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public/asset/1
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public/asset/1
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-- Creates all neccessary scripts for the gui on initial load, everything except build tools
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-- Creates all neccessary scripts for the gui on initial load, everything except build tools
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-- Created by Ben T. 10/29/10
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-- Created by Ben T. 10/29/10
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-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
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-- Please note that these are loaded in a specific order to diminish errors/perceived load time by user
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local scriptContext = game:GetService("ScriptContext")
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local deepakTestingPlace = 3569749
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local touchEnabled = false
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pcall(function() touchEnabled = game:GetService("UserInputService").TouchEnabled end)
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pcall(function()
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local sc = game:GetService("ScriptContext")
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-- library registration
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sc:RegisterLibrary("RbxGui", "13")
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scriptContext:AddCoreScript(2, scriptContext,"/Libraries/LibraryRegistration/LibraryRegistration")
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sc:RegisterLibrary("RbxGear", "14")
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if game.PlaceId == deepakTestingPlace then
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local function waitForChild(instance, name)
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sc:RegisterLibrary("RbxStatus", "52177566")
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while not instance:FindFirstChild(name) do
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end
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instance.ChildAdded:wait()
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sc:LibraryRegistrationComplete()
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end
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end)
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end
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local function waitForProperty(instance, property)
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local function waitForChild(instance, name)
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while not instance[property] do
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while not instance:FindFirstChild(name) do
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instance.Changed:wait()
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instance.ChildAdded:wait()
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end
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end
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end
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end
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local function waitForProperty(instance, property)
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-- Responsible for tracking logging items
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while not instance[property] do
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local scriptContext = game:GetService("ScriptContext")
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instance.Changed:wait()
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scriptContext:AddCoreScript(3, scriptContext, "CoreScripts/Sections")
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end
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end
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waitForChild(game:GetService("CoreGui"),"RobloxGui")
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local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
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local backpackTestPlaces = {41324860,87241143,1818,65033,25415,14403,33913,21783593,17467963,3271,16184658}
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if not touchEnabled then
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-- ToolTipper (creates tool tips for gui)
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waitForChild(game:GetService("CoreGui"),"RobloxGui")
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scriptContext:AddCoreScript(4,screenGui,"CoreScripts/ToolTip")
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local screenGui = game:GetService("CoreGui"):FindFirstChild("RobloxGui")
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-- SettingsScript
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scriptContext:AddCoreScript(5,screenGui,"CoreScripts/Settings")
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local scriptContext = game:GetService("ScriptContext")
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end
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-- Resizer (dynamically resizes gui)
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-- For Deepak Testing
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scriptContext:AddCoreScript(2,screenGui,"Resizer")
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pcall(function()
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waitForProperty(game,"PlaceId")
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-- Chat script
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if game.PlaceId == deepakTestingPlace then
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scriptContext:AddCoreScript(1000, screenGui, "CoreScripts/ChatScript")
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scriptContext:AddCoreScript(52177626,screenGui,"RBXStatusBuffsGUIScript")
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scriptContext:AddCoreScript(52177590,screenGui,"HealthScript v4.0")
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-- SubMenuBuilder (builds out the material,surface and color panels)
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end
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scriptContext:AddCoreScript(3,screenGui,"SubMenuBuilder")
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end)
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-- ToolTipper (creates tool tips for gui)
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-- MainBotChatScript
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scriptContext:AddCoreScript(4,screenGui,"ToolTipper")
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scriptContext:AddCoreScript(6,screenGui,"CoreScripts/MainBotChatScript")
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if game.CoreGui.Version < 2 then
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-- Popup Script
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-- (controls the movement and selection of sub panels)
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scriptContext:AddCoreScript(8,screenGui,"CoreScripts/PopupScript")
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-- PaintMenuMover
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-- Friend Notification Script (probably can use this script to expand out to other notifications)
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scriptContext:AddCoreScript(36040464,screenGui.BuildTools.Frame.PropertyTools.PaintTool,"PaintMenuMover")
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scriptContext:AddCoreScript(9,screenGui,"CoreScripts/NotificationScript")
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-- MaterialMenuMover
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-- Chat script
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scriptContext:AddCoreScript(36040495,screenGui.BuildTools.Frame.PropertyTools.MaterialSelector,"MaterialMenuMover")
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scriptContext:AddCoreScript(1000, screenGui, "CoreScripts/ChatScript")
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-- InputMenuMover
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-- Purchase Prompt Script
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scriptContext:AddCoreScript(36040483,screenGui.BuildTools.Frame.PropertyTools.InputSelector,"InputMenuMover")
