%1% -- Creates all neccessary scripts for the gui on initial load, everything except build tools -- Created by Ben T. 10/29/10 -- Please note that these are loaded in a specific order to diminish errors/perceived load time by user local scriptContext = game:GetService("ScriptContext") local touchEnabled = false pcall(function() touchEnabled = game:GetService("UserInputService").TouchEnabled end) -- library registration scriptContext:AddCoreScript(2, scriptContext,"/Libraries/LibraryRegistration/LibraryRegistration") local function waitForChild(instance, name) while not instance:FindFirstChild(name) do instance.ChildAdded:wait() end end local function waitForProperty(instance, property) while not instance[property] do instance.Changed:wait() end end -- Responsible for tracking logging items local scriptContext = game:GetService("ScriptContext") scriptContext:AddCoreScript(3, scriptContext, "CoreScripts/Sections") waitForChild(game:GetService("CoreGui"),"RobloxGui") local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui") if not touchEnabled then -- ToolTipper (creates tool tips for gui) scriptContext:AddCoreScript(4,screenGui,"CoreScripts/ToolTip") -- SettingsScript scriptContext:AddCoreScript(5,screenGui,"CoreScripts/Settings") end -- For Deepak Testing pcall(function() waitForProperty(game,"PlaceId") if game.PlaceId == deepakTestingPlace then scriptContext:AddCoreScript(52177626,screenGui,"RBXStatusBuffsGUIScript") end end) -- MainBotChatScript scriptContext:AddCoreScript(6,screenGui,"CoreScripts/MainBotChatScript") -- Popup Script scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PopupScript") -- Friend Notification Script (probably can use this script to expand out to other notifications) scriptContext:AddCoreScript(8,screenGui,"CoreScripts/NotificationScript") -- Chat script scriptContext:AddCoreScript(9, screenGui, "CoreScripts/ChatScript") -- Purchase Prompt Script scriptContext:AddCoreScript(10, screenGui, "CoreScripts/PurchasePromptScript") if not touchEnabled then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") elseif screenGui.AbsoluteSize.Y > 600 then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") else delay(5, function() if screenGui.AbsoluteSize.Y >= 600 then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") end end) end if game.CoreGui.Version >= 3 then -- Backpack Builder, creates most of the backpack gui scriptContext:AddCoreScript(12,screenGui,"CoreScripts/BackpackScripts/BackpackBuilder") waitForChild(screenGui,"CurrentLoadout") waitForChild(screenGui,"Backpack") local Backpack = screenGui.Backpack -- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly if game.CoreGui.Version >= 7 then scriptContext:AddCoreScript(13,Backpack,"CoreScripts/BackpackScripts/BackpackManager") end -- Backpack Gear (handles all backpack gear tab stuff) game:GetService("ScriptContext"):AddCoreScript(14,Backpack,"CoreScripts/BackpackScripts/BackpackGear") -- Loadout Script, used for gear hotkeys scriptContext:AddCoreScript(15,screenGui.CurrentLoadout,"CoreScripts/BackpackScripts/LoadoutScript") -- Wardrobe script handles all character dressing operations scriptContext:AddCoreScript(16,Backpack,"CoreScripts/BackpackScripts/BackpackWardrobe") end