggleChatBar(game.Players.LocalPlayer.ChatMode) end end) toggleChatBar(game.Players.LocalPlayer.ChatMode) else chatBar.Parent = gui game.GuiService:SetGlobalSizeOffsetPixel(0,-22) end end) end local BurningManPlaceID = 41324860 -- TODO: remove click to walk completely if testing shows we don't need it -- Removes click to walk option from Burning Man delay(0, function() waitForChild(game,"NetworkClient") waitForChild(game,"Players") waitForProperty(game.Players, "LocalPlayer") waitForProperty(game.Players.LocalPlayer, "Character") waitForChild(game.Players.LocalPlayer.Character, "Humanoid") waitForProperty(game, "PlaceId") pcall(function() if game.PlaceId == BurningManPlaceID then game.Players.LocalPlayer.Character.Humanoid:SetClickToWalkEnabled(false) game.Players.LocalPlayer.CharacterAdded:connect(function(character) waitForChild(character, "Humanoid") character.Humanoid:SetClickToWalkEnabled(false) end) end end) end) end --LoadLibrary if