%1% -- Creates all neccessary scripts for the gui on initial load, everything except build tools -- Created by Ben T. 10/29/10 -- Please note that these are loaded in a specific order to diminish errors/perceived load time by user local scriptContext = game:GetService("ScriptContext") local touchEnabled = false pcall(function() touchEnabled = game:GetService("UserInputService").TouchEnabled end) -- library registration scriptContext:AddCoreScript(2, scriptContext,"/Libraries/LibraryRegistration/LibraryRegistration") local function waitForChild(instance, name) while not instance:FindFirstChild(name) do instance.ChildAdded:wait() end end local function waitForProperty(instance, property) while not instance[property] do instance.Changed:wait() end end -- Responsible for tracking logging items local scriptContext = game:GetService("ScriptContext") scriptContext:AddCoreScript(3, scriptContext, "CoreScripts/Sections") waitForChild(game:GetService("CoreGui"),"RobloxGui") local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui") if not touchEnabled then -- ToolTipper (creates tool tips for gui) scriptContext:AddCoreScript(4,screenGui,"CoreScripts/ToolTip") -- SettingsScript scriptContext:AddCoreScript(5,screenGui,"CoreScripts/Settings") end -- For Deepak Testing pcall(function() waitForProperty(game,"PlaceId") if game.PlaceId == deepakTestingPlace then scriptContext:AddCoreScript(52177626,screenGui,"RBXStatusBuffsGUIScript") end end) -- MainBotChatScript scriptContext:AddCoreScript(6,screenGui,"CoreScripts/MainBotChatScript") -- Popup Script scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PopupScript") -- Friend Notification Script (probably can use this script to expand out to other notifications) scriptContext:AddCoreScript(8,screenGui,"CoreScripts/NotificationScript") -- Chat script scriptContext:AddCoreScript(9, screenGui, "CoreScripts/ChatScript") -- Purchase Prompt Script scriptContext:AddCoreScript(10, screenGui, "CoreScripts/PurchasePromptScript") if not touchEnabled then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") elseif screenGui.AbsoluteSize.Y > 600 then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") else delay(5, function() if screenGui.AbsoluteSize.Y >= 600 then -- New Player List scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript") end end) end if game.CoreGui.Version >= 3 then waitForProperty(game,"PlaceId") local inRightPlace = true for i,v in ipairs(backpackTestPlaces) do if v == game.PlaceId then inRightPlace = true break end end waitForChild(game,"Players") waitForProperty(game.Players,"LocalPlayer") if game.Players.LocalPlayer.userId == 7210880 or game.Players.LocalPlayer.userId == 0 then inRightPlace = true end if not inRightPlace then return end -- restricting availability of backpack -- Backpack Builder scriptContext:AddCoreScript(12,screenGui,"BackpackBuilder") waitForChild(screenGui,"CurrentLoadout") waitForChild(screenGui.CurrentLoadout,"TempSlot") waitForChild(screenGui.CurrentLoadout.TempSlot,"SlotNumber") -- Backpack Script scriptContext:AddCoreScript(13,screenGui.CurrentLoadout,"BackpackScript") end