diff --git a/public/temp/GameRBLX/PrivKey.pem b/public/temp/GameRBLX/PrivKey.pem
deleted file mode 100644
index 5e1a390..0000000
--- a/public/temp/GameRBLX/PrivKey.pem
+++ /dev/null
@@ -1,3 +0,0 @@
------BEGIN RSA PRIVATE KEY-----
-MIICXQIBAAKBgQDAWrd/TwGJULsVRo06rCpznNmW4zLJK6LwkfTvG3wURFFBj9E9zuaKAOzHVRrHsWKJhq2BxSUze7OClgzgzFLRQHhRQFKn/skLPrV85bFakoK/dnt9h/Jyn2cD2A8Za6q90O3h9FSy9mLvCN07g07IXtauYZfOXvqyqOn4rAeUJQIDAQABAoGBAISbxddZo0iERIW1XtXtLVMI9iUEutVfZPSO2xogi5j5RD97o5gF1H+dhZ8iN9UloDYJiAJn5G6qwCWtxnEPy6NO4lMDgFMQtlpIIW9mafZ7m+AueYJtgO5elLUnFbOA39OcvFUleL9ded42yuB2wfsGdKl85+mHvn8j4zTmT0+9AkEA3H7NBFhIVf3Vj6iLXwPmamhou8T8b+HSXop0krrP/jDw/wHbl0DEJbQv+ypYdoXJo8XS2Hs39z20pCEsUo2/NwJBAN9T5aWXmVnymbdNUCDMjjer2d6Ey9ARyFgB07xHSod+HWlSCES8pcWwZZrP/I4cf2CEiAInfgak0kNNWLOWnYMCQDJEoj7UVaFtHiwDM8r0m6o0pXPxY8+p/wjYrdzpxBNiWv74EHT6Kf2ih7HOJJ7Yv3Cb4AbEiKzQH4evnGgxsp8CQQDRPK+ad/DLn0p5vMvoDv7oFfCoVM8IAMEuA3g3nKutSnGP7bWlgQHnuB9Z7qf3FagZ69HqAspGu0HsoJkMmX61AkAO5wTd+rja0MP7rT5xNVYBALtdYLWowBov4NCN7BVDkd0JzeTjMtDerirvEDuzDBrbyFtKV5rZjZpuotFc+5/t
------END RSA PRIVATE KEY-----
\ No newline at end of file
diff --git a/public/temp/client/version.txt b/public/temp/client/version.txt
deleted file mode 100644
index 6faab2b..0000000
--- a/public/temp/client/version.txt
+++ /dev/null
@@ -1 +0,0 @@
-version-000000010
\ No newline at end of file
diff --git a/public/temp/game/Help.aspx b/public/temp/game/Help.aspx
deleted file mode 100644
index efd830e..0000000
--- a/public/temp/game/Help.aspx
+++ /dev/null
@@ -1,88 +0,0 @@
-
-
-
- ROBLOX Help
-
-
-
-
-
-
\ No newline at end of file
diff --git a/public/temp/game/gameserver.php b/public/temp/game/gameserver.php
deleted file mode 100644
index d6d2185..0000000
--- a/public/temp/game/gameserver.php
+++ /dev/null
@@ -1,231 +0,0 @@
-
--- Start Game Script Arguments
-
-------------------- UTILITY FUNCTIONS --------------------------
-
-local cdnSuccess = 0
-local cdnFailure = 0
-
-function waitForChild(parent, childName)
- while true do
- local child = parent:findFirstChild(childName)
- if child then
- return child
- end
- parent.ChildAdded:wait()
- end
-end
-
--- returns the player object that killed this humanoid
--- returns nil if the killer is no longer in the game
-function getKillerOfHumanoidIfStillInGame(humanoid)
-
- -- check for kill tag on humanoid - may be more than one - todo: deal with this
- local tag = humanoid:findFirstChild("creator")
-
- -- find player with name on tag
- if tag then
- local killer = tag.Value
- if killer.Parent then -- killer still in game
- return killer
- end
- end
-
- return nil
-end
------------------------------------END UTILITY FUNCTIONS -------------------------
-
------------------------------------"CUSTOM" SHARED CODE----------------------------------
-
-pcall(function() settings().Network.UseInstancePacketCache = true end)
-pcall(function() settings().Network.UsePhysicsPacketCache = true end)
-pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
-
-
-settings().Network.PhysicsSend = Enum.PhysicsSendMethod.TopNErrors
-settings().Network.ExperimentalPhysicsEnabled = true
-settings().Network.WaitingForCharacterLogRate = 100
-pcall(function() settings().Diagnostics:LegacyScriptMode() end)
-
------------------------------------START GAME SHARED SCRIPT------------------------------
-
--- establish this peer as the Server
-local ns = game:GetService("NetworkServer")
-
-local badgeUrlFlagExists, badgeUrlFlagValue = pcall(function () return settings():GetFFlag("NewBadgeServiceUrlEnabled") end)
