reup testcore again
This commit is contained in:
parent
529b54c880
commit
5cf7522877
|
|
@ -0,0 +1,113 @@
|
|||
%1%
|
||||
-- Creates all neccessary scripts for the gui on initial load, everything except build tools
|
||||
-- Created by Ben T. 10/29/10
|
||||
-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
|
||||
local scriptContext = game:GetService("ScriptContext")
|
||||
local touchEnabled = false
|
||||
pcall(function() touchEnabled = game:GetService("UserInputService").TouchEnabled end)
|
||||
|
||||
-- library registration
|
||||
scriptContext:AddCoreScript(2, scriptContext,"/Libraries/LibraryRegistration/LibraryRegistration")
|
||||
|
||||
local function waitForChild(instance, name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
end
|
||||
local function waitForProperty(instance, property)
|
||||
while not instance[property] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
|
||||
-- Responsible for tracking logging items
|
||||
local scriptContext = game:GetService("ScriptContext")
|
||||
scriptContext:AddCoreScript(3, scriptContext, "CoreScripts/Sections")
|
||||
|
||||
waitForChild(game:GetService("CoreGui"),"RobloxGui")
|
||||
local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
|
||||
|
||||
if not touchEnabled then
|
||||
-- ToolTipper (creates tool tips for gui)
|
||||
scriptContext:AddCoreScript(4,screenGui,"CoreScripts/ToolTip")
|
||||
-- SettingsScript
|
||||
scriptContext:AddCoreScript(5,screenGui,"CoreScripts/Settings")
|
||||
end
|
||||
|
||||
-- For Deepak Testing
|
||||
pcall(function()
|
||||
waitForProperty(game,"PlaceId")
|
||||
if game.PlaceId == deepakTestingPlace then
|
||||
scriptContext:AddCoreScript(52177626,screenGui,"RBXStatusBuffsGUIScript")
|
||||
end
|
||||
end)
|
||||
|
||||
-- MainBotChatScript
|
||||
scriptContext:AddCoreScript(6,screenGui,"CoreScripts/MainBotChatScript")
|
||||
|
||||
-- Popup Script
|
||||
scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PopupScript")
|
||||
-- Friend Notification Script (probably can use this script to expand out to other notifications)
|
||||
scriptContext:AddCoreScript(8,screenGui,"CoreScripts/NotificationScript")
|
||||
-- Chat script
|
||||
scriptContext:AddCoreScript(9, screenGui, "CoreScripts/ChatScript")
|
||||
-- Purchase Prompt Script
|
||||
scriptContext:AddCoreScript(10, screenGui, "CoreScripts/PurchasePromptScript")
|
||||
|
||||
if not touchEnabled then
|
||||
-- New Player List
|
||||
scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript")
|
||||
elseif screenGui.AbsoluteSize.Y > 600 then
|
||||
-- New Player List
|
||||
scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript")
|
||||
else
|
||||
delay(5, function()
|
||||
if screenGui.AbsoluteSize.Y >= 600 then
|
||||
-- New Player List
|
||||
scriptContext:AddCoreScript(11,screenGui,"CoreScripts/PlayerListScript")
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
if game.CoreGui.Version >= 3 then
|
||||
-- Backpack Builder, creates most of the backpack gui
|
||||
scriptContext:AddCoreScript(12,screenGui,"CoreScripts/BackpackScripts/BackpackBuilder")
|
||||
|
||||
waitForChild(screenGui,"CurrentLoadout")
|
||||
waitForChild(screenGui,"Backpack")
|
||||
local Backpack = screenGui.Backpack
|
||||
|
||||
-- Manager handles all big backpack state changes, other scripts subscribe to this and do things accordingly
|
||||
if game.CoreGui.Version >= 7 then
|
||||
scriptContext:AddCoreScript(13,Backpack,"CoreScripts/BackpackScripts/BackpackManager")
|
||||
end
|
||||
|
||||
-- Backpack Gear (handles all backpack gear tab stuff)
|
||||
game:GetService("ScriptContext"):AddCoreScript(14,Backpack,"CoreScripts/BackpackScripts/BackpackGear")
|
||||
-- Loadout Script, used for gear hotkeys
|
||||
scriptContext:AddCoreScript(15,screenGui.CurrentLoadout,"CoreScripts/BackpackScripts/LoadoutScript")
|
||||
if game.CoreGui.Version >= 8 then
|
||||
-- Wardrobe script handles all character dressing operations
|
||||
scriptContext:AddCoreScript(-1,Backpack,"CoreScripts/BackpackScripts/BackpackWardrobe")
|
||||
end
|
||||
end
|
||||
|
||||
local IsPersonalServer = not not game.Workspace:FindFirstChild("PSVariable")
|
||||
if IsPersonalServer then
|
||||
game:GetService("ScriptContext"):AddCoreScript(16,game.Players.LocalPlayer,"BuildToolManager")
|
||||
end
|
||||
game.Workspace.ChildAdded:connect(function(nchild)
|
||||
if nchild.Name=='PSVariable' and nchild:IsA('BoolValue') then
|
||||
IsPersonalServer = true
|
||||
game:GetService("ScriptContext"):AddCoreScript(16,game.Players.LocalPlayer,"BuildToolManager")
|
||||
end
|
||||
end)
|
||||
|
||||
if touchEnabled then -- touch devices don't use same control frame
|
||||
waitForChild(screenGui, 'ControlFrame')
|
||||
waitForChild(screenGui.ControlFrame, 'BottomLeftControl')
|
||||
screenGui.ControlFrame.BottomLeftControl.Visible = false
|
||||
|
||||
waitForChild(screenGui.ControlFrame, 'TopLeftControl')
|
||||
screenGui.ControlFrame.TopLeftControl.Visible = false
|
||||
end
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,875 @@
|
|||
%12%
|
||||
-- This script creates almost all gui elements found in the backpack (warning: there are a lot!)
|
||||
-- TODO: automate this process
|
||||
|
||||
if game.CoreGui.Version < 3 then return end -- peace out if we aren't using the right client
|
||||
|
||||
local gui = script.Parent
|
||||
|
||||
-- A couple of necessary functions
|
||||
local function waitForChild(instance, name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
end
|
||||
local function waitForProperty(instance, property)
|
||||
while not instance[property] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
|
||||
local function IsTouchDevice()
|
||||
local touchEnabled = false
|
||||
pcall(function() touchEnabled = Game:GetService('UserInputService').TouchEnabled end)
|
||||
return touchEnabled
|
||||
end
|
||||
|
||||
local function IsPhone()
|
||||
if gui.AbsoluteSize.Y <= 320 then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
waitForChild(game,"Players")
|
||||
waitForProperty(game.Players,"LocalPlayer")
|
||||
local player = game.Players.LocalPlayer
|
||||
|
||||
-- First up is the current loadout
|
||||
local CurrentLoadout = Instance.new("Frame")
|
||||
CurrentLoadout.Name = "CurrentLoadout"
|
||||
CurrentLoadout.Position = UDim2.new(0.5, -300, 1, -85)
|
||||
CurrentLoadout.Size = UDim2.new(0, 600, 0, 54)
|
||||
CurrentLoadout.BackgroundTransparency = 1
|
||||
CurrentLoadout.RobloxLocked = true
|
||||
CurrentLoadout.Parent = gui
|
||||
|
||||
local CLBackground = Instance.new('ImageLabel')
|
||||
CLBackground.Name = 'Background';
|
||||
CLBackground.Size = UDim2.new(1.2, 0, 1.2, 0);
|
||||
CLBackground.Image = "rbxasset://Textures/IPadInGameGUIToolbar.png"
|
||||
CLBackground.BackgroundTransparency = 1.0;
|
||||
CLBackground.Position = UDim2.new(-0.1, 0, -0.1, 0);
|
||||
CLBackground.ZIndex = 0.0;
|
||||
CLBackground.Parent = CurrentLoadout
|
||||
CLBackground.Visible = false
|
||||
|
||||
local BackgroundUp = Instance.new('ImageLabel')
|
||||
BackgroundUp.Size = UDim2.new(1, 0, 0.025, 1)
|
||||
BackgroundUp.Position = UDim2.new(0, 0, 0, 0)
|
||||
BackgroundUp.Image = 'rbxasset://Textures/IPadInGameGUIToolbarTop03.png'
|
||||
BackgroundUp.BackgroundTransparency = 1.0
|
||||
BackgroundUp.Parent = CLBackground
|
||||
|
||||
local Debounce = Instance.new("BoolValue")
|
||||
Debounce.Name = "Debounce"
|
||||
Debounce.RobloxLocked = true
|
||||
Debounce.Parent = CurrentLoadout
|
||||
|
||||
local BackpackButton = Instance.new("ImageButton")
|
||||
BackpackButton.RobloxLocked = true
|
||||
BackpackButton.Visible = false
|
||||
BackpackButton.Name = "BackpackButton"
|
||||
BackpackButton.BackgroundTransparency = 1
|
||||
BackpackButton.Image = "rbxasset://Textures/IPadInGameGUIToolbarBkpkTabTopV3.png"
|
||||
BackpackButton.Position = UDim2.new(0.5, -60, 1, -108)
|
||||
BackpackButton.Size = UDim2.new(0, 120, 0, 18)
|
||||
waitForChild(gui,"ControlFrame")
|
||||
BackpackButton.Parent = gui.ControlFrame
|
||||
|
||||
local NumSlots = 9
|
||||
|
||||
if IsPhone() then
|
||||
NumSlots = 3
|
||||
CurrentLoadout.Size = UDim2.new(0, 180, 0, 54)
|
||||
CurrentLoadout.Position = UDim2.new(0.5, -90, 1, -85)
|
||||
end
|
||||
|
||||
|
||||
for i = 0, NumSlots do
|
||||
local slotFrame = Instance.new("Frame")
|
||||
slotFrame.RobloxLocked = true
|
||||
slotFrame.BackgroundColor3 = Color3.new(0,0,0)
|
||||
slotFrame.BackgroundTransparency = 1
|
||||
slotFrame.BorderColor3 = Color3.new(1, 1, 1)
|
||||
slotFrame.Name = "Slot" .. tostring(i)
|
||||
slotFrame.ZIndex = 4.0
|
||||
if i == 0 then
|
||||
slotFrame.Position = UDim2.new(0.9, 0, 0, 0)
|
||||
else
|
||||
slotFrame.Position = UDim2.new((i - 1) * 0.1, (i-1)* 6,0,0)
|
||||
end
|
||||
|
||||
|
||||
slotFrame.Size = UDim2.new(0, 54, 1, 0)
|
||||
slotFrame.Parent = CurrentLoadout
|
||||
|
||||
if gui.AbsoluteSize.Y <= 320 then
|
||||
slotFrame.Position = UDim2.new(0, (i-1)* 60, 0, -50)
|
||||
print('Well got here', slotFrame, slotFrame.Position.X.Scale, slotFrame.Position.X.Offset)
|
||||
end
|
||||
if gui.AbsoluteSize.Y <= 320 and i == 0 then
|
||||
slotFrame:Destroy()
|
||||
end
|
||||
end
|
||||
|
||||
local TempSlot = Instance.new("ImageButton")
|
||||
TempSlot.Name = "TempSlot"
|
||||
TempSlot.Active = true
|
||||
TempSlot.Size = UDim2.new(1,0,1,0)
|
||||
TempSlot.BackgroundTransparency = 1.0
|
||||
TempSlot.Style = 'Custom'
|
||||
TempSlot.Visible = false
|
||||
TempSlot.RobloxLocked = true
|
||||
TempSlot.Parent = CurrentLoadout
|
||||
TempSlot.ZIndex = 4.0
|
||||
|
||||
local slotBackground = Instance.new('ImageLabel')
|
||||
slotBackground.Name = 'Background'
|
||||
slotBackground.BackgroundTransparency = 1.0
|
||||
slotBackground.Image = 'rbxasset://Textures/IPadInGameGUITool.png'
|
||||
slotBackground.Size = UDim2.new(1, 0, 1, 0)
|
||||
slotBackground.Parent = TempSlot
|
||||
|
||||
local HighLight = Instance.new('ImageLabel')
|
||||
HighLight.Name = 'Highlight'
|
||||
HighLight.BackgroundTransparency = 1.0
|
||||
HighLight.Image = 'http://www.morblox.us/asset/?id=97643886'
|
||||
HighLight.Size = UDim2.new(1, 0, 1, 0)
|
||||
--HighLight.Parent = TempSlot
|
||||
HighLight.Visible = false
|
||||
|
||||
-- TempSlot Children
|
||||
local GearReference = Instance.new("ObjectValue")
|
||||
GearReference.Name = "GearReference"
|
||||
GearReference.RobloxLocked = true
|
||||
GearReference.Parent = TempSlot
|
||||
|
||||
|
||||
local ToolTipLabel = Instance.new("TextLabel")
|
||||
ToolTipLabel.Name = "ToolTipLabel"
|
||||
ToolTipLabel.RobloxLocked = true
|
||||
ToolTipLabel.Text = ""
|
||||
ToolTipLabel.BackgroundTransparency = 0.5
|
||||
ToolTipLabel.BorderSizePixel = 0
|
||||
ToolTipLabel.Visible = false
|
||||
ToolTipLabel.TextColor3 = Color3.new(1,1,1)
|
||||
ToolTipLabel.BackgroundColor3 = Color3.new(0,0,0)
|
||||
ToolTipLabel.TextStrokeTransparency = 0
|
||||
ToolTipLabel.Font = Enum.Font.ArialBold
|
||||
ToolTipLabel.FontSize = Enum.FontSize.Size14
|
||||
--ToolTipLabel.TextWrap = true
|
||||
ToolTipLabel.Size = UDim2.new(1,60,0,20)
|
||||
ToolTipLabel.Position = UDim2.new(0,-30,0,-30)
|
||||
ToolTipLabel.Parent = TempSlot
|
||||
|
||||
|
||||
local Kill = Instance.new("BoolValue")
|
||||
Kill.Name = "Kill"
|
||||
Kill.RobloxLocked = true
|
||||
Kill.Parent = TempSlot
|
||||
|
||||
local GearImage = Instance.new("ImageLabel")
|
||||
GearImage.Name = "GearImage"
|
||||
GearImage.BackgroundTransparency = 1
|
||||
GearImage.Position = UDim2.new(0, 0, 0, 0)
|
||||
GearImage.Size = UDim2.new(1, 0, 1, 0)
|
||||
GearImage.ZIndex = 5.0
|
||||
GearImage.RobloxLocked = true
|
||||
GearImage.Parent = TempSlot
|
||||
|
||||
local SlotNumber = Instance.new("TextLabel")
|
||||
SlotNumber.Name = "SlotNumber"
|
||||
SlotNumber.BackgroundTransparency = 1
|
||||
SlotNumber.BorderSizePixel = 0
|
||||
SlotNumber.Font = Enum.Font.ArialBold
|
||||
SlotNumber.FontSize = Enum.FontSize.Size18
|
||||
SlotNumber.Position = UDim2.new(0, 0, 0, 0)
|
||||
SlotNumber.Size = UDim2.new(0,10,0,15)
|
||||
SlotNumber.TextColor3 = Color3.new(1,1,1)
|
||||
SlotNumber.TextTransparency = 0
|
||||
SlotNumber.TextXAlignment = Enum.TextXAlignment.Left
|
||||
SlotNumber.TextYAlignment = Enum.TextYAlignment.Bottom
|
||||
SlotNumber.RobloxLocked = true
|
||||
SlotNumber.Parent = TempSlot
|
||||
SlotNumber.ZIndex = 5
|
||||
|
||||
if IsTouchDevice() then
|
||||
SlotNumber.Visible = false
|
||||
end
|
||||
|
||||
local SlotNumberDownShadow = SlotNumber:Clone()
|
||||
SlotNumberDownShadow.Name = "SlotNumberDownShadow"
|
||||
SlotNumberDownShadow.TextColor3 = Color3.new(0,0,0)
|
||||
SlotNumberDownShadow.Position = UDim2.new(0, 1, 0, -1)
|
||||
SlotNumberDownShadow.Parent = TempSlot
|
||||
SlotNumberDownShadow.ZIndex = 2
|
||||
|
||||
local SlotNumberUpShadow = SlotNumberDownShadow:Clone()
|
||||
SlotNumberUpShadow.Name = "SlotNumberUpShadow"
|
||||
SlotNumberUpShadow.Position = UDim2.new(0, -1, 0, -1)
|
||||
SlotNumberUpShadow.Parent = TempSlot
|
||||
|
||||
local GearText = Instance.new("TextLabel")
|
||||
GearText.RobloxLocked = true
|
||||
GearText.Name = "GearText"
|
||||
GearText.BackgroundTransparency = 1
|
||||
GearText.Font = Enum.Font.Arial
|
||||
GearText.FontSize = Enum.FontSize.Size14
|
||||
GearText.Position = UDim2.new(0,-8,0,-8)
|
||||
GearText.Size = UDim2.new(1,16,1,16)
|
||||
GearText.Text = ""
|
||||
GearText.TextColor3 = Color3.new(1,1,1)
|
||||
GearText.TextWrap = true
|
||||
GearText.Parent = TempSlot
|
||||
GearText.ZIndex = 5.0
|
||||
|
||||
--- Great, now lets make the inventory!
|
||||
|
||||
local Backpack = Instance.new("Frame")
|
||||
Backpack.RobloxLocked = true
|
||||
Backpack.Visible = false
|
||||
Backpack.Name = "Backpack"
|
||||
Backpack.Position = UDim2.new(0.5, 0, 0.5, 0)
|
||||
Backpack.BackgroundColor3 = Color3.new(32/255, 32/255, 32/255)
|
||||
Backpack.BackgroundTransparency = 0.0
|
||||
Backpack.BorderSizePixel = 0
|
||||
Backpack.Parent = gui
|
||||
Backpack.Active = true
|
||||
|
||||
-- Backpack Children
|
||||
local SwapSlot = Instance.new("BoolValue")
|
||||
SwapSlot.RobloxLocked = true
|
||||
SwapSlot.Name = "SwapSlot"
|
||||
SwapSlot.Parent = Backpack
|
||||
|
||||
-- SwapSlot Children
|
||||
local Slot = Instance.new("IntValue")
|
||||
Slot.RobloxLocked = true
|
||||
Slot.Name = "Slot"
|
||||
Slot.Parent = SwapSlot
|
||||
|
||||
local GearButton = Instance.new("ObjectValue")
|
||||
GearButton.RobloxLocked = true
|
||||
GearButton.Name = "GearButton"
|
||||
GearButton.Parent = SwapSlot
|
||||
|
||||
local Tabs = Instance.new("Frame")
|
||||
Tabs.Name = "Tabs"
|
||||
Tabs.Visible = false
|
||||
Tabs.Active = false
|
||||
Tabs.RobloxLocked = true
|
||||
Tabs.BackgroundColor3 = Color3.new(0,0,0)
|
||||
Tabs.BackgroundTransparency = 0.08
|
||||
Tabs.BorderSizePixel = 0
|
||||
Tabs.Position = UDim2.new(0,0,-0.1,-4)
|
||||
Tabs.Size = UDim2.new(1,0,0.1,4)
|
||||
Tabs.Parent = Backpack
|
||||
|
||||
-- Tabs Children
|
||||
|
||||
local tabLine = Instance.new("Frame")
|
||||
tabLine.RobloxLocked = true
|
||||
tabLine.Name = "TabLine"
|
||||
tabLine.BackgroundColor3 = Color3.new(53/255, 53/255, 53/255)
|
||||
tabLine.BorderSizePixel = 0
|
||||
tabLine.Position = UDim2.new(0,5,1,-4)
|
||||
tabLine.Size = UDim2.new(1,-10,0,4)
|
||||
tabLine.ZIndex = 2
|
||||
tabLine.Parent = Tabs
|
||||
|
||||
local InventoryButton = Instance.new("TextButton")
|
||||
InventoryButton.RobloxLocked = true
|
||||
InventoryButton.Name = "InventoryButton"
|
||||
InventoryButton.Size = UDim2.new(0,60,0,30)
|
||||
InventoryButton.Position = UDim2.new(0,7,1,-31)
|
||||
InventoryButton.BackgroundColor3 = Color3.new(1,1,1)
|
||||
InventoryButton.BorderColor3 = Color3.new(1,1,1)
|
||||
InventoryButton.Font = Enum.Font.ArialBold
|
||||
InventoryButton.FontSize = Enum.FontSize.Size18
|
||||
InventoryButton.Text = "Gear"
|
||||
InventoryButton.AutoButtonColor = false
|
||||
InventoryButton.TextColor3 = Color3.new(0,0,0)
|
||||
InventoryButton.Selected = true
|
||||
InventoryButton.Active = true
|
||||
InventoryButton.ZIndex = 3
|
||||
InventoryButton.Parent = Tabs
|
||||
|
||||
if game.CoreGui.Version >= 8 then
|
||||
local WardrobeButton = Instance.new("TextButton")
|
||||
WardrobeButton.RobloxLocked = true
|
||||
WardrobeButton.Name = "WardrobeButton"
|
||||
WardrobeButton.Size = UDim2.new(0,90,0,30)
|
||||
WardrobeButton.Position = UDim2.new(0,77,1,-31)
|
||||
WardrobeButton.BackgroundColor3 = Color3.new(0,0,0)
|
||||
WardrobeButton.BorderColor3 = Color3.new(1,1,1)
|
||||
WardrobeButton.Font = Enum.Font.ArialBold
|
||||
WardrobeButton.FontSize = Enum.FontSize.Size18
|
||||
WardrobeButton.Text = "Wardrobe"
|
||||
WardrobeButton.AutoButtonColor = false
|
||||
WardrobeButton.TextColor3 = Color3.new(1,1,1)
|
||||
WardrobeButton.Selected = false
|
||||
WardrobeButton.Active = true
|
||||
WardrobeButton.Parent = Tabs
|
||||
end
|
||||
|
||||
local closeButton = Instance.new("TextButton")
|
||||
closeButton.RobloxLocked = true
|
||||
closeButton.Name = "CloseButton"
|
||||
closeButton.Font = Enum.Font.ArialBold
|
||||
closeButton.FontSize = Enum.FontSize.Size24
|
||||
closeButton.Position = UDim2.new(1,-33,0,4)
|
||||
closeButton.Size = UDim2.new(0,30,0,30)
|
||||
closeButton.Style = Enum.ButtonStyle.RobloxButton
|
||||
closeButton.Text = ""
|
||||
closeButton.TextColor3 = Color3.new(1,1,1)
|
||||
closeButton.Parent = Tabs
|
||||
closeButton.Modal = true
|
||||
|
||||
--closeButton child
|
||||
local XImage = Instance.new("ImageLabel")
|
||||
XImage.RobloxLocked = true
|
||||
XImage.Name = "XImage"
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=75547445")
|
||||
XImage.Image = "http://www.morblox.us/asset/?id=75547445" --TODO: move to rbxasset
|
||||
XImage.BackgroundTransparency = 1
|
||||
XImage.Position = UDim2.new(-.25,-1,-.25,-1)
|
||||
XImage.Size = UDim2.new(1.5,2,1.5,2)
|
||||
XImage.ZIndex = 2
|
||||
XImage.Parent = closeButton
|
||||
|
||||
-- Generic Search gui used across backpack
|
||||
local SearchFrame = Instance.new("Frame")
|
||||
SearchFrame.RobloxLocked = true
|
||||
SearchFrame.Name = "SearchFrame"
|
||||
SearchFrame.BackgroundTransparency = 1
|
||||
SearchFrame.Position = UDim2.new(1,-220,0,2)
|
||||
SearchFrame.Size = UDim2.new(0,220,0,24)
|
||||
SearchFrame.Parent = Backpack
|
||||
|
||||
-- SearchFrame Children
|
||||
local SearchButton = Instance.new("ImageButton")
|
||||
SearchButton.RobloxLocked = true
|
||||
SearchButton.Name = "SearchButton"
|
||||
SearchButton.Size = UDim2.new(0,25,0,25)
|
||||
SearchButton.BackgroundTransparency = 1
|
||||
SearchButton.Image = "rbxasset://textures/ui/SearchIcon.png"
|
||||
SearchButton.Parent = SearchFrame
|
||||
|
||||
local SearchBoxFrame = Instance.new("TextButton")
|
||||
SearchBoxFrame.RobloxLocked = true
|
||||
SearchBoxFrame.Position = UDim2.new(0,25,0,0)
|
||||
SearchBoxFrame.Size = UDim2.new(1,-28,0,26)
|
||||
SearchBoxFrame.Name = "SearchBoxFrame"
|
||||
SearchBoxFrame.Text = ""
|
||||
SearchBoxFrame.Style = Enum.ButtonStyle.RobloxButton
|
||||
SearchBoxFrame.Parent = SearchFrame
|
||||
|
||||
-- SearchBoxFrame Children
|
||||
local SearchBox = Instance.new("TextBox")
|
||||
SearchBox.RobloxLocked = true
|
||||
SearchBox.Name = "SearchBox"
|
||||
SearchBox.BackgroundTransparency = 1
|
||||
SearchBox.Font = Enum.Font.ArialBold
|
||||
SearchBox.FontSize = Enum.FontSize.Size12
|
||||
SearchBox.Position = UDim2.new(0,-5,0,-5)
|
||||
SearchBox.Size = UDim2.new(1,10,1,10)
|
||||
SearchBox.TextColor3 = Color3.new(1,1,1)
|
||||
SearchBox.TextXAlignment = Enum.TextXAlignment.Left
|
||||
SearchBox.ZIndex = 2
|
||||
SearchBox.TextWrap = true
|
||||
SearchBox.Text = "Search..."