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scriptContext:AddCoreScript(10, screenGui, "CoreScripts/PurchasePromptScript")
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end
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if not touchEnabled then
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-- SettingsScript
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-- New Player List
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scriptContext:AddCoreScript(5,screenGui,"SettingsScript")
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scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PlayerListScript")
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elseif screenGui.AbsoluteSize.Y > 600 then
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-- MainBotChatScript
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-- New Player List
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scriptContext:AddCoreScript(6,screenGui,"MainBotChatScript")
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scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PlayerListScript")
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else
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if game.CoreGui.Version >= 2 then
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delay(5, function()
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-- New Player List
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if screenGui.AbsoluteSize.Y >= 600 then
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scriptContext:AddCoreScript(7,screenGui,"PlayerListScript")
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-- New Player List
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-- Popup Script
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scriptContext:AddCoreScript(7,screenGui,"CoreScripts/PlayerListScript")
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scriptContext:AddCoreScript(8,screenGui,"PopupScript")
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end
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-- Friend Notification Script (probably can use this script to expand out to other notifications)
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end)
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scriptContext:AddCoreScript(9,screenGui,"NotificationScript")
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end
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scriptContext:AddCoreScript(38037265,screenGui,"HealthScript 4.0")
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end
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if game.CoreGui.Version >= 3 then
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waitForProperty(game,"PlaceId")
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-- For Deepak Testing
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local inRightPlace = true
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pcall(function()
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for i,v in ipairs(backpackTestPlaces) do
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waitForProperty(game,"PlaceId")
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if v == game.PlaceId then
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if game.PlaceId == deepakTestingPlace then
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inRightPlace = true
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scriptContext:AddCoreScript(52177626,screenGui,"RBXStatusBuffsGUIScript")
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break
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end
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end
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end)
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end
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if game.CoreGui.Version >= 3 then
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waitForChild(game,"Players")
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waitForProperty(game,"PlaceId")
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waitForProperty(game.Players,"LocalPlayer")
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local inRightPlace = true
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if game.Players.LocalPlayer.userId == 7210880 or game.Players.LocalPlayer.userId == 0 then inRightPlace = true end
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for i,v in ipairs(backpackTestPlaces) do
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if v == game.PlaceId then
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if not inRightPlace then return end -- restricting availability of backpack
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inRightPlace = true
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break
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-- Backpack Builder
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end
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scriptContext:AddCoreScript(10,screenGui,"BackpackBuilder")
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end
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waitForChild(screenGui,"CurrentLoadout")
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waitForChild(screenGui.CurrentLoadout,"TempSlot")
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waitForChild(game,"Players")
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waitForChild(screenGui.CurrentLoadout.TempSlot,"SlotNumber")
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waitForProperty(game.Players,"LocalPlayer")
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-- Backpack Script
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if game.Players.LocalPlayer.userId == 7210880 or game.Players.LocalPlayer.userId == 0 then inRightPlace = true end
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scriptContext:AddCoreScript(12,screenGui.CurrentLoadout,"BackpackScript")
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end
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if not inRightPlace then return end -- restricting availability of backpack
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local IsPersonalServer = not not game.Workspace:FindFirstChild("PSVariable")
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-- Backpack Builder
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if IsPersonalServer then
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scriptContext:AddCoreScript(10,screenGui,"BackpackBuilder")
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game:GetService("ScriptContext"):AddCoreScript(16,game.Players.LocalPlayer,"BuildToolManager")
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waitForChild(screenGui,"CurrentLoadout")
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end
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waitForChild(screenGui.CurrentLoadout,"TempSlot")
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game.Workspace.ChildAdded:connect(function(nchild)
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waitForChild(screenGui.CurrentLoadout.TempSlot,"SlotNumber")
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if nchild.Name=='PSVariable' and nchild:IsA('BoolValue') then
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-- Backpack Script
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IsPersonalServer = true
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scriptContext:AddCoreScript(12,screenGui.CurrentLoadout,"BackpackScript")
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game:GetService("ScriptContext"):AddCoreScript(16,game.Players.LocalPlayer,"BuildToolManager")
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end
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end
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end)
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if touchEnabled then -- touch devices don't use same control frame
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waitForChild(screenGui, 'ControlFrame')
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waitForChild(screenGui.ControlFrame, 'BottomLeftControl')
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screenGui.ControlFrame.BottomLeftControl.Visible = false
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waitForChild(screenGui.ControlFrame, 'TopLeftControl')
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screenGui.ControlFrame.TopLeftControl.Visible = false
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end
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