-local newBadgeUrlEnabled = badgeUrlFlagExists and badgeUrlFlagValue
-if url~=nil then
- local url = "http://www.morblox.us"
-
- pcall(function() game:GetService("Players"):SetAbuseReportUrl(url .. "/AbuseReport/InGameChatHandler.ashx") end)
- pcall(function() game:GetService("ScriptInformationProvider"):SetAssetUrl(url .. "/Asset/") end)
- pcall(function() game:GetService("ContentProvider"):SetBaseUrl(url .. "/") end)
- pcall(function() game:GetService("Players"):SetChatFilterUrl(url .. "/Game/ChatFilter.ashx") end)
-
- if gameCode then
- game:SetVIPServerId(tostring(gameCode))
- end
-
- game:GetService("BadgeService"):SetPlaceId(1818)
- game:SetPlaceId(1818)
- game:SetCreatorId(123891239128398123)
-
-
- if newBadgeUrlEnabled then
- game:GetService("BadgeService"):SetAwardBadgeUrl(apiProxyUrl .. "/assets/award-badge?userId=%d&badgeId=%d&placeId=%d")
- end
-
- if access~=nil then
- if not newBadgeUrlEnabled then
- game:GetService("BadgeService"):SetAwardBadgeUrl(url .. "/Game/Badge/AwardBadge.ashx?UserID=%d&BadgeID=%d&PlaceID=%d&" .. access)
- end
-
- game:GetService("BadgeService"):SetHasBadgeUrl(url .. "/Game/Badge/HasBadge.ashx?UserID=%d&BadgeID=%d&" .. access)
- game:GetService("BadgeService"):SetIsBadgeDisabledUrl(url .. "/Game/Badge/IsBadgeDisabled.ashx?BadgeID=%d&PlaceID=%d&" .. access)
-
- game:GetService("FriendService"):SetMakeFriendUrl(url .. "/Game/CreateFriend?firstUserId=%d&secondUserId=%d")
- game:GetService("FriendService"):SetBreakFriendUrl(url .. "/Game/BreakFriend?firstUserId=%d&secondUserId=%d")
- game:GetService("FriendService"):SetGetFriendsUrl(url .. "/Game/AreFriends?userId=%d")
- end
- game:GetService("BadgeService"):SetIsBadgeLegalUrl("")
- game:GetService("InsertService"):SetBaseSetsUrl(url .. "/Game/Tools/InsertAsset.ashx?nsets=10&type=base")
- game:GetService("InsertService"):SetUserSetsUrl(url .. "/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d")
- game:GetService("InsertService"):SetCollectionUrl(url .. "/Game/Tools/InsertAsset.ashx?sid=%d")
- game:GetService("InsertService"):SetAssetUrl(url .. "/Asset/?id=%d")
- game:GetService("InsertService"):SetAssetVersionUrl(url .. "/Asset/?assetversionid=%d")
-
- pcall(function() loadfile(url .. "/Game/LoadPlaceInfo.ashx?PlaceId=" .. placeId)() end)
-
- pcall(function()
- if access then
- loadfile(url .. "/Game/PlaceSpecificScript.ashx?PlaceId=" .. placeId .. "&" .. access)()
- end
- end)
-end
-
-pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(true) end)
-settings().Diagnostics.LuaRamLimit = 0
-
-
-
-if placeId~=nil and killID~=nil and deathID~=nil and url~=nil then
- -- listen for the death of a Player
- function createDeathMonitor(player)
- -- we don't need to clean up old monitors or connections since the Character will be destroyed soon
- if player.Character then
- local humanoid = waitForChild(player.Character, "Humanoid")
- humanoid.Died:connect(
- function ()
- onDied(player, humanoid)
- end
- )
- end
- end
-
- -- listen to all Players' Characters
- game:GetService("Players").ChildAdded:connect(
- function (player)
- createDeathMonitor(player)
- player.Changed:connect(
- function (property)
- if property=="Character" then
- createDeathMonitor(player)
- end
- end
- )
- end
- )
-end
-
-game:GetService("Players").PlayerAdded:connect(function(player)
-
- print("Player " .. player.userId .. " added")
-
- if url and access and placeId and player and player.userId then