|
||||
SearchBox.Parent = SearchBoxFrame
|
||||
|
||||
|
||||
local ResetButton = Instance.new("TextButton")
|
||||
ResetButton.RobloxLocked = true
|
||||
ResetButton.Visible = false
|
||||
ResetButton.Name = "ResetButton"
|
||||
ResetButton.Position = UDim2.new(1,-26,0,3)
|
||||
ResetButton.Size = UDim2.new(0,20,0,20)
|
||||
ResetButton.Style = Enum.ButtonStyle.RobloxButtonDefault
|
||||
ResetButton.Text = "X"
|
||||
ResetButton.TextColor3 = Color3.new(1,1,1)
|
||||
ResetButton.Font = Enum.Font.ArialBold
|
||||
ResetButton.FontSize = Enum.FontSize.Size18
|
||||
ResetButton.ZIndex = 3
|
||||
ResetButton.Parent = SearchFrame
|
||||
|
||||
------------------------------- GEAR -------------------------------------------------------
|
||||
local Gear = Instance.new("Frame")
|
||||
Gear.Name = "Gear"
|
||||
Gear.RobloxLocked = true
|
||||
Gear.BackgroundTransparency = 1
|
||||
Gear.Size = UDim2.new(1,0,1,0)
|
||||
Gear.Parent = Backpack
|
||||
|
||||
-- Gear Children
|
||||
local AssetsList = Instance.new("Frame")
|
||||
AssetsList.RobloxLocked = true
|
||||
AssetsList.Name = "AssetsList"
|
||||
AssetsList.BackgroundTransparency = 1
|
||||
AssetsList.Size = UDim2.new(0.2,0,1,0)
|
||||
AssetsList.Style = Enum.FrameStyle.RobloxSquare
|
||||
AssetsList.Visible = false
|
||||
AssetsList.Parent = Gear
|
||||
|
||||
local GearGrid = Instance.new("Frame")
|
||||
GearGrid.RobloxLocked = true
|
||||
GearGrid.Name = "GearGrid"
|
||||
GearGrid.Size = UDim2.new(0.95, 0, 1, 0)
|
||||
GearGrid.BackgroundTransparency = 1
|
||||
GearGrid.Parent = Gear
|
||||
|
||||
|
||||
local GearButton = Instance.new("ImageButton")
|
||||
GearButton.RobloxLocked = true
|
||||
GearButton.Visible = false
|
||||
GearButton.Name = "GearButton"
|
||||
GearButton.Size = UDim2.new(0, 54, 0, 54)
|
||||
GearButton.Style = 'Custom'
|
||||
GearButton.Parent = GearGrid
|
||||
GearButton.BackgroundTransparency = 1.0
|
||||
|
||||
local slotBackground = Instance.new('ImageLabel')
|
||||
slotBackground.Name = 'Background'
|
||||
slotBackground.BackgroundTransparency = 1.0
|
||||
slotBackground.Image = 'http://www.morblox.us/asset/?id=97613075'
|
||||
slotBackground.Size = UDim2.new(1, 0, 1, 0)
|
||||
slotBackground.Parent = GearButton
|
||||
|
||||
|
||||
-- GearButton Children
|
||||
local GearReference = Instance.new("ObjectValue")
|
||||
GearReference.RobloxLocked = true
|
||||
GearReference.Name = "GearReference"
|
||||
GearReference.Parent = GearButton
|
||||
|
||||
local GreyOutButton = Instance.new("Frame")
|
||||
GreyOutButton.RobloxLocked = true
|
||||
GreyOutButton.Name = "GreyOutButton"
|
||||
GreyOutButton.BackgroundTransparency = 0.5
|
||||
GreyOutButton.Size = UDim2.new(1,0,1,0)
|
||||
GreyOutButton.Active = true
|
||||
GreyOutButton.Visible = false
|
||||
GreyOutButton.ZIndex = 3
|
||||
GreyOutButton.Parent = GearButton
|
||||
|
||||
local GearText = Instance.new("TextLabel")
|
||||
GearText.RobloxLocked = true
|
||||
GearText.Name = "GearText"
|
||||
GearText.BackgroundTransparency = 1
|
||||
GearText.Font = Enum.Font.Arial
|
||||
GearText.FontSize = Enum.FontSize.Size14
|
||||
GearText.Position = UDim2.new(0,-8,0,-8)
|
||||
GearText.Size = UDim2.new(1,16,1,16)
|
||||
GearText.Text = ""
|
||||
GearText.ZIndex = 2
|
||||
GearText.TextColor3 = Color3.new(1,1,1)
|
||||
GearText.TextWrap = true
|
||||
GearText.Parent = GearButton
|
||||
|
||||
local GearGridScrollingArea = Instance.new("Frame")
|
||||
GearGridScrollingArea.RobloxLocked = true
|
||||
GearGridScrollingArea.Name = "GearGridScrollingArea"
|
||||
GearGridScrollingArea.Position = UDim2.new(1, -19, 0, 35)
|
||||
GearGridScrollingArea.Size = UDim2.new(0, 17, 1, -45)
|
||||
GearGridScrollingArea.BackgroundTransparency = 1
|
||||
GearGridScrollingArea.Parent = Gear
|
||||
|
||||
local GearLoadouts = Instance.new("Frame")
|
||||
GearLoadouts.RobloxLocked = true
|
||||
GearLoadouts.Name = "GearLoadouts"
|
||||
GearLoadouts.BackgroundTransparency = 1
|
||||
GearLoadouts.Position = UDim2.new(0.7,23,0.5,1)
|
||||
GearLoadouts.Size = UDim2.new(0.3,-23,0.5,-1)
|
||||
GearLoadouts.Parent = Gear
|
||||
GearLoadouts.Visible = false
|
||||
|
||||
-- GearLoadouts Children
|
||||
local GearLoadoutsHeader = Instance.new("Frame")
|
||||
GearLoadoutsHeader.RobloxLocked = true
|
||||
GearLoadoutsHeader.Name = "GearLoadoutsHeader"
|
||||
GearLoadoutsHeader.BackgroundColor3 = Color3.new(0,0,0)
|
||||
GearLoadoutsHeader.BackgroundTransparency = 0.2
|
||||
GearLoadoutsHeader.BorderColor3 = Color3.new(1,0,0)
|
||||
GearLoadoutsHeader.Size = UDim2.new(1,2,0.15,-1)
|
||||
GearLoadoutsHeader.Parent = GearLoadouts
|
||||
|
||||
-- GearLoadoutsHeader Children
|
||||
local LoadoutsHeaderText = Instance.new("TextLabel")
|
||||
LoadoutsHeaderText.RobloxLocked = true
|
||||
LoadoutsHeaderText.Name = "LoadoutsHeaderText"
|
||||
LoadoutsHeaderText.BackgroundTransparency = 1
|
||||
LoadoutsHeaderText.Font = Enum.Font.ArialBold
|
||||
LoadoutsHeaderText.FontSize = Enum.FontSize.Size18
|
||||
LoadoutsHeaderText.Size = UDim2.new(1,0,1,0)
|
||||
LoadoutsHeaderText.Text = "Loadouts"
|
||||
LoadoutsHeaderText.TextColor3 = Color3.new(1,1,1)
|
||||
LoadoutsHeaderText.Parent = GearLoadoutsHeader
|
||||
|
||||
local GearLoadoutsScrollingArea = GearGridScrollingArea:clone()
|
||||
GearLoadoutsScrollingArea.RobloxLocked = true
|
||||
GearLoadoutsScrollingArea.Name = "GearLoadoutsScrollingArea"
|
||||
GearLoadoutsScrollingArea.Position = UDim2.new(1,-15,0.15,2)
|
||||
GearLoadoutsScrollingArea.Size = UDim2.new(0,17,0.85,-2)
|
||||
GearLoadoutsScrollingArea.Parent = GearLoadouts
|
||||
|
||||
local LoadoutsList = Instance.new("Frame")
|
||||
LoadoutsList.RobloxLocked = true
|
||||
LoadoutsList.Name = "LoadoutsList"
|
||||
LoadoutsList.Position = UDim2.new(0,0,0.15,2)
|
||||
LoadoutsList.Size = UDim2.new(1,-17,0.85,-2)
|
||||
LoadoutsList.Style = Enum.FrameStyle.RobloxSquare
|
||||
LoadoutsList.Parent = GearLoadouts
|
||||
|
||||
local GearPreview = Instance.new("Frame")
|
||||
GearPreview.RobloxLocked = true
|
||||
GearPreview.Name = "GearPreview"
|
||||
GearPreview.Position = UDim2.new(0.7,23,0,0)
|
||||
GearPreview.Size = UDim2.new(0.3,-28,0.5,-1)
|
||||
GearPreview.BackgroundTransparency = 1
|
||||
GearPreview.ZIndex = 7
|
||||
GearPreview.Parent = Gear
|
||||
|
||||
-- GearPreview Children
|
||||
local GearStats = Instance.new("Frame")
|
||||
GearStats.RobloxLocked = true
|
||||
GearStats.Name = "GearStats"
|
||||
GearStats.BackgroundTransparency = 1
|
||||
GearStats.Position = UDim2.new(0,0,0.75,0)
|
||||
GearStats.Size = UDim2.new(1,0,0.25,0)
|
||||
GearStats.ZIndex = 8
|
||||
GearStats.Parent = GearPreview
|
||||
|
||||
-- GearStats Children
|
||||
local GearName = Instance.new("TextLabel")
|
||||
GearName.RobloxLocked = true
|
||||
GearName.Name = "GearName"
|
||||
GearName.BackgroundTransparency = 1
|
||||
GearName.Font = Enum.Font.ArialBold
|
||||
GearName.FontSize = Enum.FontSize.Size18
|
||||
GearName.Position = UDim2.new(0,-3,0,0)
|
||||
GearName.Size = UDim2.new(1,6,1,5)
|
||||
GearName.Text = ""
|
||||
GearName.TextColor3 = Color3.new(1,1,1)
|
||||
GearName.TextWrap = true
|
||||
GearName.ZIndex = 9
|
||||
GearName.Parent = GearStats
|
||||
|
||||
local GearImage = Instance.new("ImageLabel")
|
||||
GearImage.RobloxLocked = true
|
||||
GearImage.Name = "GearImage"
|
||||
GearImage.Image = ""
|
||||
GearImage.BackgroundTransparency = 1
|
||||
GearImage.Position = UDim2.new(0.125,0,0,0)
|
||||
GearImage.Size = UDim2.new(0.75,0,0.75,0)
|
||||
GearImage.ZIndex = 8
|
||||
GearImage.Parent = GearPreview
|
||||
|
||||
--GearImage Children
|
||||
local GearIcons = Instance.new("Frame")
|
||||
GearIcons.BackgroundColor3 = Color3.new(0,0,0)
|
||||
GearIcons.BackgroundTransparency = 0.5
|
||||
GearIcons.BorderSizePixel = 0
|
||||
GearIcons.RobloxLocked = true
|
||||
GearIcons.Name = "GearIcons"
|
||||
GearIcons.Position = UDim2.new(0.4,2,0.85,-2)
|
||||
GearIcons.Size = UDim2.new(0.6,0,0.15,0)
|
||||
GearIcons.Visible = false
|
||||
GearIcons.ZIndex = 9
|
||||
GearIcons.Parent = GearImage
|
||||
|
||||
-- GearIcons Children
|
||||
local GenreImage = Instance.new("ImageLabel")
|
||||
GenreImage.RobloxLocked = true
|
||||
GenreImage.Name = "GenreImage"
|
||||
GenreImage.BackgroundColor3 = Color3.new(102/255,153/255,1)
|
||||
GenreImage.BackgroundTransparency = 0.5
|
||||
GenreImage.BorderSizePixel = 0
|
||||
GenreImage.Size = UDim2.new(0.25,0,1,0)
|
||||
GenreImage.Parent = GearIcons
|
||||
|
||||
local AttributeOneImage = GenreImage:clone()
|
||||
AttributeOneImage.RobloxLocked = true
|
||||
AttributeOneImage.Name = "AttributeOneImage"
|
||||
AttributeOneImage.BackgroundColor3 = Color3.new(1,51/255,0)
|
||||
AttributeOneImage.Position = UDim2.new(0.25,0,0,0)
|
||||
AttributeOneImage.Parent = GearIcons
|
||||
|
||||
local AttributeTwoImage = GenreImage:clone()
|
||||
AttributeTwoImage.RobloxLocked = true
|
||||
AttributeTwoImage.Name = "AttributeTwoImage"
|
||||
AttributeTwoImage.BackgroundColor3 = Color3.new(153/255,1,153/255)
|
||||
AttributeTwoImage.Position = UDim2.new(0.5,0,0,0)
|
||||
AttributeTwoImage.Parent = GearIcons
|
||||
|
||||
local AttributeThreeImage = GenreImage:clone()
|
||||
AttributeThreeImage.RobloxLocked = true
|
||||
AttributeThreeImage.Name = "AttributeThreeImage"
|
||||
AttributeThreeImage.BackgroundColor3 = Color3.new(0,0.5,0.5)
|
||||
AttributeThreeImage.Position = UDim2.new(0.75,0,0,0)
|
||||
AttributeThreeImage.Parent = GearIcons
|
||||
|
||||
------------------------------- WARDROBE -------------------------------------------------------
|
||||
if game.CoreGui.Version < 8 then
|
||||
-- no need for this to stick around, we aren't ready for wardrobe
|
||||
script:remove()
|
||||
return
|
||||
end
|
||||
|
||||
local function makeCharFrame(frameName, parent)
|
||||
local frame = Instance.new("Frame")
|
||||
frame.RobloxLocked = true
|
||||
frame.Size = UDim2.new(1,0,1,-70)
|
||||
frame.Position = UDim2.new(0,0,0,20)
|
||||
frame.Name = frameName
|
||||
frame.BackgroundTransparency = 1
|
||||
frame.Parent = parent
|
||||
frame.Visible = false
|
||||
return frame
|
||||
end
|
||||
local function makeZone( zoneName, image, size, position, parent )
|
||||
local zone = Instance.new("ImageLabel")
|
||||
zone.RobloxLocked = true
|
||||
zone.Name = zoneName
|
||||
zone.Image = image
|
||||
zone.Size = size
|
||||
zone.BackgroundTransparency = 1
|
||||
zone.Position = position
|
||||
zone.Parent = parent
|
||||
return zone
|
||||
end
|
||||
local function makeStyledButton( buttonName, size, position, parent, buttonStyle )
|
||||
local button = Instance.new("ImageButton")
|
||||
button.RobloxLocked = true
|
||||
button.Name = buttonName
|
||||
button.Size = size
|
||||
button.Position = position
|
||||
if buttonStyle then
|
||||
button.Style = buttonStyle
|
||||
else
|
||||
button.BackgroundColor3 = Color3.new(0,0,0)
|
||||
button.BorderColor3 = Color3.new(1,1,1)
|
||||
end
|
||||
button.Parent = parent
|
||||
return button
|
||||
end
|
||||
local function makeTextLabel( TextLabelName,text,position,parent )
|
||||
local label = Instance.new("TextLabel")
|
||||
label.RobloxLocked = true
|
||||
label.BackgroundTransparency = 1
|
||||
label.Size = UDim2.new(0,32,0,14)
|
||||
label.Name = TextLabelName
|
||||
label.Font = Enum.Font.Arial
|
||||
label.TextColor3 = Color3.new(1,1,1)
|
||||
label.FontSize = Enum.FontSize.Size14
|
||||
label.Text = text
|
||||
label.Position = position
|
||||
label.Parent = parent
|
||||
end
|
||||
|
||||
|
||||
local Wardrobe = Instance.new("Frame")
|
||||
Wardrobe.Name = "Wardrobe"
|
||||
Wardrobe.RobloxLocked = true
|
||||
Wardrobe.BackgroundTransparency = 1
|
||||
Wardrobe.Visible = false
|
||||
Wardrobe.Size = UDim2.new(1,0,1,0)
|
||||
Wardrobe.Parent = Backpack
|
||||
|
||||
local AssetList = Instance.new("Frame")
|
||||
AssetList.RobloxLocked = true
|
||||
AssetList.Name = "AssetList"
|
||||
AssetList.Position = UDim2.new(0,4,0,5)
|
||||
AssetList.Size = UDim2.new(0,85,1,-5)
|
||||
AssetList.BackgroundTransparency = 1
|
||||
AssetList.Visible = true
|
||||
AssetList.Parent = Wardrobe
|
||||
|
||||
local PreviewAssetFrame = Instance.new("Frame")
|
||||
PreviewAssetFrame.RobloxLocked = true
|
||||
PreviewAssetFrame.Name = "PreviewAssetFrame"
|
||||
PreviewAssetFrame.BackgroundTransparency = 1
|
||||
PreviewAssetFrame.Position = UDim2.new(1,-240,0,30)
|
||||
PreviewAssetFrame.Size = UDim2.new(0,250,0,250)
|
||||
PreviewAssetFrame.Parent = Wardrobe
|
||||
|
||||
local PreviewAssetBacking = Instance.new("TextButton")
|
||||
PreviewAssetBacking.RobloxLocked = true
|
||||
PreviewAssetBacking.Name = "PreviewAssetBacking"
|
||||
PreviewAssetBacking.Active = false
|
||||
PreviewAssetBacking.Text = ""
|
||||
PreviewAssetBacking.AutoButtonColor = false
|
||||
PreviewAssetBacking.Size = UDim2.new(1,0,1,0)
|
||||
PreviewAssetBacking.Style = Enum.ButtonStyle.RobloxButton
|
||||
PreviewAssetBacking.Visible = false
|
||||
PreviewAssetBacking.ZIndex = 9
|
||||
PreviewAssetBacking.Parent = PreviewAssetFrame
|
||||
|
||||
local PreviewAssetImage = Instance.new("ImageLabel")
|
||||
PreviewAssetImage.RobloxLocked = true
|
||||
PreviewAssetImage.Name = "PreviewAssetImage"
|
||||
PreviewAssetImage.BackgroundTransparency = 0.8
|
||||
PreviewAssetImage.Position = UDim2.new(0.5,-100,0,0)
|
||||
PreviewAssetImage.Size = UDim2.new(0,200,0,200)
|
||||
PreviewAssetImage.BorderSizePixel = 0
|
||||
PreviewAssetImage.ZIndex = 10
|
||||
PreviewAssetImage.Parent = PreviewAssetBacking
|
||||
|
||||
local AssetNameLabel = Instance.new("TextLabel")
|
||||
AssetNameLabel.Name = "AssetNameLabel"
|
||||
AssetNameLabel.RobloxLocked = true
|
||||
AssetNameLabel.BackgroundTransparency = 1
|
||||
AssetNameLabel.Position = UDim2.new(0,0,1,-20)
|
||||
AssetNameLabel.Size = UDim2.new(0.5,0,0,24)
|
||||
AssetNameLabel.ZIndex = 10
|
||||
AssetNameLabel.Font = Enum.Font.Arial
|
||||
AssetNameLabel.Text = ""
|
||||
AssetNameLabel.TextColor3 = Color3.new(1,1,1)
|
||||
AssetNameLabel.TextScaled = true
|
||||
AssetNameLabel.Parent = PreviewAssetBacking
|
||||
|
||||
local AssetTypeLabel = AssetNameLabel:clone()
|
||||
AssetTypeLabel.RobloxLocked = true
|
||||
AssetTypeLabel.Name = "AssetTypeLabel"
|
||||
AssetTypeLabel.TextScaled = false
|
||||
AssetTypeLabel.FontSize = Enum.FontSize.Size18
|
||||
AssetTypeLabel.Position = UDim2.new(0.5,3,1,-20)
|
||||
AssetTypeLabel.Parent = PreviewAssetBacking
|
||||
|
||||
|
||||
|
||||
local PreviewButton = Instance.new("TextButton")
|
||||
PreviewButton.RobloxLocked = true
|
||||
PreviewButton.Name = "PreviewButton"
|
||||
PreviewButton.Text = "Rotate"
|
||||
PreviewButton.BackgroundColor3 = Color3.new(0,0,0)
|
||||
PreviewButton.BackgroundTransparency = 0.5
|
||||
PreviewButton.BorderColor3 = Color3.new(1,1,1)
|
||||
PreviewButton.Position = UDim2.new(1.2,-62,1,-50)
|
||||
PreviewButton.Size = UDim2.new(0,125,0,50)
|
||||
PreviewButton.Font = Enum.Font.ArialBold
|
||||
PreviewButton.FontSize = Enum.FontSize.Size24
|
||||
PreviewButton.TextColor3 = Color3.new(1,1,1)
|
||||
PreviewButton.TextWrapped = true
|
||||
PreviewButton.TextStrokeTransparency = 0
|
||||
PreviewButton.Parent = Wardrobe
|
||||
|
||||
local CharacterPane = Instance.new("Frame")
|
||||
CharacterPane.RobloxLocked = true
|
||||
CharacterPane.Name = "CharacterPane"
|
||||
CharacterPane.Position = UDim2.new(1,-220,0,32)
|
||||
CharacterPane.Size = UDim2.new(0,220,1,-40)
|
||||
CharacterPane.BackgroundTransparency = 1
|
||||
CharacterPane.Visible = true
|
||||
CharacterPane.Parent = Wardrobe
|
||||
|
||||
--CharacterPane Children
|
||||
local FaceFrame = makeCharFrame("FacesFrame", CharacterPane)
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=75460621")
|
||||
makeZone("FaceZone","http://www.morblox.us/asset/?id=75460621",UDim2.new(0,157,0,137),UDim2.new(0.5,-78,0.5,-68),FaceFrame)
|
||||
makeStyledButton("Face",UDim2.new(0,64,0,64),UDim2.new(0.5,-32,0.5,-135),FaceFrame)
|
||||
|
||||
local HeadFrame = makeCharFrame("HeadsFrame", CharacterPane)
|
||||
makeZone("FaceZone","http://www.morblox.us/asset/?id=75460621",UDim2.new(0,157,0,137),UDim2.new(0.5,-78,0.5,-68),HeadFrame)
|
||||
makeStyledButton("Head",UDim2.new(0,64,0,64),UDim2.new(0.5,-32,0.5,-135),HeadFrame)
|
||||
|
||||
local HatsFrame = makeCharFrame("HatsFrame", CharacterPane)
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=75457888")
|
||||
local HatsZone = makeZone("HatsZone","http://www.morblox.us/asset/?id=75457888",UDim2.new(0,186,0,184),UDim2.new(0.5,-93,0.5,-100), HatsFrame)
|
||||
makeStyledButton("Hat1Button",UDim2.new(0,64,0,64),UDim2.new(0,-1,0,-1),HatsZone,Enum.ButtonStyle.RobloxButton)
|
||||
makeStyledButton("Hat2Button",UDim2.new(0,64,0,64),UDim2.new(0,63,0,-1),HatsZone,Enum.ButtonStyle.RobloxButton)
|
||||
makeStyledButton("Hat3Button",UDim2.new(0,64,0,64),UDim2.new(0,127,0,-1),HatsZone,Enum.ButtonStyle.RobloxButton)
|
||||
|
||||
local PantsFrame = makeCharFrame("PantsFrame", CharacterPane)
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=75457920")
|
||||
makeZone("PantsZone","http://www.morblox.us/asset/?id=75457920",UDim2.new(0,121,0,99),UDim2.new(0.5,-60,0.5,-100),PantsFrame)
|
||||
|
||||
local pantFrame = Instance.new("Frame")
|
||||
pantFrame.RobloxLocked = true
|
||||
pantFrame.Size = UDim2.new(0,25,0,56)
|
||||
pantFrame.Position = UDim2.new(0.5,-26,0.5,0)
|
||||
pantFrame.BackgroundColor3 = Color3.new(0,0,0)
|
||||
pantFrame.BorderColor3 = Color3.new(1,1,1)
|
||||
pantFrame.Name = "PantFrame"
|
||||
pantFrame.Parent = PantsFrame
|
||||
|
||||
local otherPantFrame = pantFrame:clone()
|
||||
otherPantFrame.Position = UDim2.new(0.5,3,0.5,0)
|
||||
otherPantFrame.RobloxLocked = true
|
||||
otherPantFrame.Parent = PantsFrame
|
||||
|
||||
local CurrentPants = Instance.new("ImageButton")
|
||||
CurrentPants.RobloxLocked = true
|
||||
CurrentPants.BackgroundTransparency = 1
|
||||
CurrentPants.ZIndex = 2
|
||||
CurrentPants.Name = "CurrentPants"
|
||||
CurrentPants.Position = UDim2.new(0.5,-31,0.5,-4)
|
||||
CurrentPants.Size = UDim2.new(0,54,0,59)
|
||||
CurrentPants.Parent = PantsFrame
|
||||
|
||||
local MeshFrame = makeCharFrame("PackagesFrame", CharacterPane)
|
||||
local torsoButton = makeStyledButton("TorsoMeshButton", UDim2.new(0,64,0,64),UDim2.new(0.5,-32,0.5,-110),MeshFrame,Enum.ButtonStyle.RobloxButton)
|
||||
makeTextLabel("TorsoLabel","Torso",UDim2.new(0.5,-16,0,-25),torsoButton)
|
||||
local leftLegButton = makeStyledButton("LeftLegMeshButton", UDim2.new(0,64,0,64),UDim2.new(0.5,0,0.5,-25),MeshFrame,Enum.ButtonStyle.RobloxButton)
|
||||
makeTextLabel("LeftLegLabel","Left Leg",UDim2.new(0.5,-16,0,-25),leftLegButton)
|
||||
local rightLegButton = makeStyledButton("RightLegMeshButton", UDim2.new(0,64,0,64),UDim2.new(0.5,-64,0.5,-25),MeshFrame,Enum.ButtonStyle.RobloxButton)
|
||||
makeTextLabel("RightLegLabel","Right Leg",UDim2.new(0.5,-16,0,-25),rightLegButton)
|
||||
local rightArmButton = makeStyledButton("RightArmMeshButton", UDim2.new(0,64,0,64),UDim2.new(0.5,-96,0.5,-110),MeshFrame,Enum.ButtonStyle.RobloxButton)
|
||||
makeTextLabel("RightArmLabel","Right Arm",UDim2.new(0.5,-16,0,-25),rightArmButton)
|
||||
local leftArmButton = makeStyledButton("LeftArmMeshButton", UDim2.new(0,64,0,64),UDim2.new(0.5,32,0.5,-110),MeshFrame,Enum.ButtonStyle.RobloxButton)
|
||||
makeTextLabel("LeftArmLabel","Left Arm",UDim2.new(0.5,-16,0,-25),leftArmButton)
|
||||
|
||||
local TShirtFrame = makeCharFrame("T-ShirtsFrame",CharacterPane)
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=75460642")
|
||||
makeZone("TShirtZone","http://www.morblox.us/asset/?id=75460642",UDim2.new(0,121,0,154),UDim2.new(0.5,-60,0.5,-100),TShirtFrame)
|
||||
makeStyledButton("TShirtButton", UDim2.new(0,64,0,64),UDim2.new(0.5,-32,0.5,-64),TShirtFrame)
|
||||
|
||||
|
||||
local ShirtFrame = makeCharFrame("ShirtsFrame", CharacterPane)
|
||||
makeZone("ShirtZone","http://www.morblox.us/asset/?id=75460642",UDim2.new(0,121,0,154),UDim2.new(0.5,-60,0.5,-100),ShirtFrame)
|
||||
makeStyledButton("ShirtButton", UDim2.new(0,64,0,64),UDim2.new(0.5,-32,0.5,-64),ShirtFrame)
|
||||
|
||||
|
||||
local ColorFrame = makeCharFrame("ColorFrame", CharacterPane)
|
||||
game:GetService("ContentProvider"):Preload("http://www.morblox.us/asset/?id=76049888")
|
||||
local ColorZone = makeZone("ColorZone","http://www.morblox.us/asset/?id=76049888", UDim2.new(0,120,0,150),UDim2.new(0.5,-60,0.5,-100),ColorFrame)
|
||||
makeStyledButton("Head",UDim2.new(0.26,0,0.19,0),UDim2.new(0.37,0,0.02,0),ColorZone).AutoButtonColor = false
|
||||
makeStyledButton("LeftArm",UDim2.new(0.19,0,0.36,0),UDim2.new(0.78,0,0.26,0),ColorZone).AutoButtonColor = false
|
||||
makeStyledButton("RightArm",UDim2.new(0.19,0,0.36,0),UDim2.new(0.025,0,0.26,0),ColorZone).AutoButtonColor = false
|
||||
makeStyledButton("Torso",UDim2.new(0.43,0,0.36,0),UDim2.new(0.28,0,0.26,0),ColorZone).AutoButtonColor = false
|
||||
makeStyledButton("RightLeg",UDim2.new(0.19,0,0.31,0),UDim2.new(0.275,0,0.67,0),ColorZone).AutoButtonColor = false
|
||||
makeStyledButton("LeftLeg",UDim2.new(0.19,0,0.31,0),UDim2.new(0.525,0,0.67,0),ColorZone).AutoButtonColor = false
|
||||
|
||||
-- Character Panel label (shows what category we are currently browsing)
|
||||
local CategoryLabel = Instance.new("TextLabel")
|
||||
CategoryLabel.RobloxLocked = true
|
||||
CategoryLabel.Name = "CategoryLabel"
|
||||
CategoryLabel.BackgroundTransparency = 1
|
||||
CategoryLabel.Font = Enum.Font.ArialBold
|
||||
CategoryLabel.FontSize = Enum.FontSize.Size18
|
||||
CategoryLabel.Position = UDim2.new(0,0,0,-7)
|
||||
CategoryLabel.Size = UDim2.new(1,0,0,20)
|
||||
CategoryLabel.TextXAlignment = Enum.TextXAlignment.Center
|
||||
CategoryLabel.Text = "All"
|
||||
CategoryLabel.TextColor3 = Color3.new(1,1,1)
|
||||
CategoryLabel.Parent = CharacterPane
|
||||
|
||||
--Save Button
|
||||
local SaveButton = Instance.new("TextButton")
|
||||
SaveButton.RobloxLocked = true
|
||||
SaveButton.Name = "SaveButton"
|
||||
SaveButton.Size = UDim2.new(0.6,0,0,50)
|
||||
SaveButton.Position = UDim2.new(0.2,0,1,-50)
|
||||
SaveButton.Style = Enum.ButtonStyle.RobloxButton
|
||||
SaveButton.Selected = false
|
||||
SaveButton.Font = Enum.Font.ArialBold
|
||||
SaveButton.FontSize = Enum.FontSize.Size18
|
||||
SaveButton.Text = "Save"
|
||||
SaveButton.TextColor3 = Color3.new(1,1,1)
|
||||
SaveButton.Parent = CharacterPane
|
||||
|
||||
-- no need for this to stick around
|
||||
|
||||
script:Destroy()
|
||||
|
|
@ -0,0 +1,416 @@
|
|||
%13%
|
||||
-- This script manages context switches in the backpack (Gear to Wardrobe, etc.) and player state changes. Also manages global functions across different tabs (currently only search)
|
||||
if game.CoreGui.Version < 7 then return end -- peace out if we aren't using the right client
|
||||
|
||||
-- basic functions
|
||||
local function waitForChild(instance, name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
return instance:FindFirstChild(name)
|
||||
end
|
||||
local function waitForProperty(instance, property)
|
||||
while not instance[property] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
|
||||
-- don't do anything if we are in an empty game
|
||||
waitForChild(game,"Players")
|
||||
if #game.Players:GetChildren() < 1 then
|
||||
game.Players.ChildAdded:wait()
|
||||
end
|
||||
-- make sure everything is loaded in before we do anything
|
||||
-- get our local player
|
||||
waitForProperty(game.Players,"LocalPlayer")
|
||||
local player = game.Players.LocalPlayer
|
||||
|
||||
|
||||
|
||||
------------------------ Locals ------------------------------
|
||||
local backpack = script.Parent
|
||||
waitForChild(backpack,"Gear")
|
||||
|
||||
local screen = script.Parent.Parent
|
||||
assert(screen:IsA("ScreenGui"))
|
||||
|
||||
waitForChild(backpack, "Tabs")
|
||||
waitForChild(backpack.Tabs, "CloseButton")
|
||||
local closeButton = backpack.Tabs.CloseButton
|
||||
|
||||
waitForChild(backpack.Tabs, "InventoryButton")
|
||||
local inventoryButton = backpack.Tabs.InventoryButton
|
||||
if game.CoreGui.Version >= 8 then
|
||||
waitForChild(backpack.Tabs, "WardrobeButton")
|
||||
local wardrobeButton = backpack.Tabs.WardrobeButton
|
||||
end
|
||||
waitForChild(backpack.Parent,"ControlFrame")
|
||||
local backpackButton = waitForChild(backpack.Parent.ControlFrame,"BackpackButton")
|
||||
local currentTab = "gear"
|
||||
|
||||
local searchFrame = waitForChild(backpack,"SearchFrame")
|
||||
waitForChild(backpack.SearchFrame,"SearchBoxFrame")
|
||||
local searchBox = waitForChild(backpack.SearchFrame.SearchBoxFrame,"SearchBox")
|
||||
local searchButton = waitForChild(backpack.SearchFrame,"SearchButton")
|
||||
local resetButton = waitForChild(backpack.SearchFrame,"ResetButton")
|
||||
|
||||
local robloxGui = waitForChild(Game.CoreGui, 'RobloxGui')
|
||||
local currentLoadout = waitForChild(robloxGui, 'CurrentLoadout')
|
||||
local loadoutBackground = waitForChild(currentLoadout, 'Background')
|
||||
|
||||
local canToggle = true
|
||||
local readyForNextEvent = true
|
||||
local backpackIsOpen = false
|
||||
local active = true
|
||||
|
||||
local humanoidDiedCon = nil
|
||||
|
||||
local backpackButtonPos
|
||||
|
||||
local guiTweenSpeed = 0.25 -- how quickly we open/close the backpack
|
||||
|
||||
local searchDefaultText = "Search..."