- game:HttpGet(url .. "/Game/ClientPresence.ashx?action=connect&" .. access .. "&PlaceID=" .. placeId .. "&UserID=" .. player.userId)
- game:HttpPost(url .. "/Game/PlaceVisit.ashx?UserID=" .. player.userId .. "&AssociatedPlaceID=" .. placeId .. "&" .. access, "")
- end
-end)
-
-
-game:GetService("Players").PlayerRemoving:connect(function(player)
- print("Player " .. player.userId .. " leaving")
-
- if url and access and placeId and player and player.userId then
- game:HttpGet(url .. "/Game/ClientPresence.ashx?action=disconnect&" .. access .. "&PlaceID=" .. placeId .. "&UserID=" .. player.userId)
- end
-end)
-
--- Now start the connection
-game:Load("rbxasset://")
--- fix asset ids
-local assetPropertyNames = {"Texture", "TextureId", "SoundId", "MeshId", "SkyboxUp", "SkyboxLf", "SkyboxBk", "SkyboxRt", "SkyboxFt", "SkyboxDn", "PantsTemplate", "ShirtTemplate", "Graphic", "Frame", "ImageLabel", "GuiMain", "Image", "LinkedSource", "AnimationId"}
-local variations = {"http://www%.roblox%.com/asset/%?id=", "http://www%.roblox%.com/asset%?id=", "http://%.roblox%.com/asset/%?id=", "http://%.roblox%.com/asset%?id=", "rbxassetid://", "http://www%.roblox%.com/asset/%?version=1&id=", "http://www%.roblox%.com/Asset/%?id="}
-
-function GetDescendants(o)
- local allObjects = {}
- local function FindChildren(Object)
- for _,v in pairs(Object:GetChildren()) do
- table.insert(allObjects,v)
- FindChildren(v)
- end
- end
- FindChildren(o)
- return allObjects
-end
-
-local replacedProperties = 0--Amount of properties changed
-local replacedSourceCodes = 0
-
-for i, v in pairs(GetDescendants(game)) do
- if v.ClassName == 'Script' or v.ClassName == 'LocalScript' then
- local SourceCode = v.Source
- if SourceCode then
- for _, variation in pairs(variations) do
- local String, Number = string.gsub(SourceCode, variation, "http://www%.morblox%.us/asset/%?id=")
- SourceCode = String
- if Number > 0 then
- replacedSourceCodes = replacedSourceCodes + Number
- end
- end
- v.Source = SourceCode
- end
- end
-
- for _, property in pairs(assetPropertyNames) do
- pcall(function()
- if v[property] and not v:FindFirstChild(property) then --Check for property, make sure we're not getting a child instead of a property
- assetText = string.lower(v[property])
- for _, variation in pairs(variations) do
- v[property], matches = string.gsub(assetText, variation, "http://www%.morblox%.us/asset/%?id=")
- if matches > 0 then
- replacedProperties = replacedProperties + 1
- print("Replaced " .. property .. " asset link for " .. v.Name)
- break
- end
- end
- end
- end)
- end
-end
--- other stuff
-ns:Start(, sleeptime)
-pcall(function() game.LocalSaveEnabled = true end)
-
--- StartGame --
-Game:GetService("RunService"):Run()
-
\ No newline at end of file
diff --git a/public/temp/game/join.ashx b/public/temp/game/join.ashx
deleted file mode 100644
index 36562c1..0000000
--- a/public/temp/game/join.ashx
+++ /dev/null
@@ -1,264 +0,0 @@
-name);
- $authorised = 1;
- $id = addslashes(Auth::id());
- $app = 'http://morblox.us/Asset/CharacterFetch.ashx?userId=' . addslashes(Auth::id());
-} else {
- $randName = mt_rand(1, 9999);
- $username = "Guest " . $randName;
- $authorised = 0;
- $id = mt_rand(1000, 9999);
- $app = 'http://morblox.us/Asset/CharacterFetch.ashx?userId=0';
-}
-$ip = addslashes($_GET["ip"]);
-$port = addslashes($_GET["port"]);
-
-ob_start();
-?>
-
--- functions --------------------------
-function onPlayerAdded(player)
- -- override
-end
-
-pcall(function() game:SetPlaceID(-1, false) end)
-
-local startTime = tick()
-local connectResolved = false
-local loadResolved = false
-local joinResolved = false
-local playResolved = true
-local playStartTime = 0
-
-local cdnSuccess = 0
-local cdnFailure = 0
-
-settings()["Game Options"].CollisionSoundEnabled = true
-pcall(function() settings().Rendering.EnableFRM = true end)
-pcall(function() settings().Physics.Is30FpsThrottleEnabled = false end)
-pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
-pcall(function() settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.DefaultAuto end)
-
-local threadSleepTime = ...
-
-if threadSleepTime==nil then
- threadSleepTime = 15
-end
-
-local test = true
-
-local closeConnection = game.Close:connect(function()
- if 0 then
- if not connectResolved then
- local duration = tick() - startTime;
- elseif (not loadResolved) or (not joinResolved) then
- local duration = tick() - startTime;
- if not loadResolved then
- loadResolved = true
- end
- if not joinResolved then
- joinResolved = true
- end
- elseif not playResolved then
- playResolved = true
- end
- end
-end)
-
-game:GetService("ChangeHistoryService"):SetEnabled(false)
-game:GetService("ContentProvider"):SetThreadPool(16)
-pcall(function() game:GetService("InsertService"):SetBaseSetsUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?nsets=10&type=base") end)
-pcall(function() game:GetService("InsertService"):SetUserSetsUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d") end)
-pcall(function() game:GetService("InsertService"):SetCollectionUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?sid=%d") end)
-pcall(function() game:GetService("InsertService"):SetAssetUrl("http://www.morblox.us/asset/?id=%d") end)
-pcall(function() game:GetService("InsertService"):SetAssetVersionUrl("http://www.morblox.us/asset/?id=%d") end)
-
-pcall(function() game:GetService("SocialService"):SetFriendUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsFriendsWith&playerid=%d&userid=%d") end)
-pcall(function() game:GetService("SocialService"):SetBestFriendUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsBestFriendsWith&playerid=%d&userid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupRankUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRank&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupRoleUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRole&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("GamePassService"):SetPlayerHasPassUrl("http://www.morblox.us/Game/GamePass/GamePassHandler.ashx?Action=HasPass&UserID=%d&PassID=%d") end)
-pcall(function() game:GetService("MarketplaceService"):SetProductInfoUrl("https://api.morblox.us/marketplace/productinfo?assetId=%d") end)
-pcall(function() game:GetService("MarketplaceService"):SetPlayerOwnsAssetUrl("https://api.morblox.us/ownership/hasasset?userId=%d&assetId=%d") end)
-pcall(function() game:SetCreatorID(0, Enum.CreatorType.User) end)
-
-pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
-
-local waitingForCharacter = false
-
-pcall( function()
- if settings().Network.MtuOverride == 0 then
- settings().Network.MtuOverride = 1400
- end
-end)
-
-
-client = game:GetService("NetworkClient")
-visit = game:GetService("Visit")
-
-function setMessage(message)
- -- todo: animated "..."
- if not false then
- game:SetMessage(message)
- else
- -- hack, good enought for now
- game:SetMessage("Teleporting ...")