|
||||
local tilde = "~"
|
||||
local backquote = "`"
|
||||
|
||||
local backpackSize = UDim2.new(0, 600, 0, 400)
|
||||
|
||||
if robloxGui.AbsoluteSize.Y <= 320 then
|
||||
backpackSize = UDim2.new(0, 200, 0, 140)
|
||||
end
|
||||
|
||||
------------------------ End Locals ---------------------------
|
||||
|
||||
|
||||
---------------------------------------- Public Event Setup ----------------------------------------
|
||||
|
||||
function createPublicEvent(eventName)
|
||||
assert(eventName, "eventName is nil")
|
||||
assert(tostring(eventName),"eventName is not a string")
|
||||
|
||||
local newEvent = Instance.new("BindableEvent")
|
||||
newEvent.Name = tostring(eventName)
|
||||
newEvent.Parent = script
|
||||
|
||||
return newEvent
|
||||
end
|
||||
|
||||
function createPublicFunction(funcName, invokeFunc)
|
||||
assert(funcName, "funcName is nil")
|
||||
assert(tostring(funcName), "funcName is not a string")
|
||||
assert(invokeFunc, "invokeFunc is nil")
|
||||
assert(type(invokeFunc) == "function", "invokeFunc should be of type 'function'")
|
||||
|
||||
local newFunction = Instance.new("BindableFunction")
|
||||
newFunction.Name = tostring(funcName)
|
||||
newFunction.OnInvoke = invokeFunc
|
||||
newFunction.Parent = script
|
||||
|
||||
return newFunction
|
||||
end
|
||||
|
||||
-- Events
|
||||
local resizeEvent = createPublicEvent("ResizeEvent")
|
||||
local backpackOpenEvent = createPublicEvent("BackpackOpenEvent")
|
||||
local backpackCloseEvent = createPublicEvent("BackpackCloseEvent")
|
||||
local tabClickedEvent = createPublicEvent("TabClickedEvent")
|
||||
local searchRequestedEvent = createPublicEvent("SearchRequestedEvent")
|
||||
---------------------------------------- End Public Event Setup ----------------------------------------
|
||||
|
||||
|
||||
|
||||
--------------------------- Internal Functions ----------------------------------------
|
||||
|
||||
function deactivateBackpack()
|
||||
backpack.Visible = false
|
||||
active = false
|
||||
end
|
||||
|
||||
function activateBackpack()
|
||||
initHumanoidDiedConnections()
|
||||
active = true
|
||||
backpack.Visible = backpackIsOpen
|
||||
if backpackIsOpen then
|
||||
toggleBackpack()
|
||||
end
|
||||
end
|
||||
|
||||
function initHumanoidDiedConnections()
|
||||
if humanoidDiedCon then
|
||||
humanoidDiedCon:disconnect()
|
||||
end
|
||||
waitForProperty(game.Players.LocalPlayer,"Character")
|
||||
waitForChild(game.Players.LocalPlayer.Character,"Humanoid")
|
||||
humanoidDiedCon = game.Players.LocalPlayer.Character.Humanoid.Died:connect(deactivateBackpack)
|
||||
end
|
||||
|
||||
local hideBackpack = function()
|
||||
backpackIsOpen = false
|
||||
readyForNextEvent = false
|
||||
backpackButton.Selected = false
|
||||
resetSearch()
|
||||
backpackCloseEvent:Fire(currentTab)
|
||||
backpack.Tabs.Visible = false
|
||||
searchFrame.Visible = false
|
||||
backpack:TweenSizeAndPosition(UDim2.new(0, backpackSize.X.Offset,0, 0), UDim2.new(0.5, -backpackSize.X.Offset/2, 1, -85), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, guiTweenSpeed, true,
|
||||
function()
|
||||
game.GuiService:RemoveCenterDialog(backpack)
|
||||
backpack.Visible = false
|
||||
backpackButton.Selected = false
|
||||
end)
|
||||
delay(guiTweenSpeed,function()
|
||||
game.GuiService:RemoveCenterDialog(backpack)
|
||||
backpack.Visible = false
|
||||
backpackButton.Selected = false
|
||||
readyForNextEvent = true
|
||||
canToggle = true
|
||||
end)
|
||||
end
|
||||
|
||||
function showBackpack()
|
||||
game.GuiService:AddCenterDialog(backpack, Enum.CenterDialogType.PlayerInitiatedDialog,
|
||||
function()
|
||||
backpack.Visible = true
|
||||
backpackButton.Selected = true
|
||||
end,
|
||||
function()
|
||||
backpack.Visible = false
|
||||
backpackButton.Selected = false
|
||||
end)
|
||||
backpack.Visible = true
|
||||
backpackButton.Selected = true
|
||||
backpack:TweenSizeAndPosition(backpackSize, UDim2.new(0.5, -backpackSize.X.Offset/2, 1, -backpackSize.Y.Offset - 88), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, guiTweenSpeed, true)
|
||||
delay(guiTweenSpeed,function()
|
||||
backpack.Tabs.Visible = false
|
||||
searchFrame.Visible = true
|
||||
backpackOpenEvent:Fire(currentTab)
|
||||
canToggle = true
|
||||
readyForNextEvent = true
|
||||
backpackButton.Image = 'rbxasset://Textures/IPadInGameGUIToolbarBkpkTabTopV4.png'
|
||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -backpackSize.Y.Offset - 103)
|
||||
end)
|
||||
end
|
||||
|
||||
function toggleBackpack()
|
||||
if not game.Players.LocalPlayer then return end
|
||||
if not game.Players.LocalPlayer["Character"] then return end
|
||||
if not canToggle then return end
|
||||
if not readyForNextEvent then return end
|
||||
readyForNextEvent = false
|
||||
canToggle = false
|
||||
|
||||
backpackIsOpen = not backpackIsOpen
|
||||
|
||||
if backpackIsOpen then
|
||||
loadoutBackground.Image = 'rbxasset://Textures/IPadInGameGUIToolBarBkgd.png'
|
||||
loadoutBackground.Position = UDim2.new(-0.03, 0, -0.17, 0)
|
||||
loadoutBackground.Size = UDim2.new(1.05, 0, 1.25, 0)
|
||||
loadoutBackground.ZIndex = 2.0
|
||||
loadoutBackground.Visible = true
|
||||
--backpackButton.Position = UDim2.new(0.5, -60, 1, -503)
|
||||
showBackpack()
|
||||
else
|
||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -44)
|
||||
loadoutBackground.Visible = false
|
||||
backpackButton.Selected = false
|
||||
backpackButton.Image = "rbxasset://Textures/IPadInGameGUIToolbarBkpkTabTopV3.png"
|
||||
loadoutBackground.Image = 'rbxasset://Textures/IPadInGameGUIToolbar.png'
|
||||
loadoutBackground.Position = UDim2.new(-0.1, 0, -0.1, 0)
|
||||
loadoutBackground.Size = UDim2.new(1.2, 0, 1.2, 0)
|
||||
hideBackpack()
|
||||
|
||||
|
||||
local clChildren = currentLoadout:GetChildren()
|
||||
for i = 1, #clChildren do
|
||||
if clChildren[i] and clChildren[i]:IsA('Frame') then
|
||||
local frame = clChildren[i]
|
||||
if #frame:GetChildren() > 0 then
|
||||
backpackButton.Position = UDim2.new(0.5, -60, 1, -108)
|
||||
backpackButton.Visible = true
|
||||
loadoutBackground.Visible = true
|
||||
if frame:GetChildren()[1]:IsA('ImageButton') then
|
||||
local imgButton = frame:GetChildren()[1]
|
||||
imgButton.Active = true
|
||||
imgButton.Draggable = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function closeBackpack()
|
||||
if backpackIsOpen then
|
||||
toggleBackpack()
|
||||
end
|
||||
end
|
||||
|
||||
function setSelected(tab)
|
||||
assert(tab)
|
||||
assert(tab:IsA("TextButton"))
|
||||
|
||||
tab.BackgroundColor3 = Color3.new(1,1,1)
|
||||
tab.TextColor3 = Color3.new(0,0,0)
|
||||
tab.Selected = true
|
||||
tab.ZIndex = 3
|
||||
end
|
||||
|
||||
function setUnselected(tab)
|
||||
assert(tab)
|
||||
assert(tab:IsA("TextButton"))
|
||||
|
||||
tab.BackgroundColor3 = Color3.new(0,0,0)
|
||||
tab.TextColor3 = Color3.new(1,1,1)
|
||||
tab.Selected = false
|
||||
tab.ZIndex = 1
|
||||
end
|
||||
|
||||
function updateTabGui(selectedTab)
|
||||
assert(selectedTab)
|
||||
|
||||
if selectedTab == "gear" then
|
||||
setSelected(inventoryButton)
|
||||
setUnselected(wardrobeButton)
|
||||
elseif selectedTab == "wardrobe" then
|
||||
setSelected(wardrobeButton)
|
||||
setUnselected(inventoryButton)
|
||||
end
|
||||
end
|
||||
|
||||
function mouseLeaveTab(button)
|
||||
assert(button)
|
||||
assert(button:IsA("TextButton"))
|
||||
|
||||
if button.Selected then return end
|
||||
|
||||
button.BackgroundColor3 = Color3.new(0,0,0)
|
||||
end
|
||||
|
||||
function mouseOverTab(button)
|
||||
assert(button)
|
||||
assert(button:IsA("TextButton"))
|
||||
|
||||
if button.Selected then return end
|
||||
|
||||
button.BackgroundColor3 = Color3.new(39/255,39/255,39/255)
|
||||
end
|
||||
|
||||
function newTabClicked(tabName)
|
||||
assert(tabName)
|
||||
tabName = string.lower(tabName)
|
||||
currentTab = tabName
|
||||
|
||||
updateTabGui(tabName)
|
||||
tabClickedEvent:Fire(tabName)
|
||||
resetSearch()
|
||||
end
|
||||
|
||||
function trim(s)
|
||||
return (s:gsub("^%s*(.-)%s*$", "%1"))
|
||||
end
|
||||
|
||||
function splitByWhitespace(text)
|
||||
if type(text) ~= "string" then return nil end
|
||||
|
||||
local terms = {}
|
||||
for token in string.gmatch(text, "[^%s]+") do
|
||||
if string.len(token) > 0 then
|
||||
table.insert(terms,token)
|
||||
end
|
||||
end
|
||||
return terms
|
||||
end
|
||||
|
||||
function resetSearchBoxGui()
|
||||
resetButton.Visible = false
|
||||
searchBox.Text = searchDefaultText
|
||||
end
|
||||
|
||||
function doSearch()
|
||||
local searchText = searchBox.Text
|
||||
if searchText == "" then
|
||||
resetSearch()
|
||||
return
|
||||
end
|
||||
searchText = trim(searchText)
|
||||
resetButton.Visible = true
|
||||
termTable = splitByWhitespace(searchText)
|
||||
searchRequestedEvent:Fire(searchText) -- todo: replace this with termtable when table passing is possible
|
||||
end
|
||||
|
||||
function resetSearch()
|
||||
resetSearchBoxGui()
|
||||
searchRequestedEvent:Fire()
|
||||
end
|
||||
|
||||
local backpackReady = function()
|
||||
readyForNextEvent = true
|
||||
end
|
||||
|
||||
--------------------------- End Internal Functions -------------------------------------
|
||||
|
||||
|
||||
------------------------------ Public Functions Setup -------------------------------------
|
||||
createPublicFunction("CloseBackpack", hideBackpack)
|
||||
createPublicFunction("BackpackReady", backpackReady)
|
||||
------------------------------ End Public Functions Setup ---------------------------------
|
||||
|
||||
|
||||
------------------------ Connections/Script Main -------------------------------------------
|
||||
|
||||
inventoryButton.MouseButton1Click:connect(function() newTabClicked("gear") end)
|
||||
inventoryButton.MouseEnter:connect(function() mouseOverTab(inventoryButton) end)
|
||||
inventoryButton.MouseLeave:connect(function() mouseLeaveTab(inventoryButton) end)
|
||||
|
||||
if game.CoreGui.Version >= 8 then
|
||||
wardrobeButton.MouseButton1Click:connect(function() newTabClicked("wardrobe") end)
|
||||
wardrobeButton.MouseEnter:connect(function() mouseOverTab(wardrobeButton) end)
|
||||
wardrobeButton.MouseLeave:connect(function() mouseLeaveTab(wardrobeButton) end)
|
||||
end
|
||||
|
||||
closeButton.MouseButton1Click:connect(closeBackpack)
|
||||
|
||||
screen.Changed:connect(function(prop)
|
||||
if prop == "AbsoluteSize" then
|
||||
resizeEvent:Fire(screen.AbsoluteSize)
|
||||
end
|
||||
end)
|
||||
|
||||
-- GuiService key setup
|
||||
game:GetService("GuiService"):AddKey(tilde)
|
||||
game:GetService("GuiService"):AddKey(backquote)
|
||||
game:GetService("GuiService").KeyPressed:connect(function(key)
|
||||
if not active then return end
|
||||
if key == tilde or key == backquote then
|
||||
toggleBackpack()
|
||||
end
|
||||
end)
|
||||
backpackButton.MouseButton1Click:connect(function()
|
||||
if not active then return end
|
||||
toggleBackpack()
|
||||
end)
|
||||
|
||||
if game.Players.LocalPlayer["Character"] then
|
||||
activateBackpack()
|
||||
end
|
||||
|
||||
game.Players.LocalPlayer.CharacterAdded:connect(activateBackpack)
|
||||
|
||||
-- search functions
|
||||
searchBox.FocusLost:connect(function(enterPressed)
|
||||
if enterPressed or searchBox.Text ~= "" then
|
||||
doSearch()
|
||||
elseif searchBox.Text == "" then
|
||||
resetSearch()
|
||||
end
|
||||
end)
|
||||
searchButton.MouseButton1Click:connect(doSearch)
|
||||
resetButton.MouseButton1Click:connect(resetSearch)
|
||||
|
||||
if searchFrame and robloxGui.AbsoluteSize.Y <= 320 then
|
||||
searchFrame.RobloxLocked = false
|
||||
searchFrame:Destroy()
|
||||
end
|
||||
|
||||
--backpackButton.Visible = true
|
||||
|
|
@ -0,0 +1,863 @@
|
|||
%14%
|
||||
-- A couple of necessary functions
|
||||
local function waitForChild(instance, name)
|
||||
assert(instance)
|
||||
assert(name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
print('Waiting for ...', instance, name)
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
return instance:FindFirstChild(name)
|
||||
end
|
||||
local function waitForProperty(instance, property)
|
||||
assert(instance)
|
||||
assert(property)
|
||||
while not instance[property] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
|
||||
local function IsTouchDevice()
|
||||
local touchEnabled = false
|
||||
pcall(function() touchEnabled = Game:GetService('UserInputService').TouchEnabled end)
|
||||
return touchEnabled
|
||||
end
|
||||
|
||||
|
||||
waitForChild(game,"Players")
|
||||
waitForProperty(game.Players,"LocalPlayer")
|
||||
local player = game.Players.LocalPlayer
|
||||
|
||||
local RbxGui, msg = LoadLibrary("RbxGui")
|
||||
if not RbxGui then print("could not find RbxGui!") return end
|
||||
|
||||
--- Begin Locals
|
||||
local StaticTabName = "gear"
|
||||
|
||||
local backpack = script.Parent
|
||||
local screen = script.Parent.Parent
|
||||
|
||||
local backpackItems = {}
|
||||
local buttons = {}
|
||||
|
||||
local debounce = false
|
||||
local browsingMenu = false
|
||||
|
||||
local mouseEnterCons = {}
|
||||
local mouseClickCons = {}
|
||||
|
||||
local characterChildAddedCon = nil
|
||||
local characterChildRemovedCon = nil
|
||||
local backpackAddCon = nil
|
||||
|
||||
local playerBackpack = waitForChild(player,"Backpack")
|
||||
|
||||
waitForChild(backpack,"Tabs")
|
||||
|
||||
waitForChild(backpack,"Gear")
|
||||
local gearPreview = waitForChild(backpack.Gear,"GearPreview")
|
||||
|
||||
local scroller = waitForChild(backpack.Gear,"GearGridScrollingArea")
|
||||
|
||||
local currentLoadout = waitForChild(backpack.Parent,"CurrentLoadout")
|
||||
|
||||
local grid = waitForChild(backpack.Gear,"GearGrid")
|
||||
local gearButton = waitForChild(grid,"GearButton")
|
||||
|
||||
local swapSlot = waitForChild(script.Parent,"SwapSlot")
|
||||
|
||||
local backpackManager = waitForChild(script.Parent,"CoreScripts/BackpackScripts/BackpackManager")
|
||||
local backpackOpenEvent = waitForChild(backpackManager,"BackpackOpenEvent")
|
||||
local backpackCloseEvent = waitForChild(backpackManager,"BackpackCloseEvent")
|
||||
local tabClickedEvent = waitForChild(backpackManager,"TabClickedEvent")
|
||||
local resizeEvent = waitForChild(backpackManager,"ResizeEvent")
|
||||
local searchRequestedEvent = waitForChild(backpackManager,"SearchRequestedEvent")
|
||||
local tellBackpackReadyFunc = waitForChild(backpackManager,"BackpackReady")
|
||||
|
||||
-- creating scroll bar early as to make sure items get placed correctly
|
||||
local scrollFrame, scrollUp, scrollDown, recalculateScroll = RbxGui.CreateScrollingFrame(nil, "grid", Vector2.new(6, 6))
|
||||
|
||||
scrollFrame.Position = UDim2.new(0,0,0,30)
|
||||
scrollFrame.Size = UDim2.new(1,0,1,-30)
|
||||
scrollFrame.Parent = backpack.Gear.GearGrid
|
||||
|
||||
local scrollBar = Instance.new("Frame")
|
||||
scrollBar.Name = "ScrollBar"
|
||||
scrollBar.BackgroundTransparency = 0.9
|
||||
scrollBar.BackgroundColor3 = Color3.new(1,1,1)
|
||||
scrollBar.BorderSizePixel = 0
|
||||
scrollBar.Size = UDim2.new(0, 17, 1, -36)
|
||||
scrollBar.Position = UDim2.new(0,0,0,18)
|
||||
scrollBar.Parent = scroller
|
||||
|
||||
scrollDown.Position = UDim2.new(0,0,1,-17)
|
||||
|
||||
scrollUp.Parent = scroller
|
||||
scrollDown.Parent = scroller
|
||||
|
||||
local scrollFrameLoadout, scrollUpLoadout, scrollDownLoadout, recalculateScrollLoadout = RbxGui.CreateScrollingFrame()
|
||||
|
||||
scrollFrameLoadout.Position = UDim2.new(0,0,0,0)
|
||||
scrollFrameLoadout.Size = UDim2.new(1,0,1,0)
|
||||
scrollFrameLoadout.Parent = backpack.Gear.GearLoadouts.LoadoutsList
|
||||
|
||||
local LoadoutButton = Instance.new("TextButton")
|
||||
LoadoutButton.RobloxLocked = true
|
||||
LoadoutButton.Name = "LoadoutButton"
|
||||
LoadoutButton.Font = Enum.Font.ArialBold
|
||||
LoadoutButton.FontSize = Enum.FontSize.Size14
|
||||
LoadoutButton.Position = UDim2.new(0,0,0,0)
|
||||
LoadoutButton.Size = UDim2.new(1,0,0,32)
|
||||
LoadoutButton.Style = Enum.ButtonStyle.RobloxButton
|
||||
LoadoutButton.Text = "Loadout #1"
|
||||
LoadoutButton.TextColor3 = Color3.new(1,1,1)
|
||||
LoadoutButton.Parent = scrollFrameLoadout
|
||||
|
||||
local LoadoutButtonTwo = LoadoutButton:clone()
|
||||
LoadoutButtonTwo.Text = "Loadout #2"
|
||||
LoadoutButtonTwo.Parent = scrollFrameLoadout
|
||||
|
||||
local LoadoutButtonThree = LoadoutButton:clone()
|
||||
LoadoutButtonThree.Text = "Loadout #3"
|
||||
LoadoutButtonThree.Parent = scrollFrameLoadout
|
||||
|
||||
local LoadoutButtonFour = LoadoutButton:clone()
|
||||
LoadoutButtonFour.Text = "Loadout #4"
|
||||
LoadoutButtonFour.Parent = scrollFrameLoadout
|
||||
|
||||
local scrollBarLoadout = Instance.new("Frame")
|
||||
scrollBarLoadout.Name = "ScrollBarLoadout"
|
||||
scrollBarLoadout.BackgroundTransparency = 0.9
|
||||
scrollBarLoadout.BackgroundColor3 = Color3.new(1,1,1)
|
||||
scrollBarLoadout.BorderSizePixel = 0
|
||||
scrollBarLoadout.Size = UDim2.new(0, 17, 1, -36)
|
||||
scrollBarLoadout.Position = UDim2.new(0,0,0,18)
|
||||
scrollBarLoadout.Parent = backpack.Gear.GearLoadouts.GearLoadoutsScrollingArea
|
||||
|
||||
scrollDownLoadout.Position = UDim2.new(0,0,1,-17)
|
||||
|
||||
scrollUpLoadout.Parent = backpack.Gear.GearLoadouts.GearLoadoutsScrollingArea
|
||||
scrollDownLoadout.Parent = backpack.Gear.GearLoadouts.GearLoadoutsScrollingArea
|
||||
|
||||
|
||||
-- Begin Functions
|
||||
function removeFromMap(map,object)
|
||||
for i = 1, #map do
|
||||
if map[i] == object then
|
||||
table.remove(map,i)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function robloxLock(instance)
|
||||
instance.RobloxLocked = true
|
||||
children = instance:GetChildren()
|
||||
if children then
|
||||
for i, child in ipairs(children) do
|
||||
robloxLock(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function resize()
|
||||
local size = 0
|
||||
if gearPreview.AbsoluteSize.Y > gearPreview.AbsoluteSize.X then
|
||||
size = gearPreview.AbsoluteSize.X * 0.75
|
||||
else
|
||||
size = gearPreview.AbsoluteSize.Y * 0.75
|
||||
end
|
||||
|
||||
waitForChild(gearPreview,"GearImage")
|
||||
gearPreview.GearImage.Size = UDim2.new(0,size,0,size)
|
||||
gearPreview.GearImage.Position = UDim2.new(0,gearPreview.AbsoluteSize.X/2 - size/2,0.75,-size)
|
||||
|
||||
resizeGrid()
|
||||
end
|
||||
|
||||
function addToGrid(child)
|
||||
if not child:IsA("Tool") then
|
||||
if not child:IsA("HopperBin") then
|
||||
return
|
||||
end
|
||||
end
|
||||
if child:FindFirstChild("RobloxBuildTool") then return end
|
||||
|
||||
for i,v in pairs(backpackItems) do -- check to see if we already have this gear registered
|
||||
if v == child then return end
|
||||
end
|
||||
|
||||
table.insert(backpackItems,child)
|
||||
|
||||
local changeCon = child.Changed:connect(function(prop)
|
||||
if prop == "Name" then
|
||||
if buttons[child] then
|
||||
if buttons[child].Image == "" then
|
||||
buttons[child].GearText.Text = child.Name
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
local ancestryCon = nil
|
||||
ancestryCon = child.AncestryChanged:connect(function(theChild,theParent)
|
||||
local thisObject = nil
|
||||
for k,v in pairs(backpackItems) do
|
||||
if v == child then
|
||||
thisObject = v
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
waitForProperty(player,"Character")
|
||||
waitForChild(player,"Backpack")
|
||||
if (child.Parent ~= player.Backpack and child.Parent ~= player.Character) then
|
||||
if ancestryCon then ancestryCon:disconnect() end
|
||||
if changeCon then changeCon:disconnect() end
|
||||
|
||||
for k,v in pairs(backpackItems) do
|
||||
if v == thisObject then
|
||||
if mouseEnterCons[buttons[v]] then mouseEnterCons[buttons[v]]:disconnect() end
|
||||
if mouseClickCons[buttons[v]] then mouseClickCons[buttons[v]]:disconnect() end
|
||||
buttons[v].Parent = nil
|
||||
buttons[v] = nil
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
removeFromMap(backpackItems,thisObject)
|
||||
|
||||
resizeGrid()
|
||||
else
|
||||
resizeGrid()
|
||||
end
|
||||
updateGridActive()
|
||||
end)
|
||||
resizeGrid()
|
||||
end
|
||||
|
||||
function buttonClick(button)
|
||||
if button:FindFirstChild("UnequipContextMenu") and not button.Active then
|
||||
button.UnequipContextMenu.Visible = true
|
||||
browsingMenu = true
|
||||
end
|
||||
end
|
||||
|
||||
function previewGear(button)
|
||||
if not browsingMenu then
|
||||
gearPreview.Visible = false
|
||||
gearPreview.GearImage.Image = button.Image
|
||||
gearPreview.GearStats.GearName.Text = button.GearReference.Value.Name
|
||||
end
|
||||
end
|
||||
|
||||
function findEmptySlot()
|
||||
local smallestNum = nil
|
||||
local loadout = currentLoadout:GetChildren()
|
||||
for i = 1, #loadout do
|
||||
if loadout[i]:IsA("Frame") and #loadout[i]:GetChildren() <= 0 then
|
||||
local frameNum = tonumber(string.sub(loadout[i].Name,5))
|
||||
if frameNum == 0 then frameNum = 10 end
|
||||
if not smallestNum or (smallestNum > frameNum) then
|
||||
smallestNum = frameNum
|
||||
end
|
||||
end
|
||||
end
|
||||
if smallestNum == 10 then smallestNum = 0 end
|
||||
return smallestNum
|
||||
end
|
||||
|
||||
function checkForSwap(button,x,y)
|
||||
local loadoutChildren = currentLoadout:GetChildren()
|
||||
for i = 1, #loadoutChildren do
|
||||
if loadoutChildren[i]:IsA("Frame") and string.find(loadoutChildren[i].Name,"Slot") then
|
||||
if x >= loadoutChildren[i].AbsolutePosition.x and x <= (loadoutChildren[i].AbsolutePosition.x + loadoutChildren[i].AbsoluteSize.x) then
|
||||
if y >= loadoutChildren[i].AbsolutePosition.y and y <= (loadoutChildren[i].AbsolutePosition.y + loadoutChildren[i].AbsoluteSize.y) then
|
||||
local slot = tonumber(string.sub(loadoutChildren[i].Name,5))
|
||||
swapGearSlot(slot,button)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function resizeGrid()
|
||||
for k,v in pairs(backpackItems) do
|
||||
if not v:FindFirstChild("RobloxBuildTool") then
|
||||
if not buttons[v] then
|
||||
local buttonClone = gearButton:clone()
|
||||
buttonClone.Parent = grid.ScrollingFrame
|
||||
buttonClone.Visible = true
|
||||
buttonClone.Image = v.TextureId
|
||||
if buttonClone.Image == "" then
|
||||
buttonClone.GearText.Text = v.Name
|
||||
end
|
||||
|
||||
buttonClone.GearReference.Value = v
|
||||
buttonClone.Draggable = true
|
||||
buttons[v] = buttonClone
|
||||
|
||||
|
||||
if not IsTouchDevice() then
|
||||
local unequipMenu = getGearContextMenu()
|
||||
|
||||
|
||||
unequipMenu.Visible = false
|
||||
unequipMenu.Parent = buttonClone
|
||||
end
|
||||
|
||||
local beginPos = nil
|
||||
buttonClone.DragBegin:connect(function(value)
|
||||
waitForChild(buttonClone, 'Background')
|
||||
buttonClone['Background'].ZIndex = 10
|
||||
buttonClone.ZIndex = 10
|
||||
beginPos = value
|
||||
end)
|
||||
buttonClone.DragStopped:connect(function(x,y)
|
||||
waitForChild(buttonClone, 'Background')
|
||||
buttonClone['Background'].ZIndex = 1.0
|
||||
buttonClone.ZIndex = 2
|
||||
if beginPos ~= buttonClone.Position then
|
||||
if not checkForSwap(buttonClone,x,y) then
|
||||
buttonClone:TweenPosition(beginPos,Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.5, true)
|
||||
buttonClone.Draggable = false
|
||||
delay(0.5,function()
|
||||
buttonClone.Draggable = true
|
||||
end)
|
||||
else
|
||||
buttonClone.Position = beginPos
|
||||
end
|
||||
end
|
||||
end)
|
||||
local clickTime = tick()
|
||||
mouseEnterCons[buttonClone] = buttonClone.MouseEnter:connect(function() previewGear(buttonClone) end)
|
||||
mouseClickCons[buttonClone] = buttonClone.MouseButton1Click:connect(function()
|
||||
local newClickTime = tick()
|
||||
if buttonClone.Active and (newClickTime - clickTime) < 0.5 then
|
||||
local slot = findEmptySlot()
|
||||
if slot then
|
||||
buttonClone.ZIndex = 1
|
||||
swapGearSlot(slot,buttonClone)
|
||||
end
|
||||
else
|
||||
buttonClick(buttonClone)
|
||||
end
|
||||
clickTime = newClickTime
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
recalculateScroll()
|
||||
end
|
||||
|
||||
function showPartialGrid(subset)
|
||||
for k,v in pairs(buttons) do
|
||||
v.Parent = nil
|
||||
end
|
||||
if subset then
|
||||
for k,v in pairs(subset) do
|
||||
v.Parent = grid.ScrollingFrame
|
||||
end
|
||||
end
|
||||
recalculateScroll()
|
||||
end
|
||||
|
||||
function showEntireGrid()
|
||||
for k,v in pairs(buttons) do
|
||||
v.Parent = grid.ScrollingFrame
|
||||
end
|
||||
recalculateScroll()
|
||||
end
|
||||
|
||||
function inLoadout(gear)
|
||||
local children = currentLoadout:GetChildren()
|
||||
for i = 1, #children do
|
||||
if children[i]:IsA("Frame") then
|
||||
local button = children[i]:GetChildren()
|
||||
if #button > 0 then
|
||||
if button[1].GearReference.Value and button[1].GearReference.Value == gear then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function updateGridActive()
|
||||
for k,v in pairs(backpackItems) do
|
||||
if buttons[v] then
|
||||
local gear = nil
|
||||
local gearRef = buttons[v]:FindFirstChild("GearReference")
|
||||
|
||||
if gearRef then gear = gearRef.Value end
|
||||
|
||||
if not gear then
|
||||
buttons[v].Active = false
|
||||
elseif inLoadout(gear) then
|
||||
buttons[v].Active = false
|
||||
else
|
||||
buttons[v].Active = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function centerGear(loadoutChildren)
|
||||
local gearButtons = {}
|
||||
local lastSlotAdd = nil
|
||||
for i = 1, #loadoutChildren do
|
||||
if loadoutChildren[i]:IsA("Frame") and #loadoutChildren[i]:GetChildren() > 0 then
|
||||
if loadoutChildren[i].Name == "Slot0" then
|
||||
lastSlotAdd = loadoutChildren[i]
|
||||
else
|
||||
table.insert(gearButtons, loadoutChildren[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
if lastSlotAdd then table.insert(gearButtons,lastSlotAdd) end
|
||||
|
||||
local startPos = ( 1 - (#gearButtons * 0.1) ) / 2
|
||||
for i = 1, #gearButtons do
|
||||
gearButtons[i]:TweenPosition(UDim2.new(startPos + ((i - 1) * 0.1),0,0,0), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.25, true)
|
||||
end
|
||||
end
|
||||
|
||||
function tabClickHandler(tabName)
|
||||
if tabName == StaticTabName then
|
||||
backpackOpenHandler(tabName)
|
||||
else
|
||||
backpackCloseHandler(tabName)
|
||||
end
|
||||
end
|
||||
|
||||
function backpackOpenHandler(currentTab)
|
||||
if currentTab and currentTab ~= StaticTabName then
|
||||
backpack.Gear.Visible = false
|
||||
return
|
||||
end
|
||||
|
||||
backpack.Gear.Visible = true
|
||||
updateGridActive()
|
||||
|
||||
resizeGrid()
|
||||
resize()
|
||||
tellBackpackReadyFunc:Invoke()
|
||||
end
|
||||
|
||||
function backpackCloseHandler(currentTab)
|
||||
if currentTab and currentTab ~= StaticTabName then
|
||||
backpack.Gear.Visible = false
|
||||
return
|
||||
end
|
||||
|
||||
backpack.Gear.Visible = false
|
||||
|
||||
resizeGrid()
|
||||
resize()
|
||||
tellBackpackReadyFunc:Invoke()
|
||||
end
|
||||
|
||||
function loadoutCheck(child, selectState)
|
||||
if not child:IsA("ImageButton") then return end
|
||||
for k,v in pairs(backpackItems) do
|
||||
if buttons[v] then
|
||||
if child:FindFirstChild("GearReference") and buttons[v]:FindFirstChild("GearReference") then
|
||||
if buttons[v].GearReference.Value == child.GearReference.Value then
|
||||
buttons[v].Active = selectState
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function clearPreview()
|
||||
gearPreview.GearImage.Image = ""
|
||||
gearPreview.GearStats.GearName.Text = ""
|
||||
end
|
||||
|
||||
function removeAllEquippedGear(physGear)
|
||||
local stuff = player.Character:GetChildren()
|
||||
for i = 1, #stuff do
|
||||
if ( stuff[i]:IsA("Tool") or stuff[i]:IsA("HopperBin") ) and stuff[i] ~= physGear then
|
||||
stuff[i].Parent = playerBackpack
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function equipGear(physGear)
|
||||
removeAllEquippedGear(physGear)
|
||||
physGear.Parent = player.Character
|
||||
updateGridActive()
|
||||
end
|
||||
|
||||
function unequipGear(physGear)
|
||||
physGear.Parent = playerBackpack
|
||||
updateGridActive()
|
||||
end
|
||||
|
||||
function highlight(button)
|
||||
button.TextColor3 = Color3.new(0,0,0)
|
||||
button.BackgroundColor3 = Color3.new(0.8,0.8,0.8)
|
||||
end
|
||||
function clearHighlight(button)
|
||||
button.TextColor3 = Color3.new(1,1,1)
|
||||
button.BackgroundColor3 = Color3.new(0,0,0)
|
||||
end
|
||||
|
||||
function swapGearSlot(slot,gearButton)
|
||||
if not swapSlot.Value then -- signal loadout to swap a gear out
|
||||
swapSlot.Slot.Value = slot
|
||||
swapSlot.GearButton.Value = gearButton
|
||||
swapSlot.Value = true
|
||||
updateGridActive()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local UnequipGearMenuClick = function(element, menu)
|
||||
if type(element.Action) ~= "number" then return end
|
||||
local num = element.Action
|
||||
if num == 1 then -- remove from loadout
|
||||
unequipGear(menu.Parent.GearReference.Value)
|
||||
local inventoryButton = menu.Parent
|
||||
local gearToUnequip = inventoryButton.GearReference.Value
|
||||
local loadoutChildren = currentLoadout:GetChildren()
|
||||
local slot = -1
|
||||
for i = 1, #loadoutChildren do
|
||||
if loadoutChildren[i]:IsA("Frame") then
|
||||
local button = loadoutChildren[i]:GetChildren()
|
||||
if button[1] and button[1].GearReference.Value == gearToUnequip then
|
||||
slot = button[1].SlotNumber.Text
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
swapGearSlot(slot,nil)
|
||||
end
|
||||
end
|
||||
|
||||
function setupCharacterConnections()
|
||||
|
||||
if backpackAddCon then backpackAddCon:disconnect() end
|
||||
backpackAddCon = game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(child) addToGrid(child) end)
|
||||
|
||||
-- make sure we get all the children
|
||||
local backpackChildren = game.Players.LocalPlayer.Backpack:GetChildren()
|
||||
for i = 1, #backpackChildren do
|
||||
addToGrid(backpackChildren[i])
|
||||
end
|
||||
|
||||
if characterChildAddedCon then characterChildAddedCon:disconnect() end
|
||||
characterChildAddedCon =
|
||||
game.Players.LocalPlayer.Character.ChildAdded:connect(function(child)
|
||||
addToGrid(child)
|
||||
updateGridActive()
|
||||
end)
|
||||
|
||||
if characterChildRemovedCon then characterChildRemovedCon:disconnect() end
|
||||
characterChildRemovedCon =
|
||||
game.Players.LocalPlayer.Character.ChildRemoved:connect(function(child)
|
||||
updateGridActive()
|
||||
end)
|
||||
|
||||
wait()
|
||||
centerGear(currentLoadout:GetChildren())
|
||||
end
|
||||
|
||||
function removeCharacterConnections()
|
||||
if characterChildAddedCon then characterChildAddedCon:disconnect() end
|
||||
if characterChildRemovedCon then characterChildRemovedCon:disconnect() end
|
||||
if backpackAddCon then backpackAddCon:disconnect() end
|
||||
end
|
||||
|
||||
function trim(s)
|
||||
return (s:gsub("^%s*(.-)%s*$", "%1"))
|
||||
end
|
||||
|
||||
function filterGear(terms)
|
||||
local filteredGear = {}
|
||||
for k,v in pairs(backpackItems) do
|
||||
if buttons[v] then
|
||||
local gearString = string.lower(buttons[v].GearReference.Value.Name)
|
||||
gearString = trim(gearString)
|
||||
for i = 1, #terms do
|
||||
if string.match(gearString,terms[i]) then
|
||||
table.insert(filteredGear,buttons[v])
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return filteredGear
|
||||
end
|
||||
function splitByWhitespace(text)
|
||||
if type(text) ~= "string" then return nil end
|
||||
|
||||
local terms = {}
|
||||
for token in string.gmatch(text, "[^%s]+") do
|
||||
if string.len(token) > 0 then
|
||||
table.insert(terms,token)
|
||||
end
|
||||
end
|
||||
return terms
|
||||
end
|
||||
function showSearchGear(searchTerms)
|
||||
if not backpack.Gear.Visible then return end -- currently not active tab
|
||||
|
||||
local searchTermTable = splitByWhitespace(searchTerms)
|
||||
if searchTermTable and (#searchTermTable > 0) then
|
||||
currSearchTerms = searchTermTable
|
||||
else
|
||||
currSearchTerms = nil
|
||||
end
|
||||
|
||||
if searchTermTable == nil then
|
||||
showEntireGrid()
|
||||
return
|
||||
end
|
||||
|
||||
local filteredButtons = filterGear(currSearchTerms)
|
||||
showPartialGrid(filteredButtons)
|
||||
end
|
||||
|
||||
function nukeBackpack()
|
||||
while #buttons > 0 do
|
||||
table.remove(buttons)
|
||||
end
|
||||
buttons = {}
|
||||
while #backpackItems > 0 do
|
||||
table.remove(backpackItems)
|
||||
end
|
||||
backpackItems = {}
|
||||
local scrollingFrameChildren = grid.ScrollingFrame:GetChildren()
|
||||
for i = 1, #scrollingFrameChildren do
|
||||
scrollingFrameChildren[i]:remove()
|
||||
end
|
||||
end
|
||||
|
||||
function getGearContextMenu()
|
||||
local gearContextMenu = Instance.new("Frame")
|
||||
gearContextMenu.Active = true
|
||||
gearContextMenu.Name = "UnequipContextMenu"
|
||||
gearContextMenu.Size = UDim2.new(0,115,0,70)
|
||||
gearContextMenu.Position = UDim2.new(0,-16,0,-16)
|
||||
gearContextMenu.BackgroundTransparency = 1
|
||||
gearContextMenu.Visible = false
|
||||
|
||||
local gearContextMenuButton = Instance.new("TextButton")
|
||||
gearContextMenuButton.Name = "UnequipContextMenuButton"
|
||||
gearContextMenuButton.Text = ""
|
||||
gearContextMenuButton.Style = Enum.ButtonStyle.RobloxButtonDefault
|
||||
gearContextMenuButton.ZIndex = 8
|
||||
gearContextMenuButton.Size = UDim2.new(1, 0, 1, -20)
|
||||
gearContextMenuButton.Visible = true
|
||||
gearContextMenuButton.Parent = gearContextMenu
|
||||
|
||||
local elementHeight = 12
|
||||
|
||||
local contextMenuElements = {}
|
||||
local contextMenuElementsName = {"Remove Hotkey"}
|
||||
|
||||
for i = 1, #contextMenuElementsName do
|
||||
local element = {}
|
||||
element.Type = "Button"
|
||||
element.Text = contextMenuElementsName[i]
|
||||
element.Action = i
|
||||
element.DoIt = UnequipGearMenuClick
|
||||
table.insert(contextMenuElements,element)
|
||||
end
|
||||
|
||||
for i, contextElement in ipairs(contextMenuElements) do
|
||||
local element = contextElement
|
||||
if element.Type == "Button" then
|
||||
local button = Instance.new("TextButton")
|
||||
button.Name = "UnequipContextButton" .. i
|
||||
button.BackgroundColor3 = Color3.new(0,0,0)
|
||||
button.BorderSizePixel = 0
|
||||
button.TextXAlignment = Enum.TextXAlignment.Left
|
||||
button.Text = " " .. contextElement.Text
|
||||
button.Font = Enum.Font.Arial
|
||||
button.FontSize = Enum.FontSize.Size14
|
||||
button.Size = UDim2.new(1, 8, 0, elementHeight)
|
||||
button.Position = UDim2.new(0,0,0,elementHeight * i)
|
||||
button.TextColor3 = Color3.new(1,1,1)
|
||||
button.ZIndex = 9
|
||||
button.Parent = gearContextMenuButton
|
||||
|
||||
if not IsTouchDevice() then
|
||||
|
||||
button.MouseButton1Click:connect(function()
|
||||
if button.Active and not gearContextMenu.Parent.Active then
|
||||
local success, result = pcall(function() element.DoIt(element, gearContextMenu) end)
|
||||
browsingMenu = false
|
||||
gearContextMenu.Visible = false
|
||||
clearHighlight(button)
|
||||
clearPreview()
|
||||
end
|
||||
end)
|
||||
|
||||
button.MouseEnter:connect(function()
|
||||
if button.Active and gearContextMenu.Parent.Active then
|
||||
highlight(button)
|
||||
end
|
||||
end)
|
||||
button.MouseLeave:connect(function()
|
||||
if button.Active and gearContextMenu.Parent.Active then
|
||||
clearHighlight(button)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
contextElement.Button = button
|
||||
contextElement.Element = button
|
||||
elseif element.Type == "Label" then
|
||||
local frame = Instance.new("Frame")
|
||||
frame.Name = "ContextLabel" .. i
|
||||
frame.BackgroundTransparency = 1
|
||||
frame.Size = UDim2.new(1, 8, 0, elementHeight)
|
||||
|
||||
local label = Instance.new("TextLabel")
|
||||
label.Name = "Text1"
|
||||
label.BackgroundTransparency = 1
|
||||
label.BackgroundColor3 = Color3.new(1,1,1)
|
||||
label.BorderSizePixel = 0
|
||||
label.TextXAlignment = Enum.TextXAlignment.Left
|
||||
label.Font = Enum.Font.ArialBold
|
||||
label.FontSize = Enum.FontSize.Size14
|
||||
label.Position = UDim2.new(0.0, 0, 0, 0)
|
||||
label.Size = UDim2.new(0.5, 0, 1, 0)
|
||||
label.TextColor3 = Color3.new(1,1,1)
|
||||
label.ZIndex = 9
|
||||
label.Parent = frame
|
||||
element.Label1 = label
|
||||
|
||||
if element.GetText2 then
|
||||
label = Instance.new("TextLabel")
|
||||
label.Name = "Text2"
|
||||
label.BackgroundTransparency = 1
|
||||
label.BackgroundColor3 = Color3.new(1,1,1)
|
||||
label.BorderSizePixel = 0
|
||||
label.TextXAlignment = Enum.TextXAlignment.Right
|
||||
label.Font = Enum.Font.Arial
|
||||
label.FontSize = Enum.FontSize.Size14
|
||||
label.Position = UDim2.new(0.5, 0, 0, 0)
|
||||
label.Size = UDim2.new(0.5, 0, 1, 0)
|
||||
label.TextColor3 = Color3.new(1,1,1)
|
||||
label.ZIndex = 9
|
||||
label.Parent = frame
|
||||
element.Label2 = label
|
||||
end
|
||||
frame.Parent = gearContextMenuButton
|
||||
element.Label = frame
|
||||
element.Element = frame
|
||||
end
|
||||
end
|
||||
|
||||
gearContextMenu.ZIndex = 4
|
||||
gearContextMenu.MouseLeave:connect(function()
|
||||
browsingMenu = false
|
||||
gearContextMenu.Visible = false
|
||||
clearPreview()
|
||||
end)
|
||||
robloxLock(gearContextMenu)
|
||||
|
||||
return gearContextMenu
|
||||
end
|
||||
|
||||
local backpackChildren = player.Backpack:GetChildren()
|
||||
for i = 1, #backpackChildren do
|
||||
addToGrid(backpackChildren[i])
|
||||
end
|
||||
|
||||
------------------------- Start Lifelong Connections -----------------------
|
||||
|
||||
|
||||
resizeEvent.Event:connect(function(absSize)
|
||||
if debounce then return end
|
||||
|
||||
debounce = true
|
||||
wait()
|
||||
resize()
|
||||
resizeGrid()
|
||||
debounce = false
|
||||
end)
|
||||
|
||||
currentLoadout.ChildAdded:connect(function(child) loadoutCheck(child, false) end)
|
||||
currentLoadout.ChildRemoved:connect(function(child) loadoutCheck(child, true) end)
|
||||
|
||||
currentLoadout.DescendantAdded:connect(function(descendant)
|
||||
if not backpack.Visible and ( descendant:IsA("ImageButton") or descendant:IsA("TextButton") ) then
|
||||
centerGear(currentLoadout:GetChildren())
|
||||
end
|
||||
end)
|
||||
currentLoadout.DescendantRemoving:connect(function(descendant)
|
||||
if not backpack.Visible and ( descendant:IsA("ImageButton") or descendant:IsA("TextButton") ) then
|
||||
wait()
|
||||
centerGear(currentLoadout:GetChildren())
|
||||
end
|
||||
end)
|
||||
|
||||
grid.MouseEnter:connect(function() clearPreview() end)
|
||||
grid.MouseLeave:connect(function() clearPreview() end)
|
||||
|
||||
player.CharacterRemoving:connect(function()
|
||||
removeCharacterConnections()
|
||||
nukeBackpack()
|
||||
end)
|
||||
player.CharacterAdded:connect(function() setupCharacterConnections() end)
|
||||
|
||||
player.ChildAdded:connect(function(child)
|
||||
if child:IsA("Backpack") then
|
||||
playerBackpack = child
|
||||
if backpackAddCon then backpackAddCon:disconnect() end
|
||||
backpackAddCon = game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(child) addToGrid(child) end)
|
||||
end
|
||||
end)
|
||||
|
||||
swapSlot.Changed:connect(function()
|
||||
if not swapSlot.Value then
|
||||
updateGridActive()
|
||||
end
|
||||
end)
|
||||
|
||||
local loadoutChildren = currentLoadout:GetChildren()
|
||||
for i = 1, #loadoutChildren do
|
||||
if loadoutChildren[i]:IsA("Frame") and string.find(loadoutChildren[i].Name,"Slot") then
|
||||
loadoutChildren[i].ChildRemoved:connect(function()
|
||||
updateGridActive()
|
||||
end)
|
||||
loadoutChildren[i].ChildAdded:connect(function()
|
||||
updateGridActive()
|
||||
end)
|
||||
end
|
||||
end
|
||||
------------------------- End Lifelong Connections -----------------------
|
||||
|
||||
resize()
|
||||
resizeGrid()
|
||||
|
||||
-- make sure any items in the loadout are accounted for in inventory
|
||||
local loadoutChildren = currentLoadout:GetChildren()
|
||||
for i = 1, #loadoutChildren do
|
||||
loadoutCheck(loadoutChildren[i], false)
|
||||
end
|
||||
if not backpack.Visible then centerGear(currentLoadout:GetChildren()) end
|
||||
|
||||
-- make sure that inventory is listening to gear reparenting
|
||||
if characterChildAddedCon == nil and game.Players.LocalPlayer["Character"] then
|
||||
setupCharacterConnections()
|
||||
end
|
||||
if not backpackAddCon then
|
||||
backpackAddCon = game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(child) addToGrid(child) end)
|
||||
end
|
||||
|
||||
backpackOpenEvent.Event:connect(backpackOpenHandler)
|
||||
backpackCloseEvent.Event:connect(backpackCloseHandler)
|
||||
tabClickedEvent.Event:connect(tabClickHandler)
|
||||
searchRequestedEvent.Event:connect(showSearchGear)
|
||||
|
||||
recalculateScrollLoadout()
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,147 @@
|
|||
%16%
|
||||
-- Responsible for giving out tools in personal servers
|
||||
|
||||
-- first, lets see if buildTools have already been created
|
||||
-- create the object in lighting (TODO: move to some sort of "container" object when we have one)
|
||||
local toolsArray = game.Lighting:FindFirstChild("BuildToolsModel")
|
||||
local ownerArray = game.Lighting:FindFirstChild("OwnerToolsModel")
|
||||
local hasBuildTools = false
|
||||
|
||||
function getIds(idTable, assetTable)
|
||||
for i = 1, #idTable do
|
||||
local model = game:GetService("InsertService"):LoadAsset(idTable[i])
|
||||
if model then
|
||||
local children = model:GetChildren()
|
||||
for i = 1, #children do
|
||||
if children[i]:IsA("Tool") then
|
||||
table.insert(assetTable,children[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function storeInLighting(modelName, assetTable)
|
||||
local model = Instance.new("Model")
|
||||
model.Archivable = false
|
||||
model.Name = modelName
|
||||
|
||||
for i = 1, #assetTable do
|
||||
assetTable[i].Parent = model
|
||||
end
|
||||
|
||||
if not game.Lighting:FindFirstChild(modelName) then -- no one beat us to it, we get to insert
|
||||
model.Parent = game.Lighting
|
||||
end
|
||||
end
|
||||
|
||||
if not toolsArray then -- no one has made build tools yet, we get to!