- end
-end
-
--- Check if client is not logged in
---if "" == "0" then
--- setMessage("You are not logged in. (ID: 400)", "Kick", "Kick")
--- error("Not logged in")
---end
-
-function showErrorWindow(message, errorType, errorCategory)
- game:SetMessage(message)
-end
-
--- called when the client connection closes
-function onDisconnection(peer, lostConnection)
- if lostConnection then
- showErrorWindow("You have lost connection (ID: 200)", "LostConnection", "LostConnection")
- else
- showErrorWindow("This game has been shut down (ID: 210)", "Kick", "Kick")
- end
-end
-
-function requestCharacter(replicator)
-
- -- prepare code for when the Character appears
- local connection
- connection = player.Changed:connect(function (property)
- if property=="Character" then
- game:ClearMessage()
- waitingForCharacter = false
-
- connection:disconnect()
-
- if 0 then
- if not joinResolved then
- local duration = tick() - startTime;
- joinResolved = true
-
- playStartTime = tick()
- playResolved = false
- end
- end
- end
- end)
-
- setMessage("Requesting server...")
-
- local success, err = pcall(function()
- replicator:RequestCharacter()
- setMessage("Waiting for server...")
- waitingForCharacter = true
- end)
-end
-
-function onConnectionAccepted(url, replicator)
- connectResolved = true
-
- local waitingForMarker = true
-
- local success, err = pcall(function()
- if not test then
- visit:SetPing("", 300)
- end
-
- if not false then
- game:SetMessageBrickCount()
- else
- setMessage("Teleporting ...")
- end
-
- replicator.Disconnection:connect(onDisconnection)
-
- local marker = replicator:SendMarker()
-
- marker.Received:connect(function()
- waitingForMarker = false
- requestCharacter(replicator)
- end)
- end)
-
- if not success then
- return
- end
-
- while waitingForMarker do
- workspace:ZoomToExtents()
- wait(0.5)
- end
-end
-
--- called when the client connection fails
-function onConnectionFailed(_, error)
- showErrorWindow("Failed to connect. (ID=" .. error .. ")", "ID" .. error, "Other")
-end
-
--- called when the client connection is rejected
-function onConnectionRejected()
- connectionFailed:disconnect()
- showErrorWindow("Your connection has been rejected. (ID: 300)", "WrongVersion", "WrongVersion")
-end
-
-pcall(function() settings().Diagnostics:LegacyScriptMode() end)
-local success, err = pcall(function()
-
- game:SetRemoteBuildMode(true)
-
- setMessage("Joining :")
- client.ConnectionAccepted:connect(onConnectionAccepted)
- client.ConnectionRejected:connect(onConnectionRejected)
- connectionFailed = client.ConnectionFailed:connect(onConnectionFailed)
- client.Ticket = ""
-
- playerConnectSucces, player = pcall(function() return client:PlayerConnect(, "", , 0, threadSleepTime) end)
-
- if "" == "0" then
- -- guest
- player:SetSuperSafeChat(true)
- pcall(function() player:SetUnder13(true) end)
- pcall(function() player:SetMembershipType(Enum.MembershipType.None) end)
- pcall(function() player:SetAccountAge(0) end)
- else
- -- user
- player:SetSuperSafeChat(false)
- pcall(function() player:SetUnder13(false) end)
- pcall(function() player:SetMembershipType(Enum.MembershipType.None) end)
- pcall(function() player:SetAccountAge(365) end)
- end
-
- player.Idled:connect(onPlayerIdled)
-
- -- Overriden
- onPlayerAdded(player)
-
- player.CharacterAppearance = ""
- if not test then visit:SetUploadUrl("")end
- player.Name = ""
-end)
-
-pcall(function() game:SetScreenshotInfo("") end)
-
\ No newline at end of file
diff --git a/public/temp/game/join.php b/public/temp/game/join.php
deleted file mode 100644
index 113638b..0000000
--- a/public/temp/game/join.php
+++ /dev/null
@@ -1,236 +0,0 @@
-
-
---This is a joinscript that works in 2013 and back, etc.