|
||||
local buildToolIds = {}
|
||||
local ownerToolIds = {}
|
||||
|
||||
table.insert(buildToolIds,73089166) -- PartSelectionTool
|
||||
table.insert(buildToolIds,73089190) -- DeleteTool
|
||||
table.insert(buildToolIds,73089204) -- CloneTool
|
||||
table.insert(buildToolIds,73089214) -- RotateTool
|
||||
table.insert(buildToolIds,73089239) -- ConfigTool
|
||||
table.insert(buildToolIds,73089259) -- WiringTool
|
||||
table.insert(buildToolIds,58921588) -- ClassicTool
|
||||
|
||||
table.insert(ownerToolIds, 65347268)
|
||||
|
||||
-- next, create array of our tools
|
||||
local buildTools = {}
|
||||
local ownerTools = {}
|
||||
|
||||
getIds(buildToolIds, buildTools)
|
||||
getIds(ownerToolIds, ownerTools)
|
||||
|
||||
storeInLighting("BuildToolsModel",buildTools)
|
||||
storeInLighting("OwnerToolsModel",ownerTools)
|
||||
|
||||
toolsArray = game.Lighting:FindFirstChild("BuildToolsModel")
|
||||
ownerArray = game.Lighting:FindFirstChild("OwnerToolsModel")
|
||||
end
|
||||
|
||||
local localBuildTools = {}
|
||||
|
||||
function giveBuildTools()
|
||||
if not hasBuildTools then
|
||||
hasBuildTools = true
|
||||
local theTools = toolsArray:GetChildren()
|
||||
for i = 1, #theTools do
|
||||
local toolClone = theTools[i]:clone()
|
||||
if toolClone then
|
||||
toolClone.Parent = game.Players.LocalPlayer.Backpack
|
||||
table.insert(localBuildTools,toolClone)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function giveOwnerTools()
|
||||
local theOwnerTools = ownerArray:GetChildren()
|
||||
for i = 1, #theOwnerTools do
|
||||
local ownerToolClone = theOwnerTools[i]:clone()
|
||||
if ownerToolClone then
|
||||
ownerToolClone.Parent = game.Players.LocalPlayer.Backpack
|
||||
table.insert(localBuildTools,ownerToolClone)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function removeBuildTools()
|
||||
if hasBuildTools then
|
||||
hasBuildTools = false
|
||||
for i = 1, #localBuildTools do
|
||||
localBuildTools[i].Parent = nil
|
||||
end
|
||||
localBuildTools = {}
|
||||
end
|
||||
end
|
||||
|
||||
if game.Players.LocalPlayer.HasBuildTools then
|
||||
giveBuildTools()
|
||||
end
|
||||
if game.Players.LocalPlayer.PersonalServerRank >= 255 then
|
||||
giveOwnerTools()
|
||||
end
|
||||
|
||||
local debounce = false
|
||||
game.Players.LocalPlayer.Changed:connect(function(prop)
|
||||
if prop == "HasBuildTools" then
|
||||
while debounce do
|
||||
wait(0.5)
|
||||
end
|
||||
|
||||
debounce = true
|
||||
|
||||
if game.Players.LocalPlayer.HasBuildTools then
|
||||
giveBuildTools()
|
||||
else
|
||||
removeBuildTools()
|
||||
end
|
||||
|
||||
if game.Players.LocalPlayer.PersonalServerRank >= 255 then
|
||||
giveOwnerTools()
|
||||
end
|
||||
|
||||
debounce = false
|
||||
elseif prop == "PersonalServerRank" then
|
||||
if game.Players.LocalPlayer.PersonalServerRank >= 255 then
|
||||
giveOwnerTools()
|
||||
elseif game.Players.LocalPlayer.PersonalServerRank <= 0 then
|
||||
game.Players.LocalPlayer:Remove() -- you're banned, goodbye!
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
game.Players.LocalPlayer.CharacterAdded:connect(function()
|
||||
hasBuildTools = false
|
||||
if game.Players.LocalPlayer.HasBuildTools then
|
||||
giveBuildTools()
|
||||
end
|
||||
if game.Players.LocalPlayer.PersonalServerRank >= 255 then
|
||||
giveOwnerTools()
|
||||
end
|
||||
end)
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,24 @@
|
|||
%18%
|
||||
local t = {}
|
||||
|
||||
t.Foo =
|
||||
function()
|
||||
print("foo")
|
||||
end
|
||||
|
||||
t.Bar =
|
||||
function()
|
||||
print("bar")
|
||||
end
|
||||
|
||||
t.Help =
|
||||
function(funcNameOrFunc)
|
||||
--input argument can be a string or a function. Should return a description (of arguments and expected side effects)
|
||||
if funcNameOrFunc == "Foo" or funcNameOrFunc == t.Foo then
|
||||
return "Function Foo. Arguments: None. Side effect: prints foo"
|
||||
elseif funcNameOrFunc == "Bar" or funcNameOrFunc == t.Bar then
|
||||
return "Function Bar. Arguments: None. Side effect: prints bar"
|
||||
end
|
||||
end
|
||||
|
||||
return t
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,23 @@
|
|||
%2%
|
||||
-- Library Registration Script
|
||||
-- This script is used to register RbxLua libraries on game servers, so game scripts have
|
||||
-- access to all of the libraries (otherwise only local scripts do)
|
||||
|
||||
local sc = game:GetService("ScriptContext")
|
||||
local tries = 0
|
||||
|
||||
while not sc and tries < 3 do
|
||||
tries = tries + 1
|
||||
sc = game:GetService("ScriptContext")
|
||||
wait(0.2)
|
||||
end
|
||||
|
||||
if sc then
|
||||
sc:RegisterLibrary("Libraries/RbxGui", "17")
|
||||
sc:RegisterLibrary("Libraries/RbxGear", "18")
|
||||
sc:RegisterLibrary("Libraries/RbxUtility", "19")
|
||||
sc:RegisterLibrary("Libraries/RbxStamper", "20")
|
||||
sc:LibraryRegistrationComplete()
|
||||
else
|
||||
print("failed to find script context, libraries did not load")
|
||||
end
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1 @@
|
|||
%3%
|
||||
|
|
@ -0,0 +1,110 @@
|
|||
%4%
|
||||
local controlFrame = script.Parent:FindFirstChild("ControlFrame")
|
||||
|
||||
if not controlFrame then return end
|
||||
|
||||
local topLeftControl = controlFrame:FindFirstChild("TopLeftControl")
|
||||
local bottomLeftControl = controlFrame:FindFirstChild("BottomLeftControl")
|
||||
local bottomRightControl = controlFrame:FindFirstChild("BottomRightControl")
|
||||
|
||||
|
||||
local frameTip = Instance.new("TextLabel")
|
||||
frameTip.Name = "ToolTip"
|
||||
frameTip.Text = ""
|
||||
frameTip.Font = Enum.Font.ArialBold
|
||||
frameTip.FontSize = Enum.FontSize.Size12
|
||||
frameTip.TextColor3 = Color3.new(1,1,1)
|
||||
frameTip.BorderSizePixel = 0
|
||||
frameTip.ZIndex = 10
|
||||
frameTip.Size = UDim2.new(2,0,1,0)
|
||||
frameTip.Position = UDim2.new(1,0,0,0)
|
||||
frameTip.BackgroundColor3 = Color3.new(0,0,0)
|
||||
frameTip.BackgroundTransparency = 1
|
||||
frameTip.TextTransparency = 1
|
||||
frameTip.TextWrap = true
|
||||
|
||||
local inside = Instance.new("BoolValue")
|
||||
inside.Name = "inside"
|
||||
inside.Value = false
|
||||
inside.Parent = frameTip
|
||||
|
||||
function setUpListeners(frameToListen)
|
||||
local fadeSpeed = 0.1
|
||||
frameToListen.Parent.MouseEnter:connect(function()
|
||||
if frameToListen:FindFirstChild("inside") then
|
||||
frameToListen.inside.Value = true
|
||||
wait(1.2)
|
||||
if frameToListen.inside.Value then
|
||||
while frameToListen.inside.Value and frameToListen.BackgroundTransparency > 0 do
|
||||
frameToListen.BackgroundTransparency = frameToListen.BackgroundTransparency - fadeSpeed
|
||||
frameToListen.TextTransparency = frameToListen.TextTransparency - fadeSpeed
|
||||
wait()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
function killTip(killFrame)
|
||||
killFrame.inside.Value = false
|
||||
killFrame.BackgroundTransparency = 1
|
||||
killFrame.TextTransparency = 1
|
||||
end
|
||||
frameToListen.Parent.MouseLeave:connect(function() killTip(frameToListen) end)
|
||||
frameToListen.Parent.MouseButton1Click:connect(function() killTip(frameToListen) end)
|
||||
end
|
||||
|
||||
function createSettingsButtonTip(parent)
|
||||
if parent == nil then
|
||||
parent = bottomLeftControl:FindFirstChild("SettingsButton")
|
||||
end
|
||||
|
||||
local toolTip = frameTip:clone()
|
||||
toolTip.RobloxLocked = true
|
||||
toolTip.Text = "Settings/Leave Game"
|
||||
toolTip.Position = UDim2.new(0,0,0,-18)
|
||||
toolTip.Size = UDim2.new(0,120,0,20)
|
||||
toolTip.Parent = parent
|
||||
setUpListeners(toolTip)
|
||||
end
|
||||
|
||||
wait(5) -- make sure we are loaded in, won't need tool tips for first 5 seconds anyway
|
||||
|
||||
---------------- set up Bottom Left Tool Tips -------------------------
|
||||
|
||||
local bottomLeftChildren = bottomLeftControl:GetChildren()
|
||||
local hasSettingsTip = false
|
||||
|
||||
for i = 1, #bottomLeftChildren do
|
||||
|
||||
if bottomLeftChildren[i].Name == "Exit" then
|
||||
local exitTip = frameTip:clone()
|
||||
exitTip.RobloxLocked = true
|
||||
exitTip.Text = "Leave Place"
|
||||
exitTip.Position = UDim2.new(0,0,-1,0)
|
||||
exitTip.Size = UDim2.new(1,0,1,0)
|
||||
exitTip.Parent = bottomLeftChildren[i]
|
||||
setUpListeners(exitTip)
|
||||
elseif bottomLeftChildren[i].Name == "SettingsButton" then
|
||||
hasSettingsTip = true
|
||||
createSettingsButtonTip(bottomLeftChildren[i])
|
||||
end
|
||||
end
|
||||
|
||||
---------------- set up Bottom Right Tool Tips -------------------------
|
||||
|
||||
local bottomRightChildren = bottomRightControl:GetChildren()
|
||||
|
||||
for i = 1, #bottomRightChildren do
|
||||
if bottomRightChildren[i].Name:find("Camera") ~= nil then
|
||||
local cameraTip = frameTip:clone()
|
||||
cameraTip.RobloxLocked = true
|
||||
cameraTip.Text = "Camera View"
|
||||
if bottomRightChildren[i].Name:find("Zoom") then
|
||||
cameraTip.Position = UDim2.new(-1,0,-1.5)
|
||||
else
|
||||
cameraTip.Position = UDim2.new(0,0,-1.5,0)
|
||||
end
|
||||
cameraTip.Size = UDim2.new(2,0,1.25,0)
|
||||
cameraTip.Parent = bottomRightChildren[i]
|
||||
setUpListeners(cameraTip)
|
||||
end
|
||||
end
|
||||
File diff suppressed because it is too large
Load Diff
|
|
@ -0,0 +1,561 @@
|
|||
%6%
|
||||
function waitForProperty(instance, name)
|
||||
while not instance[name] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
|
||||
function waitForChild(instance, name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local mainFrame
|
||||
local choices = {}
|
||||
local lastChoice
|
||||
local choiceMap = {}
|
||||
local currentConversationDialog
|
||||
local currentConversationPartner
|
||||
local currentAbortDialogScript
|
||||
|
||||
local tooFarAwayMessage = "You are too far away to chat!"
|
||||
local tooFarAwaySize = 300
|
||||
local characterWanderedOffMessage = "Chat ended because you walked away"
|
||||
local characterWanderedOffSize = 350
|
||||
local conversationTimedOut = "Chat ended because you didn't reply"
|
||||
local conversationTimedOutSize = 350
|
||||
|
||||
local player
|
||||
local screenGui
|
||||
local chatNotificationGui
|
||||
local messageDialog
|
||||
local timeoutScript
|
||||
local reenableDialogScript
|
||||
local dialogMap = {}
|
||||
local dialogConnections = {}
|
||||
|
||||
local gui = nil
|
||||
waitForChild(game,"CoreGui")
|
||||
waitForChild(game.CoreGui,"RobloxGui")
|
||||
if game.CoreGui.RobloxGui:FindFirstChild("ControlFrame") then
|
||||
gui = game.CoreGui.RobloxGui.ControlFrame
|
||||
else
|
||||
gui = game.CoreGui.RobloxGui
|
||||
end
|
||||
|
||||
function currentTone()
|
||||
if currentConversationDialog then
|
||||
return currentConversationDialog.Tone
|
||||
else
|
||||
return Enum.DialogTone.Neutral
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function createChatNotificationGui()
|
||||
chatNotificationGui = Instance.new("BillboardGui")
|
||||
chatNotificationGui.Name = "ChatNotificationGui"
|
||||
chatNotificationGui.ExtentsOffset = Vector3.new(0,1,0)
|
||||
chatNotificationGui.Size = UDim2.new(4, 0, 5.42857122, 0)
|
||||
chatNotificationGui.SizeOffset = Vector2.new(0,0)
|
||||
chatNotificationGui.StudsOffset = Vector3.new(0.4, 4.3, 0)
|
||||
chatNotificationGui.Enabled = true
|
||||
chatNotificationGui.RobloxLocked = true
|
||||
chatNotificationGui.Active = true
|
||||
|
||||
local image = Instance.new("ImageLabel")
|
||||
image.Name = "Image"
|
||||
image.Active = false
|
||||
image.BackgroundTransparency = 1
|
||||
image.Position = UDim2.new(0,0,0,0)
|
||||
image.Size = UDim2.new(1.0,0,1.0,0)
|
||||
image.Image = ""
|
||||
image.RobloxLocked = true
|
||||
image.Parent = chatNotificationGui
|
||||
|
||||
|
||||
local button = Instance.new("ImageButton")
|
||||
button.Name = "Button"
|
||||
button.AutoButtonColor = false
|
||||
button.Position = UDim2.new(0.0879999995, 0, 0.0529999994, 0)
|
||||
button.Size = UDim2.new(0.829999983, 0, 0.460000008, 0)
|
||||
button.Image = ""
|
||||
button.BackgroundTransparency = 1
|
||||
button.RobloxLocked = true
|
||||
button.Parent = image
|
||||
end
|
||||
|
||||
function getChatColor(tone)
|
||||
if tone == Enum.DialogTone.Neutral then
|
||||
return Enum.ChatColor.Blue
|
||||
elseif tone == Enum.DialogTone.Friendly then
|
||||
return Enum.ChatColor.Green
|
||||
elseif tone == Enum.DialogTone.Enemy then
|
||||
return Enum.ChatColor.Red
|
||||
end
|
||||
end
|
||||
|
||||
function styleChoices(tone)
|
||||
for i, obj in pairs(choices) do
|
||||
resetColor(obj, tone)
|
||||
end
|
||||
resetColor(lastChoice, tone)
|
||||
end
|
||||
|
||||
function styleMainFrame(tone)
|
||||
if tone == Enum.DialogTone.Neutral then
|
||||
mainFrame.Style = Enum.FrameStyle.ChatBlue
|
||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botBlue_tailRight.png"
|
||||
elseif tone == Enum.DialogTone.Friendly then
|
||||
mainFrame.Style = Enum.FrameStyle.ChatGreen
|
||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botGreen_tailRight.png"
|
||||
elseif tone == Enum.DialogTone.Enemy then
|
||||
mainFrame.Style = Enum.FrameStyle.ChatRed
|
||||
mainFrame.Tail.Image = "rbxasset://textures/chatBubble_botRed_tailRight.png"
|
||||
end
|
||||
|
||||
styleChoices(tone)
|
||||
end
|
||||
function setChatNotificationTone(gui, purpose, tone)
|
||||
if tone == Enum.DialogTone.Neutral then
|
||||
gui.Image.Image = "rbxasset://textures/chatBubble_botBlue_notify_bkg.png"
|
||||
elseif tone == Enum.DialogTone.Friendly then
|
||||
gui.Image.Image = "rbxasset://textures/chatBubble_botGreen_notify_bkg.png"
|
||||
elseif tone == Enum.DialogTone.Enemy then
|
||||
gui.Image.Image = "rbxasset://textures/chatBubble_botRed_notify_bkg.png"
|
||||
end
|
||||
if purpose == Enum.DialogPurpose.Quest then
|
||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_bang.png"
|
||||
elseif purpose == Enum.DialogPurpose.Help then
|
||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_question.png"
|
||||
elseif purpose == Enum.DialogPurpose.Shop then
|
||||
gui.Image.Button.Image = "rbxasset://textures/chatBubble_bot_notify_money.png"
|
||||
end
|
||||
end
|
||||
|
||||
function createMessageDialog()
|
||||
messageDialog = Instance.new("Frame");
|
||||
messageDialog.Name = "DialogScriptMessage"
|
||||
messageDialog.Style = Enum.FrameStyle.RobloxRound
|
||||
messageDialog.Visible = false
|
||||
|
||||
local text = Instance.new("TextLabel")
|
||||
text.Name = "Text"
|
||||
text.Position = UDim2.new(0,0,0,-1)
|
||||
text.Size = UDim2.new(1,0,1,0)
|
||||
text.FontSize = Enum.FontSize.Size14
|
||||
text.BackgroundTransparency = 1
|
||||
text.TextColor3 = Color3.new(1,1,1)
|
||||
text.RobloxLocked = true
|
||||
text.Parent = messageDialog
|
||||
end
|
||||
|
||||
function showMessage(msg, size)
|
||||
messageDialog.Text.Text = msg
|
||||
messageDialog.Size = UDim2.new(0,size,0,40)
|
||||
messageDialog.Position = UDim2.new(0.5, -size/2, 0.5, -40)
|
||||
messageDialog.Visible = true
|
||||
wait(2)
|
||||
messageDialog.Visible = false
|
||||
end
|
||||
|
||||
function variableDelay(str)
|
||||
local length = math.min(string.len(str), 100)
|
||||
wait(0.75 + ((length/75) * 1.5))
|
||||
end
|
||||
|
||||
function resetColor(frame, tone)
|
||||
if tone == Enum.DialogTone.Neutral then
|
||||
frame.BackgroundColor3 = Color3.new(0/255, 0/255, 179/255)
|
||||
frame.Number.TextColor3 = Color3.new(45/255, 142/255, 245/255)
|
||||
elseif tone == Enum.DialogTone.Friendly then
|
||||
frame.BackgroundColor3 = Color3.new(0/255, 77/255, 0/255)
|
||||
frame.Number.TextColor3 = Color3.new(0/255, 190/255, 0/255)
|
||||
elseif tone == Enum.DialogTone.Enemy then
|
||||
frame.BackgroundColor3 = Color3.new(140/255, 0/255, 0/255)
|
||||
frame.Number.TextColor3 = Color3.new(255/255,88/255, 79/255)
|
||||
end
|
||||
end
|
||||
|
||||
function highlightColor(frame, tone)
|
||||
if tone == Enum.DialogTone.Neutral then
|
||||
frame.BackgroundColor3 = Color3.new(2/255, 108/255, 255/255)
|
||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
||||
elseif tone == Enum.DialogTone.Friendly then
|
||||
frame.BackgroundColor3 = Color3.new(0/255, 128/255, 0/255)
|
||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
||||
elseif tone == Enum.DialogTone.Enemy then
|
||||
frame.BackgroundColor3 = Color3.new(204/255, 0/255, 0/255)
|
||||
frame.Number.TextColor3 = Color3.new(1, 1, 1)
|
||||
end
|
||||
end
|
||||
|
||||
function wanderDialog()
|
||||
print("Wander")
|
||||
mainFrame.Visible = false
|
||||
endDialog()
|
||||
showMessage(characterWanderedOffMessage, characterWanderedOffSize)
|
||||
end
|
||||
|
||||
function timeoutDialog()
|
||||
print("Timeout")
|
||||
mainFrame.Visible = false
|
||||
endDialog()
|
||||
showMessage(conversationTimedOut, conversationTimedOutSize)
|
||||
end
|
||||
function normalEndDialog()
|
||||
print("Done")
|
||||
endDialog()
|
||||
end
|
||||
|
||||
function endDialog()
|
||||
if currentAbortDialogScript then
|
||||
currentAbortDialogScript:Remove()
|
||||
currentAbortDialogScript = nil
|
||||
end
|
||||
|
||||
local dialog = currentConversationDialog
|
||||
currentConversationDialog = nil
|
||||
if dialog and dialog.InUse then
|
||||
local reenableScript = reenableDialogScript:Clone()
|
||||
reenableScript.archivable = false
|
||||
reenableScript.Disabled = false
|
||||
reenableScript.Parent = dialog
|
||||
end
|
||||
|
||||
for dialog, gui in pairs(dialogMap) do
|
||||
if dialog and gui then
|
||||
gui.Enabled = not dialog.InUse
|
||||
end
|
||||
end
|
||||
|
||||
currentConversationPartner = nil
|
||||
end
|
||||
|
||||
function sanitizeMessage(msg)
|
||||
if string.len(msg) == 0 then
|
||||
return "..."
|
||||
else
|
||||
return msg
|
||||
end
|
||||
end
|
||||
|
||||
function selectChoice(choice)
|
||||
renewKillswitch(currentConversationDialog)
|
||||
|
||||
--First hide the Gui
|
||||
mainFrame.Visible = false
|
||||
if choice == lastChoice then
|
||||
game.Chat:Chat(game.Players.LocalPlayer.Character, "Goodbye!", getChatColor(currentTone()))
|
||||
|
||||
normalEndDialog()
|
||||
else
|
||||
local dialogChoice = choiceMap[choice]
|
||||
|
||||
game.Chat:Chat(game.Players.LocalPlayer.Character, sanitizeMessage(dialogChoice.UserDialog), getChatColor(currentTone()))
|
||||
wait(1)
|
||||
currentConversationDialog:SignalDialogChoiceSelected(player, dialogChoice)
|
||||
game.Chat:Chat(currentConversationPartner, sanitizeMessage(dialogChoice.ResponseDialog), getChatColor(currentTone()))
|
||||
|
||||
variableDelay(dialogChoice.ResponseDialog)
|
||||
presentDialogChoices(currentConversationPartner, dialogChoice:GetChildren())
|
||||
end
|
||||
end
|
||||
|
||||
function newChoice(numberText)
|
||||
local frame = Instance.new("TextButton")
|
||||
frame.BackgroundColor3 = Color3.new(0/255, 0/255, 179/255)
|
||||
frame.AutoButtonColor = false
|
||||
frame.BorderSizePixel = 0
|
||||
frame.Text = ""
|
||||
frame.MouseEnter:connect(function() highlightColor(frame, currentTone()) end)
|
||||
frame.MouseLeave:connect(function() resetColor(frame, currentTone()) end)
|
||||
frame.MouseButton1Click:connect(function() selectChoice(frame) end)
|
||||
frame.RobloxLocked = true
|
||||
|
||||
local number = Instance.new("TextLabel")
|
||||
number.Name = "Number"
|
||||
number.TextColor3 = Color3.new(127/255, 212/255, 255/255)
|
||||
number.Text = numberText
|
||||
number.FontSize = Enum.FontSize.Size14
|
||||
number.BackgroundTransparency = 1
|
||||
number.Position = UDim2.new(0,4,0,2)
|
||||
number.Size = UDim2.new(0,20,0,24)
|
||||
number.TextXAlignment = Enum.TextXAlignment.Left
|
||||
number.TextYAlignment = Enum.TextYAlignment.Top
|
||||
number.RobloxLocked = true
|
||||
number.Parent = frame
|
||||
|
||||
local prompt = Instance.new("TextLabel")
|
||||
prompt.Name = "UserPrompt"
|
||||
prompt.BackgroundTransparency = 1
|
||||
prompt.TextColor3 = Color3.new(1,1,1)
|
||||
prompt.FontSize = Enum.FontSize.Size14
|
||||
prompt.Position = UDim2.new(0,28, 0, 2)
|
||||
prompt.Size = UDim2.new(1,-32, 1, -4)
|
||||
prompt.TextXAlignment = Enum.TextXAlignment.Left
|
||||
prompt.TextYAlignment = Enum.TextYAlignment.Top
|
||||
prompt.TextWrap = true
|
||||
prompt.RobloxLocked = true
|
||||
prompt.Parent = frame
|
||||
|
||||
return frame
|
||||
end
|
||||
function initialize(parent)
|
||||
choices[1] = newChoice("1)")
|
||||
choices[2] = newChoice("2)")
|
||||
choices[3] = newChoice("3)")
|
||||
choices[4] = newChoice("4)")
|
||||
|
||||
lastChoice = newChoice("5)")
|
||||
lastChoice.UserPrompt.Text = "Goodbye!"
|
||||
lastChoice.Size = UDim2.new(1,0,0,28)
|
||||
|
||||
mainFrame = Instance.new("Frame")
|
||||
mainFrame.Name = "UserDialogArea"
|
||||
mainFrame.Size = UDim2.new(0, 350, 0, 200)
|
||||
mainFrame.Style = Enum.FrameStyle.ChatBlue
|
||||
mainFrame.Visible = false
|
||||
|
||||
imageLabel = Instance.new("ImageLabel")
|
||||
imageLabel.Name = "Tail"
|
||||
imageLabel.Size = UDim2.new(0,62,0,53)
|
||||
imageLabel.Position = UDim2.new(1,8,0.25)
|
||||
imageLabel.Image = "rbxasset://textures/chatBubble_botBlue_tailRight.png"
|
||||
imageLabel.BackgroundTransparency = 1
|
||||
imageLabel.RobloxLocked = true
|
||||
imageLabel.Parent = mainFrame
|
||||
|
||||
for n, obj in pairs(choices) do
|
||||
obj.RobloxLocked = true
|
||||
obj.Parent = mainFrame
|
||||
end
|
||||
lastChoice.RobloxLocked = true
|
||||
lastChoice.Parent = mainFrame
|
||||
|
||||
mainFrame.RobloxLocked = true
|
||||
mainFrame.Parent = parent
|
||||
end
|
||||
|
||||
function presentDialogChoices(talkingPart, dialogChoices)
|
||||
if not currentConversationDialog then
|
||||
return
|
||||
end
|
||||
|
||||
currentConversationPartner = talkingPart
|
||||
sortedDialogChoices = {}
|
||||
for n, obj in pairs(dialogChoices) do
|
||||
if obj:IsA("DialogChoice") then
|
||||
table.insert(sortedDialogChoices, obj)
|
||||
end
|
||||
end
|
||||
table.sort(sortedDialogChoices, function(a,b) return a.Name < b.Name end)
|
||||
|
||||
if #sortedDialogChoices == 0 then
|
||||
normalEndDialog()
|
||||
return
|
||||
end
|
||||
|
||||
local pos = 1
|
||||
local yPosition = 0
|
||||
choiceMap = {}
|
||||
for n, obj in pairs(choices) do
|
||||
obj.Visible = false
|
||||
end
|
||||
|
||||
for n, obj in pairs(sortedDialogChoices) do
|
||||
if pos <= #choices then
|
||||
--3 lines is the maximum, set it to that temporarily
|
||||
choices[pos].Size = UDim2.new(1, 0, 0, 24*3)
|
||||
choices[pos].UserPrompt.Text = obj.UserDialog
|
||||
local height = math.ceil(choices[pos].UserPrompt.TextBounds.Y/24)*24
|
||||
|
||||
choices[pos].Position = UDim2.new(0, 0, 0, yPosition)
|
||||
choices[pos].Size = UDim2.new(1, 0, 0, height)
|
||||
choices[pos].Visible = true
|
||||
|
||||
choiceMap[choices[pos]] = obj
|
||||
|
||||
yPosition = yPosition + height
|
||||
pos = pos + 1
|
||||
end
|
||||
end
|
||||
|
||||
lastChoice.Position = UDim2.new(0,0,0,yPosition)
|
||||
lastChoice.Number.Text = pos .. ")"
|
||||
|
||||
mainFrame.Size = UDim2.new(0, 350, 0, yPosition+24+32)
|
||||
mainFrame.Position = UDim2.new(0,20,0.0, -mainFrame.Size.Y.Offset-20)
|
||||
styleMainFrame(currentTone())
|
||||
mainFrame.Visible = true
|
||||
end
|
||||
|
||||
function doDialog(dialog)
|
||||
while not Instance.Lock(dialog, player) do
|
||||
wait()
|
||||
end
|
||||
|
||||
if dialog.InUse then
|
||||
Instance.Unlock(dialog)
|
||||
return
|
||||
else
|
||||
dialog.InUse = true
|
||||
Instance.Unlock(dialog)
|
||||
end
|
||||
|
||||
currentConversationDialog = dialog
|
||||
game.Chat:Chat(dialog.Parent, dialog.InitialPrompt, getChatColor(dialog.Tone))
|
||||
variableDelay(dialog.InitialPrompt)
|
||||
|
||||
presentDialogChoices(dialog.Parent, dialog:GetChildren())
|
||||
end
|
||||
|
||||
function renewKillswitch(dialog)
|
||||
if currentAbortDialogScript then
|
||||
currentAbortDialogScript:Remove()
|
||||
currentAbortDialogScript = nil
|
||||
end
|
||||
|
||||
currentAbortDialogScript = timeoutScript:Clone()
|
||||
currentAbortDialogScript.archivable = false
|
||||
currentAbortDialogScript.Disabled = false
|
||||
currentAbortDialogScript.Parent = dialog
|
||||
end
|
||||
|
||||
function checkForLeaveArea()
|
||||
while currentConversationDialog do
|
||||
if currentConversationDialog.Parent and (player:DistanceFromCharacter(currentConversationDialog.Parent.Position) >= currentConversationDialog.ConversationDistance) then
|
||||
wanderDialog()
|
||||
end
|
||||
wait(1)
|
||||
end
|
||||
end
|
||||
|
||||
function startDialog(dialog)
|
||||
if dialog.Parent and dialog.Parent:IsA("BasePart") then
|
||||
if player:DistanceFromCharacter(dialog.Parent.Position) >= dialog.ConversationDistance then
|
||||
showMessage(tooFarAwayMessage, tooFarAwaySize)
|
||||
return
|
||||
end
|
||||
|
||||
for dialog, gui in pairs(dialogMap) do
|
||||
if dialog and gui then
|
||||
gui.Enabled = false
|
||||
end
|
||||
end
|
||||
|
||||
renewKillswitch(dialog)
|
||||
|
||||
delay(1, checkForLeaveArea)
|
||||
doDialog(dialog)
|
||||
end
|
||||
end
|
||||
|
||||
function removeDialog(dialog)
|
||||
if dialogMap[dialog] then
|
||||
dialogMap[dialog]:Remove()
|
||||
dialogMap[dialog] = nil
|
||||
end
|
||||
if dialogConnections[dialog] then
|
||||
dialogConnections[dialog]:disconnect()
|
||||
dialogConnections[dialog] = nil
|
||||
end
|
||||
end
|
||||
|
||||
function addDialog(dialog)
|
||||
if dialog.Parent then
|
||||
if dialog.Parent:IsA("BasePart") then
|
||||
local chatGui = chatNotificationGui:clone()
|
||||
chatGui.Enabled = not dialog.InUse
|
||||
chatGui.Adornee = dialog.Parent
|
||||
chatGui.RobloxLocked = true
|
||||
chatGui.Parent = game.CoreGui
|
||||
chatGui.Image.Button.MouseButton1Click:connect(function() startDialog(dialog) end)
|
||||
setChatNotificationTone(chatGui, dialog.Purpose, dialog.Tone)
|
||||
|
||||
dialogMap[dialog] = chatGui
|
||||
|
||||
dialogConnections[dialog] = dialog.Changed:connect(function(prop)
|
||||
if prop == "Parent" and dialog.Parent then
|
||||
--This handles the reparenting case, seperate from removal case
|
||||
removeDialog(dialog)
|
||||
addDialog(dialog)
|
||||
elseif prop == "InUse" then
|
||||
chatGui.Enabled = not currentConversationDialog and not dialog.InUse
|
||||
if dialog == currentConversationDialog then
|
||||
timeoutDialog()
|
||||
end
|
||||
elseif prop == "Tone" or prop == "Purpose" then
|
||||
setChatNotificationTone(chatGui, dialog.Purpose, dialog.Tone)
|
||||
end
|
||||
end)
|
||||
else -- still need to listen to parent changes even if current parent is not a BasePart
|
||||
dialogConnections[dialog] = dialog.Changed:connect(function(prop)
|
||||
if prop == "Parent" and dialog.Parent then
|
||||
--This handles the reparenting case, seperate from removal case
|
||||
removeDialog(dialog)
|
||||
addDialog(dialog)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function fetchScripts()
|
||||
local model = game:GetService("InsertService"):LoadAsset(39226062)
|
||||
if type(model) == "string" then -- load failed, lets try again
|
||||
wait(0.1)
|
||||
model = game:GetService("InsertService"):LoadAsset(39226062)
|
||||
end
|
||||
if type(model) == "string" then -- not going to work, lets bail
|
||||
return
|
||||
end
|
||||
|
||||
waitForChild(model,"TimeoutScript")
|
||||
timeoutScript = model.TimeoutScript
|
||||
waitForChild(model,"ReenableDialogScript")
|
||||
reenableDialogScript = model.ReenableDialogScript
|
||||
end
|
||||
|
||||
function onLoad()
|
||||
waitForProperty(game.Players, "LocalPlayer")
|
||||
player = game.Players.LocalPlayer
|
||||
waitForProperty(player, "Character")
|
||||
|
||||
--print("Fetching Scripts")
|
||||
fetchScripts()
|
||||
|
||||
--print("Creating Guis")
|
||||
createChatNotificationGui()
|
||||
|
||||
--print("Creating MessageDialog")
|
||||
createMessageDialog()
|
||||
messageDialog.RobloxLocked = true
|
||||
messageDialog.Parent = gui
|
||||
|
||||
--print("Waiting for BottomLeftControl")
|
||||
waitForChild(gui, "BottomLeftControl")
|
||||
|
||||
--print("Initializing Frame")
|
||||
local frame = Instance.new("Frame")
|
||||
frame.Name = "DialogFrame"
|
||||
frame.Position = UDim2.new(0,0,0,0)
|
||||
frame.Size = UDim2.new(0,0,0,0)
|
||||
frame.BackgroundTransparency = 1
|
||||
frame.RobloxLocked = true
|
||||
frame.Parent = gui.BottomLeftControl
|
||||
initialize(frame)
|
||||
|
||||
--print("Adding Dialogs")
|
||||
game.CollectionService.ItemAdded:connect(function(obj) if obj:IsA("Dialog") then addDialog(obj) end end)
|
||||
game.CollectionService.ItemRemoved:connect(function(obj) if obj:IsA("Dialog") then removeDialog(obj) end end)
|
||||
for i, obj in pairs(game.CollectionService:GetCollection("Dialog")) do
|
||||
if obj:IsA("Dialog") then
|
||||
addDialog(obj)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
onLoad()
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
%7%
|
||||
--build our gui
|
||||
|
||||
local popupFrame = Instance.new("Frame")
|
||||
popupFrame.Position = UDim2.new(0.5,-165,0.5,-175)
|
||||
popupFrame.Size = UDim2.new(0,330,0,350)
|
||||
popupFrame.Style = Enum.FrameStyle.RobloxRound
|
||||
popupFrame.ZIndex = 4
|
||||
popupFrame.Name = "Popup"
|
||||
popupFrame.Visible = false
|
||||
popupFrame.Parent = script.Parent
|
||||
|
||||
local darken = popupFrame:clone()
|
||||
darken.Size = UDim2.new(1,16,1,16)
|
||||
darken.Position = UDim2.new(0,-8,0,-8)
|
||||
darken.Name = "Darken"
|
||||
darken.ZIndex = 1
|
||||
darken.Parent = popupFrame
|
||||
|
||||
local acceptButton = Instance.new("TextButton")
|
||||
acceptButton.Position = UDim2.new(0,20,0,270)
|
||||
acceptButton.Size = UDim2.new(0,100,0,50)
|
||||
acceptButton.Font = Enum.Font.ArialBold
|
||||
acceptButton.FontSize = Enum.FontSize.Size24
|
||||
acceptButton.Style = Enum.ButtonStyle.RobloxButton
|
||||
acceptButton.TextColor3 = Color3.new(248/255,248/255,248/255)
|
||||
acceptButton.Text = "Yes"
|
||||
acceptButton.ZIndex = 5
|
||||
acceptButton.Name = "AcceptButton"
|
||||
acceptButton.Parent = popupFrame
|
||||
|
||||
local declineButton = acceptButton:clone()
|
||||
declineButton.Position = UDim2.new(1,-120,0,270)
|
||||
declineButton.Text = "No"
|
||||
declineButton.Name = "DeclineButton"
|
||||
declineButton.Parent = popupFrame
|
||||
|
||||
local okButton = acceptButton:clone()
|
||||
okButton.Name = "OKButton"
|
||||
okButton.Text = "OK"
|
||||
okButton.Position = UDim2.new(0.5,-50,0,270)
|
||||
okButton.Visible = false
|
||||
okButton.Parent = popupFrame
|
||||
|
||||
local popupImage = Instance.new("ImageLabel")
|
||||
popupImage.BackgroundTransparency = 1
|
||||
popupImage.Position = UDim2.new(0.5,-140,0,0)
|
||||
popupImage.Size = UDim2.new(0,280,0,280)
|
||||
popupImage.ZIndex = 3
|
||||
popupImage.Name = "PopupImage"
|
||||
popupImage.Parent = popupFrame
|
||||
|
||||
local backing = Instance.new("ImageLabel")
|
||||
backing.BackgroundTransparency = 1
|
||||
backing.Size = UDim2.new(1,0,1,0)
|
||||
backing.Image = "http://www.morblox.us/asset/?id=47574181"
|
||||
backing.Name = "Backing"
|
||||
backing.ZIndex = 2
|
||||
backing.Parent = popupImage
|
||||
|
||||
local popupText = Instance.new("TextLabel")
|
||||
popupText.Name = "PopupText"
|
||||
popupText.Size = UDim2.new(1,0,0.8,0)
|
||||
popupText.Font = Enum.Font.ArialBold
|
||||
popupText.FontSize = Enum.FontSize.Size36
|
||||
popupText.BackgroundTransparency = 1
|
||||
popupText.Text = "Hello I'm a popup"
|
||||
popupText.TextColor3 = Color3.new(248/255,248/255,248/255)
|
||||
popupText.TextWrap = true
|
||||
popupText.ZIndex = 5
|
||||
popupText.Parent = popupFrame
|
||||
|
||||
script:remove()
|
||||
|
|
@ -0,0 +1,215 @@
|
|||
%8%
|
||||
function waitForProperty(instance, property)
|
||||
while not instance[property] do
|
||||
instance.Changed:wait()
|
||||
end
|
||||
end
|
||||
function waitForChild(instance, name)
|
||||
while not instance:FindFirstChild(name) do
|
||||
instance.ChildAdded:wait()
|
||||
end
|
||||
end
|
||||
|
||||
waitForProperty(game.Players,"LocalPlayer")
|
||||
waitForChild(script.Parent,"Popup")
|
||||
waitForChild(script.Parent.Popup,"AcceptButton")
|
||||
script.Parent.Popup.AcceptButton.Modal = true
|
||||
|
||||
local localPlayer = game.Players.LocalPlayer
|
||||
local acceptedTeleport = Instance.new("IntValue")
|
||||
|
||||
local friendRequestBlacklist = {}
|
||||
|
||||
local teleportEnabled = true
|
||||
|
||||
local makePopupInvisible = function()
|
||||
if script.Parent.Popup then script.Parent.Popup.Visible = false end
|
||||
end
|
||||
|
||||
function makeFriend(fromPlayer,toPlayer)
|
||||
|
||||
local popup = script.Parent:FindFirstChild("Popup")
|
||||
if popup == nil then return end -- there is no popup!
|
||||
if popup.Visible then return end -- currently popping something, abort!
|
||||
if friendRequestBlacklist[fromPlayer] then return end -- previously cancelled friend request, we don't want it!
|
||||
|
||||
popup.PopupText.Text = "Accept Friend Request from " .. tostring(fromPlayer.Name) .. "?"
|
||||
popup.PopupImage.Image = "http://www.morblox.us/thumbs/avatar.ashx?userId="..tostring(fromPlayer.userId).."&x=352&y=352"
|
||||
|
||||
showTwoButtons()
|
||||
popup.Visible = true
|
||||
popup.AcceptButton.Text = "Accept"
|
||||
popup.DeclineButton.Text = "Decline"
|
||||
popup:TweenSize(UDim2.new(0,330,0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)
|
||||
|
||||
local yesCon, noCon
|
||||
|
||||
yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
|
||||
popup.Visible = false
|
||||
toPlayer:RequestFriendship(fromPlayer)
|
||||
if yesCon then yesCon:disconnect() end
|
||||
if noCon then noCon:disconnect() end
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
|
||||
noCon = popup.DeclineButton.MouseButton1Click:connect(function()
|
||||
popup.Visible = false
|
||||
toPlayer:RevokeFriendship(fromPlayer)
|
||||
friendRequestBlacklist[fromPlayer] = true
|
||||
print("pop up blacklist")
|
||||
if yesCon then yesCon:disconnect() end
|
||||
if noCon then noCon:disconnect() end
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
game.Players.FriendRequestEvent:connect(function(fromPlayer,toPlayer,event)
|
||||
|
||||
-- if this doesn't involve me, then do nothing
|
||||
if fromPlayer ~= localPlayer and toPlayer ~= localPlayer then return end
|
||||
|
||||
if fromPlayer == localPlayer then
|
||||
if event == Enum.FriendRequestEvent.Accept then
|
||||
game:GetService("GuiService"):SendNotification("You are Friends",
|
||||
"With " .. toPlayer.Name .. "!",
|
||||
"http://www.morblox.us/thumbs/avatar.ashx?userId="..tostring(toPlayer.userId).."&x=48&y=48",
|
||||
5,
|
||||
function()
|
||||
|
||||
end)
|
||||
end
|
||||
elseif toPlayer == localPlayer then
|
||||
if event == Enum.FriendRequestEvent.Issue then
|
||||
if friendRequestBlacklist[fromPlayer] then return end -- previously cancelled friend request, we don't want it!
|
||||
game:GetService("GuiService"):SendNotification("Friend Request",
|
||||
"From " .. fromPlayer.Name,
|
||||
"http://www.morblox.us/thumbs/avatar.ashx?userId="..tostring(fromPlayer.userId).."&x=48&y=48",
|
||||
8,
|
||||
function()
|
||||
makeFriend(fromPlayer,toPlayer)
|
||||
end)
|
||||
elseif event == Enum.FriendRequestEvent.Accept then
|
||||
game:GetService("GuiService"):SendNotification("You are Friends",
|
||||
"With " .. fromPlayer.Name .. "!",
|
||||
"http://www.morblox.us/thumbs/avatar.ashx?userId="..tostring(fromPlayer.userId).."&x=48&y=48",
|
||||
5,
|
||||
function()
|
||||
|
||||
end)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
function showOneButton()
|
||||
local popup = script.Parent:FindFirstChild("Popup")
|
||||
if popup then
|
||||
popup.OKButton.Visible = true
|
||||
popup.DeclineButton.Visible = false
|
||||
popup.AcceptButton.Visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function showTwoButtons()
|
||||
local popup = script.Parent:FindFirstChild("Popup")
|
||||
if popup then
|
||||
popup.OKButton.Visible = false
|
||||
popup.DeclineButton.Visible = true
|
||||
popup.AcceptButton.Visible = true
|
||||
end
|
||||
end
|
||||
|
||||
if teleportEnabled then
|
||||
game:GetService("TeleportService").ErrorCallback = function(message)
|
||||
local popup = script.Parent:FindFirstChild("Popup")
|
||||
showOneButton()
|
||||
popup.PopupText.Text = message
|
||||
local clickCon
|
||||
clickCon = popup.OKButton.MouseButton1Click:connect(function()
|
||||
if clickCon then clickCon:disconnect() end
|
||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup"), Enum.CenterDialogType.QuitDialog,
|
||||
--ShowFunction
|
||||
function()
|
||||
showOneButton()
|
||||
script.Parent:FindFirstChild("Popup").Visible = true
|
||||
popup:TweenSize(UDim2.new(0,330,0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)
|
||||
end,
|
||||
--HideFunction
|
||||
function()
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
|
||||
end
|
||||
game:GetService("TeleportService").ConfirmationCallback = function(message, placeId, spawnName)
|
||||
local popup = script.Parent:FindFirstChild("Popup")
|
||||
popup.PopupText.Text = message
|
||||
popup.PopupImage.Image = ""
|
||||
|
||||
local yesCon, noCon
|
||||
|
||||
local function killCons()
|
||||
if yesCon then yesCon:disconnect() end
|
||||
if noCon then noCon:disconnect() end
|
||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end
|
||||
|
||||
yesCon = popup.AcceptButton.MouseButton1Click:connect(function()
|
||||
killCons()
|
||||
local success, err = pcall(function() game:GetService("TeleportService"):TeleportImpl(placeId,spawnName) end)
|
||||
if not success then
|
||||
showOneButton()
|
||||
popup.PopupText.Text = err
|
||||
local clickCon
|
||||
clickCon = popup.OKButton.MouseButton1Click:connect(function()
|
||||
if clickCon then clickCon:disconnect() end
|
||||
game.GuiService:RemoveCenterDialog(script.Parent:FindFirstChild("Popup"))
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup"), Enum.CenterDialogType.QuitDialog,
|
||||
--ShowFunction
|
||||
function()
|
||||
showOneButton()
|
||||
script.Parent:FindFirstChild("Popup").Visible = true
|
||||
popup:TweenSize(UDim2.new(0,330,0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)
|
||||
end,
|
||||
--HideFunction
|
||||
function()
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
noCon = popup.DeclineButton.MouseButton1Click:connect(function()
|
||||
killCons()
|
||||
local success = pcall(function() game:GetService("TeleportService"):TeleportCancel() end)
|
||||
end)
|
||||
|
||||
local centerDialogSuccess = pcall(function() game.GuiService:AddCenterDialog(script.Parent:FindFirstChild("Popup"), Enum.CenterDialogType.QuitDialog,
|
||||
--ShowFunction
|
||||
function()
|
||||
showTwoButtons()
|
||||
popup.AcceptButton.Text = "Leave"
|
||||
popup.DeclineButton.Text = "Stay"
|
||||
script.Parent:FindFirstChild("Popup").Visible = true
|
||||
popup:TweenSize(UDim2.new(0,330,0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)
|
||||
end,
|
||||
--HideFunction
|
||||
function()
|
||||
popup:TweenSize(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true,makePopupInvisible())
|
||||
end)
|
||||
end)
|
||||
|
||||
if centerDialogSuccess == false then
|
||||
script.Parent:FindFirstChild("Popup").Visible = true
|
||||
popup.AcceptButton.Text = "Leave"
|
||||
popup.DeclineButton.Text = "Stay"
|
||||
popup:TweenSize(UDim2.new(0,330,0,350),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,1,true)
|
||||
end
|
||||
return true
|
||||
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,939 @@
|
|||
%9%
|
||||
--[[
|
||||
//FileName: ChatScript.LUA
|
||||
//Written by: Sorcus
|
||||
//Description: Code for lua side chat on ROBLOX. Supports Scrolling.