-
--- functions --------------------------
-function onPlayerAdded(player)
- -- override
-end
-
-pcall(function() game:SetPlaceID(-1, false) end)
-
-local startTime = tick()
-local connectResolved = false
-local loadResolved = false
-local joinResolved = false
-local playResolved = true
-local playStartTime = 0
-
-local cdnSuccess = 0
-local cdnFailure = 0
-
-settings()["Game Options"].CollisionSoundEnabled = true
-pcall(function() settings().Rendering.EnableFRM = true end)
-pcall(function() settings().Physics.Is30FpsThrottleEnabled = false end)
-pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end)
-pcall(function() settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.DefaultAuto end)
-
-local threadSleepTime = ...
-
-if threadSleepTime==nil then
- threadSleepTime = 15
-end
-
-local test = true
-
-local closeConnection = game.Close:connect(function()
- if 0 then
- if not connectResolved then
- local duration = tick() - startTime;
- elseif (not loadResolved) or (not joinResolved) then
- local duration = tick() - startTime;
- if not loadResolved then
- loadResolved = true
- end
- if not joinResolved then
- joinResolved = true
- end
- elseif not playResolved then
- playResolved = true
- end
- end
-end)
-
-game:GetService("ChangeHistoryService"):SetEnabled(false)
-game:GetService("ContentProvider"):SetThreadPool(16)
-game:GetService("InsertService"):SetBaseSetsUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?nsets=10&type=base")
-game:GetService("InsertService"):SetUserSetsUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?nsets=20&type=user&userid=%d")
-game:GetService("InsertService"):SetCollectionUrl("http://www.morblox.us/Game/Tools/InsertAsset.ashx?sid=%d")
-game:GetService("InsertService"):SetAssetUrl("http://www.morblox.us/asset/?id=%d")
-game:GetService("InsertService"):SetAssetVersionUrl("http://www.morblox.us/Asset/?assetversionid=%d")
-
-pcall(function() game:GetService("SocialService"):SetFriendUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsFriendsWith&playerid=%d&userid=%d") end)
-pcall(function() game:GetService("SocialService"):SetBestFriendUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsBestFriendsWith&playerid=%d&userid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=IsInGroup&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupRankUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRank&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("SocialService"):SetGroupRoleUrl("http://www.morblox.us/Game/LuaWebService/HandleSocialRequest.ashx?method=GetGroupRole&playerid=%d&groupid=%d") end)
-pcall(function() game:GetService("GamePassService"):SetPlayerHasPassUrl("http://www.morblox.us/Game/GamePass/GamePassHandler.ashx?Action=HasPass&UserID=%d&PassID=%d") end)
-pcall(function() game:GetService("MarketplaceService"):SetProductInfoUrl("https://api.morblox.us/marketplace/productinfo?assetId=%d") end)
-pcall(function() game:GetService("MarketplaceService"):SetPlayerOwnsAssetUrl("https://api.morblox.us/ownership/hasasset?userId=%d&assetId=%d") end)
-pcall(function() game:SetCreatorID(0, Enum.CreatorType.User) end)
-
-pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)
-
-local waitingForCharacter = false
-
-pcall( function()
- if settings().Network.MtuOverride == 0 then
- settings().Network.MtuOverride = 1400
- end
-end)
-
-
-client = game:GetService("NetworkClient")
-visit = game:GetService("Visit")
-
-function setMessage(message)
- -- todo: animated "..."
- if not false then
- game:SetMessage(message)
- else
- -- hack, good enought for now
- game:SetMessage("Teleporting ...")
- end
-end
-
-setMessage("Your ARCHBLOX launcher is out of date. Please update it. (ID: 410)", "Kick", "Kick")
-error("Out of Date Launcher")
-
-function showErrorWindow(message, errorType, errorCategory)
- game:SetMessage(message)
-end
-
--- called when the client connection closes
-function onDisconnection(peer, lostConnection)
- if lostConnection then
- showErrorWindow("You have lost connection (ID: 200)", "LostConnection", "LostConnection")
- else
- showErrorWindow("This game has been shut down (ID: 210)", "Kick", "Kick")
- end
-end
-
-function requestCharacter(replicator)
-
- -- prepare code for when the Character appears
- local connection
- connection = player.Changed:connect(function (property)
- if property=="Character" then
- game:ClearMessage()
- waitingForCharacter = false
-
- connection:disconnect()
-
- if 0 then
- if not joinResolved then
- local duration = tick() - startTime;
- joinResolved = true
-
- playStartTime = tick()
- playResolved = false
- end
- end
- end
- end)
-
- setMessage("Requesting server...")