|
||||
//NOTE: If you find any bugs or inaccuracies PM Sorcus on ROBLOX or @Canavus on Twitter
|
||||
]]
|
||||
|
||||
-- Utility functions + Globals
|
||||
local function WaitForChild(parent, childName)
|
||||
while parent:FindFirstChild(childName) == nil do
|
||||
wait()
|
||||
end
|
||||
return parent[childName]
|
||||
end
|
||||
|
||||
local function typedef(obj)
|
||||
return obj
|
||||
end
|
||||
|
||||
while Game.Players.LocalPlayer == nil do wait() end
|
||||
|
||||
local Player = Game.Players.LocalPlayer
|
||||
while Player.Character == nil do wait() end
|
||||
local RbxUtility = LoadLibrary('RbxUtility')
|
||||
local Gui = typedef(RbxUtility)
|
||||
local Camera = Game.Workspace.CurrentCamera
|
||||
|
||||
-- Services
|
||||
local CoreGuiService = Game:GetService('CoreGui')
|
||||
local PlayersService = Game:GetService('Players')
|
||||
local DebrisService= Game:GetService('Debris')
|
||||
local GuiService = Game:GetService('GuiService')
|
||||
|
||||
-- Lua Enums
|
||||
local Enums do
|
||||
Enums = {}
|
||||
local EnumName = {} -- used as unique key for enum name
|
||||
local enum_mt = {
|
||||
__call = function(self,value)
|
||||
return self[value] or self[tonumber(value)]
|
||||
end;
|
||||
__index = {
|
||||
GetEnumItems = function(self)
|
||||
local t = {}
|
||||
for i,item in pairs(self) do
|
||||
if type(i) == 'number' then
|
||||
t[#t+1] = item
|
||||
end
|
||||
end
|
||||
table.sort(t,function(a,b) return a.Value < b.Value end)
|
||||
return t
|
||||
end;
|
||||
};
|
||||
__tostring = function(self)
|
||||
return "Enum." .. self[EnumName]
|
||||
end;
|
||||
}
|
||||
local item_mt = {
|
||||
__call = function(self,value)
|
||||
return value == self or value == self.Name or value == self.Value
|
||||
end;
|
||||
__tostring = function(self)
|
||||
return "Enum." .. self[EnumName] .. "." .. self.Name
|
||||
end;
|
||||
}
|
||||
function CreateEnum(enumName)
|
||||
return function(t)
|
||||
local e = {[EnumName] = enumName}
|
||||
for i,name in pairs(t) do
|
||||
local item = setmetatable({Name=name,Value=i,Enum=e,[EnumName]=enumName},item_mt)
|
||||
e[i] = item
|
||||
e[name] = item
|
||||
e[item] = item
|
||||
end
|
||||
Enums[enumName] = e
|
||||
return setmetatable(e, enum_mt)
|
||||
end
|
||||
end
|
||||
end
|
||||
---------------------------------------------------
|
||||
------------------ Input class --------------------
|
||||
local Input = {
|
||||
Mouse = Player:GetMouse(),
|
||||
Speed = 0,
|
||||
Simulating = false,
|
||||
|
||||
Configuration = {
|
||||
DefaultSpeed = 1
|
||||
},
|
||||
UserIsScrolling = false
|
||||
}
|
||||
|
||||
---------------------------------------------------
|
||||
------------------ Chat class --------------------
|
||||
local Chat = {
|
||||
|
||||
ChatColors = {
|
||||
BrickColor.new("Bright red"),
|
||||
BrickColor.new("Bright blue"),
|
||||
BrickColor.new("Earth green"),
|
||||
BrickColor.new("Bright violet"),
|
||||
BrickColor.new("Bright orange"),
|
||||
BrickColor.new("Bright yellow"),
|
||||
BrickColor.new("Light reddish violet"),
|
||||
BrickColor.new("Brick yellow"),
|
||||
},
|
||||
|
||||
Gui = nil,
|
||||
Frame = nil,
|
||||
RenderFrame = nil,
|
||||
TapToChatLabel = nil,
|
||||
ClickToChatButton = nil,
|
||||
|
||||
ScrollingLock = false,
|
||||
EventListener = nil,
|
||||
|
||||
-- This is actually a ring buffer
|
||||
-- Meaning at hitting the historyLength it wraps around
|
||||
-- Reuses the text objects, so chat atmost uses 100 text objects
|
||||
MessageQueue = {},
|
||||
|
||||
-- Stores all the values for configuring chat
|
||||
Configuration = {
|
||||
FontSize = Enum.FontSize.Size10, -- 10 is good
|
||||
-- Also change this when you are changing the above, this is suboptimal but so is our interface to find FontSize
|
||||
NumFontSize = 10,
|
||||
HistoryLength = 50, -- stores up to 50 of the last chat messages for you to scroll through,
|
||||
Size = UDim2.new(0.38, 0, 0.20, 0),
|
||||
MessageColor = Color3.new(1, 1, 1),
|
||||
XScale = 0.025,
|
||||
LifeTime = 45,
|
||||
Position = UDim2.new(0, 2, 0.05, 0),
|
||||
DefaultTweenSpeed = 0.15,
|
||||
},
|
||||
|
||||
-- This could be redone by just using the previous and next fields of the Queue
|
||||
-- But the iterators cause issues, will be optimized later
|
||||
SlotPositions_List = {},
|
||||
-- To precompute and store all player null strings since its an expensive process
|
||||
CachedSpaceStrings_List = {},
|
||||
MouseOnFrame = false,
|
||||
GotFocus = false,
|
||||
|
||||
SafeChat_List = {
|
||||
['Use the Chat menu to talk to me.'] = {'/sc 0', true},
|
||||
['I can only see menu chats.'] = {'/sc 1', true},
|
||||
['Hello'] = {
|
||||
['Hi'] = {'/sc 2_0', true, ['Hi there!'] = true, ['Hi everyone'] = true},
|
||||
['Howdy'] = {'/sc 2_1', true, ['Howdy partner!'] = true},
|
||||
['Greetings'] = {'/sc 2_2', true, ['Greetings everyone'] = true, ['Greetings Robloxians!'] = true, ['Seasons greetings!'] = true},
|
||||
['Welcome'] = {'/sc 2_3', true, ['Welcome to my place'] = true, ['Welcome to my barbeque'] = true, ['Welcome to our base'] = true},
|
||||
['Hey there!'] = {'/sc 2_4', true},
|
||||
['What\'s up?'] = {'/sc 2_5', true, ['How are you doing?'] = true, ['How\'s it going?'] = true, ['What\'s new?'] = true},
|
||||
['Good day'] = {'/sc 2_6', true, ['Good morning'] = true, ['Good evening'] = true, ['Good afternoon'] = true, ['Good night'] = true},
|
||||
['Silly'] = {'/sc 2_7', true, ['Waaaaaaaz up?!'] = true, ['Hullo!'] = true, ['Behold greatness, mortals!'] = true, ['Pardon me, is this Sparta?'] = true, ['THIS IS SPARTAAAA!'] = true},
|
||||
['Happy Holidays!'] = {'/sc 2_8', true, ['Happy New Year!'] = true,
|
||||
['Happy Valentine\'s Day!'] = true,
|
||||
['Beware the Ides of March!'] = true,
|
||||
['Happy St. Patrick\'s Day!'] = true,
|
||||
['Happy Easter!'] = true,
|
||||
['Happy Earth Day!'] = true,
|
||||
['Happy 4th of July!'] = true,
|
||||
['Happy Thanksgiving!'] = true,
|
||||
['Happy Halloween!'] = true,
|
||||
['Happy Hanukkah!'] = true,
|
||||
['Merry Christmas!'] = true,
|
||||
['Happy Halloween!'] = true,
|
||||
['Happy Earth Day!'] = true,
|
||||
['Happy May Day!'] = true,
|
||||
['Happy Towel Day!'] = true,
|
||||
['Happy ROBLOX Day!'] = true,
|
||||
['Happy LOL Day!'] = true },
|
||||
|
||||
[1] = '/sc 2'
|
||||
},
|
||||
['Goodbye'] = {
|
||||
['Good Night']= {'/sc 3_0', true,
|
||||
['Sweet dreams'] = true,
|
||||
['Go to sleep!'] = true,
|
||||
['Lights out!'] = true,
|
||||
['Bedtime'] = true,
|
||||
['Going to bed now'] = true},
|
||||
|
||||
['Later']= {'/sc 3_1', true,
|
||||
['See ya later'] = true,
|
||||
['Later gator!'] = true,
|
||||
['See you tomorrow'] = true},
|
||||
|
||||
['Bye'] = {'/sc 3_2', true, ['Hasta la bye bye!'] = true},
|
||||
['I\'ll be right back'] = {'/sc 3_3', true},
|
||||
['I have to go'] = {'/sc 3_4', true},
|
||||
['Farewell'] = {'/sc 3_5', true, ['Take care'] = true, ['Have a nice day'] = true, ['Goodluck!'] = true, ['Ta-ta for now!'] = true},
|
||||
['Peace'] = {'/sc 3_6', true, ['Peace out!'] = true, ['Peace dudes!'] = true, ['Rest in pieces!'] = true},
|
||||
['Silly'] = {'/sc 3_7', true,
|
||||
['To the batcave!'] = true,
|
||||
['Over and out!'] = true,
|
||||
['Happy trails!'] = true,
|
||||
['I\'ve got to book it!'] = true,
|
||||
['Tootles!'] = true,
|
||||
['Smell you later!'] = true,
|
||||
['GG!'] = true,
|
||||
['My house is on fire! gtg.'] = true},
|
||||
[1] = '/sc 3'
|
||||
},
|
||||
['Friend'] ={
|
||||
['Wanna be friends?'] = {'/sc 4_0', true},
|
||||
['Follow me'] = {'/sc 4_1', true, ['Come to my place!'] = true, ['Come to my base!'] = true, ['Follow me, team!'] = true, ['Follow me'] = true},
|
||||
['Your place is cool'] = {'/sc 4_2', true, ['Your place is fun'] = true, ['Your place is awesome'] = true, ['Your place looks good'] = true, ['This place is awesome!'] = true},
|
||||
['Thank you'] = {'/sc 4_3', true, ['Thanks for playing'] = true, ['Thanks for visiting'] = true, ['Thanks for everything'] = true, ['No, thank you'] = true, ['Thanx'] = true},
|
||||
['No problem'] = {'/sc 4_4', true, ['Don\'t worry'] = true, ['That\'s ok'] = true, ['np'] = true},
|
||||
['You are ...'] = {'/sc 4_5', true,
|
||||
['You are great!'] = true,
|
||||
['You are good!'] = true,
|
||||
['You are cool!'] = true,
|
||||
['You are funny!'] = true,
|
||||
['You are silly!'] = true,
|
||||
['You are awesome!'] = true,
|
||||
['You are doing something I don\'t like, please stop'] = true
|
||||
},
|
||||
['I like ...'] = {'/sc 4_6', true, ['I like your name'] = true, ['I like your shirt'] = true, ['I like your place'] = true, ['I like your style'] = true,
|
||||
['I like you'] = true, ['I like items'] = true, ['I like money'] = true},
|
||||
['Sorry'] = {'/sc 4_7', true, ['My bad!'] = true, ['I\'m sorry'] = true, ['Whoops!'] = true, ['Please forgive me.'] = true, ['I forgive you.'] = true,
|
||||
['I didn\'t mean to do that.'] = true, ['Sorry, I\'ll stop now.'] = true},
|
||||
[1] = '/sc 4'
|
||||
},
|
||||
['Questions'] = {
|
||||
['Who?'] = {'/sc 5_0', true, ['Who wants to be my friend?'] = true, ['Who wants to be on my team?'] = true, ['Who made this brilliant game?'] = true},
|
||||
['What?'] = {'/sc 5_1', true, ['What is your favorite animal?'] = true, ['What is your favorite game?'] = true, ['What is your favorite movie?'] = true,
|
||||
['What is your favorite TV show?'] = true, ['What is your favorite music?'] = true, ['What are your hobbies?'] = true, ['LOLWUT?'] = true},
|
||||
['When?'] = {'/sc 5_2', true, ['When are you online?'] = true, ['When is the new version coming out?'] = true, ['When can we play again?'] = true, ['When will your place be done?'] = true},
|
||||
['Where?'] = {'/sc 5_3', true, ['Where do you want to go?'] = true, ['Where are you going?'] = true, ['Where am I?!'] = true, ['Where did you go?'] = true},
|
||||
['How?'] = {'/sc 5_4', true, ['How are you today?'] = true, ['How did you make this cool place?'] = true, ['LOLHOW?'] = true},
|
||||
['Can I...'] = {'/sc 5_5', true, ['Can I have a tour?'] = true, ['Can I be on your team?'] = true, ['Can I be your friend?'] = true, ['Can I try something?'] = true,
|
||||
['Can I have that please?'] = true, ['Can I have that back please?'] = true, ['Can I have borrow your hat?'] = true, ['Can I have borrow your gear?'] = true},
|
||||
[1] = '/sc 5'
|
||||
},
|
||||
['Answers'] = {
|
||||
['You need help?'] = {'/sc 6_0', true, ['Check out the news section'] = true, ['Check out the help section'] = true, ['Read the wiki!'] = true,
|
||||
['All the answers are in the wiki!'] = true, ['I will help you with this.'] = true},
|
||||
['Some people ...'] = {'/sc 6_1', true, ['Me'] = true, ['Not me'] = true, ['You'] = true, ['All of us'] = true, ['Everyone but you'] = true, ['Builderman!'] = true,
|
||||
['Telamon!'] = true, ['My team'] = true, ['My group'] = true, ['Mom'] = true, ['Dad'] = true, ['Sister'] = true, ['Brother'] = true, ['Cousin'] = true,
|
||||
['Grandparent'] = true, ['Friend'] = true},
|
||||
['Time ...'] = {'/sc 6_2', true, ['In the morning'] = true, ['In the afternoon'] = true, ['At night'] = true, ['Tomorrow'] = true, ['This week'] = true, ['This month'] = true,
|
||||
['Sometime'] = true, ['Sometimes'] = true, ['Whenever you want'] = true, ['Never'] = true, ['After this'] = true, ['In 10 minutes'] = true, ['In a couple hours'] = true,
|
||||
['In a couple days'] = true},
|
||||
['Animals'] = {'/sc 6_3', true,
|
||||
['Cats'] = {['Lion'] = true, ['Tiger'] = true, ['Leopard'] = true, ['Cheetah'] = true},
|
||||
['Dogs'] = {['Wolves'] = true, ['Beagle'] = true, ['Collie'] = true, ['Dalmatian'] = true, ['Poodle'] = true, ['Spaniel'] = true,
|
||||
['Shepherd'] = true, ['Terrier'] = true, ['Retriever'] = true},
|
||||
['Horses'] = {['Ponies'] = true, ['Stallions'] = true, ['Pwnyz'] = true},
|
||||
['Reptiles'] = {['Dinosaurs'] = true, ['Lizards'] = true, ['Snakes'] = true, ['Turtles!'] = true},
|
||||
['Hamster'] = true,
|
||||
['Monkey'] = true,
|
||||
['Bears'] = true,
|
||||
['Fish'] = {['Goldfish'] = true, ['Sharks'] = true, ['Sea Bass'] = true, ['Halibut'] = true, ['Tropical Fish'] = true},
|
||||
['Birds'] = {['Eagles'] = true, ['Penguins'] = true, ['Parakeets'] = true, ['Owls'] = true, ['Hawks'] = true, ['Pidgeons'] = true},
|
||||
['Elephants'] = true,
|
||||
['Mythical Beasts'] = {['Dragons'] = true, ['Unicorns'] = true, ['Sea Serpents'] = true, ['Sphinx'] = true, ['Cyclops'] = true,
|
||||
['Minotaurs'] = true, ['Goblins'] = true, ['Honest Politicians'] = true, ['Ghosts'] = true, ['Scylla and Charybdis'] = true}
|
||||
},
|
||||
['Games'] = {'/sc 6_4', true,
|
||||
['Action'] = true, ['Puzzle'] = true, ['Strategy'] = true, ['Racing'] = true, ['RPG'] = true, ['Obstacle Course'] = true, ['Tycoon'] = true,
|
||||
['Roblox'] = { ['BrickBattle'] = true, ['Community Building'] = true, ['Roblox Minigames'] = true, ['Contest Place'] = true},
|
||||
['Board games'] = { ['Chess'] = true, ['Checkers'] = true, ['Settlers of Catan'] = true, ['Tigris and Euphrates'] = true, ['El Grande'] = true,
|
||||
['Stratego'] = true, ['Carcassonne'] = true}
|
||||
},
|
||||
['Sports'] = {'/sc 6_5', true, ['Hockey'] = true, ['Soccer'] = true, ['Football'] = true, ['Baseball'] = true, ['Basketball'] = true,
|
||||
['Volleyball'] = true, ['Tennis'] = true, ['Sports team practice'] = true,
|
||||
['Watersports'] = { ['Surfing'] = true,['Swimming'] = true, ['Water Polo'] = true},
|
||||
['Winter sports'] = { ['Skiing'] = true, ['Snowboarding'] = true, ['Sledding'] = true, ['Skating'] = true},
|
||||
['Adventure'] = {['Rock climbing'] = true, ['Hiking'] = true, ['Fishing'] = true, ['Horseback riding'] = true},
|
||||
['Wacky'] = {['Foosball'] = true, ['Calvinball'] = true, ['Croquet'] = true, ['Cricket'] = true, ['Dodgeball'] = true,
|
||||
['Squash'] = true, ['Trampoline'] = true}
|
||||
},
|
||||
['Movies/TV'] = {'/sc 6_6', true, ['Science Fiction'] = true, ['Animated'] = {['Anime'] = true}, ['Comedy'] = true, ['Romantic'] = true,
|
||||
['Action'] = true, ['Fantasy'] = true},
|
||||
['Music'] = {'/sc 6_7', true, ['Country'] = true, ['Jazz'] = true, ['Rap'] = true, ['Hip-hop'] = true, ['Techno'] = true, ['Classical'] = true,
|
||||
['Pop'] = true, ['Rock'] = true},
|
||||
['Hobbies'] = {'/sc 6_8', true,
|
||||
['Computers'] = { ['Building computers'] = true, ['Videogames'] = true, ['Coding'] = true, ['Hacking'] = true},
|
||||
['The Internet'] = { ['lol. teh internets!'] = true, ['Watching vids'] = true},
|
||||
['Dance'] = true, ['Gymnastics'] = true, ['Listening to music'] = true, ['Arts and crafts'] = true,
|
||||
['Martial Arts'] = {['Karate'] = true, ['Judo'] = true, ['Taikwon Do'] = true, ['Wushu'] = true, ['Street fighting'] = true},
|
||||
['Music lessons'] = {['Playing in my band'] = true, ['Playing piano'] = true, ['Playing guitar'] = true,
|
||||
['Playing violin'] = true, ['Playing drums'] = true, ['Playing a weird instrument'] = true}
|
||||
},
|
||||
['Location'] = {'/sc 6_9', true,
|
||||
['USA'] = {
|
||||
['West'] = { ['Alaska'] = true, ['Arizona'] = true, ['California'] = true, ['Colorado'] = true, ['Hawaii'] = true,
|
||||
['Idaho'] = true, ['Montana'] = true, ['Nevada'] = true, ['New Mexico'] = true, ['Oregon'] = true,
|
||||
['Utah'] = true, ['Washington'] = true, ['Wyoming'] = true
|
||||
},
|
||||
['South'] = { ['Alabama'] = true, ['Arkansas'] = true, ['Florida'] = true, ['Georgia'] = true, ['Kentucky'] = true,
|
||||
['Louisiana'] = true, ['Mississippi'] = true, ['North Carolina'] = true, ['Oklahoma'] = true,
|
||||
['South Carolina'] = true, ['Tennessee'] = true, ['Texas'] = true, ['Virginia'] = true, ['West Virginia'] = true
|
||||
},
|
||||
['Northeast'] = {['Connecticut'] = true, ['Delaware'] = true, ['Maine'] = true, ['Maryland'] = true, ['Massachusetts'] = true,
|
||||
['New Hampshire'] = true, ['New Jersey'] = true, ['New York'] = true, ['Pennsylvania'] = true, ['Rhode Island'] = true,
|
||||
['Vermont'] = true
|
||||
},
|
||||
['Midwest'] = {['Illinois'] = true, ['Indiana'] = true, ['Iowa'] = true, ['Kansas'] = true, ['Michigan'] = true, ['Minnesota'] = true,
|
||||
['Missouri'] = true, ['Nebraska'] = true, ['North Dakota'] = true, ['Ohio'] = true, ['South Dakota'] = true, ['Wisconsin'] = true}
|
||||
},
|
||||
['Canada'] = {['Alberta'] = true, ['British Columbia'] = true, ['Manitoba'] = true, ['New Brunswick'] = true, ['Newfoundland'] = true,
|
||||
['Northwest Territories'] = true, ['Nova Scotia'] = true, ['Nunavut'] = true, ['Ontario'] = true, ['Prince Edward Island'] = true,
|
||||
['Quebec'] = true, ['Saskatchewan'] = true, ['Yukon'] = true},
|
||||
['Mexico'] = true,
|
||||
['Central America'] = true,
|
||||
['Europe'] = {['France'] = true, ['Germany'] = true, ['Spain'] = true, ['Italy'] = true, ['Poland'] = true, ['Switzerland'] = true,
|
||||
['Greece'] = true, ['Romania'] = true, ['Netherlands'] = true,
|
||||
['Great Britain'] = {['England'] = true, ['Scotland'] = true, ['Wales'] = true, ['Northern Ireland'] = true}
|
||||
},
|
||||
['Asia'] = { ['China'] = true, ['India'] = true, ['Japan'] = true, ['Korea'] = true, ['Russia'] = true, ['Vietnam'] = true},
|
||||
['South America'] = { ['Argentina'] = true, ['Brazil'] = true},
|
||||
['Africa'] = { ['Eygpt'] = true, ['Swaziland'] = true},
|
||||
['Australia'] = true, ['Middle East'] = true, ['Antarctica'] = true, ['New Zealand'] = true
|
||||
},
|
||||
['Age'] = {'/sc 6_10', true, ['Rugrat'] = true, ['Kid'] = true, ['Tween'] = true, ['Teen'] = true, ['Twenties'] = true,
|
||||
['Old'] = true, ['Ancient'] = true, ['Mesozoic'] = true, ['I don\'t want to say my age. Don\'t ask.'] = true},
|
||||
['Mood'] = {'/sc 6_11', true, ['Good'] = true, ['Great!'] = true, ['Not bad'] = true, ['Sad'] = true, ['Hyper'] = true,
|
||||
['Chill'] = true, ['Happy'] = true, ['Kind of mad'] = true},
|
||||
['Boy'] = {'/sc 6_12', true},
|
||||
['Girl'] = {'/sc 6_13', true},
|
||||
['I don\'t want to say boy or girl. Don\'t ask.'] = {'/sc 6_14', true},
|
||||
[1] = '/sc 6'
|
||||
},
|
||||
['Game'] = {
|
||||
['Let\'s build'] = {'/sc 7_0', true},
|
||||
['Let\'s battle'] = {'/sc 7_1', true},
|
||||
['Nice one!'] = {'/sc 7_2', true},
|
||||
['So far so good'] = {'/sc 7_3', true},
|
||||
['Lucky shot!'] = {'/sc 7_4', true},
|
||||
['Oh man!'] = {'/sc 7_5', true},
|
||||
['I challenge you to a fight!'] = {'/sc 7_6', true},
|
||||
['Help me with this'] = {'/sc 7_7', true},
|
||||
['Let\'s go to your game'] = {'/sc 7_8', true},
|
||||
['Can you show me how do to that?'] = {'/sc 7_9', true},
|
||||
['Backflip!'] = {'/sc 7_10', true},
|
||||
['Frontflip!'] = {'/sc 7_11', true},
|
||||
['Dance!'] = {'/sc 7_12', true},
|
||||
['I\'m on your side!'] = {'/sc 7_13', true},
|
||||
['Game Commands'] = {'/sc 7_14', true, ['regen'] = true, ['reset'] = true, ['go'] = true, ['fix'] = true, ['respawn'] = true},
|
||||
[1] = '/sc 7'
|
||||
};
|
||||
['Silly'] = {
|
||||
['Muahahahaha!'] = true,
|
||||
['all your base are belong to me!'] = true,
|
||||
['GET OFF MAH LAWN'] = true,
|
||||
['TEH EPIK DUCK IS COMING!!!'] = true,
|
||||
['ROFL'] = true,
|
||||
['1337'] = {true, ['i r teh pwnz0r!'] = true, ['w00t!'] = true, ['z0mg h4x!'] = true, ['ub3rR0xXorzage!'] = true}
|
||||
},
|
||||
['Yes'] = {
|
||||
['Absolutely!'] = true,
|
||||
['Rock on!'] = true,
|
||||
['Totally!'] = true,
|
||||
['Juice!'] = true,
|
||||
['Yay!'] = true,
|
||||
['Yesh'] = true
|
||||
},
|
||||
['No'] = {
|
||||
['Ummm. No.'] = true,
|
||||
['...'] = true,
|
||||
['Stop!'] = true,
|
||||
['Go away!'] = true,
|
||||
['Don\'t do that'] = true,
|
||||
['Stop breaking the rules'] = true,
|
||||
['I don\'t want to'] = true
|
||||
},
|
||||
['Ok'] = {
|
||||
['Well... ok'] = true,
|
||||
['Sure'] = true
|
||||
},
|
||||
['Uncertain'] = {
|