-
- local success, err = pcall(function()
- replicator:RequestCharacter()
- setMessage("Waiting for server...")
- waitingForCharacter = true
- end)
-end
-
-function onConnectionAccepted(url, replicator)
- connectResolved = true
-
- local waitingForMarker = true
-
- local success, err = pcall(function()
- if not test then
- visit:SetPing("", 300)
- end
-
- if not false then
- game:SetMessageBrickCount()
- else
- setMessage("Teleporting ...")
- end
-
- replicator.Disconnection:connect(onDisconnection)
-
- local marker = replicator:SendMarker()
-
- marker.Received:connect(function()
- waitingForMarker = false
- requestCharacter(replicator)
- end)
- end)
-
- if not success then
- return
- end
-
- while waitingForMarker do
- workspace:ZoomToExtents()
- wait(0.5)
- end
-end
-
--- called when the client connection fails
-function onConnectionFailed(_, error)
- showErrorWindow("Failed to connect. (ID=" .. error .. ")", "ID" .. error, "Other")
-end
-
--- called when the client connection is rejected
-function onConnectionRejected()
- connectionFailed:disconnect()
- showErrorWindow("Your connection has been rejected. (ID: 300)", "WrongVersion", "WrongVersion")
-end
-
-pcall(function() settings().Diagnostics:LegacyScriptMode() end)
-local success, err = pcall(function()
-
- game:SetRemoteBuildMode(true)
-
- setMessage("Joining :")
- client.ConnectionAccepted:connect(onConnectionAccepted)
- client.ConnectionRejected:connect(onConnectionRejected)
- connectionFailed = client.ConnectionFailed:connect(onConnectionFailed)
- client.Ticket = ""
-
- playerConnectSucces, player = pcall(function() return client:PlayerConnect(, "", , 0, threadSleepTime) end)
-
- player:SetSuperSafeChat(false)
- pcall(function() player:SetUnder13(false) end)
- pcall(function() player:SetMembershipType(Enum.MembershipType.None) end)
- pcall(function() player:SetAccountAge(365) end)
- player.Idled:connect(onPlayerIdled)
-
- -- Overriden
- onPlayerAdded(player)
-
- player.CharacterAppearance = ""
- if not test then visit:SetUploadUrl("")end
- player.Name = ""
-end)
-
-pcall(function() game:SetScreenshotInfo("") end)
-
\ No newline at end of file
diff --git a/public/temp/game/jointest.php b/public/temp/game/jointest.php
deleted file mode 100644
index 5637391..0000000
--- a/public/temp/game/jointest.php
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-{"ClientPort":0,"MachineAddress":"","ServerPort":,"PingUrl":"","PingInterval":120,"UserName":"","SeleniumTestMode":false,"UserId":,"SuperSafeChat":false,"CharacterAppearance":"http://morblox.us/Asset/CharacterFetch.ashx","ClientTicket":"","GameId":"00000000-0000-0000-0000-000000000000","PlaceId":1818,"MeasurementUrl":"","WaitingForCharacterGuid":"4d8dfc8d-cd68-4ed7-8adc-efebaba40f58","BaseUrl":"http://morblox.us/","ChatStyle":"ClassicAndBubble","VendorId":0,"ScreenShotInfo":"","VideoInfo":"GamesROBLOX, video, free game, online virtual world","CreatorId":0,"CreatorTypeEnum":"User","MembershipType":"None","AccountAge":300000000,"CookieStoreFirstTimePlayKey":"rbx_evt_ftp","CookieStoreFiveMinutePlayKey":"rbx_evt_fmp","CookieStoreEnabled":true,"IsRobloxPlace":true,"GenerateTeleportJoin":false,"IsUnknownOrUnder13":false,"SessionId":"","DataCenterId":0,"UniverseId":0,"BrowserTrackerId":0,"UsePortraitMode":false,"FollowUserId":0,"characterAppearanceId":1}
-
-
\ No newline at end of file