||||
['Maybe'] = true,
|
||||
['I don\'t know'] = true,
|
||||
['idk'] = true,
|
||||
['I can\'t decide'] = true,
|
||||
['Hmm...'] = true
|
||||
},
|
||||
[':-)'] = {
|
||||
[':-('] = true,
|
||||
[':D'] = true,
|
||||
[':-O'] = true,
|
||||
['lol'] = true,
|
||||
['=D'] = true,
|
||||
['D='] = true,
|
||||
['XD'] = true,
|
||||
[';D'] = true,
|
||||
[';)'] = true,
|
||||
['O_O'] = true,
|
||||
['=)'] = true,
|
||||
['@_@'] = true,
|
||||
['>_<'] = true,
|
||||
['T_T'] = true,
|
||||
['^_^'] = true,
|
||||
['<(0_0<) <(0_0)> (>0_0)> KIRBY DANCE'] = true,
|
||||
[')\';'] = true,
|
||||
[':3'] = true
|
||||
},
|
||||
['Ratings'] = {
|
||||
['Rate it!'] = true,
|
||||
['I give it a 1 out of 10'] = true,
|
||||
['I give it a 2 out of 10'] = true,
|
||||
['I give it a 3 out of 10'] = true,
|
||||
['I give it a 4 out of 10'] = true,
|
||||
['I give it a 5 out of 10'] = true,
|
||||
['I give it a 6 out of 10'] = true,
|
||||
['I give it a 7 out of 10'] = true,
|
||||
['I give it a 8 out of 10'] = true,
|
||||
['I give it a 9 out of 10'] = true,
|
||||
['I give it a 10 out of 10!'] = true,
|
||||
}
|
||||
},
|
||||
CreateEnum('SafeChat'){'Level1', 'Level2', 'Level3'},
|
||||
SafeChatTree = {}
|
||||
}
|
||||
---------------------------------------------------
|
||||
|
||||
|
||||
|
||||
-- Check if we are running on a touch device
|
||||
function Chat:IsTouchDevice()
|
||||
local touchEnabled = false
|
||||
pcall(function() touchEnabled = Game:GetService('UserInputService').TouchEnabled end)
|
||||
return touchEnabled
|
||||
end
|
||||
|
||||
-- Scrolling
|
||||
function Chat:ScrollQueue(value)
|
||||
for i = 1, #self.MessageQueue do
|
||||
if self.MessageQueue[i] then
|
||||
for _, label in pairs(self.MessageQueue[i]) do
|
||||
local next = self.MessageQueue[i].Next
|
||||
local previous = self.MessageQueue[i].Previous
|
||||
if label and label:IsA('TextLabel') or label:IsA('TextButton') then
|
||||
if value > 0 and previous and previous['Message'] then
|
||||
label.Position = previous['Message'].Position
|
||||
elseif value < 1 and next['Message'] then
|
||||
label.Position = previous['Message'].Position
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
function Chat:FocusOnChatBar()
|
||||
if self.ClickToChatButton then
|
||||
self.ClickToChatButton.Visible = false
|
||||
end
|
||||
|
||||
self.GotFocus = true
|
||||
if self.Frame['Background'] then
|
||||
self.Frame.Background.Visible = false
|
||||
end
|
||||
self.ChatBar:CaptureFocus()
|
||||
end
|
||||
|
||||
-- For touch devices we create a button instead
|
||||
function Chat:CreateTouchButton()
|
||||
self.ChatTouchFrame = Gui.Create'Frame'
|
||||
{
|
||||
Name = 'ChatTouchFrame';
|
||||
Size = UDim2.new(0, 128, 0, 32);
|
||||
Position = UDim2.new(0, 88, 0, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
Parent = self.Gui;
|
||||
|
||||
Gui.Create'ImageButton'
|
||||
{
|
||||
Name = 'ChatLabel';
|
||||
Size = UDim2.new(0, 74, 0, 28);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
ZIndex = 2.0;
|
||||
};
|
||||
|
||||
Gui.Create'ImageLabel'
|
||||
{
|
||||
Name = 'Background';
|
||||
Size = UDim2.new(1, 0, 1, 0);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
Image = 'http://www.roblox.com/asset/?id=97078724'
|
||||
};
|
||||
}
|
||||
self.TapToChatLabel = self.ChatTouchFrame.ChatLabel
|
||||
self.TouchLabelBackground = self.ChatTouchFrame.Background
|
||||
|
||||
self.ChatBar = Gui.Create'TextBox'
|
||||
{
|
||||
Name = 'ChatBar';
|
||||
Size = UDim2.new(1, 0, 0.2, 0);
|
||||
Position = UDim2.new(0, 0, 0.8, 0);
|
||||
Text = "";
|
||||
ZIndex = 1.0;
|
||||
BackgroundTransparency = 1.0;
|
||||
Parent = self.Frame;
|
||||
TextXAlignment = Enum.TextXAlignment.Left;
|
||||
TextColor3 = Color3.new(1, 1, 1);
|
||||
ClearTextOnFocus = false;
|
||||
};
|
||||
|
||||
self.TapToChatLabel.MouseButton1Click:connect(function()
|
||||
self.TapToChatLabel.Visible = false
|
||||
--self.ChatBar.Visible = true
|
||||
self.Frame.Background.Visible = true
|
||||
self.ChatBar:CaptureFocus()
|
||||
self.GotFocus = true
|
||||
if self.TouchLabelBackground then
|
||||
self.TouchLabelBackground.Visible = false
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
-- Non touch devices, create the bottom chat bar
|
||||
function Chat:CreateChatBar()
|
||||
-- okay now we do
|
||||
local status, result = pcall(function() return GuiService.UseLuaChat end)
|
||||
if status and result then
|
||||
self.ClickToChatButton = Gui.Create'TextButton'
|
||||
{
|
||||
Name = 'ClickToChat';
|
||||
Size = UDim2.new(1, 0, 0, 20);
|
||||
BackgroundTransparency = 1.0;
|
||||
ZIndex = 2.0;
|
||||
Parent = self.Gui;
|
||||
Text = "To chat click here or press \"/\" key";
|
||||
TextColor3 = Color3.new(1, 1, 0.9);
|
||||
Position = UDim2.new(0, 0, 1, 0);
|
||||
TextXAlignment = Enum.TextXAlignment.Left;
|
||||
FontSize = Enum.FontSize.Size12;
|
||||
}
|
||||
|
||||
self.ChatBar = Gui.Create'TextBox'
|
||||
{
|
||||
Name = 'ChatBar';
|
||||
Size = UDim2.new(1, 0, 0, 20);
|
||||
Position = UDim2.new(0, 0, 1, 0);
|
||||
Text = "";
|
||||
ZIndex = 1.0;
|
||||
BackgroundColor3 = Color3.new(0, 0, 0);
|
||||
BackgroundTransparency = 0.25;
|
||||
Parent = self.Gui;
|
||||
TextXAlignment = Enum.TextXAlignment.Left;
|
||||
TextColor3 = Color3.new(1, 1, 1);
|
||||
FontSize = Enum.FontSize.Size12;
|
||||
ClearTextOnFocus = false;
|
||||
Text = '';
|
||||
};
|
||||
|
||||
-- Engine has code to offset the entire world, so if we do it by -20 pixels nothing gets in our chat's way
|
||||
GuiService:SetGlobalSizeOffsetPixel(0, -20)
|
||||
-- CHatHotKey is '/'
|
||||
GuiService:AddSpecialKey(Enum.SpecialKey.ChatHotkey)
|
||||
GuiService.SpecialKeyPressed:connect(function(key)
|
||||
if key == Enum.SpecialKey.ChatHotkey then
|
||||
Chat:FocusOnChatBar()
|
||||
end
|
||||
end)
|
||||
|
||||
self.ClickToChatButton.MouseButton1Click:connect(function()
|
||||
Chat:FocusOnChatBar()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
-- For scrolling, to see if we hit the bounds so that we can stop it from scrolling anymore
|
||||
function Chat:CheckIfInBounds(value)
|
||||
if #Chat.MessageQueue < 3 then
|
||||
return true
|
||||
end
|
||||
|
||||
if value > 0 and Chat.MessageQueue[1] and Chat.MessageQueue[1]['Player'] and Chat.MessageQueue[1]['Player'].Position.Y.Scale == 0 then
|
||||
return true
|
||||
elseif value < 0 and Chat.MessageQueue[1] and Chat.MessageQueue[1]['Player'] and Chat.MessageQueue[1]['Player'].Position.Y.Scale < 0 then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- This is to precompute all playerName space strings
|
||||
-- This is used to offset the message by exactly this + 2 spacestrings
|
||||
function Chat:ComputeSpaceString(pLabel)
|
||||
local tLabel = Gui.Create'TextButton'
|
||||
{
|
||||
Size = UDim2.new(0, pLabel.AbsoluteSize.X, 0, pLabel.AbsoluteSize.Y);
|
||||
FontSize = self.Configuration.FontSize;
|
||||
Parent = self.RenderFrame;
|
||||
BackgroundTransparency = 1.0;
|
||||
Text = nString;
|
||||
};
|
||||
local nString = " "
|
||||
while tLabel.TextBounds.X < pLabel.TextBounds.X do
|
||||
nString = nString .. " "
|
||||
tLabel.Text = nString
|
||||
end
|
||||
self.CachedSpaceStrings_List[pLabel.Text] = nString
|
||||
return nString
|
||||
end
|
||||
|
||||
|
||||
|
||||
function Chat:ScreenSizeChanged()
|
||||
while self.Frame.AbsoluteSize.Y > 120 do
|
||||
self.Frame.Size = self.Frame.Size - UDim2.new(0, 0, 0.005, 0)
|
||||
end
|
||||
end
|
||||
|
||||
-- Create the initial Chat stuff
|
||||
-- Done only once
|
||||
function Chat:CreateGui()
|
||||
self.Gui = WaitForChild(CoreGuiService, 'RobloxGui')
|
||||
self.Frame = Gui.Create'Frame'
|
||||
{
|
||||
Name = 'ChatFrame';
|
||||
Size = self.Configuration.Size;
|
||||
Position = UDim2.new(0, 0, 0, 5);
|
||||
BackgroundTransparency = 1.0;
|
||||
--ClipsDescendants = true;
|
||||
ZIndex = 0.0;
|
||||
Parent = self.Gui;
|
||||
|
||||
Gui.Create'ImageLabel'
|
||||
{
|
||||
Name = 'Background';
|
||||
Image = 'http://www.roblox.com/asset/?id=97120937'; --96551212';
|
||||
Size = UDim2.new(1.3, 0, 1.64, 0);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
ZIndex = 0.0;
|
||||
Visible = false
|
||||
};
|
||||
|
||||
Gui.Create'Frame'
|
||||
{
|
||||
Name = 'Border';
|
||||
Size = UDim2.new(1, 0, 0, 1);
|
||||
Position = UDim2.new(0, 0, 0.8, 0);
|
||||
BackgroundTransparency = 0.0;
|
||||
BackgroundColor3 = Color3.new(236/255, 236/255, 236/255);
|
||||
BorderSizePixel = 0.0;
|
||||
Visible = false;
|
||||
};
|
||||
|
||||
Gui.Create'Frame'
|
||||
{
|
||||
Name = 'ChatRenderFrame';
|
||||
Size = UDim2.new(1.02, 0, 1.01, 0);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
ClipsDescendants = true;
|
||||
ZIndex = 0.0;
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
self.RenderFrame = self.Frame.ChatRenderFrame
|
||||
if Chat:IsTouchDevice() then
|
||||
self.Frame.Position = self.Configuration.Position;
|
||||
self.RenderFrame.Size = UDim2.new(1, 0, 1, 0)
|
||||
elseif self.Frame.AbsoluteSize.Y > 120 then
|
||||
Chat:ScreenSizeChanged()
|
||||
self.Gui.Changed:connect(function(property)
|
||||
if property == 'AbsoluteSize' then
|
||||
Chat:ScreenSizeChanged()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
if Player.ChatMode == Enum.ChatMode.TextAndMenu then
|
||||
if Chat:IsTouchDevice() then
|
||||
Chat:CreateTouchButton()
|
||||
else
|
||||
Chat:CreateChatBar()
|
||||
--Chat:CreateSafeChatGui()
|
||||
end
|
||||
|
||||
if self.ChatBar then
|
||||
self.ChatBar.FocusLost:connect(function(enterPressed)
|
||||
Chat.GotFocus = false
|
||||
if Chat:IsTouchDevice() then
|
||||
self.ChatBar.Visible = false
|
||||
self.TapToChatLabel.Visible = true
|
||||
|
||||
if self.TouchLabelBackground then
|
||||
self.TouchLabelBackground.Visible = true
|
||||
end
|
||||
end
|
||||
if enterPressed and self.ChatBar.Text ~= "" then
|
||||
if PlayersService.ClassicChat then
|
||||
pcall(function() PlayersService:Chat(self.ChatBar.Text) end)
|
||||
elseif PlayersService.BubbleChat then
|
||||
-- do nothing
|
||||
end
|
||||
if self.ClickToChatButton then
|
||||
self.ClickToChatButton.Visible = true
|
||||
end
|
||||
self.ChatBar.Text = ""
|
||||
end
|
||||
Spawn(function()
|
||||
wait(5.0)
|
||||
if not Chat.GotFocus then
|
||||
Chat.Frame.Background.Visible = false
|
||||
end
|
||||
end)
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Chat:FindButtonTree(scButton, rootList)
|
||||
local list = {}
|
||||
rootList = rootList or self.SafeChatTree
|
||||
for button, _ in pairs(rootList) do
|
||||
if button == scButton then
|
||||
list = rootList[button]
|
||||
elseif type(rootList[button]) == 'table' then
|
||||
list = Chat:FindButtonTree(scButton, rootList[button])
|
||||
end
|
||||
end
|
||||
return list
|
||||
end
|
||||
|
||||
function Chat:ToggleSafeChatMenu(scButton)
|
||||
local list = Chat:FindButtonTree(scButton, self.SafeChatTree)
|
||||
if list then
|
||||
for button, _ in pairs(list) do
|
||||
if button:IsA('TextButton') or button:IsA('ImageButton') then
|
||||
button.Visible = not button.Visible
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function Chat:CreateSafeChatOptions(list, rootButton)
|
||||
local text_List = {}
|
||||
level = level or 0
|
||||
local count = 0
|
||||
text_List[rootButton] = {}
|
||||
text_List[rootButton][1] = list[1]
|
||||
rootButton = rootButton or self.SafeChatButton
|
||||
for msg, _ in pairs(list) do
|
||||
if type(msg) == 'string' then
|
||||
local chatText = Gui.Create'TextButton'
|
||||
{
|
||||
Name = msg;
|
||||
Text = msg;
|
||||
Size = UDim2.new(0, 100, 0, 20);
|
||||
TextXAlignment = Enum.TextXAlignment.Center;
|
||||
TextColor3 = Color3.new(0.2, 0.1, 0.1);
|
||||
BackgroundTransparency = 0.5;
|
||||
BackgroundColor3 = Color3.new(1, 1, 1);
|
||||
Parent = self.SafeChatFrame;
|
||||
Visible = false;
|
||||
Position = UDim2.new(0, rootButton.Position.X.Scale + 105, 0, rootButton.Position.Y.Scale - ((count - 3) * 100));
|
||||
};
|
||||
|
||||
count = count + 1
|
||||
|
||||
if type(list[msg]) == 'table' then
|
||||
text_List[rootButton][chatText] = Chat:CreateSafeChatOptions(list[msg], chatText)
|
||||
else
|
||||
--table.insert(text_List[chatText], true)
|
||||
end
|
||||
chatText.MouseEnter:connect(function()
|
||||
Chat:ToggleSafeChatMenu(chatText)
|
||||
end)
|
||||
|
||||
chatText.MouseLeave:connect(function()
|
||||
Chat:ToggleSafeChatMenu(chatText)
|
||||
end)
|
||||
|
||||
chatText.MouseButton1Click:connect(function()
|
||||
local lList = Chat:FindButtonTree(chatText)
|
||||
if lList then
|
||||
for i, v in pairs(lList) do
|
||||
end
|
||||
else
|
||||
end
|
||||
pcall(function() PlayersService:Chat(lList[1]) end)
|
||||
end)
|
||||
end
|
||||
end
|
||||
return text_List
|
||||
end
|
||||
|
||||
function Chat:CreateSafeChatGui()
|
||||
self.SafeChatFrame = Gui.Create'Frame'
|
||||
{
|
||||
Name = 'SafeChatFrame';
|
||||
Size = UDim2.new(1, 0, 1, 0);
|
||||
Parent = self.Gui;
|
||||
BackgroundTransparency = 1.0;
|
||||
|
||||
Gui.Create'ImageButton'
|
||||
{
|
||||
Name = 'SafeChatButton';
|
||||
Size = UDim2.new(0, 44, 0, 31);
|
||||
Position = UDim2.new(0, 1, 0.35, 0);
|
||||
BackgroundTransparency = 1.0;
|
||||
Image = 'http://www.roblox.com/asset/?id=97080365';
|
||||
};
|
||||
}
|
||||
|
||||
self.SafeChatButton = self.SafeChatFrame.SafeChatButton
|
||||
-- safe chat button is the root of this tree
|
||||
self.SafeChatTree[self.SafeChatButton] = Chat:CreateSafeChatOptions(self.SafeChat_List, self.SafeChatButton)
|
||||
|
||||
self.SafeChatButton.MouseButton1Click:connect(function()
|
||||
Chat:ToggleSafeChatMenu(self.SafeChatButton)
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
-- Scrolling function
|
||||
-- Applies a speed(velocity) to have nice scrolling effect
|
||||
function Input:OnMouseScroll()
|
||||
Spawn(function()
|
||||
-- How long should the speed last?
|
||||
while Input.Speed ~=0 do
|
||||
if Input.Speed > 1 then
|
||||
while Input.Speed > 0 do
|
||||
Input.Speed = Input.Speed - 1
|
||||
wait(0.25)
|
||||
end
|
||||
elseif Input.Speed < 0 then
|
||||
while Input.Speed < 0 do
|
||||
Input.Speed = Input.Speed + 1
|
||||
wait(0.25)
|
||||
end
|
||||
end
|
||||
wait()
|
||||
end
|
||||
end)
|
||||
if Chat:CheckIfInBounds(Input.Speed) then
|
||||
return
|
||||
end
|
||||
Chat:ScrollQueue()
|
||||
end
|
||||
|
||||
function Input:ApplySpeed(value)
|
||||
Input.Speed = Input.Speed + value
|
||||
if not self.Simulating then
|
||||
Input:OnMouseScroll()
|
||||
end
|
||||
end
|
||||
|
||||
function Input:Initialize()
|
||||
self.Mouse.WheelBackward:connect(function()
|
||||
Input:ApplySpeed(self.Configuration.DefaultSpeed)
|
||||
end)
|
||||
|
||||
self.Mouse.WheelForward:connect(function()
|
||||
Input:ApplySpeed(self.Configuration.DefaultSpeed)
|
||||
end)
|
||||
end
|
||||
|
||||
function Chat:FindMessageInSafeChat(message, list)
|
||||
local foundMessage = false
|
||||
for msg, _ in pairs(list) do
|
||||
if msg == message then
|
||||
return true
|
||||
end
|
||||
if type(list[msg]) == 'table' then
|
||||
foundMessage = Chat:FindMessageInSafeChat(message, list[msg])
|
||||
if foundMessage then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return foundMessage
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- RobloxLock everything so users can't delete them(?)
|
||||
function Chat:LockAllFields(gui)
|
||||
local children = gui:GetChildren()
|
||||
for i = 1, #children do
|
||||
children[i].RobloxLocked = true
|
||||
if #children[i]:GetChildren() > 0 then
|
||||
Chat:LockAllFields(children[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Constructor
|
||||
-- This function initializes everything
|
||||
function Chat:Initialize()
|
||||
Chat:CreateGui()
|
||||
self.EventListener = PlayersService.PlayerChatted:connect(function(...)
|
||||
-- This event has 4 callback arguments
|
||||
-- Enum.PlayerChatType.All, chatPlayer, message, targetPlayer
|
||||
Chat:PlayerChatted(...)
|
||||
|
||||
end)
|
||||
|
||||
-- Initialize input for us
|
||||
Input:Initialize()
|
||||
-- Eww, everytime a player is added, you have to redo the connection
|
||||
-- Seems this is not automatic
|
||||
Game.Players.ChildAdded:connect(function()
|
||||
Chat.EventListener:disconnect()
|
||||
self.EventListener = PlayersService.PlayerChatted:connect(function(...)
|
||||
-- This event has 4 callback arguments
|
||||
-- Enum.PlayerChatType.All, chatPlayer, message, targetPlayer
|
||||
Chat:PlayerChatted(...)
|
||||
end)
|
||||
end)
|
||||
|
||||
Spawn(function()
|
||||
Chat:CullThread()
|
||||
end)
|
||||
|
||||
self.Frame.RobloxLocked = true
|
||||
Chat:LockAllFields(self.Frame)
|
||||
self.Frame.DescendantAdded:connect(function(descendant)
|
||||
Chat:LockAllFields(descendant)
|
||||
end)
|
||||
end
|
||||
|
||||
Chat:Initialize()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -0,0 +1 @@
|
|||
0 0 0 00 0 0 0
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
-----BEGIN RSA PRIVATE KEY-----
|
||||
MIICXQIBAAKBgQDAWrd/TwGJULsVRo06rCpznNmW4zLJK6LwkfTvG3wURFFBj9E9zuaKAOzHVRrHsWKJhq2BxSUze7OClgzgzFLRQHhRQFKn/skLPrV85bFakoK/dnt9h/Jyn2cD2A8Za6q90O3h9FSy9mLvCN07g07IXtauYZfOXvqyqOn4rAeUJQIDAQABAoGBAISbxddZo0iERIW1XtXtLVMI9iUEutVfZPSO2xogi5j5RD97o5gF1H+dhZ8iN9UloDYJiAJn5G6qwCWtxnEPy6NO4lMDgFMQtlpIIW9mafZ7m+AueYJtgO5elLUnFbOA39OcvFUleL9ded42yuB2wfsGdKl85+mHvn8j4zTmT0+9AkEA3H7NBFhIVf3Vj6iLXwPmamhou8T8b+HSXop0krrP/jDw/wHbl0DEJbQv+ypYdoXJo8XS2Hs39z20pCEsUo2/NwJBAN9T5aWXmVnymbdNUCDMjjer2d6Ey9ARyFgB07xHSod+HWlSCES8pcWwZZrP/I4cf2CEiAInfgak0kNNWLOWnYMCQDJEoj7UVaFtHiwDM8r0m6o0pXPxY8+p/wjYrdzpxBNiWv74EHT6Kf2ih7HOJJ7Yv3Cb4AbEiKzQH4evnGgxsp8CQQDRPK+ad/DLn0p5vMvoDv7oFfCoVM8IAMEuA3g3nKutSnGP7bWlgQHnuB9Z7qf3FagZ69HqAspGu0HsoJkMmX61AkAO5wTd+rja0MP7rT5xNVYBALtdYLWowBov4NCN7BVDkd0JzeTjMtDerirvEDuzDBrbyFtKV5rZjZpuotFc+5/t
|
||||
-----END RSA PRIVATE KEY-----
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
<?php
|
||||
ob_start();
|
||||
|
||||
function sign($data) {
|
||||
$PrivKey = file_get_contents("./PrivKey.pem");
|
||||
openssl_sign($data, $signature, $PrivKey, OPENSSL_ALGO_SHA1);
|
||||
echo sprintf("%%%s%%%s", base64_encode($signature), $data);
|
||||
}
|
||||
|
||||
$id = (int)($_GET["id"] ?? die(json_encode(["message" => "Error handling your request."])));
|
||||
$version = isset($_GET["version"]) ? filter_var($_GET["version"], FILTER_SANITIZE_NUMBER_INT, FILTER_NULL_ON_FAILURE) : -1;
|
||||
|
||||
|
||||
if (file_exists($_SERVER["DOCUMENT_ROOT"] . "/asset/" . $id)){
|
||||
$file = file_get_contents($_SERVER["DOCUMENT_ROOT"] . "/asset/" . $id);
|
||||
if (isset($_GET["sign"]) == true){
|
||||
sign($file);
|
||||
}else if($id == 1){
|
||||
sign($file);
|
||||
}else if($id == 2){
|
||||
sign($file);
|
||||
}else if($id == 3){
|
||||
sign($file);
|
||||
}else if($id == 4){
|
||||
sign($file);
|
||||
}else if($id == 5){
|
||||
sign($file);
|
||||
}else if($id == 7){
|
||||
sign($file);
|
||||
}else if($id == 6){
|
||||
sign($file);
|
||||
}else if($id == 8){
|
||||
sign($file);
|
||||
}else if($id == 9){
|
||||
sign($file);
|
||||
}else if($id == 10){
|
||||
sign($file);
|
||||
}else if($id == 11){
|
||||
sign($file);
|
||||
}else if($id == 12){
|
||||
sign($file);
|
||||
}else if($id == 13){
|
||||
sign($file);
|
||||
}else if($id == 14){
|
||||
sign($file);
|
||||
}else if($id == 15){
|
||||
sign($file);
|
||||
}else if($id == 16){
|
||||
sign($file);
|
||||
}else if($id == 17){
|
||||
sign($file);
|
||||
}else if($id == 18){
|
||||
sign($file);
|
||||
}else if($id == 19){
|
||||
sign($file);
|
||||
}else if($id == 20){
|
||||
sign($file);
|
||||
}else{
|
||||
echo $file;
|
||||
}
|
||||
}else{
|
||||
header("Location: https://assetdelivery.roblox.com/v1/asset/?id=$id&version=$version");
|
||||
die();
|
||||
}
|
||||
?>
|
||||
Loading…
Reference in New Issue